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{{game icons|p4=y}}
{{game icons|p4=y}}
{{game help|p4|Fill in the requirements to unlock the items.}}
{{game help|p4|Fill in the requirements to unlock the items.}}
{{New game spoiler|night mode and various unlockables}}
{{image|The pack opened in-game.}}
{{image|The pack opened in-game.}}
[[File:Pikmin 4 Pack Items.jpg|300px|thumb|right|Several pack items in a bunch.]]
In {{p4}}, several items can be used whilst out exploring the many areas of [[PNF-404]]. These items are all stored in the '''pack''', which can be accessed at any time during gameplay. Most of the items can be purchased from [[Russ]] at the lab, but a handful can be obtained by other means.
In {{p4}}, several items can be used whilst out exploring the many areas of [[PNF-404]]. These items are all stored in the '''pack''', which can be accessed at any time during gameplay. Most of the items can be purchased from [[Russ]] at the lab, but a handful can be obtained by other means.


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== List of items ==
== List of items ==
{{todo|finish the quotes.}}
{| class="wikitable sortable"
{| class="wikitable sortable"
! class="unsortable"|Icon
! class="unsortable"|Icon
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! data-sort-type=number|How to obtain
! data-sort-type=number|How to obtain
! class="unsortable"|Function
! class="unsortable"|Function
! In-game description
! data-sort-type=number|Requirement
! data-sort-type=number|Requirement
! Daily stock
! Daily stock
|-
| [[File:Ultra-Spicy Berry P4 icon.png|50px]]
| [[Ultra-Spicy Berry]]
| Collect Ultra-Spicy Berries from a [[Burgeoning Spiderwort]] without ever having any Ultra-Spicy Spray.
| N/A
| {{transcript|A red Ultra-Spicy Berry known to have a lot of {{color|ultra-spicy compounds|orange}}. Ten berries will producera one bottle of spray.|block=y}}
| Find a Burgeoning Spiderwort.
| N/A
|-
|-
| [[File:Ultra-Spicy Spray P4 icon.png|50px]]
| [[File:Ultra-Spicy Spray P4 icon.png|50px]]
| [[Ultra-Spicy Spray]]
| [[Ultra-Spicy Spray]]
| Collect 10 Ultra-Spicy Berries, or one [[Spray|Red Nectar]].
| Collect 10 ultra-spicy berries, or one [[Spray|Red Nectar]].
| Increases the speed of [[Pikmin family|Pikmin]] and [[Oatchi]].
| Increases the speed of [[Pikmin family|Pikmin]] and [[Oatchi]].
| {{transcript|A spray consisting of red nectar infused with {{color|ultra-spicy compounds|darkorange}}. Side effects still unknown.|block=y}} (if it has not been used)
| Find a [[Burgeoning Spiderwort]], or [[Spray|Red Nectar]].
 
{{transcript|This spray {{color|increases the overall speed|darkorange}} of Pikmin and Oatchi. It affects everyone in the vicinity for a limited period of time.|block=y}} (if it has been used)
 
{{transcript|This spray {{color|increases the overall speed|darkorange}} of Pikmin and Moss. It affects everyone in the vicinity for a limited period of time.|block=y}} (in [[Olimar's Shipwreck Tale]])
| Find a Burgeoning Spiderwort, or [[Spray|Ultra-Spicy Nectar]].
| N/A
| N/A
|-
|-
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| Purchased for {{icon|Raw material}} × 10 at the lab.
| Purchased for {{icon|Raw material}} × 10 at the lab.
| Allows the player to scout out an area with a drone.
| Allows the player to scout out an area with a drone.
| {{transcript|It's imperative to explore your surroundings from every vantage point. Use this drone to {{color|scout the area|darkorange}}|block=y}}
{{transcript|A drone that can {{color|scout the area from the sky|orange}}. It can drop up to three pinsam to flag landmarks of your choice.|block=y}}
| {{sparklium|p4|600}}
| {{sparklium|p4|600}}
| One-time purchase
| One-time purchase
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| Purchased for {{icon|Raw material}} × 80 at the lab.
