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<!-- PLEASE LEAVE THIS LINE ALONE -->{{Sandbox header}} | |||
<!-- Hello! Feel free to try your formatting and editing skills below this line. As this page is for editing experiments, content added to this page will not remain permanently. --> | <!-- Hello! Feel free to try your formatting and editing skills below this line. As this page is for editing experiments, content added to this page will not remain permanently. --> | ||
'''Emergence Cave sublevel 1''' | |||
''' | |||
{|class = "wikitable collapsible collapsed" style="min-width: 400px;" | |||
! colspan = 6 | Technical information | |||
|- | |- | ||
! colspan = 3 | Enemy maximum | |||
| colspan = 3 | 9 | |||
| | |||
| | |||
|- | |- | ||
| | ! colspan = 3 | Item maximum | ||
| | | colspan = 3 | 2 | ||
|- | |- | ||
! | ! colspan = 3 | [[Gate]] maximum | ||
| colspan = 3 | 0 | |||
|- | |- | ||
! colspan = 3 | Dead end [[Cave units|unit]] maximum | |||
| colspan = 3 | 0 | |||
| | |||
| | |||
|- | |- | ||
| | ! colspan = 3 | Number of rooms | ||
| | | colspan = 3 | 2 | ||
|- | |- | ||
! | ! colspan = 3 | Escape geyser | ||
| colspan = 3 | No | |||
|- | |- | ||
! colspan = 3 | Unit file | |||
| colspan = 3 | 1_units_north_tutorial_snow.txt | |||
| | |||
| | |||
|- | |- | ||
| | ! colspan = 3 | Light file | ||
| | | colspan = 3 | tutorial_1_light.ini | ||
|- | |- | ||
! | ! colspan = 3 | Background | ||
| colspan = 3 | None | |||
|- | |- | ||
| | ! colspan = 3 | Next sublevel hole covered | ||
| colspan = 3 | No | |||
|- | |- | ||
| | ! colspan = 3 | Hidden floor (??? 隠し床) | ||
| colspan = 3 | 0 | |||
|- | |- | ||
! colspan = 6 | [[Cave units]] {{tt|(?)|The game is allowed to use the following units to make up the floor. Units with bold names are mandatory.}} | |||
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{{ | |||
|- | |- | ||
| | | style = "background-color: #4D3299; width: 128px;" | [[File:P2CU_cap_snow.jpg|center|128x128px]] | ||
| style = "background-color: #4D3299; width: 128px;" | [[File:P2CU_way3_snow.jpg|center|128x128px]] | |||
| style = "background-color: #4D3299; width: 128px;" | [[File:P2CU_way4_snow.jpg|center|128x128px]] | |||
| style = "background-color: #4D3299; width: 128px;" | [[File:P2CU_wayl_snow.jpg|center|128x128px]] | |||
| style = "background-color: #4D3299; width: 128px;" | [[File:P2CU_way2_snow.jpg|center|128x128px]] | |||
| style = "background-color: #4D3299; width: 128px;" | [[File:P2CU_way2x2_snow.jpg|center|128x128px]] | |||
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File: | |||
File: | |||
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|- | |- | ||
| | | style = "font-size: 80%;" | Dead end || style = "font-size: 80%;" | Three-way crossing || style = "font-size: 80%;" | Four-way crossing || style = "font-size: 80%;" | Turning corridor || style = "font-size: 80%;" | Corridor || style = "font-size: 80%;" | Long corridor | ||
|- | |- | ||
| | | style = "background-color: #4D3299; width: 128px;" | [[File:P2CU_room_north_1_snow.jpg|room_north_tutorial_1_snow|center|128x128px]] | ||
|- | |- | ||
| | | style = "font-size: 80%;" | '''Circular room''' | ||
| | |||
|} | |} | ||