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{{dablink|This article is about the in-game encyclopedia of enemies in ''Pikmin 4''. It is not to be confused with [[Pikipedia:About|Pikipedia]], the name of this wiki.}} | {{dablink|This article is about the in-game encyclopedia of enemies in ''Pikmin 4''. It is not to be confused with [[Pikipedia:About|Pikipedia]], the name of this wiki.}} | ||
{{ | {{for|the Piklopedia in other games|Piklopedia (Pikmin 2)|Piklopedia (Pikmin 3 Deluxe)}} | ||
[[File:Pikmin 4 Piklopedia.png|thumb|250px|Screenshot of the Piklopedia, on the [[Dwarf Bulborb]]'s entry.]] | [[File:Pikmin 4 Piklopedia.png|thumb|250px|Screenshot of the Piklopedia, on the [[Dwarf Bulborb]]'s entry.]] | ||
The '''Piklopedia''' | The '''Piklopedia''' is a field guide in {{p4}}. It is an in-game collection of all of the [[Enemy|enemies]] that the player has beaten so far, as well as encountered members of the [[Pikmin family]], [[pellet weed family]], and [[candypop family]]. | ||
Like the ''[[Pikmin 2]]'' version of the Piklopedia, the subjects can be seen live rather than in pre-recorded videos, and [[pikpik | Like the ''[[Pikmin 2]]'' version of the Piklopedia, the subjects can be seen live rather than in pre-recorded videos, and [[pikpik carrots]] can be thrown at enemies to see their reactions. In ''Pikmin 4'', the player can use a variety of other items as well, such as [[bomb rocks]] and lightning strikes. This also means [[Enemy|enemies]] can now be defeated within the Piklopedia, a feat impossible in the previous versions. New to this version is also the ability to engage subjects with a squad of [[Pikmin family|Pikmin]] and [[Oatchi]]. This allows the player to better study the attack patterns of especially troublesome enemies without the risk of suffering any permanent Pikmin losses. | ||
The Piklopedia can be unlocked by rescuing the castaway [[Dalmo]]. | The Piklopedia can be unlocked by rescuing the castaway [[Dalmo]]. After it is unlocked, the game will begin to keep track of entry encounters during gameplay. Most enemies are counted as discovered when the player walks near them. | ||
== Entries == | == Entries == | ||
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|If hiding under an object, | |If hiding under an object, Has to be agitated to be discovered. | ||
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|If hiding under an object, | |If hiding under an object, Has to be agitated to be discovered. | ||
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|If hiding under an object, | |If hiding under an object, Has to be agitated to be discovered. | ||
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|If hiding under an object, | |If hiding under an object, Has to be agitated to be discovered. | ||
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|If hiding under an object, | |If hiding under an object, Has to be agitated to be discovered. | ||
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|If hiding, | |If hiding, Has to be agitated to be discovered. | ||
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| Must be encountered within [[Hero's Hideaway]] to be discovered. | | Must be encountered within the [[Hero's Hideaway]] to be discovered. | ||
|- | |- | ||
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== Usable items == | == Usable items == | ||
Similar to the option to throw [[Pikpik | Similar to the option to throw [[Pikpik carrots]] in [[Piklopedia (Pikmin 2)|the original Piklopedia]], there is an option to use and throw items at the creatures. These include: | ||
* [[Pikpik | * [[Pikpik carrots]] | ||
* [[Bomb | * [[Bomb rocks]] | ||
* [[Ice Blast]]s | * [[Ice Blast]]s | ||
* [[Lightning Shock]]s | * [[Lightning Shock]]s | ||
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== Area == | == Area == | ||
Unlike the [[Piklopedia (Pikmin 2)|Piklopedia in ''Pikmin 2'']], the area does not change | Unlike the [[Piklopedia (Pikmin 2)|Piklopedia in ''Pikmin 2'']], the area does not change at all, being modeled after the [[Rescue Command Post]] from which it is accessed. The area is an oval shape with a flat grassy arena and a slope into a deeper portion. | ||
When observing an aquatic enemy (such as the [[Wolpole]]), the latter's section will instead be flooded with water | When observing an aquatic enemy (such as the [[Wolpole]]), the latter's section will instead be flooded with water. This water can be frozen with either an [[Ice Blast]] or 100 [[Ice Pikmin]]. Other features, such as treasures for the Breadbugs or Dweevils to pick up, may also be present. | ||
=== Night === | === Night === | ||
The area is also able to be viewed at night for creatures present in [[Night expedition|night expeditions]]. Creature behavior can also change when able, such as [[ | The area is also able to be viewed at night for creatures present in [[Night expedition|night expeditions]]. Creature behavior can also change when able, such as [[bulborbs]] now being fully awake. [[Lumiknoll]]s are also added and can be activated by throwing an item onto it, which in turn causes all creatures in the entry to instantly grow red eyes and try to attack it. | ||
In some cases, creatures can only be viewed during nighttime. Those being: | In some cases, creatures can only be viewed during nighttime. Those being: | ||
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=== Dalmo === | === Dalmo === | ||
[[Dalmo]], the castaway used to unlock and access the Piklopedia itself, has his notes unlocked by default. His manner of describing entries resembles the [[Hey! Pikmin logs#Creature Log|Creature Log]] from {{hp}}, as he mostly provides anecdotes or personal opinions about the creature, the latter of which reflects his fondness for creatures as a whole. | [[Dalmo]], the castaway used to unlock and access the Piklopedia itself, has his notes unlocked by default. His manner of describing entries resembles the [[Hey! Pikmin logs#Creature Log|Creature Log]] from {{hp}}, as he mostly provides anecdotes or personal opinions about the creature, the latter of which reflects his fondness for creatures as a whole. | ||
