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{{game icons|hp=y}} | {{game icons|hp=y}} | ||
[[File:Pikmin Park busy.jpg|thumb|Pikmin cleaning up the Pikmin Park Outskirts.]] | [[File:Pikmin Park busy.jpg|thumb|Pikmin cleaning up the Pikmin Park Outskirts.]] | ||
{{game help|hp|2=<br> | {{game help|hp|2=<br> | ||
* Add a section on the amiibo leveling-up, or at least, a link to the section about the mechanic in a different article. | * Add a section on the amiibo leveling-up, or at least, a link to the section about the mechanic in a different article. | ||
* When you complete an area, a notification might pop up about how there are now X Pikmin in the park. List all of the numbers. | * When you complete an area, a notification might pop up about how there are now X Pikmin in the park. List all of the numbers. | ||
* For every section, when a reward is mentioned as being under an Xth, Yth, or Zth piece of clutter, confirm which of the them it is. | |||
}} | }} | ||
'''Pikmin Park''' ({{j| | |||
'''Pikmin Park''' ({{j|ひろば|hiroba|open space}}) is a feature in {{hp}}. It is a place where gathered [[Pikmin family|Pikmin]] can play around and be safe, but it is also the source of some [[Sparklium]]. This Sparklium, be it in the form of [[treasure]]s or bundles of Sparklium Seeds, is hidden beneath clutter in the park, which can be cleaned up by the Pikmin in the park. Some of the rubble has a specific [[hazard]], meaning only certain types of Pikmin can clear it. The more Pikmin there are cleaning something, the faster it gets done, but progress is only made when an [[area]] is completed (whether it's the first time completing the area or not), even if that progress does not result in anything yet. The Park is also where the [[S.S. Dolphin II]] crash-lands and stays, meaning it is the rendezvous point for Olimar and the ship's pod after an [[area]] is completed. | |||
== Plot == | == Plot == | ||
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|} | |} | ||
Pikmin will only clean up grass if there is nothing else they can clean instead in that section. In addition, if the Onion and ship hangout section is empty, there is a chance that a [[Coppeller]] carrying a Sparklium Seed will appear there, | Pikmin will only clean up grass if there is nothing else they can clean instead in that section. In addition, if the Onion and ship hangout section is empty, there is a chance that a [[Coppeller]] carrying a Sparklium Seed will appear there. Pikmin can be ordered to go there to shoo it away, and make it drop what it was carrying. | ||
== Sections == | == Sections == | ||
Each section has a name, shown on the top-left corner of the upper screen whenever that section is selected. Interestingly, the US [[Region|version]] and the European version call the northernmost and the middle sections different names. The US version calls the northern part with the S.S. Dolphin II and the Onion "Central Pikmin Park", and calls the other section, directly to its south, "Pikmin Park Entrance". The European version swaps the two names around. | Each section has a name, shown on the top-left corner of the upper screen whenever that section is selected. Interestingly, the US [[Region|version]] and the European version call the northernmost and the middle sections different names. The US version calls the northern part with the S.S. Dolphin II and the Onion "Central Pikmin Park", and calls the other section, directly to its south, "Pikmin Park Entrance". The European version swaps the two names around. | ||
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This section is called "Pikmin Park Entrance" in the European [[region|version]] of the game, as explained [[#Sections|here]]. | This section is called "Pikmin Park Entrance" in the European [[region|version]] of the game, as explained [[#Sections|here]]. | ||
