Editing Piklopedia (Pikmin 2)
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{{game icons|p2=y}} | {{game icons|p2=y}} | ||
{{dablink|This article is about the in-game encyclopedia of enemies in ''Pikmin 2''. It is not to be confused with [[Pikipedia:About|Pikipedia]], the name of this wiki.}} | {{dablink|This article is about the in-game encyclopedia of enemies in ''Pikmin 2''. It is not to be confused with [[Pikipedia:About|Pikipedia]], the name of this wiki.}} | ||
{{ | {{for|the Piklopedia in other games|Piklopedia (Pikmin 3 Deluxe)|Piklopedia (Pikmin 4)}} | ||
{{game help|p2|2=<br> | {{game help|p2|2=<br> | ||
* Document what needs to be done to open each creature's entry. Some need to be defeated, and others need to be touched, but there may be more complex mechanics. | * Document what needs to be done to open each creature's entry. Some need to be defeated, and others need to be touched, but there may be more complex mechanics. | ||
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This catalog also keeps track of how many [[Pikmin family|Pikmin]] have been lost to each enemy, how many of said enemy the player has defeated so far, and how many [[Poko]]s the enemy is worth. For fields that cannot be counted, four dashes appear instead. On top of that, it also contains [[#Notes|notes]] written down by Olimar and Louie. Selecting the slot of a creature that has not been seen yet will just produce static on the main "screen", and their grid slots will show their Piklopedia number, instead of their icon. | This catalog also keeps track of how many [[Pikmin family|Pikmin]] have been lost to each enemy, how many of said enemy the player has defeated so far, and how many [[Poko]]s the enemy is worth. For fields that cannot be counted, four dashes appear instead. On top of that, it also contains [[#Notes|notes]] written down by Olimar and Louie. Selecting the slot of a creature that has not been seen yet will just produce static on the main "screen", and their grid slots will show their Piklopedia number, instead of their icon. | ||
[[Pikpik carrot]]s can be thrown at enemies to see their reaction, although the throws cannot be directly aimed – not even with the [[New Play Control! Pikmin 2|''New Play Control!'' | [[Pikpik carrot]]s can be thrown at enemies to see their reaction, although the throws cannot be directly aimed – not even with the [[New Play Control! Pikmin 2|''New Play Control!'' remake]]'s enhanced cursor – and are loosely based on the direction the [[camera]] is facing. [[Ultra-bitter spray]]s can also be used on the non-plant creatures by pressing {{button|gc|z|wii|1|switch|rstickclick}}; this does not affect the in-game spray count, and can be used before those sprays are even discovered. | ||
The Piklopedia is the counterpart to the [[Treasure Hoard]], which shares [[Music in Pikmin 2#Piklopedia/Treasure Hoard|the same music]]. | The Piklopedia is the counterpart to the [[Treasure Hoard]], which shares [[Music in Pikmin 2#Piklopedia/Treasure Hoard|the same music]]. | ||
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Piklopedia night.jpg|The Piklopedia at night. | Piklopedia night.jpg|The Piklopedia at night. | ||
Piklopedia day.jpg|The Piklopedia during daytime. | Piklopedia day.jpg|The Piklopedia during daytime. | ||
Pikmin 2 Menu Bulborb Icon.png|The [[Bulborb]] icon used to represent the Piklopedia within the [[area selection menu]] and the [[Treasure Hoard]]. Interestingly, it appears to be an edited picture of a | Pikmin 2 Menu Bulborb Icon.png|The [[Bulborb]] icon used to represent the Piklopedia within the [[area selection menu]] and the [[Treasure Hoard]]. Interestingly, it appears to be an edited picture of a Bulbmin. | ||
</gallery> | </gallery> | ||
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*Thrown [[pikpik carrots]] will rotate to "face" the creature. Their stems will bend away from it. | *Thrown [[pikpik carrots]] will rotate to "face" the creature. Their stems will bend away from it. | ||
