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= New cave object layout = | |||
Before each list, there'd be a link to an article explaining some details about spawning. These examples are for Dream Den sublevel 3. | |||
== Proposal 1 == | |||
* Treasures | |||
** {{icon|Glee Spinner|y}} × 1 | |||
* Main objects | |||
** {{icon|Spotty Bulbear|y}} × 1 (falls when Pikmin are nearby) | |||
** {{icon|Dwarf Bulbear|y}} × 9 | |||
** {{icon|Electrical wire|y}} × 4 (in cave unit seams) | |||
** {{icon|Gas pipe|y}} × 3 | |||
** {{icon|Careening Dirigibug|y}} × 2 | |||
** And then 11 objects from the following list: | |||
*** {{icon|Bomb-rock|y}} – 100% (falls when Pikmin are nearby) | |||
* Decorative objects | |||
** {{icon|Glowstem|y}} (green) × 6 | |||
** {{icon|Glowstem|y}} (red) × 6 | |||
''(Note: In some cases, some of the objects listed above may not appear, as explained [[Cave#Generation|here]].)'' | |||
== Proposal 2 == | |||
{{switchable | |||
|Basic list | |||
| | |||
* Treasures | |||
** {{icon|Glee Spinner|y}} | |||
* Enemies | |||
** {{icon|Spotty Bulbear|y}} × 1 | |||
** {{icon|Dwarf Bulbear|y}} × 9 | |||
** {{icon|Careening Dirigibug|y}} × 2 | |||
* Obstacles | |||
** {{icon|Electrical wire|y}} × 4 | |||
** {{icon|Gas pipe|y}} × 3 | |||
** {{icon|Bomb-rock|y}} | |||
* Decoration | |||
** {{icon|Glowstem|y}} (green) | |||
** {{icon|Glowstem|y}} (red) | |||
|Detailed list | |||
|4= | |||
{{{!}} class="wikitable" | |||
! Object !! Fixed amount !! Filling chance !! Spawn method !! Spawn location !! Notes | |||
{{!}}- | |||
{{!}} {{icon|Glee Spinner|y}} | |||
{{!}} colspan="5" {{!}} See Spotty Bulbear that has the object | |||
{{!}}- | |||
{{!}} {{icon|Spotty Bulbear|y}} | |||
{{!}} 1 | |||
{{!}} 0% | |||
{{!}} Falls when Pikmin are nearby | |||
{{!}} Enemy spot B | |||
{{!}} Carries the Glee Spinner | |||
{{!}}- | |||
{{!}} {{icon|Dwarf Bulbear|y}} | |||
{{!}} 9 | |||
{{!}} 0% | |||
{{!}} Normal | |||
{{!}} Enemy spot A | |||
{{!}} | |||
{{!}}- | |||
{{!}} {{icon|Electrical wire|y}} | |||
{{!}} 4 | |||
{{!}} 0% | |||
{{!}} Normal | |||
{{!}} Cave unit seams | |||
{{!}} | |||
{{!}}- | |||
{{!}} {{icon|Gas pipe|y}} | |||
{{!}} 3 | |||
{{!}} 0% | |||
{{!}} Normal | |||
{{!}} Enemy spot B | |||
{{!}} | |||
{{!}}- | |||
{{!}} {{icon|Careening Dirigibug|y}} | |||
{{!}} 1 | |||
{{!}} 0% | |||
{{!}} Normal | |||
{{!}} Enemy spot B | |||
{{!}} | |||
{{!}}- | |||
{{!}} {{icon|Bomb-rock|y}} | |||
{{!}} 0 | |||
{{!}} 100% | |||
{{!}} Falls when Pikmin are nearby | |||
{{!}} Enemy spot A | |||
{{!}} | |||
{{!}}- | |||
{{!}} {{icon|Glowstem|y}} (green) | |||
{{!}} 6 | |||
{{!}} – | |||
{{!}} Normal | |||
{{!}} Plant spot | |||
{{!}} | |||
{{!}}- | |||
{{!}} {{icon|Glowstem|y}} (green) | |||
{{!}} 6 | |||