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=== Louie === | === Louie === | ||
After rescuing [[Louie]], his notes become available. Like Olimar's, any returning enemies who already have notes in previous games are simply reused, with the majority of his notes being cooking recipes (some exceptions to this include the Pikmin, the Onion and the space dogs). For these creatures, his notes do not contain any information on how to cook the species and are much more apt and shorter, similarly to when he writes about a treasure that isn't edible in the [[Treasure Catalog]]. | After rescuing [[Louie]], his notes become available. Like Olimar's, any returning enemies who already have notes in previous games are simply reused, with the majority of his notes being cooking recipes (some exceptions to this include the Pikmin, the Onion and the [[Moss|space]] [[Ancient Sirehound|dogs]]). For these creatures, his notes do not contain any information on how to cook the species and are much more apt and shorter, similarly to when he writes about a treasure that isn't edible in the [[Treasure Catalog]]. | ||
==== Recipe oddities ==== | ==== Recipe oddities ==== | ||
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== Unlocking == | == Unlocking == | ||
To add a creature to the Piklopedia, | To add a creature to the Piklopedia, [[Pikmin 4 player character|the player's character]] or [[Oatchi]] must simply be within a close enough range to the creature, typically the distance they are able to throw their Pikmin. If one of the player's Pikmin (this does not include wild Pikmin) is able to attack the creature without the player being near it, it will also count as a discovery. This also applies to when a creature is attacked using the [[Co-op Mode|Pebble Pitcher]]. There are some exceptions to this rule [[#Entries|detailed above]]. | ||
The game will keep track of these "new creature discoveries" without notifying the player, until Dalmo has been rescued and the Piklopedia itself is unlocked. Then, whenever a new creature is found, the game will have a small pop-up on the right side to notify the player. If the player rewinds time, they will lose any and all discoveries made within the reversed period. | The game will keep track of these "new creature discoveries" without notifying the player, until Dalmo has been rescued and the Piklopedia itself is unlocked. Then, whenever a new creature is found, the game will have a small pop-up on the right side to notify the player. If the player rewinds time, they will lose any and all discoveries made within the reversed period. | ||
Creatures first encountered within a [[Dandori Challenge]] or a [[Dandori Battle]] will count as a discovery, except for Pikmin. | Creatures first encountered within a [[Dandori Challenge]] or a [[Dandori Battle]] will count as a discovery, except for Pikmin. Creatures first encountered in [[Olimar's Shipwreck Tale]] will also not count as discovery. | ||
== Gallery == | == Gallery == | ||
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== Trivia == | == Trivia == | ||
* Uniquely, the [[Groovy Long Legs]] and [[Ancient Sirehound]] are only available at night, despite not being creatures seen in [[Night expedition]]s. Any Pikmin type can be selected as if it were during the day. This likely to emulate the dark caverns they belong to. | * Uniquely, the [[Groovy Long Legs]] and [[Ancient Sirehound]] are only available at night, despite not being creatures seen in [[Night expedition]]s. Any Pikmin type can be selected as if it were during the day. This likely to emulate the dark caverns they belong to. | ||
** In the case of the Groovy Long Legs, it is also the only entry that changes the music of the Piklopedia, in this case into its | ** In the case of the Groovy Long Legs, it is also the only entry that changes the music of the Piklopedia, in this case into its own battle song. | ||
* Some of the enemy previews show situations that are otherwise impossible to see during gameplay: | * Some of the enemy previews show situations that are otherwise impossible to see during gameplay: | ||
** The Candypop Bud's entry depicts one bud of each color the player has collected the corresponding Onion for, allowing for all eight colors to be seen in the same area. During gameplay, the most Candypop Bud colors that can be seen at once is five, in Sublevel 19 of [[Cavern for a King]]. If the player engages the Candypop Bud, only one color will spawn. | ** The Candypop Bud's entry depicts one bud of each color the player has collected the corresponding Onion for, allowing for all eight colors to be seen in the same area. During gameplay, the most Candypop Bud colors that can be seen at once is five, in Sublevel 19 of [[Cavern for a King]]. If the player engages the Candypop Bud, only one color will spawn. | ||
** The Mamuta's entry depicts it sitting behind a group of buried Pikmin. The Pikmin's colors are randomized, and dependent on the Onion types that the player has collected. It is therefore possible for Pikmin of as many as eight different colors to be seen buried in front of the Mamuta, more than can ever naturally be out in the field at once. If the player engages the Mamuta, none of the buried Pikmin will be there. | ** The Mamuta's entry depicts it sitting behind a group of buried Pikmin. The Pikmin's colors are randomized, and dependent on the Onion types that the player has collected. It is therefore possible for Pikmin of as many as eight different colors to be seen buried in front of the Mamuta, more than can ever naturally be out in the field at once. If the player engages the Mamuta, none of the buried Pikmin will be there. | ||
** All of the Dweevil family member’s entries | ** All of the Dweevil family member’s entries depicts them carrying a randomly selected Treasure or Enemy, showing that the Dweevils can carry up to 150 times their weight as it’s possible for them to carry the [[King of Meats]] which weighs 300. The heaviest object which can be seen carried during normal gameplay is the Sovereign Bulblax in [[Giant's Hearth]] | ||
== Names in other languages == | == Names in other languages == |