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{{game icons|p2=y|p3=y|p4=y}}
The '''Mollusking''' family consists of two known species. Attached to the backs of these large, slug-like mollusks is a frilly appendage resembling a berry or a flower bud which functions as the creatures' gills. Such an outlandish means of respiration may seem far-fetched, but a real-world order of [[Wikipedia:Gastropod|snails and slugs]] called [[Wikipedia:nudibranch|nudibranchs]] breathe through colorful frills on their backs.
The '''mollusking family''' consists of three known species, each said to be in a different stage of the family's evolution. Attached to the backs of these large, slug-like mollusks is a frilly appendage resembling a berry or a flower bud which functions as the creatures' gills. Such an outlandish means of respiration may seem far-fetched, but a real-world order of {{w|Gastropod|snails and slugs}} called {{w|nudibranch}}s breathe through colorful frills on their backs. Technically, in ''Pikmin 2'', both appearing members of the family are the same, but Toady Bloysters are given special traits to decrease their size, and lack the [[leader]] chasing mechanic.


All members of this family are in the ''Molluschid'' genus.
== Toady Bloyster ==
[[Image:Toady bloyster.png|left|329px]]{{main|Toady Bloyster}}


== Members ==
Toady Bloysters are slug-like creatures within the Mollusking family. They creep along the ground in search of food, and upon discovering Pikmin, they emit a loud call reminiscent to that of a cow calf, then lash out with 5 to 6 adhesive pseudopodia-like tentacles. Any Pikmin hit by the tentacles stick, and are ingested if the Bloyster is not killed before it can finish "chewing."
===Bloomcap Bloyster===


[[File:Bloomcap Bloyster P4 icon.png|left|150px]]
As slow as they may be, a Bloyster is capable of causing a very large and sudden drop in the number of Pikmin a Captain has at their disposal, should they be careless enough to allow the Bloyster the chance.
{{main|Bloomcap Bloyster}}


Scientific name: ''Molluschid florera''
They reappear in ''[[Pikmin 3]]'' where they have undergone appearance changes to be represented in HD. Their tongue is changed from seven seperate ones to one blue tongue that splits into six. They are now vulnerable on their back as well, but attacking the bulb deals more than double damage. Also, instead of shaking Pikmin off, they release a cloud of poison to scatter them.
 
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The Bloomcap Bloyster is an enemy introduced in {{p4}}. It is the original species from which the Ranging and Toady Bloysters originate, and as such possesses traits from both species, namely the Ranging Bloyster's longer tentacles and the Toady Bloyster's ink spray. Unique to the Bloomcap Bloyster is the shell protecting its back, which protects its body from damage; this shell can be folded upwards, which traps Pikmin attacking its gill but exposes the rest of its body to attacks.
 
=== Ranging Bloyster ===


[[File:Ranging Bloyster P2S icon.png|left|150px]]
== Ranging Bloyster ==
{{main|Ranging Bloyster}}
{{main|Ranging Bloyster}}
[[Image:RangingBloyster.jpg|left|220px]]
The Ranging Bloyster is a large form of the Toady Bloyster, named for its longer tentacle mouthparts and bigger size. This creature is difficult to beat because it tracks your active pilot. Whatever color your captain's antenna beacon is, the eyes and tail of the Bloyster will change that color, also a different sound is made for each color (red and blue), letting you know it is after you. The best way to beat it is to lead one of the pilots behind the creature and then take the other pilot with Purple Pikmin (if applicable) while the Bloyster faces the divertive pilot and start throwing them on its back or tail while the Bloyster can't face you. If it turns your way, switch to your pilot leading the diversion and wait for the Bloyster to face him again, then switch to your attack squad and repeat if necessary, eventually, you should take the annoying beast down. The Ranging Bloyster has a particular interest in lights and shiny objects, which is why it will chase after your pilots' light beacons.


Scientific name: ''Molluschid predatoria''
The Ranging Bloyster is a large form of the Toady Bloyster, named for its longer tentacle mouthparts and bigger size. This creature is difficult to beat because it tracks the player's active [[leader]]. Whatever color the leader's antenna beacon is, the eyes and tail of the Bloyster will change to that color; it also emits a different sound depending on the leader's color.
The best way to beat it is to lead one of the leaders behind the creature and then have the other leader while the Bloyster faces the diversion leader, and start [[throw]]ing them on its back or tail while the Bloyster can't face the leader. If it turns around, switching to the other leader to refresh the diversion is a good strategy.
=== Toady Bloyster ===
[[File:Pikmin Garden Toady Bloyster render.png|left|150px]]
{{main|Toady Bloyster}}
Scientific name: ''Molluschid minionicus''
Toady Bloysters are slug-like creatures that creep along the ground in search of food, and upon discovering [[Pikmin family|Pikmin]], they lash out their adhesive tentacle-like tongue. Any Pikmin hit by the tentacles stick, and are ingested if the Bloyster is not killed before it can finish "chewing". The gill-like organ on its back is its weak point, being the only damageable spot in ''Pikmin 2'', and a source of extra damage in ''Pikmin 3''.
When damaged, they attack by shaking their tail in ''Pikmin 2'', and emitting non-fatal ink in ''Pikmin 3''. Because the only Toady Bloyster in the game holds a [[treasure]] (the [[Aquatic Mine]]), entering a [[cave]] makes it respawn. Thanks to this, it is a very low-risk method of spawning large amounts of Pikmin in a short amount of time.
{{clear}}
==Naming==
The family's name is an alteration of the word {{w|mollusk}}. Members of this family use the word "Bloyster" in their name. "Bloyster" is a gibberish alteration of "{{w|oyster}}"; it could possibly be a portmanteau of "bloat" and "oyster," given the bloated look of the creature. Their scientific names use ''Molluschid'' for the genus name, which is similar to "mollusk".
=== Names in other languages ===
{{Game help|p3d|Record the names and their meanings.}}
{{foreignname
|Jap=ケメクジ科
|JapR=Kemekuji ka
|JapM=[[Ranging Bloyster|Kemekuji]] family
|ChiTrad=蛞蝓科
|Dut=
|DutM=
|Fra=mollusques<br>mollusquidés (''Pikmin 4'')
|FraM=mollusks
|Ger=Mollusken
|GerM=mollusks
|Ita=Molluschidi
|ItaM=Molluskids
|Kor=맨들민달팽이 과
|Spa=Molúsquidos
|SpaM=From "molusco" (mollusk)
|Por = Molusflorídeos
|PorM = From "molusco" (mollusk) and "flor" (flower)
}}
==See also==
*[[Flobbler family]]
*[[Shellusk family]]
*[[Slooch family]]


{{families}}
{{Enemies}}
[[Category:Mollusking family| ]]
[[Category:Molluskings| ]]
[[Category:Pikmin 2]]
[[Category:Pikmin 2 enemies]]
[[Category:Pikmin 3]]
[[Category:Pikmin 3 Enemies]]
[[Category:Families]]
[[Category:Bosses]]

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