This is the location where the [[S.S. Dolphin II]] crash-landed, and where the [[Onion]] is. When a new type of Pikmin is added to the park, it ends up here. Groups of Pikmin that manage to uncover something will also return to this section. If it does not have any Pikmin in it, there is a chance that a [[Coppeller]] carrying a | This is the location where the [[S.S. Dolphin II]] crash-landed, and where the [[Onion]] is. When a new type of Pikmin is added to the park, it ends up here. Groups of Pikmin that manage to uncover something will also return to this section. If it does not have any Pikmin in it, there is a chance that a [[Coppeller]] carrying a [[Sparklium Seed]] of some type will show up. Ordering some Pikmin to this section will make the creature drop what it is carrying, and will award the player with it. | ||
{{clear}} | {{clear}} | ||
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* Rewards: | * Rewards: | ||
** {{icon|Distortion Chamber|y}} – under the first patch of grass, cleared in the tutorial. | ** {{icon|Distortion Chamber|y}} – under the first patch of grass, cleared in the tutorial. | ||
** Stash of [[Sparklium Seeds]] worth {{sparklium | ** Stash of [[Sparklium Seeds]] worth {{sparklium|30}} – exact location unknown, but under the second or third patch of grass. | ||
** Stash of [[Sparklium Seeds]] worth {{sparklium | ** Stash of [[Sparklium Seeds]] worth {{sparklium|10}} – exact location unknown, but under the fourth or fifth patch of grass. | ||
** {{icon|Single's Seesaw|y}} – under the last patch of grass. | ** {{icon|Single's Seesaw|y}} – under the last patch of grass. | ||
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** [[Crystal]] × 3 | ** [[Crystal]] × 3 | ||
* Rewards: | * Rewards: | ||
** Stash of [[Sparklium Seeds]] worth {{sparklium | ** Stash of [[Sparklium Seeds]] worth {{sparklium|10}} – exact location unknown, but under the first or second fireplace. | ||
** Stash of [[Sparklium Seeds]] worth {{sparklium | ** Stash of [[Sparklium Seeds]] worth {{sparklium|10}} – exact location unknown, but under the first or second patch of grass. | ||
** Stash of [[Sparklium Seeds]] worth {{sparklium | ** Stash of [[Sparklium Seeds]] worth {{sparklium|30}} – exact location unknown, but under the third, fourth, fifth, or sixth fireplace. | ||
** Stash of [[Sparklium Seeds]] worth {{sparklium | ** Stash of [[Sparklium Seeds]] worth {{sparklium|10}} – exact location unknown, but under the seventh or eighth fireplace. | ||
** {{icon|Starship Bones|y}} – under the last fireplace. | ** {{icon|Starship Bones|y}} – under the last fireplace. | ||
** Stash of [[Sparklium Seeds]] worth {{sparklium | ** Stash of [[Sparklium Seeds]] worth {{sparklium|10}} – under the first crystal. | ||
** Stash of [[Sparklium Seeds]] worth {{sparklium | ** Stash of [[Sparklium Seeds]] worth {{sparklium|30}} – exact location unknown, but under the second or third crystal. | ||
<gallery> | <gallery> | ||
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** Pebbles × 1 | ** Pebbles × 1 | ||
* Rewards: | * Rewards: | ||
** Stash of [[Sparklium Seeds]] worth {{sparklium | ** Stash of [[Sparklium Seeds]] worth {{sparklium|10}} – under the first set of electrical wires. | ||
** Stash of [[Sparklium Seeds]] worth {{sparklium|30}} – exact location unknown, but under the second or third set of electrical wires. | |||
** Stash of [[Sparklium Seeds]] worth {{sparklium | ** Stash of [[Sparklium Seeds]] worth {{sparklium|10}} – exact location unknown, but under the first or second bundle of lake plants. | ||
** Stash of [[Sparklium Seeds]] worth {{sparklium | ** Stash of [[Sparklium Seeds]] worth {{sparklium|30}} – exact location unknown, but under the third or fourth bundle of lake plants. | ||
** Stash of [[Sparklium Seeds]] worth {{sparklium | ** Stash of [[Sparklium Seeds]] worth {{sparklium|50}} – exact location unknown, but under the fifth, sixth, seventh, or eighth bundle of lake plants. | ||
** Stash of [[Sparklium Seeds]] worth {{sparklium | |||
** {{icon|Sunset Engine|y}} – under the last bundle of lake plants. | ** {{icon|Sunset Engine|y}} – under the last bundle of lake plants. | ||
** Stash of [[Sparklium Seeds]] worth {{sparklium| | ** Stash of [[Sparklium Seeds]] worth {{sparklium|10}} – exact location unknown, but under one of the patches of grass. | ||
** Stash of [[Sparklium Seeds]] worth {{sparklium|30}} – under the pile of pebbles. | |||
<gallery> | <gallery> | ||
