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{{game icons|p=y|p2=y|p3 | {{game icons|p=y|p2=y|p3=y}} | ||
Pellets come in | [[File:Red 5 pellet.png|thumb|right|A red 5 pellet from ''[[Pikmin 3]]''.]] | ||
A '''pellet''' is a crystallized chunk of [[nectar]] that contains vitamins and other nutrition. Pellets are used to produce [[Pikmin family|Pikmin]], by bringing them to the Onion, and are the main source of seeds at the start of the [[Pikmin series|games]], as large [[Enemy|creatures]] require many Pikmin to kill safely. | |||
Pellets come in four sizes, and each one produces a different amount of Pikmin. An Arabic numeral can be seen atop each one, reflecting its weight. Pellets with the numbers 1, 5, 10, and 20 exist. If the color of the pellet matches the color of the [[Onion]] it is [[Carrying|brought to]], that same number of Pikmin is produced (the exception being the number 1, which creates two Pikmin). If not, only half the number on the pellet, rounded up, will appear. | |||
They are found on the top of [[Pellet Posy|Pellet Posies]], and sometimes on the ground. Certain creatures of [[PNF-404]] also leave pellets as spoils at times; they have presumably eaten pellets, which could indicate the possibility that the same creatures are herbivores, if not omnivores. | They are found on the top of [[Pellet Posy|Pellet Posies]], and sometimes on the ground. Certain creatures of [[PNF-404]] also leave pellets as spoils at times; they have presumably eaten pellets, which could indicate the possibility that the same creatures are herbivores, if not omnivores. | ||
==Sizes== | ==Sizes== | ||
;1 pellet: The most common size of pellet and the only kind found on Pellet Posies in ''[[Pikmin (game)|Pikmin]]''. If they are brought to the same colored Onion, they produce 2 Pikmin, if not, they produce just 1 Pikmin. | |||
;1 pellet: The most common size of pellet and the only kind found on Pellet Posies | |||
; | ;5 pellet: A fairly rare pellet; these are found on the ground or dropped by enemies in ''Pikmin'', but pellet-bearing Pellet Posies debuted with this pellet in ''Pikmin 2''. If they are brought to the same colored Onion, they produce 5 Pikmin, if not, they produce only 3 Pikmin. The Pellet Posies for this plant are only found in the [[Valley of Repose]] in ''Pikmin 2'', but are more common in the other games. They can be found in some fixed placed in ''Pikmin 3'', but two of them grow atop the defeated [[Quaggled Mireclops]]. | ||
;10 pellet: These are even rarer, as these are only in significant places in ''Pikmin'', and only four reappearing Pellet Posies with pellets of weight 10 are found in ''Pikmin 2'': three in the [[Awakening Wood]], and one in the Valley of Repose. If they are brought to the same colored Onion, they produce 10 Pikmin, if not, they produce 5 Pikmin in ''Pikmin'' and ''Pikmin 2'', or 6 in ''Pikmin 3''. They are also dropped by the [[Toady Bloyster]] and the [[Spotty Bulbear]] (day 30) in the [[Perplexing Pool]]. Finally, it is also dropped by the [[Fiery Bulblax]] in the [[Valley of Repose]] – the one that holds the [[Temporal Mechanism]] – after its [[treasure]] has been salvaged. In ''Pikmin 3'', a 10 Pellet Posy is located on the [[Tropical Wilds]], next to the [[Pyroclasmic Slooch]]es and the [[Lesser Mock Bottom]]; it is always red. On the same area, one is found near the [[Swooping Snitchbug]]. A blue 10 pellet can also be found | {{game help|p3|There may be more 10 Pellets in ''Pikmin 3''.}} | ||
;10 pellet: These are even rarer, as these are only in significant places in ''Pikmin'', and only four reappearing Pellet Posies with pellets of weight 10 are found in ''Pikmin 2'': three in the [[Awakening Wood]], and one in the Valley of Repose. If they are brought to the same colored Onion, they produce 10 Pikmin, if not, they produce 5 Pikmin in ''Pikmin'' and ''Pikmin 2'', or 6 in ''Pikmin 3''. They are also dropped by the [[Toady Bloyster]] and the [[Spotty Bulbear]] (day 30) in the [[Perplexing Pool]]. Finally, it is also dropped by the [[Fiery Bulblax]] in the [[Valley of Repose]] – the one that holds the [[Temporal Mechanism]] – after its [[treasure]] has been salvaged. In ''Pikmin 3'', a 10 Pellet Posy in is located on the [[Tropical Wilds]], next to the [[Pyroclasmic Slooch]]es and the [[Lesser Mock Bottom]]; it is always red. On the same area, one is found near the [[Swooping Snitchbug]]. A blue 10 pellet can also be found in [[Twilight River]], in a pond in the cave with three [[Juicy Gaggle]]s. There is also a pink 10 pellet in [[Twilight River]], near the [[Burrowing Snagret]]. | |||