| Purchased for {{icon|Raw material}} × 80 at the lab.
| Calls [[idle]] Pikmin to wherever the alarm is sounded.
| Calls [[idle]] Pikmin to wherever the alarm is sounded.
| {{transcript|Why manually {{color|collect Pikmin|darkorange}} that have completed their tasks when you can summon them with this?|block=y}}
| {{sparklium|p4|3500}}
| {{sparklium|p4|3500}}
| One-time purchase
| One-time purchase
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| Purchased for {{icon|Raw material}} × 80 at the lab.
| Purchased for {{icon|Raw material}} × 80 at the lab.
| Calls all Pikmin, including working Pikmin, back to the [[S.S. Beagle]].
| Calls all Pikmin, including working Pikmin, back to the [[S.S. Beagle]].
| {{transcript|When your Pikmin go missing, {{color|call them back to the S.S. Beagle|darkorange}}! This works on any Pikmin not currently in your squad.|block=y}}
| {{sparklium|p4|4500}}
| {{sparklium|p4|4500}}
| One-time purchase
| One-time purchase
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| [[File:Bomb Rock P4 icon.png|50px]]
| [[File:Bomb Rock P4 icon.png|50px]]
| [[Bomb Rock]]
| [[Bomb Rock]]
| Purchased for {{icon|raw material}} × 8 at the lab. Also obtained from some [[dirt mound]]s and [[Doodlebug]]s.
| Purchased for {{icon|raw material}} × 8 at the lab. Also obtained from some [[dirt mound]]s.
| Destroys [[reinforced wall]]s and damages enemies.
| Destroys [[reinforced wall]]s and damages enemies.
| {{transcript|Made from all-natural, organic materials, these bombs are strong enough to {{color|destroy |darkorange}}reinforced walls. Intrigued?!|block=y}}
{{transcript|A bomb that results in {{color|huge damage |darkorange}}to creatures. It can also destroy dirt walls and reinforced walls.|block=y}}
| {{sparklium|p4|3000}}
| {{sparklium|p4|3000}}
| 5
| 5
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| [[File:Ice Blast P4 icon.png|50px]]
| [[File:Ice Blast P4 icon.png|50px]]
| [[Ice Blast]]
| [[Ice Blast]]
| Purchased for {{icon|raw material}} × 8 at the lab. Also obtained from some [[dirt mound]]s and [[Doodlebug]]s.
| Purchased for {{icon|raw material}} × 8 at the lab. Also obtained from some [[dirt mound]]s.
| Freezes enemies or [[water]] instantly.
| Freezes enemies or [[water]] instantly.
| {{transcript|When this bomb explodes, it saps away all warmth from its surroundings. It can {{color|freeze |darkorange}}creatures and water immediately!|block=y}}
{{transcript|This {{color|freezing bomb |darkorange}}will sap away any warmth in the area when it detonates. It can also freeze creatures and bodies of water.|block=y}}
| {{sparklium|p4|1500}}
| {{sparklium|p4|1500}}
| 5
| 5
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| Purchased for {{icon|raw material}} × 30 at the lab.
| Purchased for {{icon|raw material}} × 30 at the lab.
| Immobilizes creatures with a lightning strike.
| Immobilizes creatures with a lightning strike.
| {{transcript|This powerful lightning strike briefly {{color|immobilizes |darkorange}}creatures! Don't worry—its design won't allow it to zap its user.|block=y}}
{{transcript|A lightning strike that electrocutes creatures in the area and momentarily {{color|paralyzes |darkrange}}them.|block=y}}
| {{sparklium|p4|6500}}
| {{sparklium|p4|6500}}
| 3
| 3
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| Purchased for {{icon|raw material}} × 10 at the lab.
| Purchased for {{icon|raw material}} × 10 at the lab.
| A bomb that detects movement.
| A bomb that detects movement.
