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|related    = [[Shepherd]], [[Rookie Rescue Officer]]
|related    = [[Shepherd]], [[Rookie Rescue Officer]]
|firstgame  = {{p4}}
|firstgame  = {{p4}}
|latestgame = {{p4}}
}}
}}
{{featured|{{date|1|December|2024}}}}
'''Oatchi''' ({{j|オッチン|Otchin}}) is a playable character in {{p4}}, and is the companion of the [[rookie Rescue Officer]]. He is a Rescue Pup, a type of space dog that is part of the [[Rescue Corps]]. He has various abilities that allow him to perform tasks like a [[Pikmin family|Pikmin]], and he can also act as a [[leader]] when separated from the Rescue Officer. His breed of space dogs has long served the [[Shepherd family]], and he obeyed only [[Shepherd|Erma Shepherd]], the captain of the Rescue Corps, until the rookie Rescue Officer appeared. He is from the planet [[Giya]].
'''Oatchi''' ({{j|オッチン|Otchin}}) is a playable character in {{p4}}, and is the companion of the [[rookie Rescue Officer]]. He is a Rescue Pup, a type of space dog that is part of the [[Rescue Corps]]. He has various abilities that allow him to perform tasks like a [[Pikmin family|Pikmin]], and he can also act as a [[leader]] when separated from the Rescue Officer. His breed of space dogs has long served the [[Shepherd family]], and he obeyed only [[Shepherd|Erma Shepherd]], the captain of the Rescue Corps, until the rookie Rescue Officer appeared. He is from the planet [[Giya]].


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If the [[rookie Rescue Officer]] and Oatchi get separated, be it incidentally, by [[dismissing]], or by choosing to switch control between the two, Oatchi will be able to act independently, and can be controlled like one would control a [[leader]].
If the [[rookie Rescue Officer]] and Oatchi get separated, be it incidentally, by [[dismissing]], or by choosing to switch control between the two, Oatchi will be able to act independently, and can be controlled like one would control a [[leader]].


While separated, Oatchi is able to walk around the area freely like a leader, and even [[#Jump|jump]]. These actions can both be done by the player while controlling him, or be done automatically with [[Radar#Go Here|Go Here]]. When Pikmin are in Oatchi's [[squad]], they jump on his hips. Because the Pikmin are all close together, this has the benefit of not having the squad of Pikmin spread out on the ground, meaning it is harder for enemy attacks to hit or for Pikmin to fall behind, especially on thin pathways with no guard rails from falling below. During manual control, he can [[whistle]] and [[throw]] Pikmin or items, the former being done by what is called "bark" in-game, and the latter being done by Oatchi biting the thing in question and flinging it. He can also continue to perform tasks as if he was still a squad member. He cannot [[charge]] Pikmin, as this function is replaced by his Rush ability. When told to follow a scent, the blue puffs of smoke appear on the trail to it, but Oatchi will only follow it automatically if the player is taking control of the Rescue Officer.
While separated, Oatchi is able to walk around the area freely like a leader, and even [[#Jump|jump]]. These actions can both be done by the player while controlling him, or be done automatically with [[Radar#Go Here!|Go Here]]. When Pikmin are in Oatchi's [[squad]], they jump on his hips. Because the Pikmin are all close together, this has the benefit of not having the squad of Pikmin spread out on the ground, meaning it is harder for enemy attacks to hit or for Pikmin to fall behind, especially on thin pathways with no guard rails from falling below. During manual control, he can [[whistle]] and [[throw]] Pikmin or items, the former being done by what is called "bark" in-game, and the latter being done by Oatchi biting the thing in question and flinging it. He can also continue to perform tasks as if he was still a squad member. He cannot [[charge]] Pikmin, as this function is replaced by his Rush ability. When told to follow a scent, the blue puffs of smoke appear on the trail to it, but Oatchi will only follow it automatically if the player is taking control of the Rescue Officer.


If the Rescue Officer whistles Oatchi in this state, he will return to being a part of the squad. If Oatchi whistles the Rescue Officer instead, they will hop on Oatchi's back to ride him.
If the Rescue Officer whistles Oatchi in this state, he will return to being a part of the squad. If Oatchi whistles the Rescue Officer instead, they will hop on Oatchi's back to ride him.
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** Defend Lumiknoll: Oatchi will circle the Lumiknoll and attack enemies that approach it. In night missions with two Lumiknolls, each one has their own option.
** Defend Lumiknoll: Oatchi will circle the Lumiknoll and attack enemies that approach it. In night missions with two Lumiknolls, each one has their own option.