;20 pellet: The rarest of all, these are very large and very difficult to find; in ''Pikmin 2'', there is actually a Pellet Posy for this pellet that regrows, located near the [[Snagret Hole]] in the Awakening Wood, which bears the only 20 pellet in the game. In ''Pikmin'', a yellow 20 pellet is found on top of a tree stump, where only Yellow Pikmin can reach it, in [[The Forest of Hope]]. There are also 20 pellets of all 3 colors lying around in the back area where the [[Pearly Clamclamp]]s are at [[The Impact Site]]. There are many 20 pellets lying around everywhere throughout [[Challenge Mode (Pikmin)|Challenge Mode]] as well. 50 Pikmin maximum can carry a 20 pellet, instead of the normal of exactly twice its weight. If they are brought to the same colored Onion, they produce 20 Pikmin; if not, they produce 10 Pikmin. These pellet types are absent from ''Pikmin 3 | ;20 pellet: The rarest of all, these are very large and very difficult to find; in ''Pikmin 2'', there is actually a Pellet Posy for this pellet that regrows, located near the [[Snagret Hole]] in the Awakening Wood, which bears the only 20 pellet in the game. In ''Pikmin'', a yellow 20 pellet is found on top of a tree stump, where only Yellow Pikmin can reach it, in [[The Forest of Hope]]. There are also 20 pellets of all 3 colors lying around in the back area where the [[Pearly Clamclamp]]s are at [[The Impact Site]]. There are many 20 pellets lying around everywhere throughout [[Challenge Mode (Pikmin)|Challenge Mode]] as well. 50 Pikmin maximum can carry a 20 pellet, instead of the normal of exactly twice its weight. If they are brought to the same colored Onion, they produce 20 Pikmin; if not, they produce 10 Pikmin. These pellet types are absent from ''Pikmin 3''. | ||
== | ==Chart== | ||
The following chart lists information about the different sizes of pellet. | The following chart lists information about the different sizes of pellet. | ||
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<references group="note" /> | <references group="note" /> | ||
==Availability== | ==Availability== | ||
[[File: | [[File:PikPellet.jpg|thumb|[[Olimar]] and some [[Pikmin family|Pikmin]] [[carrying]] a pellet.]] | ||
At the start of any ''Pikmin'' game, all the Pellet Posies are red. Specific-colored pellets can be found lying around in some places, while the rest are inside enemies or atop Pellet Posies. | At the start of any ''Pikmin'' game, all the Pellet Posies are red. Specific-colored pellets can be found lying around in some places, while the rest are inside enemies or atop Pellet Posies. | ||
Some Pellet Posies have pellets with fixed colors. These are normally found next to the [[Onion]] where the respective Pikmin type is discovered, although they can exist in other places as well. All other Posies' pellets constantly change color, once every few seconds, between the colors of the Pikmin that have so far been collected, in the following order: red, yellow, blue. In ''[[Pikmin 3]]'', the addition of new Onions adds two more colors to the cycle, now making the order go red, | Some Pellet Posies have pellets with fixed colors. These are normally found next to the [[Onion]] where the respective Pikmin type is discovered, although they can exist in other places as well. All other Posies' pellets constantly change color, once every few seconds, between the colors of the Pikmin that have so far been collected, in the following order: red, yellow, blue. Pellets cannot ever be purple or white, or aid in producing [[Purple Pikmin|Purple]] or [[White Pikmin]] directly. In ''[[Pikmin 3]]'', the addition of new Onions adds two more colors to the cycle, now making the order go red, gray, yellow, pink, blue. | ||
To understand what rules determine which Pikmin type out of the carriers gets the pellet, please read the '''[[ | To understand what rules determine which Pikmin type out of the carriers gets the pellet, please read the '''[[carrying]]''' article. | ||
== | ==Other colors== | ||
[[File:OddPelletColourMireclops.jpg|thumb|left|300px|An oddly colored pellet on the back of the | [[File:OddPelletColourMireclops.jpg|thumb|left|300px|An oddly colored pellet on the back of the Mireclops.]] | ||