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** [[Crystal]]s × 9 | ** [[Crystal]]s × 9 | ||
* Rewards: | * Rewards: | ||
** Stash of [[Sparklium Seeds]] worth {{sparklium| | ** Stash of [[Sparklium Seeds]] worth {{sparklium|30}} – exact location unknown, but under the first or second crystal. | ||
** Stash of [[Sparklium Seeds]] worth {{sparklium | ** Stash of [[Sparklium Seeds]] worth {{sparklium|10}} – exact location unknown, but under the third or fourth crystal. | ||
** Stash of [[Sparklium Seeds]] worth {{sparklium| | ** Stash of [[Sparklium Seeds]] worth {{sparklium|50}} – exact location unknown, but under the fifth or sixth crystal. | ||
** Stash of [[Sparklium Seeds]] worth {{sparklium | ** Stash of [[Sparklium Seeds]] worth {{sparklium|30}} – exact location unknown, but under the seventh or eighth crystal. | ||
** | ** {{icon|Apotheosis of Balance|y}} – under the ninth crystal. | ||
** Stash of [[Sparklium Seeds]] worth {{sparklium| | ** Stash of [[Sparklium Seeds]] worth {{sparklium|10}} – under the electrical wire. | ||
** Stash of [[Sparklium Seeds]] worth {{sparklium| | ** Stash of [[Sparklium Seeds]] worth {{sparklium|10}} – exact location unknown, but under the first or second patch of grass. | ||
** {{ | ** Stash of [[Sparklium Seeds]] worth {{sparklium|30}} – exact location unknown, but under the first or second bundle of lake plants. | ||
<gallery> | <gallery> | ||
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** Pebbles × 5 | ** Pebbles × 5 | ||
* Rewards: | * Rewards: | ||
** Stash of [[Sparklium Seeds]] worth {{sparklium| | ** Stash of [[Sparklium Seeds]] worth {{sparklium|10}} – under the first pile of pebbles. | ||
** Stash of [[Sparklium Seeds]] worth {{sparklium | ** Stash of [[Sparklium Seeds]] worth {{sparklium|50}} – exact location unknown, but under the second or third piles of pebbles. | ||
** | ** {{icon|Ornamental Cycle|y}} – exact location unknown, but under the fourth, fifth, or sixth piles of pebbles. | ||
** Stash of [[Sparklium Seeds]] worth {{sparklium | ** Stash of [[Sparklium Seeds]] worth {{sparklium|50}} – exact location unknown, but under the second or third set of electrical wires. | ||
** Stash of [[Sparklium Seeds]] worth {{sparklium| | ** Stash of [[Sparklium Seeds]] worth {{sparklium|10}} – under the fireplace. | ||
** Stash of [[Sparklium Seeds]] worth {{sparklium| | ** Stash of [[Sparklium Seeds]] worth {{sparklium|30}} – exact location unknown, but under the second or third bundle of lake plants. | ||
** Stash of [[Sparklium Seeds]] worth {{sparklium| | ** Stash of [[Sparklium Seeds]] worth {{sparklium|30}} – exact location unknown, but under one of the patches of grass. | ||
** Stash of [[Sparklium Seeds]] worth {{sparklium | ** Stash of [[Sparklium Seeds]] worth {{sparklium|50}} – exact location unknown, but under one of the patches of grass. | ||
** {{ | ** Stash of [[Sparklium Seeds]] worth {{sparklium|10}} – under the crystal. | ||
<gallery> | <gallery> | ||
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After [[First Expedition]] is completed (or the first area that the player brought Pikmin to the end in), the [[S.S. Dolphin II]] sends the salvaged Pikmin to the Pikmin Park, and a tutorial about the park begins. In this tutorial, the player must order the group of [[Red Pikmin]] to work on Pikmin Park Entrance ("Central Pikmin Park" in the European version). Once the player places them there, they clean up some of the grass, and before long, still inside the tutorial, they uncover the [[Distortion Chamber]]. | After [[First Expedition]] is completed (or the first area that the player brought Pikmin to the end in), the [[S.S. Dolphin II]] sends the salvaged Pikmin to the Pikmin Park, and a tutorial about the park begins. In this tutorial, the player must order the group of [[Red Pikmin]] to work on Pikmin Park Entrance ("Central Pikmin Park" in the European version). Once the player places them there, they clean up some of the grass, and before long, still inside the tutorial, they uncover the [[Distortion Chamber]]. | ||