{{!}} – | |||
{{!}} Normal | |||
{{!}} Plant spot | |||
{{!}} | |||
{{!}}} | |||
}} | |||
''(Note: In some cases, some of the objects listed above may not appear, as explained [[Cave#Generation|here]].)'' | |||
== Proposal 3 == | |||
* Treasures | |||
** {{icon|Glee Spinner|y}} | |||
* Enemies | |||
** {{icon|Spotty Bulbear|y}} × 1 | |||
** {{icon|Dwarf Bulbear|y}} × 9 | |||
** {{icon|Careening Dirigibug|y}} × 2 | |||
* Obstacles | |||
** {{icon|Electrical wire|y}} × 4 | |||
** {{icon|Gas pipe|y}} × 3 | |||
** {{icon|Bomb-rock|y}} × 0 - 11 | |||
* Decoration | |||
** {{icon|Glowstem|y}} (green) | |||
** {{icon|Glowstem|y}} (red) | |||
{| class="wikitable mw-collapsible mw-collapsed technicaltable" | |||
! colspan="6" | Detailed object list [[Main Page|(?)]] | |||
|- | |||
! ID !! Object !! Fixed<br>amount !! Chance of filling the<br>remaining 11 spots !! Spawn method !! Spawn location | |||
|- | |||
| 1 | |||
| {{icon|Glee Spinner|y}} | |||
| colspan="4" | Carried inside object with ID 2 | |||
|- | |||
| 2 | |||
| {{icon|Spotty Bulbear|y}} | |||
| 1 | |||
| 0% | |||
| Falls when Pikmin are nearby | |||
| Enemy spots, group B | |||
|- | |||
| 3 | |||
| {{icon|Dwarf Bulbear|y}} | |||
| 9 | |||
| 0% | |||
| Normal | |||
| Enemy spots, group A | |||
|- | |||
| 4 | |||
| {{icon|Electrical wire|y}} | |||
| 4 | |||
| 0% | |||
| Normal | |||
| Cave unit seams | |||
|- | |||
| 5 | |||
| {{icon|Gas pipe|y}} | |||
| 3 | |||
| 0% | |||
| Normal | |||
| Enemy spots, group B | |||
|- | |||
| 6 | |||
| {{icon|Careening Dirigibug|y}} | |||
| 1 | |||
| 0% | |||
| Normal | |||
| Enemy spots, group B | |||
|- | |||
| 7 | |||
| {{icon|Bomb-rock|y}} | |||
| 0 | |||
| 100% | |||
| Falls when Pikmin are nearby | |||
| Enemy spots, group A | |||
|- | |||
| 8 | |||
| {{icon|Glowstem|y}} (green) | |||
| 6 | |||
| – | |||
| Normal | |||
| Plant spots | |||
|- | |||
| 9 | |||
| {{icon|Glowstem|y}} (green) | |||
| 6 | |||
| – | |||
| Normal | |||
| Plant spots | |||
|} | |||
''(Note: In some cases, some of the objects listed above may not appear, as explained [[Cave#Generation|here]].)'' | |||
== Proposal 4 == | |||
* Treasures | |||
** {{icon|Glee Spinner|y}} | |||
* Enemies | |||
** {{icon|Spotty Bulbear|y}} × 1 | |||
** {{icon|Dwarf Bulbear|y}} × 9 | |||
** {{icon|Careening Dirigibug|y}} × 2 | |||
* Obstacles | |||
** {{icon|Electrical wire|y}} × 4 | |||
** {{icon|Gas pipe|y}} × 3 | |||
** {{icon|Bomb-rock|y}} × 0 - 11 | |||
* Decoration | |||
** {{icon|Glowstem|y}} (green) | |||
** {{icon|Glowstem|y}} (red) | |||
{| class="wikitable mw-collapsible mw-collapsed technicaltable" | |||
! colspan="6" | Detailed object list [[Main Page|(?)]] | |||
|- | |||
! ID !! Object !! Fixed<br>amount !! Spawn method !! Spawn location | |||
