Editing Pikmin 2 (Nintendo Switch)
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|console=Nintendo Switch | |console=Nintendo Switch | ||
|developer= | |developer=TBA | ||
|publisher=[[Nintendo]] | |publisher=[[Nintendo]] | ||
|genre=Real-time strategy | |genre=Real-time strategy | ||
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|rereleaseof=[[Pikmin 2]] | |rereleaseof=[[Pikmin 2]] | ||
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'''''Pikmin 2''''' is a port of the original {{p2}} to the [[Nintendo Switch]]. It was revealed during a Nintendo Direct presentation on {{date|21|June|2023}}, alongside [[Pikmin 1 (Nintendo Switch)|a port of ''Pikmin'']]. Both were released on the eShop immediately after the presentation concluded. This port is based on {{npcp2}}. | '''''Pikmin 2''''' is a port of the original {{p2}} to the [[Nintendo Switch]]. It was revealed during a Nintendo Direct presentation on {{date|21|June|2023}}, alongside [[Pikmin 1 (Nintendo Switch)|a port of ''Pikmin'']]. Both were released on the eShop immediately after the presentation concluded. This port is based on {{npcp2}}. | ||
A bundle of this game and the ''Pikmin'' Switch port was also released as ''[[Pikmin 1+2]]''. This bundle | A bundle of this game and the ''Pikmin'' Switch port was also released as ''[[Pikmin 1+2]]''. This bundle will receive a physical release in North America, Europe, and Japan on {{date|22|September|2023}}. | ||
== Changes == | == Changes == | ||
{{stub|section=y}} | |||
=== Gameplay === | === Gameplay === | ||
* Pressing {{button|switch|-}} shows | * The game is based on the New play control version. | ||
* Holding {{button|switch|zl}} while using {{button|switch|lstick}} now rotates the camera | ** The game now sports an updated control scheme similar to {{p3d}}. | ||
** {{button|switch|rstick}} is now used to freely control the camera. | |||
** In order to [[swarm]], the player must hold down {{button|switch|l}} while tilting {{button|switch|rstick}}. | |||
** {{button|switch|lstickclick}} now resets the cursor. | |||
** {{button|switch|rstickclick}} now makes the leader [[lie down]]. | |||
** Pressing {{button|switch|-}} shows a screen displaying the game's controls. | |||
** Motion controls can be enabled from the controls screen. | |||
*** If enabled, tilting the controller while holding {{button|switch|a}} or {{button|switch|b}} will move the cursor. | |||
** Pressing the button repeatedly for continued plucking is no longer required, simply holding {{button|switch|a}} while plucking will have leaders continue until no more sprouts are left. | |||
** Holding {{button|switch|zl}} while using {{button|switch|lstick}} now rotates the camera [[Piklopedia (Pikmin 2)|Piklopedia]] and the [[Treasure Hoard]]. If the camera was already looking in a direction via {{button|switch|lstick}} alone, the camera will stay looking that direction while rotating. | |||
* [[Cutscene]]s (excluding the end of day scenes and the cinematics) can no longer be skipped. | * [[Cutscene]]s (excluding the end of day scenes and the cinematics) can no longer be skipped. | ||
=== Graphics === | === Graphics === | ||
* The | * The gameplay and UI are now rendered at a higher resolution. | ||
* Much of the [[Treasure#Brands|product placement]] in the original game | ** Pre-rendered cutscenes appear to have been AI upscaled from 480p to 1080p.{{cite web| https://twitter.com/OatmealDome/status/1671612996773203968|Tweet by OatmealDome|Twitter}} | ||
* | * Much of the [[Treasure#Brands|product placement]] in the original game has been removed and replaced with fictional/other brands, likely because Nintendo lost the legal rights to those treasures. This includes treasures in the [[Mystical Energy Series]], [[Massive Receptacle Series]], [[Survival Series]], [[Ancient Ad Series]], and [[Odd Logo Series]].{{cite web| https://www.nintendo.com/store/products/pikmin-2-switch/|Pikmin™ 2 for Nintendo Switch - Nintendo Official Site|Nintendo.com}} | ||