When the Pikmin clear up the second or third patch of grass in Pikmin Park Entrance ("Central Pikmin Park" in the European version), they uncover a stash of [[Sparklium Seeds]], worth {{sparklium | When the Pikmin clear up the second or third patch of grass in Pikmin Park Entrance ("Central Pikmin Park" in the European version), they uncover a stash of [[Sparklium Seeds]], worth {{sparklium|30}} in total. | ||
After the entire park is cleaned out, caches of Sparklium Seeds will sometimes appear in a random section of the park when the player completes an area. To collect these, the player simply needs to order a Pikmin group to that section. Each of these caches adds {{sparklium | After the entire park is cleaned out, caches of Sparklium Seeds will sometimes appear in a random section of the park when the player completes an area. To collect these, the player simply needs to order a Pikmin group to that section. Each of these caches adds {{sparklium|10}}, or {{sparklium|30}}. | ||
== Mechanics == | == Mechanics == | ||
The Pikmin Park is accessed through the [[sector selection menu]], through the [[area selection menu]], or through the | The Pikmin Park is accessed through the [[Menu#Sector selection|sector selection menu]], through the [[Menu#Area selection|area selection menu]], or through the area completion analysis screen. | ||
The park is divided into sections, which become available with time. Tapping on a section on the bottom screen will show it on the top screen. Each section has its own clutter. The player does not order individual Pikmin, but orders an entire group instead, consisted of Pikmin of the same type. The player also does not directly order them to work on tasks, but instead, tells them where to go. If they enter an area with something to clean up, they will begin doing so, forming an orderly line, and, one by one, jumping into the clutter, taking part of it, and jumping back out. However, if there's nothing they can do, they just idle on that part of the park. Besides cleaning up clutter, they can also shoo away [[Coppeller]]s, when they appear on the | The park is divided into sections, which become available with time. Tapping on a section on the bottom screen will show it on the top screen. Each section has its own clutter. The player does not order individual Pikmin, but orders an entire group instead, consisted of Pikmin of the same type. The player also does not directly order them to work on tasks, but instead, tells them where to go. If they enter an area with something to clean up, they will begin doing so, forming an orderly line, and, one by one, jumping into the clutter, taking part of it, and jumping back out. However, if there's nothing they can do, they just idle on that part of the park. Besides cleaning up clutter, they can also shoo away [[Coppeller]]s, when they appear on the main section of the park. | ||
=== Adding Pikmin === | === Adding Pikmin === | ||
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The top screen is reserved entirely for showing the current section of the park live. The [[camera]] is static, and only a few dozen Pikmin are seen on-screen at once. | The top screen is reserved entirely for showing the current section of the park live. The [[camera]] is static, and only a few dozen Pikmin are seen on-screen at once. | ||