| {{transcript|When this bomb {{color|senses the movement |darkorange}}of a creature, it explodes! Kee-hee! You can even stick it to those pesky creatures!|block=y}}
{{transcript|A bomb that {{color|reacts to the movements |darkorange}}of living creatures and explodes. It can also be stuck to a creature's body.|block=y}}
| {{sparklium|p4|4000}}
| {{sparklium|p4|4000}}
| 5
| 5
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| Purchased for {{icon|raw material}} × 10 at the lab.
| Purchased for {{icon|raw material}} × 10 at the lab.
| A bomb that tracks and chases its target.
| A bomb that tracks and chases its target.
| {{transcript|A bomb that always {{color|tracks|darkorange}} its prey and never loses it. In the wild, I'd much rather be the chaser than the chasee.|block=y}}
{{transcript|A {{color|tracking bomb |darkorange}}that won't let its target or prey get away. Creatures rarely escape this bomb, even if they run around.|block=y}}
| {{sparklium|p4|7500}}
| {{sparklium|p4|7500}}
| 5
| 5
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| Purchased for {{icon|raw material}} × 5 at the lab.
| Purchased for {{icon|raw material}} × 5 at the lab.
| Automatically heals the player's character if they are to be knocked out.
| Automatically heals the player's character if they are to be knocked out.
| {{transcript|This lifesaving item will protect you from getting knocked out! Plus, it detects your low HP and {{color|automatically heals |darkorange}}you.|block=y}}
{{transcript|A lifesaving tool that automatically {{color|replenishes |darkorange}}your HP when you get knocked out. Can be used to recover HP when low.|block=y}}
| Available as soon as [[Russ]] opens his lab.
| Available as soon as [[Russ]] opens his lab.
| 5
| 5
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| Purchased for {{icon|raw material}} × 3 at the lab.
| Purchased for {{icon|raw material}} × 3 at the lab.
| Instantly heals [[Oatchi]] or increases his maximum HP.
| Instantly heals [[Oatchi]] or increases his maximum HP.
| {{transcript|When {{color|Oatchi|green}} is injured, this will {{color|heal him instantly|darkorange}}! When he's in perfect health, it will temporarily {{color|increase his HP|darkorange}}!|block=y}}
{{transcript|A favorite snack that {{color|completely reenergizes |darkorange}}Oatchi. Eating one when at full health leads to a hefty {{color|HP increase|darkorange}}.|block=y}}
| Available as soon as [[Russ]] opens his lab
| Available as soon as [[Russ]] opens his lab
| 10
| 10
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| Purchased for {{icon|raw material}} × 2 at the lab.
| Purchased for {{icon|raw material}} × 2 at the lab.
| Paralyzes enemies that eat them.
| Paralyzes enemies that eat them.
| {{transcript|These handpicked carrots have a {{color|paralyzing effect when eaten|darkorange}}! Perfect for {{color|stopping |darkorange}}and {{color|baiting |darkorange}}creatures!|block=y}}
{{transcript|Carrots specifically picked for their extremely bitter taste. So bitter, in fact, that {{color|they paralyze |darkorange}}the creatures that are tempted to eat them.|block=y}}
| {{sparklium|p4|800}}
| {{sparklium|p4|800}}
| 15
| 15
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| 1 seed is rewarded for each multiple of 5 Glow Pikmin (rounded down) that remain on night expeditions.
| 1 seed is rewarded for each multiple of 5 Glow Pikmin (rounded down) that remain on night expeditions.
| Allows the player to grow [[Glow Pikmin]] on [[night expedition]]s or in [[cave]]s.
| Allows the player to grow [[Glow Pikmin]] on [[night expedition]]s or in [[cave]]s.
| {{transcript|A mysterious seed that produces {{color|Glow Pikmin |darkorange}}when thrown. Used only during night expeditions and when underground.|block=y}}
| Complete or fail the first night expedition.
| Complete or fail the first night expedition.
| N/A
| N/A

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