Editing Pause menu
Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{game icons|p=y|p2=y|p3=y|hp=y}} | {{game icons|p=y|p2=y|p3=y|hp=y}} | ||
During gameplay, it is possible to open a '''pause menu'''. When this [[menu]] is opened, the gameplay is halted, making this the primary way of pausing the game. It varies significantly between games. | |||
During gameplay, it is possible to open a '''pause menu'''. When this menu is opened, the gameplay is halted, making this the primary way of pausing the game. | |||
==''Pikmin''== | ==''Pikmin''== | ||
[[File:Pikmin pause.jpg|thumb|right|250px|The pause menu in ''Pikmin''.]] | |||
This menu is opened with {{button|gc|start|wii|+}} ({{button|wii|-}} in ''New Play Control! Pikmin''), and it is simple, with only three options. The first is titled "Continue" and resumes the gameplay. The second option, called "Go to Sunset", opens a sub-menu, asking "Go to Sunset?", and the options "Yes" and "No". By selecting "Yes", the day automatically ends and the [[Day#Sunset|sunset]] cutscenes begin. By picking "No", the player is taken back to the main pause menu. The sunset option is grayed out during [[Challenge Mode (Pikmin)|Challenge Mode]]. The third option is called "Continue from Last Save" ("Continue from previous save" in ''New Play Control! Pikmin''), and when picked, a sub-menu opens, asking if the player is sure. By picking "Yes", the player is taken to the [[saved game selection menu]]. Picking "No" returns to the main pause menu. This third option is called "Quit Challenge Mode" while in Challenge Mode, and by choosing "Yes" to the question, the game returns to the [[Challenge Mode menu]]. | |||
| | |||
In this menu, the pause button also picks an option. Care should be taken not to accidentally pick an option while attempting to unpause the game. | In this menu, the pause button also picks an option. Care should be taken not to accidentally pick an option while attempting to unpause the game. | ||
==''Pikmin 2''== | ==''Pikmin 2''== | ||
The ''Pikmin 2'' pause menu is more complex, containing the [[radar]] and a lot of other information, as well as a menu similar to the one in ''Pikmin''. This menu is separated into three pages, which can be changed by pressing {{button|gc|l|wii|padl}} and {{button|gc|r|wii|padr}}. | |||
The "[[Radar]]" page contains the radar on the right side, with the name of the [[area]] or [[cave]] on top of it. To the left is the number of Pikmin on the Onions, on the [[Hocotate ship|ship]], following the current leader, and idle. These numbers, besides the idle one, are listed for each Pikmin type. | The "[[Radar]]" page contains the radar on the right side, with the name of the [[area]] or [[cave]] on top of it. To the left is the number of Pikmin on the Onions, on the [[Hocotate ship|ship]], following the current leader, and idle. These numbers, besides the idle one, are listed for each Pikmin type. | ||
Line 31: | Line 18: | ||
If playing in [[Challenge Mode (Pikmin 2)|Challenge Mode]] or [[2-Player Battle]] mode, the entire menu is replaced with a simple message box, akin to the one in ''Pikmin''. This contains the option "Continue" and the option "Give Up"/"Quit" (Challenge Mode or 2-Player Battle, respectively). The former unpauses the game, and the latter returns to the respective game mode's main menu, without asking for a confirmation. In Challenge Mode, however, a brief cutscene plays showing the Research Pod beaming the leaders and flying away. | If playing in [[Challenge Mode (Pikmin 2)|Challenge Mode]] or [[2-Player Battle]] mode, the entire menu is replaced with a simple message box, akin to the one in ''Pikmin''. This contains the option "Continue" and the option "Give Up"/"Quit" (Challenge Mode or 2-Player Battle, respectively). The former unpauses the game, and the latter returns to the respective game mode's main menu, without asking for a confirmation. In Challenge Mode, however, a brief cutscene plays showing the Research Pod beaming the leaders and flying away. | ||
<gallery> | |||
Pikmin 2 radar.png|"Radar" page of the pause menu in ''Pikmin 2''. | |||
Pikmin 2 pause.jpg|"Menu" page of the pause menu in ''Pikmin 2''. | |||
Exploration Kit menu.jpg|"Items" page of the pause menu in ''Pikmin 2''. | |||
</gallery> | |||
==''Pikmin 3''== | ==''Pikmin 3''== | ||
[[File:Pikmin 3 pause.jpg|thumb|right|250px|The pause menu in ''Pikmin 3''.]] | |||
| | |||
The pause menus in {{p3}} are relatively basic, each containing a few main options which must be confirmed by the player upon being selected. | The pause menus in {{p3}} are relatively basic, each containing a few main options which must be confirmed by the player upon being selected. | ||