|- | |||
| 1 | |||
| {{icon|Glee Spinner|y}} | |||
| colspan="3" | Carried inside object with ID 2 | |||
|- | |||
| 2 | |||
| {{icon|Spotty Bulbear|y}} | |||
| 1 | |||
| Falls when Pikmin are nearby | |||
| Enemy spots, group B | |||
|- | |||
| 3 | |||
| {{icon|Dwarf Bulbear|y}} | |||
| 9 | |||
| Normal | |||
| Enemy spots, group A | |||
|- | |||
| 4 | |||
| {{icon|Electrical wire|y}} | |||
| 4 | |||
| Normal | |||
| Cave unit seams | |||
|- | |||
| 5 | |||
| {{icon|Gas pipe|y}} | |||
| 3 | |||
| Normal | |||
| Enemy spots, group B | |||
|- | |||
| 6 | |||
| {{icon|Careening Dirigibug|y}} | |||
| 1 | |||
| Normal | |||
| Enemy spots, group B | |||
|- | |||
| 7 | |||
| {{icon|Bomb-rock|y}} | |||
| 0 | |||
| Falls when Pikmin are nearby | |||
| Enemy spots, group A | |||
|- | |||
| 8 | |||
| {{icon|Glowstem|y}} (green) | |||
| 6 | |||
| Normal | |||
| Plant spots | |||
|- | |||
| 9 | |||
| {{icon|Glowstem|y}} (green) | |||
| 6 | |||
| Normal | |||
| Plant spots | |||
|- | |||
| colspan="5" | Then, 11 objects picked from the above with these chances: | |||
* ID 7 – 100% | |||
|} | |||
''(Note: In some cases, some of the objects listed above may not appear, as explained [[Cave#Generation|here]].)'' | |||
== Proposal 5 == | |||
* '''Treasures''': | |||
** {{icon|Glee Spinner|y}} (carried by the Spotty Bulbear) | |||
* '''Enemies''': | |||
** {{icon|Careening Dirigibug|y}} × 2 | |||
** {{icon|Dwarf Bulbear|y}} × 9 | |||
** {{icon|Spotty Bulbear|y}} × 1 | |||
* '''Obstacles''': | |||
** {{icon|Bomb-rock|y}} × 11 | |||
** {{icon|Electrical wire|y}} × 4 | |||
** {{icon|Gas pipe|y}} × 3 | |||
* '''Vegetation''': | |||
** {{icon|Glowstem|y}} (green) × 6 | |||
** {{icon|Glowstem|y}} (red) × 6 | |||
* '''Others''': | |||
** None | |||
{| class="wikitable mw-collapsible mw-collapsed technicaltable" | |||
! colspan="5" | Detailed object list [[Main Page|(?)]] | |||
|- | |||
! colspan="5" | First, the game spawns these objects: | |||
|- | |||
! ID !! Object !! Amount !! Spawn method !! Spawn location | |||
|- | |||
| 1 | |||
| {{icon|Spotty Bulbear|y}} | |||
| 1 | |||
| Falls when Pikmin are nearby | |||
| Enemy spots, group B | |||
|- | |||
| 2 | |||
| {{icon|Dwarf Bulbear|y}} | |||
| 9 | |||
| Normal | |||
| Enemy spots, group A | |||
|- | |||
| 3 | |||
| {{icon|Electrical wire|y}} | |||
| 4 | |||
| Normal | |||
| Cave unit seams | |||
|- | |||
| 4 | |||
| {{icon|Gas pipe|y}} | |||
| 3 | |||
| Normal | |||
| Enemy spots, group B | |||
|- | |||
| 5 | |||
| {{icon|Careening Dirigibug|y}} | |||
| 2 | |||
| Normal | |||
| Enemy spots, group B | |||
|- | |||
| 6 | |||
| {{icon|Bomb-rock|y}} | |||
| 0 | |||
| Falls when Pikmin are nearby | |||
| Enemy spots, group A | |||
|- | |||
| 7 | |||
| {{icon|Glowstem|y}} (red) | |||