In ''[[Pikmin 3]]'', once the day starts, the player can pan the radar around to where some specific multi-colored Pellet Posies are, and by looking at the [[Off-TV Play|TV screen]], they will be able to see the pellets with weird colors. This is likely the result of a lighting glitch, similar to some [[Spray#Spray drop|spray drop]] glitches in ''[[Pikmin 2]]'', but it could also be a [[Easter egg|secret allusion]] to other Pikmin types purposely added into the game. This behavior applies to the following: | |||
In ''Pikmin 3'', | |||
* Some of the Pellet Posies that grow on the [[Quaggled Mireclops]], on the days after its defeat. | |||
* Some of the Pellet Posies at the section of the [[Tropical Wilds]] explored on [[day]] 1. | |||
* The 5-pellet at the section where [[Captain Charlie]] crash-lands on the [[Distant Tundra]]. | |||
These pellet colors can only be seen in sections of the area that are not the landing site, since having a leader go into the same section as the mysterious pellets will make them turn into normal ones for the rest of the day. In addition, if the player presses the "unpause gameplay" button on the top-right corner of the radar, the pellets will also instantly turn to normal. Some color-changing Pellet Posies are in sync with one another, so depending on the color of the pellets that use the same cycle, it is possible to know what the color of the "glitched" pellet will be, and what color it will turn into if the gameplay is unpaused while on the overhead view: | |||
{| class="wikitable" | |||
! Cycle color || On-screen color || Color after unpausing | |||
|- | |||
| Red || Olive || Yellow | |||
|- | |||
| Gray || rowspan="2" | Purple || rowspan="2" | Red | |||
|- | |||
| Blue | |||
|- | |||
| Yellow || rowspan="2" | Pale red || rowspan="2" | Gray | |||
|- | |||
| Pink | |||
|} | |||
==Three Pikmin carrying a 1 pellet== | ==Three Pikmin carrying a 1 pellet== | ||
[[File:3 Pikmin 1 pellet.png|thumb|The instruction manual shows 3 Pikmin carrying the same 1 pellet.]] | [[File:3 Pikmin 1 pellet.png|thumb|right|The instruction manual shows 3 Pikmin carrying the same 1 pellet.]] | ||
The maximum number of Pikmin that can [[carry]] a 1 pellet is two – one on each side. There is however, a bit of a mystery surrounding the ability for three Pikmin to carry a single 1 pellet in the [[Pikmin (game)|first ''Pikmin'' game]]. | The maximum number of Pikmin that can [[Carrying|carry]] a 1 pellet is two – one on each side. There is however, a bit of a mystery surrounding the ability for three Pikmin to carry a single 1 pellet in the [[Pikmin (game)|first ''Pikmin'' game]]. | ||
There have been reports of a rare [[glitch]] that allows a trio of grounded carriers to handle a single pellet. This glitch is currently unconfirmed, and the documented steps to reproduce it include having a Pikmin attack the top of a Pellet Posy while two others attack it from the bottom, timing it so the top Pikmin knocks down the pellet at the same time as the plant gets knocked out by the grounded Pikmin. | |||
Besides the alleged glitch, there are some other clips and images related to this riddle. On the page that details the [[Onion]]s and pellets in ''Pikmin'''s instruction manual, there is a picture of three [[Blue Pikmin]] carrying a 1 pellet, with the [[HUD#Fraction numbers|carrying numbers]] confirming this. It is not known whether this was a normal thing in a [[Pikmin prerelease information|previous version of the game]] or if the screenshot is actually demonstrating the supposed glitch. On the [[enemy reel]]'s [[Breadbug]] clip, a Breadbug can be seen trying to carry away a yellow 1 pellet, but is overpowered by some Pikmin tugging on the other side. It is very hard to see how many Pikmin are holding on to the pellet, both because they can't be seen from the angle the clip was shot at, and because there are no carrying numbers. But when the Breadbug is beamed up by the Onion, three Pikmin can be seen behind it. It is unknown if all three of these were grabbing the pellet, or if some were idling. | |||
All of these factors make it unclear if the ability for three Pikmin to carry a 1 pellet exists in the final game, and if so, whether it is intended or not. | |||
==In the ''Super Smash Bros.'' series== | ==In the ''Super Smash Bros.'' series== | ||
{{external|the pellets in the ''Super Smash Bros.'' series|[[smashwiki:Pellet|SmashWiki]]|SmashWiki.png}} | {{external|the pellets in the ''Super Smash Bros.'' series|[[smashwiki:Pellet|SmashWiki]]|SmashWiki.png}} | ||