In [[Story Mode]], the "Retry Area" button will restart the current day in the same area, the "End Day" button will instantly end the day and play the sunset cutscene (the player will have to confirm a second time if there are Pikmin in the field that are not [[Day#Safe Pikmin|safe]]), and the "To Earlier Day" button ("Change Day" in the European [[Region|version]]) brings the player back to the [[day selection menu]]. | In [[Story Mode]], the "Retry Area" button will restart the current day in the same area, the "End Day" button will instantly end the day and play the sunset cutscene (the player will have to confirm a second time if there are Pikmin in the field that are not [[Day#Safe Pikmin|safe]]), and the "To Earlier Day" button ("Change Day" in the European [[Region|version]]) brings the player back to the [[day selection menu]]. | ||
In [[Mission Mode]], the "Continue" button does the same thing as exiting the menu with the pause button, the "Retry" button restarts the mission, and the "Stage Selection" button returns to the [[Mission Mode menu]]. | In [[Mission Mode]], the "Continue" button does the same thing as exiting the menu with the pause button, the "Retry" button restarts the mission, and the "Stage Selection" button returns to the [[Mission Mode menu]]. | ||
In [[Bingo Battle]], the "Continue" button does the same thing as exiting the menu with the pause button, and the "Stage Selection" button returns to the stage selection screen of the [[Bingo Battle menu]]. | In [[Bingo Battle]], the "Continue" button does the same thing as exiting the menu with the pause button, and the "Stage Selection" button returns to the stage selection screen of the [[Bingo Battle menu]]. | ||
Line 49: | Line 35: | ||
In addition, a "{{button|wiiu|gamepad}} Mode" button in the lower right is present in all modes, and toggles the GamePad control scheme between [[Controls#Controllers|classic mode]] and [[Controls#Stylus Mode|stylus mode]]. This button was added in [[Update|version]] 2.0.0. | In addition, a "{{button|wiiu|gamepad}} Mode" button in the lower right is present in all modes, and toggles the GamePad control scheme between [[Controls#Controllers|classic mode]] and [[Controls#Stylus Mode|stylus mode]]. This button was added in [[Update|version]] 2.0.0. | ||
==''Pikmin 3 Deluxe''== | |||
[[File:P3D Menu Pause.jpg|thumb|right|250px|The pause menu in ''Pikmin 3 Deluxe'', as it appears in [[Story Mode]].]] | |||
The pause menus are significantly changed in {{p3d}} from what they were in ''Pikmin 3'', containing many more options. The options visible depend on where the pause menu is being viewed from, as the {{button|switch|+}} button can be used to bring up the menu on nearly every screen in the game. A list of all the possible buttons is shown below. | |||
| | |||
The pause menus are significantly changed in {{p3d}} from what they were in ''Pikmin 3'', containing many more options | |||
;Upper row | ;Upper row | ||
*'''Play Co-op'''/'''Play Solo''': Switches gameplay between 1-player and 2-player by bringing up the [[Nintendo Switch]] interface for controller connection. The text will be different depending on whether the game is currently in 1-player or 2-player. Appears only during [[Story Mode]] and [[Side Stories]] gameplay. | *'''Play Co-op'''/'''Play Solo''': Switches gameplay between 1-player and 2-player by bringing up the [[Nintendo Switch]] interface for controller connection. The text will be different depending on whether the game is currently in 1-player or 2-player. Appears only during [[Story Mode]] and [[Side Stories]] gameplay. | ||
Line 68: | Line 47: | ||
*'''Restart Stage''': Allows the player to restart the current mission or match of [[Bingo Battle]]. A pop-up will first appear to confirm the player's choice. Appears only during Mission Mode and Bingo Battle gameplay. | *'''Restart Stage''': Allows the player to restart the current mission or match of [[Bingo Battle]]. A pop-up will first appear to confirm the player's choice. Appears only during Mission Mode and Bingo Battle gameplay. | ||
*'''Restart Day''' (as a standalone button): Allows the player to restart the current Side Story mission. A pop-up will first appear to confirm the player's choice. Appears only during Side Stories gameplay. | *'''Restart Day''' (as a standalone button): Allows the player to restart the current Side Story mission. A pop-up will first appear to confirm the player's choice. Appears only during Side Stories gameplay. | ||
*'''End Day''': Allows the player to end the day, skipping to the [[Cutscene#Sunset|sunset cutscene]]. A pop-up will first appear to confirm the player's choice | *'''End Day''': Allows the player to end the day, skipping to the [[Cutscene#Sunset|sunset cutscene]]. A pop-up will first appear to confirm the player's choice. | ||
*'''To Stage Select''': Allows the player to return to the [[Mission Mode menu]] or [[Bingo Battle menu]], on the stage selection page. | *'''To Stage Select''': Allows the player to return to the [[Mission Mode menu]] or [[Bingo Battle menu]], on the stage selection page. Only appears during Mission Mode and Bingo Battle gameplay. | ||
