Editing Pikmin 2 (Nintendo Switch)
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{{page title|''Pikmin 2'' (Nintendo Switch)}} | {{page title|''Pikmin 2'' (Nintendo Switch)}} | ||
{{game icons|p2=y}} | {{game icons|p2=y}} | ||
{{stub|section=y}} | |||
{{Infobox game | {{Infobox game | ||
|name=Pikmin 2 | |name=Pikmin 2 | ||
|image=Pikmin 2 | |image=Pikmin 2 Switch Banner.png | ||
|size=250px | |size=250px | ||
|jname={{j|ピクミン2|Pikumin 2}} | |jname={{j|ピクミン2|Pikumin 2}} | ||
|esrb=E | |esrb=E | ||
|console=Nintendo Switch | |console=Nintendo Switch | ||
|developer= | |developer=TBA | ||
|publisher=[[Nintendo]] | |publisher=[[Nintendo]] | ||
|genre=Real-time strategy | |genre=Real-time strategy | ||
|players=Single-player (story mode)<br>1 or 2 players (Challenge Mode and 2-Player Battle)<br>2 players (2-Player Battle) | |players=Single-player (story mode)<br>1 or 2 players (Challenge Mode and 2-Player Battle)<br>2 players (2-Player Battle) | ||
| | |release={{date|21|June|2023}} | ||
|rereleaseof=[[Pikmin 2]] | |rereleaseof=[[Pikmin 2]] | ||
}} | }} | ||
'''''Pikmin 2''''' is a port of the original {{p2}} to the [[Nintendo Switch]]. It was revealed during a Nintendo Direct presentation on {{date|21|June|2023}}, alongside [[Pikmin 1 (Nintendo Switch)|a port of ''Pikmin'']]. Both were released on the eShop immediately after the presentation concluded. | '''''Pikmin 2''''' is a port of the original {{p2}} to the [[Nintendo Switch]]. It was revealed during a Nintendo Direct presentation on {{date|21|June|2023}}, alongside [[Pikmin 1 (Nintendo Switch)|a port of ''Pikmin'']]. Both were released on the eShop immediately after the presentation concluded. It is based off of {{npcp2}}. | ||
A bundle of this game and the ''Pikmin'' Switch port was also released as '' | A bundle of this game and the ''Pikmin'' Switch port was also released as '''''Pikmin 1 + 2'''''. This bundle will recieve a physical release in Europe and Japan on {{date|22|September|2023}}. | ||
== Changes | ==Changes== | ||
{{stub|section=y}} | {{stub|section=y}} | ||
*UI elements are much higher in resolution. Some UI elements have been modified since the game is no longer on the GameCube. | |||
*The opening cutscene is also higher in resolution, though it does not appear to be upscaled. | |||
*The number of Pikmin currently holding onto an object is now on the top half of of the [[carry]] number, like in {{p3}}. | |||
*Much of the [[Treasure#Brands|product placement]] in the original game has been removed and replaced with fictional/other brands, likely because Nintendo lost the copyrights to those treasures. | |||
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Pikmin | |||
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