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{{Infobox enemy | {{Infobox enemy | ||
|pikmin2 = y | |pikmin2 = y | ||
|image = Munge | |image = Munge-dweevil.jpg | ||
|size = 270px | |size = 270px | ||
|icon = Piklopedia Munge Dweevil.png | |icon = Piklopedia Munge Dweevil.png | ||
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|underground = [[Subterranean Complex]], [[Shower Room]], [[Hole of Heroes]], [[Dream Den]] | |underground = [[Subterranean Complex]], [[Shower Room]], [[Hole of Heroes]], [[Dream Den]] | ||
|challenge = [[Dweevil Nest]], [[Cavernous Abyss]] | |challenge = [[Dweevil Nest]], [[Cavernous Abyss]] | ||
|weight = 3 | |||
|max_pikmin = 6 | |||
|value = 2 | |||
|seeds = {{tt|5|This enemy cannot be delivered to Onions in-game. This information is obtained from the game files.}} | |||
|attacks = Emits poison | |attacks = Emits poison | ||
|hp2 = 350 | |||
|piklopedia = 40 | |||
}} | }} | ||
The '''Munge Dweevil''' ( | The '''Munge Dweevil''' (ムラサキショイグモ, ''Murasakishoigumo'') is an enemy in ''[[Pikmin 2]]''. Like other types of [[Dweevil]], this creature is commonly seen retrieving enemy corpses and treasures. When agitated by attacks, it will release a cloud of gas that will poison the [[Pikmin family|Pikmin]]. This suitably makes [[White Pikmin]] the best choice in battle, as they are immune to poisoning. However, the Munge Dweevil has more [[HP|health]] than its relatives. Alternatively, as [[Purple Pikmin]] can stun any small Dweevil with a 100% chance, they will easily defeat one. | ||
{{Notes|olimar=y|louie=y}} | {{Notes|olimar=y|louie=y}} | ||
==Behavior== | ==Behavior== | ||
Munge Dweevils scurry about randomly and take no note of the presence of any | Munge Dweevils scurry about randomly and take no note of the presence of any captain or Pikmin if left undisturbed. When provoked, one will attempt to defend itself by releasing poisonous gas below it. This poison will scatter all attacking Pikmin, and eventually kill them if they are not whistled back to a [[leader|captain]]. Munge Dweevils are frail creatures (though less frail than all other common Dweevils) and will die quickly if attacked by even a few Pikmin, or by the punches from a captain. | ||
When a treasure or a corpse of another creature is nearby, | When a treasure or a corpse of another creature is nearby, an Anode Dweevil will lift it up onto its head and carry it, making it impossible for Pikmin to collect until it is broken free. When a Dweevil has an item in its possession, it will stay at rest, crouching down, appearing as if it is only the item, until it is approached by a captain or Pikmin, at which point it will stand up and run away. | ||
==Strategy== | ==Strategy== | ||
{{guide}} | {{guide}} | ||
Attack it with whites. Aim precisely to kill it quickest, as it moves constantly and has a very small head, which is the weak point. Another way is to grab a large load of reds and swarm it. It will die in seconds. If it, for some reason, is able to attack (even if it dies, if it has started its attack, the animation will continue), whistle back the Pikmin, as they will easily be harmed by the poison that is emitted directly beneath the creature's head. | |||
If whites are not available, it's probably better to kill it with captains. Purples also work, as they have a hundred percent chance of stunning any small Dweevil. | |||
Using the [[ | Using captains is ultimately the safest strategy, as poison poses no threat to them whatsoever. Run up to it and attack it, and just keep punching until the creature is dead; don't even run when it attacks; it's harmless. | ||
If you [[lie down]], the Dweevil will pick you up and you can ride around on its back for a while. When you are ready to kill it, just press {{button|gcn|A|wii|A}} to kick its head and stun it. Then, just [[punch]] it to death. This works for any small [[Dweevil]]. | |||
==Technical information== | ==Technical information== | ||
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|ip06 = 20 | |ip06 = 20 | ||
|ip07 = 22 | |ip07 = 22 | ||
|spec = {{p2 enemy property | fp01 | オタカラライフ | | |spec = {{p2 enemy property | fp01 | オタカラライフ | Unknown (damage needed until treasure detach?) | 100 }} | ||
{{!}}- | {{!}}- | ||
{{p2 enemy property | fp10 | ノーマルアタック | | {{p2 enemy property | fp10 | ノーマルアタック | Unknown (normal attack?) | 1 }} | ||
{{!}}- | {{!}}- | ||
{{p2 enemy property | fp11 | オタカラアタック | | {{p2 enemy property | fp11 | オタカラアタック | Unknown (treasure attack?) | 1.25 }} | ||
{{!}}- | {{!}}- | ||
{{p2 enemy property | fp21 | オタカラキャッチ | | {{p2 enemy property | fp21 | オタカラキャッチ | Unknown (treasure catch?) | 2.5 }} | ||
}} | }} | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:40mungedweevil.png|A Munge Dweevil in the [[Piklopedia]]. | |||
Munge Dweevil | File:Munge Dweevil.png|Another image of a Munge Dweevil in the Piklopedia. | ||
File:Munge Dweevil attack.png|A Munge Dweevil releasing poison gas to defend itself. | |||
</gallery> | </gallery> | ||
{{Enemies}} | |||
{{ | |||
[[Category:Poison enemies]] | [[Category:Poison enemies]] | ||
[[Category:Dream Den]] | [[Category:Dream Den]] | ||
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[[Category:Shower Room]] | [[Category:Shower Room]] | ||
[[Category:Pikmin 2 Challenge Mode]] | [[Category:Pikmin 2 Challenge Mode]] | ||
[[Category:Pikmin 2 exclusive enemies]] |