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{{game icons|pikmin4=y}}
{{game icons|pikmin4=y}}
[[File:ShipwreckTale.png|thumb|300px|Olimar in the [[Sun-Speckled Terrace]].]]
[[File:ShipwreckTale.png|thumb|Olimar in [[Sun-Speckled Terrace]].]]
{{otheruses|the Side Mode in {{p4}}|the Side Stories in ''Pikmin 3''|Side Stories}}
{{game help|p4}}
{{game help|p4}}


'''Olimar's Shipwreck Tale''' ({{j|オリマー遭難記|Orima- Sounan ki|Olimar's Shipwreck Record}}) is a game mode in {{p4}}. As the name implies, it involves the shipwreck of [[Captain Olimar]], and his quest to recover the [[S.S. Dolphin]]'s 30 ship parts. It features altered versions of the first four [[area]]s of the main campaign, no caves, and only [[Red Pikmin]], [[Yellow Pikmin]], and [[Blue Pikmin]].
'''Olimar's Shipwreck Tale''' is a game mode in {{p4}}. As the name implies, it involves the shipwreck of [[Captain Olimar]], and his quest to recover the [[S.S Dolphin]]'s 30 ship parts. It features altered versions of the first four [[area]]s of the main campaign, no caves, and only [[Red Pikmin]], [[Yellow Pikmin]], and [[Blue Pikmin]].


The length of a day is shortened to 11 minutes from the main game's 15 minutes and there is a 15-day limit, forcing players to be efficient in gathering parts for the S.S. Dolphin. At the end of each day, Olimar holds a short monologue and an item, a piece of gear, or a skill for [[Moss]] is acquired for each ship part recovered during that day.
The length of a day is shortened to 11 minutes from the main game's 15 minutes and there is a 15-day limit, forcing players to be efficient in gathering parts for the S.S. Dolphin. At the end of each day, Olimar holds a short monologue and an item, a piece of gear, or a skill for [[Moss]] is acquired for each ship part recovered during that day.
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== Unlocking ==
== Unlocking ==
To unlock this mode, the player must first rescue Olimar in the main campaign by completing [[Leafy Showdown]] (and the three other [[Dandori Battle]] stages before it). After the [[credits]], the player must return to the [[Rescue Command Post]] and talk to Olimar, who is next to the [[S.S. Dolphin]]. He will also award the player with Oatchi's [[Swallow]] ability for saving him, if Oatchi's [[Oatchi#Super Buff|Super Buff]] is maxed out. If it is not, Olimar will offer to teach the skill the first time he is talked to after Super Buff is maxed.
To unlock this mode, the player must first rescue Olimar in the main campaign by completing [[Leafy Showdown]] (and the three other [[Dandori Battle]] stages before it). After the [[credits]], the player must return to the [[Rescue Command Post]] and talk to Olimar, who is next to the [[S.S. Dolphin]]. He will also award the player with Oatchi's [[Swallow]] ability for saving him, if Oatchi's [[Super Buff]] is maxed out. If it is not, Olimar will offer to teach the skill the first time he is talked to after Super Buff is maxed.


