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*[[Louie's notes]] on some enemies make references to bodies or body parts that Louie couldn't possibly have collected for cooking, due to the fact that they are shown to disappear upon death, in-game. A full list can be found [[Piklopedia (Pikmin 2)#Recipe oddities|here]]. | *[[Louie's notes]] on some enemies make references to bodies or body parts that Louie couldn't possibly have collected for cooking, due to the fact that they are shown to disappear upon death, in-game. A full list can be found [[Piklopedia (Pikmin 2)#Recipe oddities|here]]. | ||
*Buried [[Armored Cannon Larva|Armored Cannon Beetle Larva]]e cannot be stunned with [[Purple Pikmin]], although the game files specify that the enemy should have the same stun properties as the free-walking counterpart, which can be stunned. | *Buried [[Armored Cannon Larva|Armored Cannon Beetle Larva]]e cannot be stunned with [[Purple Pikmin]], although the game files specify that the enemy should have the same stun properties as the free-walking counterpart, which can be stunned. | ||
*On the [[Menu#Title screen|title screen]]'s " | *On the [[Menu#Title screen|title screen]]'s "Spring" theme, [[Anode Dweevil]]s can be seen running around the tree trunk. These dweevils have their feelers colored yellow, whereas the ones in game have red feelers. | ||
*On the [[cutscene]] that plays when the player clears the debt, the [[Hocotate ship]] announces the return to [[Hocotate]] and the camera shifts to the sky, where a faint image of [[The President]] is seen. This image was likely cropped from an image with a white background, as it becomes clear that the area of the image between the President's curly hair was not cropped out: it remains white. This has been fixed in the [[Pikmin 2 (Nintendo Switch)|Nintendo Switch port]]. | *On the [[cutscene]] that plays when the player clears the debt, the [[Hocotate ship]] announces the return to [[Hocotate]] and the camera shifts to the sky, where a faint image of [[The President]] is seen. This image was likely cropped from an image with a white background, as it becomes clear that the area of the image between the President's curly hair was not cropped out: it remains white. This has been fixed in the [[Pikmin 2 (Nintendo Switch)|Nintendo Switch port]]. | ||
*If the first Pikmin to drink nectar in a playthrough is a [[Bulbmin]], the cutscene will play, but the sound of a regular Pikmin will be heard, instead of a Bulbmin sound. | *If the first Pikmin to drink nectar in a playthrough is a [[Bulbmin]], the cutscene will play, but the sound of a regular Pikmin will be heard, instead of a Bulbmin sound. | ||
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*In the [[Awakening Wood]], there's a large branch far out of bounds to the east of the [[Blue Onion]] sticking out of the ground. This branch is missing triangles on the bottom, making it look like it's floating in the air from some angles. By going to the [[Bulblax Kingdom]]'s plot and switching the camera to ground level view to look at the branch, the player can see this mistake more clearly. | *In the [[Awakening Wood]], there's a large branch far out of bounds to the east of the [[Blue Onion]] sticking out of the ground. This branch is missing triangles on the bottom, making it look like it's floating in the air from some angles. By going to the [[Bulblax Kingdom]]'s plot and switching the camera to ground level view to look at the branch, the player can see this mistake more clearly. | ||
**The other, smaller branch placed between the [[Blue Onion]] and the [[White Flower Garden]] is also floating off the ground, but it's much harder to notice, and can be seen from the electric gate near the Blue Onion. | **The other, smaller branch placed between the [[Blue Onion]] and the [[White Flower Garden]] is also floating off the ground, but it's much harder to notice, and can be seen from the electric gate near the Blue Onion. | ||
*The textures used for the sides of the concrete blocks in the Valley of Repose wobble in sync with the area's shadows. This is caused by the animation data for the texture being set to adopt the movement pattern intended for the areas' shadows due to the value that determines how the texture is supposed to move being mistakenly being one digit higher than it was supposed to | *The textures used for the sides of the concrete blocks in the Valley of Repose wobble in sync with the area's shadows. This is caused by the animation data for the texture being set to adopt the movement pattern intended for the areas' shadows due to the value that determines how the texture is supposed to move being mistakenly being one digit higher than it was supposed to. | ||
<gallery> | <gallery> | ||
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* [[Schnauz]]'s comments on the [[Memory Fragment (Left Edge)]] notes that he sees a face. While the puzzle piece does link up with a piece that depicts a dog's face in the full assembly, this part in particular doesn't actually show the face; only the right ear of the dog is visible, yet Schnauz still has the impression that there is a face present. It's unclear if his comments suggest that he is seeing a face when there isn't, or if he's implying that he recognizes the right ear from a space dog, but Schnauz noting that he can see "part of a smile" when there is none suggests the former. | * [[Schnauz]]'s comments on the [[Memory Fragment (Left Edge)]] notes that he sees a face. While the puzzle piece does link up with a piece that depicts a dog's face in the full assembly, this part in particular doesn't actually show the face; only the right ear of the dog is visible, yet Schnauz still has the impression that there is a face present. It's unclear if his comments suggest that he is seeing a face when there isn't, or if he's implying that he recognizes the right ear from a space dog, but Schnauz noting that he can see "part of a smile" when there is none suggests the former. | ||
