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{{button|wiiu|zl|wii|z|switch|zl}} can be pressed in order to select all types at the same time. The "more" or "less" commands will then count for all Pikmin at the same time. If there are not enough Pikmin of a certain type in the party or in the Onion, the number will stop changing for that type, but will continue changing for the others.
{{button|wiiu|zl|wii|z|switch|zl}} can be pressed in order to select all types at the same time. The "more" or "less" commands will then count for all Pikmin at the same time. If there are not enough Pikmin of a certain type in the party or in the Onion, the number will stop changing for that type, but will continue changing for the others.


A label at the bottom of the screen will also show how many Pikmin are in the field, in total. It is possible for the player to store Pikmin and call out different ones in a single go, instead of having to store the Pikmin, wait for them to go in, and then call the new ones out. If the Yellow onion is skipped via an exploit, the game will open up to many strange side effects, such as wonky controls. {{cite youtube|SLSbh2liVmk| on performing the glitch.}}
A label at the bottom of the screen will also show how many Pikmin are in the field, in total. It is possible for the player to store Pikmin and call out different ones in a single go, instead of having to store the Pikmin, wait for them to go in, and then call the new ones out.If the Yellow onion is skipped via an exploit, the game will open up to many strange side effects, such as wonky controls. {{cite youtube|SLSbh2liVmk| performing the glitch.}}


==''Pikmin 4''==
==''Pikmin 4''==

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