== Ship parts ==
== Ship parts ==
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|-
|-
| 14
| 14
| {{oatchi|Tuff Stuff+}}
| [[Tuff Stuff+ (Oatchi)|Tuff Stuff+ (Moss)]]
|
|
|-
|-
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|-
|-
| 18
| 18
| {{oatchi|Air Armor+}}
| [[Air Armor+ (Oatchi)|Air Armor+ (Moss)]]
|
|
|-
|-
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** ''[[Music in Pikmin 4#Serene Shores (Olimar's Shipwreck Tale)|Serene Shores]]'' resembles ''[[Music in Pikmin#The Distant Spring|The Distant Spring]]''.
** ''[[Music in Pikmin 4#Serene Shores (Olimar's Shipwreck Tale)|Serene Shores]]'' resembles ''[[Music in Pikmin#The Distant Spring|The Distant Spring]]''.
** None of the tracks reference ''[[Music in Pikmin#The Forest Navel|The Forest Navel]]'' likely because its theme is already referenced in ''[[Music in Pikmin 4#Giant's Hearth|Giant's Hearth]]''.
** None of the tracks reference ''[[Music in Pikmin#The Forest Navel|The Forest Navel]]'' likely because its theme is already referenced in ''[[Music in Pikmin 4#Giant's Hearth|Giant's Hearth]]''.
* Despite [[Pikpik carrots]] and [[Scrummy Bone]]s being unobtainable in Olimar's Shipwreck Tale, using [[Co-op Mode]] allows the Pebble Pitcher to earn and throw them regardless.
* If Moss is never encountered in Blossoming Arcadia, she will not be present in the bad ending cutscene.
* If Moss is never encountered in Blossoming Arcadia, she will not be present in the ending cutscene, but if the good ending is gotten, [[Olimar]] will still say she caused the crash landing.  
* On the last 3 days of Olimar's Shipwreck Tale, Olimar will make a comment each time he lands at the beginning of the day. The "Days Left" text during each countdown and on the clock in gameplay will be yellow for 3 or 2 days remaining and then turn red on the final day remaining. An ominous sound effect will also play when counting down to these days, with the final day having the deepest sound.
* On the last 3 days of Olimar's Shipwreck Tale, Olimar will make a comment each time he lands at the beginning of the day. The "Days Left" text during each countdown and on the clock in gameplay will be yellow for 3 or 2 days remaining and then turn red on the final day remaining. An ominous sound effect will also play when counting down to these days, with the final day having the deepest sound.
** On the final day, the area music will be sped up, but the sunset variation of it will be slowed down.
** On the final day, the area music will be sped up, but the sunset variation of it will be slowed down.
* Although the Ionium Jets are considered duplicate items, they appear on set sides of the ship when collected. The one in Sun-Speckled Terrace appears on the starboard side, and the one in Blossoming Arcadia is on the port side. If this parallels ''Pikmin'', the Jet from the Sun-Speckled Terrace is the #1 Ionium Jet. Functionally, this does not matter, as both Ionium Jets are the same weight, and ship parts are not distinguished in their effect on gameplay.
* Although the Ionium Jets are considered duplicate items, they appear on set sides of the ship when collected. The one in Sun-Speckled Terrace appears on the starboard side, and the one in Blossoming Arcadia is on the port side. If this parallels ''Pikmin'', the Jet from the Sun-Speckled Terrace is the #1 Ionium Jet. Functionally, this does not matter, as both Ionium Jets are the same weight, and ship parts are not distinguished in their effect on gameplay.
* When the unconscious Olimar is being carried to the Onion in both endings, a remaster of ''[[Music in Pikmin#Live as a Pikmin|Live as a Pikmin]]'' from the first game can be heard.
* When the unconscious Olimar is being carried to the Onion in both endings, a remaster of ''[[Music in Pikmin#Live As A Pikmin|Live as a Pikmin]]'' from the first game can be heard.
* For an unknown reason, while playing with a horizontal joy-con in the main story, pressing {{button|switch|+|switch|-}} once will bring up the [[radar]] while pressing it twice will bring up the [[pause menu]]. In Olimar's Shipwreck Tale, pressing it once will bring up the pause menu, pressing it twice will bring up the radar and pressing it thrice will bring up the pause menu again.


== Names in other languages ==
== Names in other languages ==
{{needs translation|Chinese|Korean}}
{{Foreignname
{{foreignname
|Jap  = オリマー遭難記
|JapR = Orima- Sounan ki
|JapM = Olimar's Shipwreck Record
|ChiTrad = 歐利瑪落難記
|ChiTradR =
|ChiTradM =
|ChiSimp = 欧力马落难记
|ChiSimpR =
|ChiSimpM =
|Dut  = Olimars logboek
|DutM = Olimar's logbook
|Fra  = Aventure d'Olimar
|FraM = Olimar's Adventure
|FraN =
|Ger  = Olimars Tagebuch
|GerM = Olimar's Journal
|GerN  =
|Ita  = Diario di Olimar
|Ita  = Diario di Olimar
|ItaM = Olimar's Log
|ItaM = Olimar's Log
|ItaN =
|Kor = 올리마 조난 일지
|KorR =
|KorM =
|Por = As desventuras de Olimar
|PorM = Olimar's Misadventures
|Spa  = Las desventuras de Olimar
|Spa  = Las desventuras de Olimar
|SpaM = Olimar's Misadventures
|SpaM = Olimar's Misadventures
|SpaN =
|notes = y
}}
}}


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* [[Side Stories]]
* [[Side Stories]]


{{Game modes}}
[[Category:Game modes]]
[[Category:Game modes]]
[[Category:Olimar's Shipwreck Tale| ]]
[[Category:Olimar's Shipwreck Tale| ]]
[[it:Diario di Olimar (Pikmin 4)]]
[[it:Diario di Olimar (Pikmin 4)]]

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