* While outside, [[Yonny]] states {{transcript|What would a tiny portion of glow sap do to Dingo? I'll just leave it out on this table...}} as if there is a table present, but there is no table to be seen. | * While outside, [[Yonny]] states {{transcript|What would a tiny portion of glow sap do to Dingo? I'll just leave it out on this table...}} as if there is a table present, but there is no table to be seen. | ||
===Biological classification inconsistencies=== | ===Biological classification inconsistencies=== | ||
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===''Super Smash Bros. Brawl'' trophies=== | ===''Super Smash Bros. Brawl'' trophies=== | ||
* [[Captain Olimar]]'s main trophy is about his appearance as a fighter, which is actually a dual trophy for Olimar and Pikmin. The description starts off by calling the duo of Olimar and the Pikmin force "veteran spacefarers".{{cite quote|{{Notes:Captain Olimar/ssbb}}|trophy description for [[Pikmin family|Pikmin]] & [[Olimar]]|''Brawl''}} The Pikmin have never traveled through space, meaning this title should only be applied to Olimar. | * [[Captain Olimar]]'s main trophy is about his appearance as a fighter, which is actually a dual trophy for Olimar and Pikmin. The description starts off by calling the duo of Olimar and the Pikmin force "veteran spacefarers".{{cite quote|{{Notes:Captain Olimar/ssbb}}|trophy description for [[Pikmin family|Pikmin]] & [[Olimar]]|''Brawl''}} The Pikmin have never traveled through space, meaning this title should only be applied to Olimar. | ||
* The trophy for the [[Bulborb|Red Bulborb]] omits ''[[Pikmin (game)|Pikmin]]'' from the list of relevant games,{{cite quote|{{Notes:Bulborb/ssbb}}|trophy description for the [[Bulborb|Red Bulborb]]|''Brawl''}} hence incorrectly claiming that the creature debuted in ''Pikmin 2''. In reality, the only part of the trophy's subject that did debut in ''Pikmin 2'' is solely the name of the creature, "Red Bulborb"; this enemy was known as "Spotty Bulborb" in ''Pikmin''. | * The trophy for the [[Bulborb|Red Bulborb]] omits ''[[Pikmin (game)|Pikmin]]'' from the list of relevant games,{{cite quote|{{Notes:Bulborb/ssbb}}|trophy description for the [[Bulborb|Red Bulborb]]|''Brawl''}} hence incorrectly claiming that the creature debuted in ''Pikmin 2''. In reality, the only part of the trophy's subject that did debut in ''Pikmin 2'' is solely the name of the creature, "Red Bulborb"; this enemy was known as "Spotty Bulborb" in ''Pikmin''. | ||
* The [[Careening Dirigibug]]'s trophy states that these enemies have a chance of dropping a dud [[bomb-rock]].{{cite quote|{{Notes:Careening Dirigibug/ssbb}}|trophy description for the [[Careening Dirigibug]]|''Brawl''}} However, in the games, no bomb-rocks are ever duds, outside of [[Glitches in Pikmin 2#Dud bomb-rocks|a rare glitch]]. This statement could be mistakenly using outdated information where at one point in ''Pikmin 2's'' development, the creature could throw dud bomb rocks, or the text refers to the inactive bomb-rocks usually found near the creatures. | * The [[Careening Dirigibug]]'s trophy states that these enemies have a chance of dropping a dud [[bomb-rock]].{{cite quote|{{Notes:Careening Dirigibug/ssbb}}|trophy description for the [[Careening Dirigibug]]|''Brawl''}} However, in the games, no bomb-rocks are ever duds, outside of [[Glitches in Pikmin 2#Dud bomb-rocks|a rare glitch]]. This statement could be mistakenly using outdated information where at one point in ''Pikmin 2's'' development, the creature could throw dud bomb rocks, or the text refers to the inactive bomb-rocks usually found near the creatures. | ||
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*In ''[[Pikmin Adventure]]'', the enemy [[Bladed Beeb]] has a naming inconsistency. In the actual game cutscene, it is labeled "Bladed Beeb", but when the player taps the prize for its information, it is called a ''Greater'' Bladed Beeb. Interestingly, a similar species in the same family is spelled with "greater" in game; the [[Greater Studded Beeb]]. Because of this confusion, it is unknown which name is correct. | *In ''[[Pikmin Adventure]]'', the enemy [[Bladed Beeb]] has a naming inconsistency. In the actual game cutscene, it is labeled "Bladed Beeb", but when the player taps the prize for its information, it is called a ''Greater'' Bladed Beeb. Interestingly, a similar species in the same family is spelled with "greater" in game; the [[Greater Studded Beeb]]. Because of this confusion, it is unknown which name is correct. | ||
*In ''[[Super Smash Bros. Brawl]]'', there is a [[Super Smash Bros. Brawl#Stickers|sticker]] based on the [[Pellet Posy]], featuring a red-pellet Pellet Posy. However, its name is "Red Pellet Flower", tying in with a previously noted partial mistake in the [[pellet]] trophy (see the [[#Super Smash Bros. Brawl trophies|''Super Smash Bros. Brawl'' trophies section]] above). | *In ''[[Super Smash Bros. Brawl]]'', there is a [[Super Smash Bros. Brawl#Stickers|sticker]] based on the [[Pellet Posy]], featuring a red-pellet Pellet Posy. However, its name is "Red Pellet Flower", tying in with a previously noted partial mistake in the [[pellet]] trophy (see the [[#Super Smash Bros. Brawl trophies|''Super Smash Bros. Brawl'' trophies section]] above). | ||
==See also== | ==See also== |