On the bottom screen, there is a blue band on the left that lists the number of Pikmin of each type available in the park. The bottom-left corner has a button to return to the [[area selection menu]], and the button on the bottom-right allows the player to manage their [[Pikmin amiibo]]'s level. The rest of the bottom screen shows a top-down map of the park. The player can tap the different sections here to go there. Each Pikmin type has an icon, and its location represents where that type is in the park right now. Tapping the icon and then a section will make the Pikmin go there. If the Pikmin have to head to the section that is already on-camera, the player gets to see them come up one by one to start the task or to idle, but if not, when the player chooses that section, they'll already spot the Pikmin at work or relaxing. | On the bottom screen, there is a blue band on the left that lists the number of Pikmin of each type available in the park. The bottom-left corner has a button to return to the [[Menu#Area selection|area selection menu]], and the button on the bottom-right allows the player to manage their [[Pikmin amiibo]]'s level. The rest of the bottom screen shows a top-down map of the park. The player can tap the different sections here to go there. Each Pikmin type has an icon, and its location represents where that type is in the park right now. Tapping the icon and then a section will make the Pikmin go there. If the Pikmin have to head to the section that is already on-camera, the player gets to see them come up one by one to start the task or to idle, but if not, when the player chooses that section, they'll already spot the Pikmin at work or relaxing. | ||
Each section also has icons on it that represent what types of clutter are still there, but since all icons would not fit, it only shows the most prominent ones. A section will either show the starting set of icons, or no icons at all – for instance, Eastern Pikmin Park has lake plants, electrical wires, and pebbles in pots, but only icons for lake plants and electrical wires. If Pikmin clean out all lake plants and electrical wires, but there are still pebbles left to clean, the icons on the bottom screen will still be the same ones. When everything is cleaned in the section, all icons in that section vanish. Cleaned sections will also be tinted in blue. | Each section also has icons on it that represent what types of clutter are still there, but since all icons would not fit, it only shows the most prominent ones. A section will either show the starting set of icons, or no icons at all – for instance, Eastern Pikmin Park has lake plants, electrical wires, and pebbles in pots, but only icons for lake plants and electrical wires. If Pikmin clean out all lake plants and electrical wires, but there are still pebbles left to clean, the icons on the bottom screen will still be the same ones. When everything is cleaned in the section, all icons in that section vanish. Cleaned sections will also be tinted in blue. | ||
== Pikmin behavior and biology == | == Pikmin behavior and biology == | ||
Pikmin in the park frolic around when they're idle, by either jumping in place, walking around, or running left and right. If they're tasked to work, they try their hardest to form an orderly line, so they can do take apart an object one by one. They sometimes | Pikmin in the park frolic around when they're idle, by either jumping in place, walking around, or running left and right. If they're tasked to work, they try their hardest to form an orderly line, so they can do take apart an object one by one. They sometimes trip down, which slows down the line, but this is only aesthetic. | ||
Pikmin of all [[maturities]] appear in the park, but these are selected at random, and do not depend on the maturity the Pikmin were at when the player completed the area with them. On top of that, the maturity of a Pikmin does not have an impact on the process of cleaning up the park. | Pikmin of all [[maturities]] appear in the park, but these are selected at random, and do not depend on the maturity the Pikmin were at when the player completed the area with them. On top of that, the maturity of a Pikmin does not have an impact on the process of cleaning up the park. | ||
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== Gallery == | == Gallery == | ||
<gallery> | <gallery> | ||
World map Pikmin Park.jpg|The Pikmin Park as seen on the [[ | World map Pikmin Park.jpg|The Pikmin Park as seen on the [[Menu#Sector selection|world map]]. | ||