Pellets appear as items and trophies in ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. for | Pellets appear as items and trophies in ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. for 3DS]]'', and just as a trophy in ''[[Super Smash Bros. for Wii U]]''. As items, they are only available on the [[PNF-404#In the Super Smash Bros. series|Distant Planet]] stage, where they can be gathered from [[Pellet Posy|Pellet Posies]] that appear on the stage, and be grabbed and then chucked at other fighters or into [[Onion]]s. | ||
[[Super Smash Bros. Brawl#Stickers|Stickers]] for a blue pellet and a yellow pellet also exist in ''Super Smash Bros. Brawl''. | [[Super Smash Bros. Brawl#Stickers|Stickers]] for a blue pellet and a yellow pellet also exist in ''Super Smash Bros. Brawl''. | ||
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===''Brawl'' trophy=== | ===''Brawl'' trophy=== | ||
{{smash trophy | {{smash trophy | ||
|image = | |image = PelletsTrophy.jpg | ||
|desc = {{Notes:Pellet/ssbb}} | |desc = {{Notes:Pellet/ssbb}} | ||
|type = Stage | |type = Stage | ||
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==Gallery== | ==Gallery== | ||
{{image|5, 10 and 20 Pellets}} | |||
<gallery> | <gallery> | ||
PikCarryPellet.jpg|Artwork of a [[Blue Pikmin]] and a [[Red Pikmin]] carrying a pellet, from ''Pikmin''. | |||
File:Pellet NPC1.jpg|Artwork of a Red Pikmin carrying a pellet. | |||
Claypellet.jpg|Clay artwork of a Blue Pikmin with a blue pellet, from ''Pikmin 2''. | Claypellet.jpg|Clay artwork of a Blue Pikmin with a blue pellet, from ''Pikmin 2''. | ||
Blue+Yellow.jpg|Clay artwork of two Pikmin carrying a pellet. | File:Blue+Yellow.jpg|Clay artwork of two Pikmin carrying a pellet. | ||
Artwork-pellets-p2.jpg|Clay artwork of three pellets from ''Pikmin 2''. | File:Artwork-pellets-p2.jpg|Clay artwork of three pellets from ''Pikmin 2''. | ||
10 Pellet artwork P3.png|Artwork of a 10 pellet from ''Pikmin 3''. | File:10 Pellet artwork P3.png|Artwork of a 10 pellet from ''Pikmin 3''. | ||
Pink 10 Pellet.jpg|A pink 10 pellet in ''Pikmin 3''. | |||
10 | |||
</gallery> | </gallery> | ||
==Trivia== | ==Trivia== | ||
* If one gets a pellet off a high ledge, it can flip over and show the reverse of whatever number the pellet had on it. This is only true for the first two games. | * If one gets a pellet off a high ledge, it can flip over and show the reverse of whatever number the pellet had on it. This is only true for the first two games. | ||
* It was revealed through a trailer of an [[Pikmin prerelease information|earlier version]] of ''[[Pikmin (game)|Pikmin]]'' that all enemies that died would turn into pellets with a small sparkle of blue light, meaning that enemy corpses may have not been an idea at the time | * It was revealed through a trailer of an [[Pikmin prerelease information|earlier version]] of ''[[Pikmin (game)|Pikmin]]'' that all enemies that died would turn into pellets with a small sparkle of blue light, meaning that enemy corpses may have not been an idea at the time. | ||
** | ** This trailer also showed that 40 pellets were going to be included, but were taken out. | ||
* In ''Pikmin'', pellets that fall from a height (normally while being carried) make a "spring" sound, same as the [[Gravity Jumper]]. | * In ''Pikmin'', pellets that fall from a height (normally while being carried) make a "spring" sound, same as the [[Gravity Jumper]]. | ||
* If a non-[[Winged Pikmin]] tries to take a | * If a non-[[Winged Pikmin]] tries to take a pink pellet from near the pink [[Onion]], they will be unable to return home, and behave the exact same way as if an obstacle in their way needs clearing. This is to prevent players from accidentally taking away pellets that are useful to help grow a Winged Pikmin army, and stops being true on the day after the pink Onion merges with the Master Onion. | ||
==Names in other languages== | ==Names in other languages== | ||
{{Foreignname | {{Foreignname | ||
| | |PorP = Comprimido / Drageia | ||
| | |PorPM = Pill | ||
| | |PorPN = First translation taken from the ''Pikmin'' instruction manual, second from the ''[[Super Smash Bros. for 3DS and Wii U|Super Smash Bros. for 3DS]]'' trophy. | ||
|Ger = Blütennarbe | |||
|GerM = Blossom Scar | |||
|notes = y | |||
| | |Fra=Palet | ||
|FraM=Pellet | |||
| | |||
| | |||
| | |||
| | |||
| | |||
|FraA=Galette | |FraA=Galette | ||
|FraAM=Pellet | |FraAM=Pellet | ||
| | |SpaA=Píldora | ||
| | |SpaAM=Pill | ||
|SpaE=Píldora (''Pikmin and ''Pikmin 2'')<br> Píldora 1 / 5 / 10 (''Pikmin 3'') | |||
|SpaEM=Pill | |||
|Ita=Gettone | |Ita=Gettone | ||
|ItaM=Pellet | |ItaM=Pellet | ||
}} | }} | ||
==See also== | ==See also== | ||
*[[Pellet Posy]] | *[[Pellet Posy]] | ||
*[[Nectar]] | *[[Nectar]] | ||
[[ | [[category:Pellet weed family| ]] |