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|esrb=E 10+
|esrb=E 10+
|console=Nintendo Switch
|console=Nintendo Switch
|developer=Nintendo European Research & Development
|developer=TBA
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|genre=Real-time strategy
|genre=Real-time strategy
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|rereleaseof=[[Pikmin 2]]
|rereleaseof=[[Pikmin 2]]
}}
}}
{{futuregame}}
{{stub}}


'''''Pikmin 2''''' is a port of the original {{p2}} to the [[Nintendo Switch]]. It was revealed during a Nintendo Direct presentation on {{date|21|June|2023}}, alongside [[Pikmin 1 (Nintendo Switch)|a port of ''Pikmin'']]. Both were released on the eShop immediately after the presentation concluded. This port is based on {{npcp2}}.
'''''Pikmin 2''''' is a port of the original {{p2}} to the [[Nintendo Switch]]. It was revealed during a Nintendo Direct presentation on {{date|21|June|2023}}, alongside [[Pikmin 1 (Nintendo Switch)|a port of ''Pikmin'']]. Both were released on the eShop immediately after the presentation concluded. This port is based on {{npcp2}}.


A bundle of this game and the ''Pikmin'' Switch port was also released as ''[[Pikmin 1+2]]''. This bundle received a physical release in North America, Europe, and Japan on {{date|22|September|2023}}.
A bundle of this game and the ''Pikmin'' Switch port was also released as ''[[Pikmin 1+2]]''. This bundle will receive a physical release in North America, Europe, and Japan on {{date|22|September|2023}}.


== Changes ==
== Changes ==
In general, the game has no [[region]]al differences unlike the previous releases, and is instead based on the US version. This port is also built off of the US version of ''[[New Play Control! Pikmin 2]]'', meaning that unless stated otherwise, all changes from that version also apply to this game. On top of those and the changes common to both this game and {{p1s}}, which are listed [[Pikmin 1+2#Common changes|here]], the following additional changes exist.
{{stub|section=y}}
In general, the game has no [[region]]al differences unlike the previous releases, and is instead based on the US version. On top of that and the changes common to both this game and {{p1s}}, which are listed [[Pikmin 1+2#Common changes|here]], the following additional changes exist.


=== Gameplay ===
=== Gameplay ===
* Pressing {{button|switch|-}} shows [[Controls#Controller diagram|a screen displaying the game's controls]] .
* [[Lying down]] is now done with a dedicated button, {{button|switch|rstickclick}}.
* Pressing {{button|switch|-}} shows a screen displaying the game's controls.
* Holding {{button|switch|zl}} while using {{button|switch|lstick}} now rotates the camera in the [[Piklopedia (Pikmin 2)|Piklopedia]] and the [[Treasure Hoard]]. If the camera was already looking in a direction via {{button|switch|lstick}} alone, the camera will keep looking in that direction while rotating.
* Holding {{button|switch|zl}} while using {{button|switch|lstick}} now rotates the camera in the [[Piklopedia (Pikmin 2)|Piklopedia]] and the [[Treasure Hoard]]. If the camera was already looking in a direction via {{button|switch|lstick}} alone, the camera will keep looking in that direction while rotating.
* [[Cutscene]]s (excluding the end of day scenes and the cinematics) can no longer be skipped.
* [[Cutscene]]s (excluding the end of day scenes and the cinematics) can no longer be skipped.
* By default, stages in [[2-Player Battle]] generate using the unbalanced [[2-Player Battle#Stage generation and layouts|random generation mode]] instead of picking from the preset layouts available.
* By default, stages in [[2-Player Battle]] generate using the unbalanced [[2-Player Battle#Stage generation and layouts|random generation mode]] instead of picking from the preset layouts available.
* The [[Man-at-Legs]] is no longer invincible while getting up, unlike in {{npcp2}}.
* The [[Man-at-Legs]] is no longer invincible while getting up, unlike {{npcp2}}.


