Editing Pikmin 2 (Nintendo Switch)
Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 30: | Line 30: | ||
* Pressing {{button|switch|-}} shows [[Controls#Controller diagram|a screen displaying the game's controls]] . | * Pressing {{button|switch|-}} shows [[Controls#Controller diagram|a screen displaying the game's controls]] . | ||
* Holding {{button|switch|zl}} while using {{button|switch|lstick}} now rotates the camera in the [[Piklopedia (Pikmin 2)|Piklopedia]] and the [[Treasure Hoard]]. If the camera was already looking in a direction via {{button|switch|lstick}} alone, the camera will keep looking in that direction while rotating. | * Holding {{button|switch|zl}} while using {{button|switch|lstick}} now rotates the camera in the [[Piklopedia (Pikmin 2)|Piklopedia]] and the [[Treasure Hoard]]. If the camera was already looking in a direction via {{button|switch|lstick}} alone, the camera will keep looking in that direction while rotating. | ||
* By default, stages in [[2-Player Battle]] generate using the unbalanced [[2-Player Battle#Stage generation and layouts|random generation mode]] instead of picking from the | * [[Cutscene]]s (excluding the end of day scenes and the cinematics) can no longer be skipped. | ||
* By default, stages in [[2-Player Battle]] generate using the unbalanced [[2-Player Battle#Stage generation and layouts|random generation mode]] instead of picking from the preset layouts available. | |||
* The [[Man-at-Legs]] is no longer invincible while getting up, unlike in {{npcp2}}. | |||
=== Graphics === | === Graphics === | ||
* The [[mistake#Pikmin 2|white space]] inside the President's hair curl in the [[Cutscene#Debt Repayment Cinema|Debt Repayment Cinema]] has been removed. | |||
* Much of the [[Treasure#Brands|product placement]] in the original game have been removed and replaced with fictional brands, likely due to Nintendo losing the legal rights to use the branding seen on the treasures. This includes treasures in the [[Mystical Energy Series]], [[Massive Receptacle Series]], [[Survival Series]], [[Ancient Ad Series]], and [[Odd Logo Series]].{{cite web|https://www.nintendo.com/store/products/pikmin-2-switch/|Pikmin™ 2 for Nintendo Switch - Nintendo Official Site|Nintendo.com}} | |||
* The single instance of the word "Louie" that was colored blue has been recolored to yellow, matching the color of Louie's icon background in {{P3}}. | |||
*The majority of the UI elements and a few environmental textures have been upscaled, using a combination of reused original high quality artwork, creating new high quality art, and upscales of the original textures. | *The majority of the UI elements and a few environmental textures have been upscaled, using a combination of reused original high quality artwork, creating new high quality art, and upscales of the original textures. | ||
** The | ** The backgrounds of the health icons is now a full black circle rather than re-using Olimar's background. | ||
=== Text === | === Text === | ||
Line 53: | Line 56: | ||
** In the US version, the [[Wogpole]], [[Wollywog]], and [[Yellow Wollywog]] were renamed to match the EU names, being the Wolpole, Wollyhop, and Yellow Wollyhop respectively. | ** In the US version, the [[Wogpole]], [[Wollywog]], and [[Yellow Wollywog]] were renamed to match the EU names, being the Wolpole, Wollyhop, and Yellow Wollyhop respectively. | ||
** The [[Doodlebug]]'s family was changed from the flint bug family to the [[flint beetle family]] (same as the [[Iridescent Flint Beetle]]) to align with the Japanese version's script. | ** The [[Doodlebug]]'s family was changed from the flint bug family to the [[flint beetle family]] (same as the [[Iridescent Flint Beetle]]) to align with the Japanese version's script. | ||
=== Audio === | === Audio === |