*The | * The number of Pikmin currently holding onto an object is now on the top half of of the [[carry]] number, like in {{p3}}. | ||
* The text for cave loading screens is much more opaque, and cream-colored. | |||
=== Text === | === Text === | ||
* Various pieces of text have been changed. (e | * Various pieces of text have been changed. (i.e.: cutscene text, [[mail]], Olimar's Notes, etc.) | ||
* | * All references to the controls have been updated to reflect the new control scheme. | ||
* The copyright on the title screen has been changed to "© Nintendo". | |||
=== Audio === | === Audio === | ||
* The | * The ''[[Ai no Uta]]'' and ''[[Tane no Uta]]'' Easter eggs have been removed, likely as a result of licensing complcations. | ||
*Like in the [[New Play Control! Pikmin 2|New Play Control!]] version, the [[Totoka's song]] [[Easter egg|easter egg]] is absent. | |||
* Strangely, sometimes the sounds of [[Pikmin Family|Pikmin]] under the effects of an [[Ultra-spicy spray|ultra-spicy spray]] and [[Purple Pikmin|Purple]] and/or [[White Pikmin|White]] Pikmin clanging around in [[the Ship]] get louder as the camera gets farther away. This also means that when this occurs the sounds are un-hearable when near their source. | |||
=== Other === | === Other === | ||
* | * [[Cutscene#Attraction mode|Attraction mode]] has been completely removed. When attraction mode should play, the title screen is just reloaded. | ||
* Despite being based off of the ''New Play Control!'' version, the GameCube curser is reused. | |||
=== List of treasures with different appearances === | === List of treasures with different appearances === | ||
{{game help|p2s|Document all the treasures that appear differently in this game to the original ''Pikmin 2''.}} | {{game help|p2s|Document all the treasures that appear differently in this game to the original ''Pikmin 2''.}} | ||
* [[Courage Reactor]] | *[[Courage Reactor]] | ||
* [[Quenching Emblem | *[[Quenching Emblem]] | ||
*[[Healing Cask]] | |||
* [[Healing Cask]] | *[[Alien Billboard]] | ||
* [[Alien Billboard]] | *[[Drought Ender]] | ||
* [[Drought Ender]] | *[[Survival Ointment]] | ||
* [[Survival Ointment]] | *[[Optical Illustration]] | ||
* [[Optical Illustration]] | *[[Gherkin Gate]] | ||
* [[Gherkin Gate]] | *[[Creative Inspiration]] | ||
* [[Creative Inspiration]] | *[[Patience Tester]] | ||
* [[Patience Tester]] | *[[Fuel Reservoir]] | ||
* [[Fuel Reservoir]] | *[[Durable Energy Cell]] | ||
* [[Durable Energy Cell | *[[Proton AA]] | ||
*[[Endless Repository]] | |||
* [[Proton AA]] | *[[Drone Supplies]] | ||
* [[Endless Repository]] | *[[Activity Arouser]] | ||
* [[Drone Supplies]] | *[[Abstract Masterpiece]] | ||
* [[Activity Arouser]] | *[[Fruit Guard]] | ||
* [[Abstract Masterpiece]] | *[[Happiness Emblem]] | ||
* [[Fruit Guard]] | *[[Hypnotic Platter]] | ||
* [[Happiness Emblem]] | *[[Massive Lid]] | ||
* [[Hypnotic Platter]] | *[[Pondering Emblem]] | ||
* [[Massive Lid]] | *[[Salivatrix]] | ||
* [[Pondering Emblem]] | *[[Stringent Container]] | ||
* [[Salivatrix | *[[Thirst Activator]] | ||
*[[Yellow Taste Tyrant]] | |||
* [[Stringent Container]] | |||
* [[Thirst Activator]] | |||
* [[Yellow Taste Tyrant]] | |||
== Other information == | == Other information == | ||
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* Supports cloud save data. | * Supports cloud save data. | ||
==See also== | |||
*{{p1s}} | |||
*{{p3d}} | |||
== See also == | |||
* {{p1s}} | |||
* {{p3d}} | |||
== References == | ==References== | ||
{{refs}} | {{refs}} | ||
{{games}} | {{games}} |