*'''To Day Selection''': Allows the player to return to the [[Side Stories menu]], on the day selection page. | *'''To Day Selection''': Allows the player to return to the [[Side Stories menu]], on the day selection page. Only appears during Side Stories gameplay. | ||
*'''To Mission Select''': Allows the player to return to the mission type selection page in the Mission Mode menu from one of its subsequent pages. | *'''To Mission Select''': Allows the player to return to the mission type selection page in the Mission Mode menu from one of its subsequent pages. Only appears while in the Mission Mode menu and not in the mission type selection page. | ||
*'''To Side Stories''': Allows the player to return to the story selection page in the Side Stories menu from one of its subsequent pages. | *'''To Side Stories''': Allows the player to return to the story selection page in the Side Stories menu from one of its subsequent pages. Only appears while in the Side Stories menu and not in the story selection page. | ||
*'''To Title Screen''': Allows the player to return to the [[main menu]]. A pop-up will first appear to confirm the player's choice. Appears in all pause menus except the one on the title screen. | *'''To Title Screen''': Allows the player to return to the [[main menu]]. A pop-up will first appear to confirm the player's choice. Appears in all pause menus except the one on the title screen. | ||
;Lower middle row | ;Lower middle row | ||
*'''Hints''': Shows a [[hint]]. The button will glow with sparkles if there is a new hint to look at; otherwise it will look like the other buttons. Appears only during Story Mode gameplay. | *'''Hints''': Shows a [[hint]]. The button will glow with sparkles if there is a new hint to look at; otherwise it will look like the other buttons. Appears only during Story Mode gameplay. | ||
*'''Basic Info''': Brings up | *'''Basic Info''': Brings up another menu with lots of basic information about how the game works, such as what each [[Pikmin family#Types|Pikmin type]] does and how certain game mechanics function. Appears in all pause menus. | ||
*'''Control Guide''': Brings up the [[ | *'''Control Guide''': Brings up the game's [[controls]]. The left stick can be used to switch between viewing controls for combined Joy-con, single Joy-con, and how controllers can be used in 2-player. Appears in all pause menus. | ||
*'''Other Settings''': Allows various options about the game to be controlled, similar to the [[options menu]] in ''Pikmin'' and ''Pikmin 2''. Appears in all pause menus. | *'''Other Settings''': Allows various options about the game to be controlled, similar to the [[options menu]] in ''Pikmin'' and ''Pikmin 2''. Appears in all pause menus. | ||
**'''Radar''' | **'''Radar''' | ||
Line 85: | Line 64: | ||
**'''Gyro''' | **'''Gyro''' | ||
***'''Gyro Function''': Controls whether motion controls are active. If this is set to off, the other 3 options will be greyed out, as they do not apply when the gyro is turned off. | ***'''Gyro Function''': Controls whether motion controls are active. If this is set to off, the other 3 options will be greyed out, as they do not apply when the gyro is turned off. | ||
***'''Cursor Control''': Controls whether the cursor is mainly controlled with the {{button|switch|lstick}} stick or | ***'''Cursor Control''': Controls whether the cursor is mainly controlled with the {{button|switch|lstick}} stick or with motion controls. | ||
***'''Gyro Control (U/D)''': Controls the | ***'''Gyro Control (U/D)''': Controls whether tilting the controller upwards moves the cursor up or down. | ||
***'''Gyro Control (L/R)''': Controls | ***'''Gyro Control (L/R)''': Controls whether tilting the controller left moves the cursor left or right. | ||
**'''More''' | **'''More''' | ||
***'''Adjust POV (L/R)''': Controls the inversion of the camera control direction with the {{button|switch|rstick}} stick. | ***'''Adjust POV (L/R)''': Controls the inversion of the camera control direction with the {{button|switch|rstick}} stick. | ||
***'''Hint Display''': Controls whether the [[hint]] button is visible in the | ***'''Hint Display''': Controls whether the [[hint]] button is visible in the HUD. | ||
;Lower row | ;Lower row | ||
*'''Badges''': Opens up | *'''Badges''': Opens up a menu to view the [[badge]]s the player has obtained. Appears in all pause menus. | ||
<gallery> | <gallery> | ||
Line 100: | Line 79: | ||
P3D Menu Pause Settings More.jpg|The options for the miscellaneous settings. | P3D Menu Pause Settings More.jpg|The options for the miscellaneous settings. | ||
</gallery> | </gallery> | ||
==''Hey! Pikmin''== | ==''Hey! Pikmin''== | ||
{{ | {{stub}} | ||
}} | |||
==See also== | ==See also== |