File:Pikminpark-coppeller.jpeg|A [[Coppeller]] in Central Pikmin Park, carrying a rainbow [[Sparklium Seed]]. | File:Pikminpark-coppeller.jpeg|A [[Coppeller]] in Central Pikmin Park, carrying a rainbow [[Sparklium Seed]]. | ||
Pikminpark-coppeller-redseed.jpg|A Coppeller in Central Pikmin Park, carrying a red Sparklium Seed. | Pikminpark-coppeller-redseed.jpg|A Coppeller in Central Pikmin Park, carrying a red Sparklium Seed. | ||
Pikminpark coppeller yellow sparklium seed.jpg|A Coppeller in Central Pikmin Park, carrying a plain yellow Sparklium Seed. | Pikminpark coppeller yellow sparklium seed.jpg|A Coppeller in Central Pikmin Park, carrying a plain yellow Sparklium Seed. | ||
Pikmin Park 10 stash.jpg|Discovering a stash of [[Sparklium Seed]]s worth {{sparklium | Pikmin Park 10 stash.jpg|Discovering a stash of [[Sparklium Seed]]s worth {{sparklium|10}}. | ||
Pikmin Park 30 stash.jpg|Discovering a stash of Sparklium Seeds worth {{sparklium | Pikmin Park 30 stash.jpg|Discovering a stash of Sparklium Seeds worth {{sparklium|30}}. | ||
Pikmin Park 50 stash.jpg|Discovering a stash of Sparklium Seeds worth {{sparklium | Pikmin Park 50 stash.jpg|Discovering a stash of Sparklium Seeds worth {{sparklium|50}}. | ||
Pikmin Park map initial.jpg|The Pikmin Park's map at the start of the game. | |||
Pikmin Park map complete.jpg|The map when everything is cleaned out. | Pikmin Park map complete.jpg|The map when everything is cleaned out. | ||
Pikmin Park loose Sparklium.jpg|A random loose bundle of Sparklium that appears after the park is all clean. | Pikmin Park loose Sparklium.jpg|A random loose bundle of Sparklium that appears after the park is all clean. | ||
Pikmin Park loose Sparklium collected.jpg|The previous bundle being collected. | Pikmin Park loose Sparklium collected.jpg|The previous bundle being collected. | ||
</gallery> | </gallery> | ||
{{see more|Category:Pikmin Park images|t1=Pikmin Park images category}} | |||
{{see more|:Category:Pikmin Park images|t1=Pikmin Park images category}} | |||
== Trivia == | == Trivia == | ||
* If the player idles on the Pikmin Park for 3 minutes, the ship will eventually interrupt and say "Captain Olimar, why don't we leave this place to the Pikmin and go and explore somewhere else? The Pikmin know the drill when it comes to looking for Sparklium by now. We can leave them to their work." This helps players understand that waiting will not bring any progress, but exploring areas will. The timer resets upon performing an action (but just touching the screen does not count), and once the ship speaks, it won't do it again until the Pikmin Park is exited. After the park is all cleaned up, the message becomes "Captain Olimar, why don't we explore somewhere else for now? We can return here after a few expeditions." instead. | * If the player idles on the Pikmin Park for 3 minutes, the ship will eventually interrupt and say "Captain Olimar, why don't we leave this place to the Pikmin and go and explore somewhere else? The Pikmin know the drill when it comes to looking for Sparklium by now. We can leave them to their work." This helps players understand that waiting will not bring any progress, but exploring areas will. The timer resets upon performing an action (but just touching the screen does not count), and once the ship speaks, it won't do it again until the Pikmin Park is exited. After the park is all cleaned up, the message becomes "Captain Olimar, why don't we explore somewhere else for now? We can return here after a few expeditions." instead. | ||