=== Graphics ===
=== Graphics ===
* The [[mistake#Pikmin 2|white space]] inside the President's hair curl in the [[Cutscene#Debt Repayment Cinema|Debt Repayment Cinema]] has been removed.
* The [[mistake#Pikmin 2|white space]] inside the President's hair curl has been removed.
* Much of the [[Treasure#Brands|product placement]] in the original game have been removed and replaced with fictional brands, likely due to Nintendo losing the legal rights to use the branding seen on the treasures. This includes treasures in the [[Mystical Energy Series]], [[Massive Receptacle Series]], [[Survival Series]], [[Ancient Ad Series]], and [[Odd Logo Series]].{{cite web|https://www.nintendo.com/store/products/pikmin-2-switch/|Pikmin™ 2 for Nintendo Switch - Nintendo Official Site|Nintendo.com}}
* Much of the [[Treasure#Brands|product placement]] in the original game has been removed and replaced with fictional/other brands, likely because Nintendo lost the legal rights to those treasures. This includes treasures in the [[Mystical Energy Series]], [[Massive Receptacle Series]], [[Survival Series]], [[Ancient Ad Series]], and [[Odd Logo Series]].{{cite web|https://www.nintendo.com/store/products/pikmin-2-switch/|Pikmin™ 2 for Nintendo Switch - Nintendo Official Site|Nintendo.com}}
* All instances of the word "Louie" that were colored blue have been recolored to a light yellow, matching the color of Louie's icon background in {{P3}}.
* The text for cave loading screens is much more opaque, and cream-colored.
*The majority of the UI elements and a few environmental textures have been upscaled, using a combination of reused original high quality artwork, creating new high quality art, and upscales of the original textures.
* All instances of the word "Louie" that were colored blue have been recolored to a light yellow.
** The backgrounds of the health icons is now a full black circle rather than re-using Olimar's background.
* Many [[Piklopedia (Pikmin 2)|Piklopedia]] icons have been replaced with new renders.
* The backgrounds on [[Louie]] and [[The President]]'s health icons now match their head shapes rather than re-using Olimar's background.
* The text on the [[Challenge Mode (Pikmin 2)|Challenge Mode]] loading screen is a little whiter and more opaque. The sublevel number has a greenish-yellow shadow.


=== Text ===
=== Text ===
* Various pieces of text have been changed. (e.g.: cutscene text, [[mail]], [[Olimar's notes]], etc.)
* Various pieces of text have been changed. (e.g.: cutscene text, [[mail]], [[Olimar's notes]], etc.)
** Mail overall has been changed to be more polite, one example being removing the mention of Bulbie not getting fed.
** Spam [[mail]] has been changed to be nicer.
** Spam [[mail]] has been changed to remove links to promotional sites.
* Various things were renamed:
* Various [[treasure]]s and [[series]] were renamed, along with some of their descriptions.
** The [[Husband's Tears Series]] was renamed to the Expensive Sentiments Series.
** The [[Husband's Tears Series]] was renamed to the Expensive Sentiments Series, and its corresponding completion announcement was completely rewritten.
** The [[Space Love Series]] was renamed to the Celestial Vibes Series.
** The [[Space Love Series]] was renamed to the Celestial Vibes Series, and its corresponding completion announcement was completely rewritten.
** The [[Gemstar Wife]] was renamed to the Pink Gemstar.
** The [[Gemstar Wife]] was renamed to the Red Gemstar.
** The [[Gemstar Husband]] was renamed to the Green Gemstar.
** The [[Gemstar Husband]] was renamed to the Green Gemstar.
** The [[Gherkin Gate]] was renamed to the Flavor Gate.
** The [[Gherkin Gate]] was renamed to the Flavor Gate.
** Part of Olimar's notes on the [[Love Nugget]] were rewritten.
** The [[Caustic Dweevil]] was renamed to the Hydro Dweevil.
* Various [[enemies]] were renamed, or received other changes.
** Additionally, in the US version, the [[Wogpole]], [[Wollywog]], and [[Yellow Wollywog]] were renamed to match the EU names, being the Wolpole, Wollyhop, and Yellow Wollyhop respectively.
** The [[Caustic Dweevil]] was renamed to Hydro Dweevil.
** In the US version, the [[Wogpole]], [[Wollywog]], and [[Yellow Wollywog]] were renamed to match the EU names, being the Wolpole, Wollyhop, and Yellow Wollyhop respectively.
** The [[Doodlebug]]'s family was changed from the flint bug family to the [[flint beetle family]] (same as the [[Iridescent Flint Beetle]]) to align with the Japanese version's script.