*If a pikpik carrot lands near a [[Bulborb|Red Bulborb]], [[Hairy Bulborb]], or [[Orange Bulborb]] just as it is about to go to sleep, its yawning and lying down animations will be sped up. | *If a pikpik carrot lands near a [[Bulborb|Red Bulborb]], [[Hairy Bulborb]], or [[Orange Bulborb]] just as it is about to go to sleep, its yawning and lying down animations will be sped up. | ||
*According to Louie's notes, the following creatures are inedible: [[Hydro Dweevil]], [[Munge Dweevil]], [[Volatile Dweevil]], [[Crimson Candypop Bud]], [[Golden Candypop Bud]], [[Queen Candypop Bud]], [[Mamuta]], [[Glowstem]], [[Clover]], [[Foxtail]], [[Shoot]], [[Beady Long Legs]], and [[ | *According to Louie's notes, the following creatures are inedible: [[Hydro Dweevil]], [[Munge Dweevil]], [[Volatile Dweevil]], [[Crimson Candypop Bud]], [[Golden Candypop Bud]], [[Queen Candypop Bud]], [[Mamuta]], [[Glowstem]], [[Clover]], [[Foxtail]], [[Shoot]], [[Beady Long Legs]], [[Waterwraith]], [[Shaggy Long Legs]], [[Baldy Long Legs]], and [[Plasm Wraith]]. | ||
** In addition, the [[Doodlebug]] has no cooking tips and is suggested to be inedible, but is not outright stated as such, the [[Ivory Candypop Bud]] is not suggested to be inedible, but spoils upon seconds of picking, and the [[Raging Long Legs]], like the Doodlebug, is not outright claimed as inedible, but Louie's suggestion of feeding it to "''unpleasant'' in-laws" implies that it probably shouldn't be eaten anyway. | ** In addition, the [[Doodlebug]] has no cooking tips and is suggested to be inedible, but is not outright stated as such, the [[Ivory Candypop Bud]] is not suggested to be inedible, but spoils upon seconds of picking, and the [[Raging Long Legs]], like the Doodlebug, is not outright claimed as inedible, but Louie's suggestion of feeding it to "''unpleasant'' in-laws" implies that it probably shouldn't be eaten anyway. | ||
*The [[Bulborb]] icon used to represent the Piklopedia within the [[area selection menu]] is unique and does not seem to be exactly derived from any particular Bulborb variant in ''Pikmin 2''. Peculiarly, when examined very closely, the icon seems to be derived from the model of the juvenile [[Bulbmin]] (as evidenced by its completely black eyes, leg coloration and proportions, and white spot placement) with the leaf stem removed. Interestingly, the internal name for the texture is <code>chapy</code>, whereas the internal name for Bulborbs is usually spelled <code>chappy</code>. In the Switch re release, a modified version of this icon is used as the standby icon for Bulbmin, strengthening the connection. | *The [[Bulborb]] icon used to represent the Piklopedia within the [[area selection menu]] is unique and does not seem to be exactly derived from any particular Bulborb variant in ''Pikmin 2''. Peculiarly, when examined very closely, the icon seems to be derived from the model of the juvenile [[Bulbmin]] (as evidenced by its completely black eyes, leg coloration and proportions, and white spot placement) with the leaf stem removed. Interestingly, the internal name for the texture is <code>chapy</code>, whereas the internal name for Bulborbs is usually spelled <code>chappy</code>. In the Switch re release, a modified version of this icon is used as the standby icon for Bulbmin, strengthening the connection. | ||
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==Names in other languages== | ==Names in other languages== | ||
{{Foreignname | {{Foreignname | ||
|Jap | |Jap=生物図鑑 | ||
|JapR = | |JapR=Seibutsu Zukan | ||
|JapM = | |JapM=Creature Field Guide | ||
|Fra | |Fra=Piklopédie | ||
|FraM = | |FraM=Piklopedia | ||
|Ger | |Ger=Piklopädie | ||
|GerM = | |GerM=Piklopedia | ||
|Ita | |Ita=Piklopedia | ||
|ItaM = | |ItaM=- | ||
|Spa | |Spa=Piklopedia | ||
|SpaM = | |SpaM=- | ||
}} | }} | ||