* If the game is shut off after the completion of [[First Expedition]], but before the [[area selection menu]] of [[Brilliant Garden]] is entered, i.e. before the player finishes the Pikmin Park tutorial, the next time the player boots the game up and chooses the save file, they will be taken to the area selection menu, and the ship will tell them how the Pikmin have been placed on the Pikmin Park, inviting Olimar to take a look. If the player checks now, the Pikmin Park tutorial will play back again from scratch. However, the player is not forced to enter the Park, meaning they can skip the tutorial. | * If the game is shut off after the completion of [[First Expedition]], but before the [[Menu#Area selection|area selection menu]] of [[Brilliant Garden]] is entered, i.e. before the player finishes the Pikmin Park tutorial, the next time the player boots the game up and chooses the save file, they will be taken to the area selection menu, and the ship will tell them how the Pikmin have been placed on the Pikmin Park, inviting Olimar to take a look. If the player checks now, the Pikmin Park tutorial will play back again from scratch. However, the player is not forced to enter the Park, meaning they can skip the tutorial. | ||
* The texture used for the floor in ''Pikmin' | * The texture used for the floor in ''Pikmin''s debug [[animtest|animation viewer]] is a checkerboard pattern with the words "piki park" written all over. | ||
==Names in other languages== | ==Names in other languages== | ||
{{foreignname | {{foreignname | ||
|Jap= | |Jap=ひろば | ||
|JapR=Hiroba | |JapR=Hiroba | ||
|JapM=Square | |JapM=Square | ||
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! [[File:Flag of Japan.svg|20px|link=]] Japanese || English || [[File:Flag of the Netherlands.svg|20px|link=]] Dutch || [[File:Flag of Quebec.svg|20px|link=]] French ({{tt|NoA|Nintendo of America}}) || [[File:Flag of France.svg|20px|link=]] French ({{tt|NoE|Nintendo of Europe}}) || [[File:Flag of Germany.svg|20px|link=]] German || [[File:Flag of Italy.svg|20px|link=]] Italian || [[File:Flag of South Korea.svg|20px|link=]] Korean || [[File:Flag of Mexico.svg|20px|link=]] Spanish ({{tt|NoA|Nintendo of America}}) || [[File:Flag of Spain.svg|20px|link=]] Spanish ({{tt|NoE|Nintendo of Europe}}) | ! [[File:Flag of Japan.svg|20px|link=]] Japanese || English || [[File:Flag of the Netherlands.svg|20px|link=]] Dutch || [[File:Flag of Quebec.svg|20px|link=]] French ({{tt|NoA|Nintendo of America}}) || [[File:Flag of France.svg|20px|link=]] French ({{tt|NoE|Nintendo of Europe}}) || [[File:Flag of Germany.svg|20px|link=]] German || [[File:Flag of Italy.svg|20px|link=]] Italian || [[File:Flag of South Korea.svg|20px|link=]] Korean || [[File:Flag of Mexico.svg|20px|link=]] Spanish ({{tt|NoA|Nintendo of America}}) || [[File:Flag of Spain.svg|20px|link=]] Spanish ({{tt|NoE|Nintendo of Europe}}) | ||
|- | |- | ||
| {{j| | | {{j|ちゅうおうひろば|Chi ~yuuouhiroba}} || Central Pikmin Park || Pikmin-park noord || Entrée du parc Pikmin || Place du parc || Pikmin-Park (Nord) || Parco Pikmin: area nord || || Parque pikmin - Centro || Parque Pikmin - Norte | ||
|- | |- | ||
| {{j| | | {{j|はじめのひろば|Hajime no hiroba}} || Pikmin Park Entrance || Centraal Pikmin-park || Place du parc || Parc Pikmin centre || Pikmin-Park (Zentrum) || Parco Pikmin: area centrale || {{tt|시작의 광장|sijag-ui gwangjang}} || Parque pikmin - Norte || Parque Pikmin - Centro | ||
|- | |- | ||
| {{j| | | {{j|ひだりのひろば|Hidari no hiroba}} || Western Pikmin Park || Pikmin-park west || Ouest du parc Pikmin || Parc Pikmin ouest || Pikmin-Park (West) || Parco Pikmin : area ovest || || Parque pikmin - Oeste || Parque Pikmin - Oeste | ||
|- | |- | ||
| {{j| | | {{j|みぎのひろば|Migi no hiroba}} || Eastern Pikmin Park || Pikmin-park oost || Est du parc Pikmin || Parc Pikmin est || Pikmin-Park (Ost) || Parco Pikmin: area est || || Parque pikmin - Este || Parque Pikmin - Este | ||
|- | |- | ||
| {{j| | | {{j|ひだりのおくち|Hidari no o kuchi}} || Pikmin Park Outskirts || Pikmin-park zuidwest || Bordure ouest du parc Pikmin || Parc Pikmin bordure ouest || Pikmin-Park (Südwest) || Parco Pikmin: area sud-ovest || || Parque pikmin - Suroeste || Parque Pikmin - Sudoeste | ||
|- | |- | ||
| {{j| | | {{j|みぎのおくち|Migi no o kuchi}} || Pikmin Park Fringe || Pikmin-park zuidoost || Bordure est du parc Pikmin || Parc Pikmin bordure est || Pikmin-Park (Südost) || Parco Pikmin: area sud-est || || Parque pikmin - Sureste || Parque Pikmin - Sudeste | ||
|} | |} | ||
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* [[Obstacle]] | * [[Obstacle]] | ||
* [[Hey! Pikmin logs|''Hey! Pikmin'' logs]] | * [[Hey! Pikmin logs|''Hey! Pikmin'' logs]] | ||