=== Audio ===
=== Audio ===
* The Pikmin singing ''[[Ai no Uta]]'' [[Easter egg]] has been removed. Since the [[attract mode]] cutscenes have been removed, Japanese players can also no longer hear ''[[Tane no Uta]]''. Licensing complications may be part of the reason for these removals.
* Sound is locked to stereo, meaning that the mono and surround sound options are no longer available.
* ''[[Music in Pikmin 2#Concrete 1|Concrete 1]]'' and ''[[Music in Pikmin 2#Flooded Stump|Flooded Stump]]'' have some instruments missing.
* The ''[[Ai no Uta]]'' in-game [[Easter egg]] has been removed. Since the [[attract mode]] cutscenes have been removed, Japanese players can also no longer hear ''[[Tane no Uta]]''. Licensing complications may be part of the reason for these removals.
* Like in the [[New Play Control! Pikmin 2|''New Play Control!'']] version, the [[Easter egg#Totoka's song|Totoka's song Easter egg]] is absent.
* Strangely, sometimes the sounds of [[Pikmin family|Pikmin]] under the effects of an [[ultra-spicy spray]] and [[Purple Pikmin]] and/or [[White Pikmin]] clanging around in the [[Hocotate ship]] get louder as the camera gets farther away. This also means that when this occurs the sounds are inaudible when near their source.
* Above-ground treasures no longer let out a low hum.
* ''[[Music in Pikmin 2#Concrete 1|Concrete 1]]'' and ''[[Music in Pikmin 2#Hole of Heroes|Hole of Heroes]]'' has some instruments missing.


=== Other ===
=== Other ===
* The European model of the [[Arboreal Frippery]] is now used in all regions.
* The European model of the [[Arboreal Frippery]] is now used in all regions.
* The [[Doodlebug]]'s family was changed to the [[flint beetle family]].


=== List of treasures with different appearances ===
=== List of treasures with different appearances ===
{{game help|p2s|Document all the treasures that appear differently in this game to the original ''Pikmin 2''.}}
{{game help|p2s|Document all the treasures that appear differently in this game to the original ''Pikmin 2''.}}
* [[Courage Reactor]]
*[[Courage Reactor]]
* [[Quenching Emblem]]
*[[Quenching Emblem]]
* [[Sunseed Berry]]
*[[Healing Cask]]
* [[Healing Cask]]
*[[Alien Billboard]]
* [[Alien Billboard]]
*[[Drought Ender]]
* [[Drought Ender]]
*[[Survival Ointment]]
* [[Survival Ointment]]
*[[Optical Illustration]]
* [[Optical Illustration]]
*[[Gherkin Gate]]
* [[Gherkin Gate]]
*[[Creative Inspiration]]
* [[Creative Inspiration]]
*[[Patience Tester]]
* [[Patience Tester]]
*[[Fuel Reservoir]]
* [[Fuel Reservoir]]
*[[Durable Energy Cell]]
* [[Durable Energy Cell]]
*[[Proton AA]]
* [[Arboreal Frippery]]
*[[Endless Repository]]
* [[Proton AA]]
*[[Drone Supplies]]
* [[Endless Repository]]
*[[Activity Arouser]]
* [[Drone Supplies]]
*[[Abstract Masterpiece]]
* [[Activity Arouser]]
*[[Fruit Guard]]
* [[Abstract Masterpiece]]
*[[Happiness Emblem]]
* [[Fruit Guard]]
*[[Hypnotic Platter]]
* [[Happiness Emblem]]
*[[Massive Lid]]
* [[Hypnotic Platter]]
*[[Pondering Emblem]]
* [[Massive Lid]]
*[[Salivatrix]]
* [[Pondering Emblem]]
*[[Stringent Container]]
* [[Salivatrix]]
*[[Thirst Activator]]
* [[Science Project]]
*[[Yellow Taste Tyrant]]
* [[Stringent Container]]
* [[Thirst Activator]]
* [[Yellow Taste Tyrant]]


== Other information ==
== Other information ==
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* Supported controllers: two Joy-Cons, and Nintendo Switch Pro Controller.
* Supported controllers: two Joy-Cons, and Nintendo Switch Pro Controller.
* Supports cloud save data.
* Supports cloud save data.
== History ==
{{stub|section=y}}
=== Updates ===
{{see|Update#List of Pikmin 2 (Nintendo Switch) updates}}
== Trivia ==
* The key art is likely inspired by the Japanese box art for the original GameCube game.


== Gallery ==
== Gallery ==
{{image}}
<gallery>
<gallery>
Pikmin 2 Switch Logo.png|Logo.
Pikmin 2 Switch Logo.png|Logo.
Pikmin 2 Key Art Horizontal.jpg|Horizontal key art.
Pikmin 2 Key Art Vertical.jpg|Vertical key art.
</gallery>
</gallery>


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}}
}}


== See also ==
==See also==
* {{p1s}}
*{{p1s}}
* ''[[New Play Control!]]''
*{{p3d}}
** ''[[New Play Control! Pikmin]]''
** ''[[New Play Control! Pikmin 2]]''
* {{p3d}}


== References ==
==References==
{{refs}}
{{refs}}


{{games}}
{{games}}

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