| 6 | |||
| Normal | |||
| Plant spots | |||
|- | |||
| 8 | |||
| {{icon|Glowstem|y}} (green) | |||
| 6 | |||
| Normal | |||
| Plant spots | |||
|- | |||
| 9 | |||
| {{icon|Glee Spinner|y}} | |||
| colspan="3" | Carried inside entry with ID 1 | |||
|- | |||
! colspan="5" | Then, the game spawns 11 more objects, with these chances: | |||
|- | |||
! ID !! Object !! Chance !! Spawn method !! Spawn location | |||
|- | |||
| 6 | |||
| {{icon|Bomb-rock|y}} | |||
| 100% | |||
| Falls when Pikmin are nearby | |||
| Enemy spots, group A | |||
|} | |||
''(Note: In some cases, some of the objects listed above may not appear, as explained [[Cave#Generation|here]].)'' | |||
== Proposal 6 == | |||
* '''Treasures''': | |||
** {{icon|Glee Spinner|y}} × 1 (inside Spotty Bulbear) | |||
* '''Enemies''': | |||
** {{icon|Careening Dirigibug|y}} × 2 | |||
** {{icon|Dwarf Bulbear|y}} × 9 | |||
** {{icon|Spotty Bulbear|y}} × 1 | |||
* '''Obstacles''': | |||
** {{icon|Bomb-rock|y}} × 11 | |||
** {{icon|Electrical wire|y}} × 4 | |||
** {{icon|Gas pipe|y}} × 3 | |||
* '''Vegetation''': | |||
** {{icon|Glowstem|y}} (green) × 6 | |||
** {{icon|Glowstem|y}} (red) × 6 | |||
* '''Others''': | |||
** None | |||
{| class="wikitable mw-collapsible mw-collapsed technicaltable" | |||
! colspan="5" | Detailed object list [[Main Page|(?)]] | |||
|- | |||
! colspan="5" | First the game spawns these objects: | |||
|- | |||
! ID !! Object !! Amount !! Spawn method !! Spawn location | |||
|- | |||
| 1 | |||
| {{icon|Spotty Bulbear|y}} | |||
| 1 | |||
| Falls when Pikmin are nearby | |||
| "Hard" enemy spots | |||
|- | |||
| 2 | |||
| {{icon|Dwarf Bulbear|y}} | |||
| 9 | |||
| Normal | |||
| "Easy" enemy spots | |||
|- | |||
| 3 | |||
| {{icon|Electrical wire|y}} | |||
| 4 | |||
| Normal | |||
| Cave unit seams | |||
|- | |||
| 4 | |||
| {{icon|Gas pipe|y}} | |||
| 3 | |||
| Normal | |||
| "Hard" enemy spots | |||
|- | |||
| 5 | |||
| {{icon|Careening Dirigibug|y}} | |||
| 2 | |||
| Normal | |||
| "Hard" enemy spots | |||
|- | |||
| 7 | |||
| {{icon|Glowstem|y}} (red) | |||
| 6 | |||
| Normal | |||
| Plant spots | |||
|- | |||
| 8 | |||
| {{icon|Glowstem|y}} (green) | |||
| 6 | |||
| Normal | |||
| Plant spots | |||
|- | |||
| 9 | |||
| {{icon|Glee Spinner|y}} | |||
| colspan="3" | Carried inside entry with ID 1 | |||
|- | |||
! colspan="5" | It also spawns 11 more objects, with these chances: | |||
|- | |||
! ID !! Object !! Chance !! Spawn method !! Spawn location | |||
|- | |||
| 6 | |||
| {{icon|Bomb-rock|y}} | |||
| 100% | |||
| Falls when Pikmin are nearby | |||
| "Easy" enemy spots | |||
|} | |||
:''For details on how objects are spawned, and how some may fail to spawn, see [[Cave#Generation|here]].'' | |||
=Notes= | =Notes= |