* Command level 2: Oatchi learns "Come Here" and "Go to Base". This also enables [[Radar#Go Here|Go Here]] for him and the Rescue Officer.
* Command level 2: Oatchi learns "Come Here" and "Go to Base". This also enables [[Go Here!|Go Here]] for him and the Rescue Officer.
** Come Here: If separated from Oatchi, the Rescue Officer can call him to their current location.
** Come Here: If separated from Oatchi, the Rescue Officer can call him to their current location.
** Go to Base: Oatchi will head to the current base.
** Go to Base: Oatchi will head to the current base.
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|{{p4}} endgame rewards|collapsed=y
|{{p4}} endgame rewards|collapsed=y
}}
}}
==Uses==
{{game help|p4|Add required/recommended uses like the Pikmin pages (don't forget to add uses in Dandori caves)}}
===Required uses===
*Treasure
**{{icon|Stone of Advancement|y|v=P4}}: While it might seem like it's possible to throw Pikmin onto it, the Pikmin won't go and grab it.
*Other
**[[Rescue Command Post]]: Since no Pikmin are unlocked at the start of the game, Oatchi is required to pull a potted plant, dig up the [[Burrow of Beginnings]], and break some [[breakable pot]]s.
**{{icon|Red Onion|y|v=P4 map}}: While it's possible to dig it up with the [[Pebble Pitcher]], Oatchi still has to transport it.
**[[Final Battle]]: To reach this cave, you need to jump up ledges with gaps, and the trick for getting up small ledges requires being next to a wall. When inside the cave, it is fully doable.
===Recommended uses===
*Treasure
**{{icon|Middle-Management Tank Car|y|v=P4}}: This treasure is located behind a small ledge, but [[Yellow Pikmin]] can be thrown up to it.
**{{icon|Hoop of Healing|y|v=P4}} ([[Sightless Passage]]): This is behind a pup tunnel, but thrown Yellow Pikmin can reach it from ground level.
**{{icon|Lamp of Inspiration|y|v=P4}}: This treasure is on a high ledge. The intended solution is to use Oatchi's Rush to knock it down, but Yellow Pikmin can also be used.
**{{icon|Divine Balloon|y|v=P4}} ([[Hero's Hideaway]]): This treasure is behind a [[Minor obstacles#Bookend|bookend]] inside a [[Horned Cannon Beetle]]. Since the Divine Balloon is so light, defeating the beetle with the Pebble Pitcher makes it drop down to ground level.
**{{icon|Spouse Alert|y|v=P4}} ([[Subterranean Swarm]]): This treasure is near an [[Armored Cannon Larva]] that shoots boulders on a narrow path, but [[Rock Pikmin]] are immune to crushing, so they can be used.
**{{icon|Orbital Communication Sphere|y|v=P4}} ([[Cavern for a King]]): The intended way to avoid the [[Arctic Cannon Beetle]]'s snowballs is by hiding in safe spots with Oatchi, but by mashing {{button|switch|a|switch|facer}}, {{button|switch|b|switch|faced}}, {{button|switch|x|switch|faceu}}, and {{button|switch|y|switch|facel}} all at once when caught in a snowball, you will get closer to the Arctic Cannon Beetle.
*Enemies
**{{icon|Miniature Snootwhacker|y|v=P4}}: While it can be defeated using Rush, it can also be defeated with a [[Lightning Shock]] or a [[Bomb rock|Bomb Rock]].
**{{icon|Mammoth Snootwhacker|y|v=P4}}: Same as the Miniature Snootwhacker.
*Obstacles
**{{icon|Button|y|v=P4|l=Switch}}: Some buttons are behind pup tunnels, but a Pikpik Carrot from the Pebble Pitcher will activate it.
**Small ledge: By throwing a Bomb Rock at the ground, then a mine on the rookie Rescue Officer, they will gain a tiny amount of height, enough to clear some small ledges.
*Other
**{{icon|Castaway|y|v=P4}} (Sightless Passage): This is on a very high ledge, even Yellow Pikmin can not reach it. However, [[Winged Pikmin]] can still fly to it.
**[[Dream Home]]: To get to the section with the cave exit and the Mammoth Snootwhacker, a Bomb Rock to bounce onto the Bonucy Mushroom can be used.
**[[Rockaway Cellars]]: There are 2 [[Crush Nugget]]s and a [[Love Nugget]] up on a high ledge, but Yellow Pikmin are not available. Repeatably trying to throw Pikmin up the ledge will move the treasures off the ledge eventually.
**Cave Delving: To unlock this [[mission (Pikmin 4)|mission]], you have to talk to [[Dash]], who is behind a small ledge. To talk to him, select him on the ID badge to instantly warp to him.


== Personality and appearance ==
== Personality and appearance ==
Oatchi has golden fur, with orange spots on his back, a thin tail that usually ends in a white tuft, two legs in total, two floppy ears, a collar, blue eyes, and no visible nose (although he smells every scent). Despite his alien appearance, he barks like a real dog. After curing [[Bernard]], his tail will turn into a leaf. [[Yonny]] makes a cure to revert this change after the Rescue Corps obtains the [[Gift of Friendship]].
Oatchi has golden fur, with orange spots on his back, a thin tail that usually ends in a white tuft, two legs in total, two floppy ears, a collar, blue eyes, and no visible nose. Despite his alien appearance, he barks like a real dog. After curing [[Bernard]], his tail will turn into a leaf. [[Yonny]] makes a cure to revert this change after the Rescue Corps obtains the [[Gift of Friendship]].


Oatchi's personality is much like some real dogs. Being high in energy and friendliness he licks the faces of people he meets, barks at animals that approach him, chases his tail, and enjoys having bones tossed to him. Pikmin initially scare him, but once he reaches his full size, he allows them to play on his back.
Oatchi's personality is much like some real dogs. Being high in energy and friendliness he licks the faces of people he meets, barks at animals that approach him, chases his tail, and enjoys having bones tossed to him. Pikmin initially scare him, but once he reaches his full size he allows them to play on his back.


==Profiles==
==Profiles==
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{{refs}}
{{refs}}


{{featured|{{date|1|December|2024}}|{{date|1|February|2025}}}}
{{characters}}
{{characters}}
[[Category:Leaders]]
[[Category:Leaders]]
[[Category:Giyans]]
[[Category:Giyans]]
[[Category:Rescue Corps]]
[[Category:Rescue Corps]]
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