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===Defeat Bosses!===
===Defeat Bosses!===
[[File:Vehemoth Phosbat.png|thumb|The Vehemoth Phosbat in 2-player Defeat Bosses!]]
[[File:Vehemoth Phosbat.png|thumb|The Vehemoth Phosbat in 2-player Defeat Bosses!]]
{{game help|p3d|It looks like the health of each boss reflects the normal [[difficulty]] level. Confirm for every boss.}}
{{game help|p3|For both ''Pikmin 3'' and ''Pikmin 3 Deluxe'', check which boss battles show a notification when the player doesn't have enough Pikmin to do the job. (e.g. no Winged Pikmin to damage the Scornet Maestro with.) Add that info to this article and the boss's article.}}
{{game help|p3|For both ''Pikmin 3'' and ''Pikmin 3 Deluxe'', check which boss battles show a notification when the player doesn't have enough Pikmin to do the job. (e.g. no Winged Pikmin to damage the Scornet Maestro with.) Add that info to this article and the boss's article.}}


Missions in this mode require the player to defeat one of the main [[boss]]es in the story mode (including the [[Plasm Wraith]], but not any of the difficult enemies considered "midbosses") with a given assortment of Pikmin and time limit. To fight a boss in this mode, it must be defeated in [[story mode]] first. The player's medal is determined by the time left over. The Pikmin death count has nothing to do with scoring, but is still shown on the results screen. The health of each boss reflects the normal difficulty level in [[story mode]].
Missions in this mode require the player to defeat one of the main [[boss]]es in the story mode, with a given assortment of Pikmin and time limit. To fight a boss in this mode, it must be defeated in [[story mode]] first. The player's medal is determined by the time left over. The Pikmin death count has nothing to do with scoring, but is still shown on the results screen.


==Levels==
==Levels==
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===Collect Treasure!===
===Collect Treasure!===
<gallery perrow="5">
<gallery perrow="5">
Tropical Forest CT icon.png|[[Tropical Forest]]|link=Tropical Forest
File:Tropical Forest CT icon.png|[[Tropical Forest]]|link=Tropical Forest
Silver Lake CT icon.png|[[Silver Lake]]|link=Silver Lake
File:Silver Lake CT icon.png|[[Silver Lake]]|link=Silver Lake
Thirsty Desert CT icon.png|[[Thirsty Desert]]|link=Thirsty Desert
File:Thirsty Desert CT icon.png|[[Thirsty Desert]]|link=Thirsty Desert
Twilight Hollow CT icon.png|[[Twilight Hollow]]|link=Twilight Hollow
File:Twilight Hollow CT icon.png|[[Twilight Hollow]]|link=Twilight Hollow
Shaded Garden CT icon.png|[[Shaded Garden]]|link=Shaded Garden
File:Shaded Garden CT icon.png|[[Shaded Garden]]|link=Shaded Garden
Tropical Forest Remix icon.png|[[Tropical Forest Remix]]|link=Tropical Forest Remix
File:Tropical Forest Remix icon.png|[[Tropical Forest Remix]]|link=Tropical Forest Remix
Silver Lake Remix icon.png|[[Silver Lake Remix]] [[File:EShop icon.png|12px|link=Downloadable content|baseline]]|link=Silver Lake Remix
File:Silver Lake Remix icon.png|[[Silver Lake Remix]] [[File:EShop icon.png|12px|link=Downloadable content|baseline]]|link=Silver Lake Remix
Thirsty Desert Remix icon.png|[[Thirsty Desert Remix]] [[File:EShop icon.png|12px|link=Downloadable content|baseline]]|link=Thirsty Desert Remix
File:Thirsty Desert Remix icon.png|[[Thirsty Desert Remix]] [[File:EShop icon.png|12px|link=Downloadable content|baseline]]|link=Thirsty Desert Remix
Twilight Hollow Remix icon.png|[[Twilight Hollow Remix]] [[File:EShop icon.png|12px|link=Downloadable content|baseline]]|link=Twilight Hollow Remix
File:Twilight Hollow Remix icon.png|[[Twilight Hollow Remix]] [[File:EShop icon.png|12px|link=Downloadable content|baseline]]|link=Twilight Hollow Remix
Shaded Garden Remix icon.png|[[Shaded Garden Remix]] [[File:EShop icon.png|12px|link=Downloadable content|baseline]]|link=Shaded Garden Remix
File:Shaded Garden Remix icon.png|[[Shaded Garden Remix]] [[File:EShop icon.png|12px|link=Downloadable content|baseline]]|link=Shaded Garden Remix
Fortress of Festivity CT icon.png|[[Fortress of Festivity]]|link=Fortress of Festivity
File:Fortress of Festivity CT icon.png|[[Fortress of Festivity]]|link=Fortress of Festivity
The Rustyard CT icon.png|[[The Rustyard]] [[File:EShop icon.png|12px|link=Downloadable content|baseline]]|link=The Rustyard
File:The Rustyard CT icon.png|[[The Rustyard]] [[File:EShop icon.png|12px|link=Downloadable content|baseline]]|link=The Rustyard
Beastly Caverns CT icon.png|[[Beastly Caverns]] [[File:EShop icon.png|12px|link=Downloadable content|baseline]]|link=Beastly Caverns
File:Beastly Caverns CT icon.png|[[Beastly Caverns]] [[File:EShop icon.png|12px|link=Downloadable content|baseline]]|link=Beastly Caverns
Forgotten Cove CT icon.png|[[Forgotten Cove]] [[File:EShop icon.png|12px|link=Downloadable content|baseline]]|link=Forgotten Cove
File:Forgotten Cove CT icon.png|[[Forgotten Cove]] [[File:EShop icon.png|12px|link=Downloadable content|baseline]]|link=Forgotten Cove
Clockwork Chasm CT icon.png|[[Clockwork Chasm]] [[File:EShop icon.png|12px|link=Downloadable content|baseline]]|link=Clockwork Chasm
File:Clockwork Chasm CT icon.png|[[Clockwork Chasm]] [[File:EShop icon.png|12px|link=Downloadable content|baseline]]|link=Clockwork Chasm
</gallery>
</gallery>


===Battle Enemies!===
===Battle Enemies!===
<gallery perrow="5">
<gallery perrow="5">
Tropical Forest BE icon.png|[[Tropical Forest]]|link=Tropical Forest
File:Tropical Forest BE icon.png|[[Tropical Forest]]|link=Tropical Forest
Silver Lake BE icon.png|[[Silver Lake]]|link=Silver Lake
File:Silver Lake BE icon.png|[[Silver Lake]]|link=Silver Lake
Thirsty Desert BE icon.png|[[Thirsty Desert]]|link=Thirsty Desert
File:Thirsty Desert BE icon.png|[[Thirsty Desert]]|link=Thirsty Desert
Twilight Hollow BE icon.png|[[Twilight Hollow]]|link=Twilight Hollow
File:Twilight Hollow BE icon.png|[[Twilight Hollow]]|link=Twilight Hollow
Shaded Garden BE icon.png|[[Shaded Garden]]|link=Shaded Garden
File:Shaded Garden BE icon.png|[[Shaded Garden]]|link=Shaded Garden
Tropical Wilds Remix icon.png|[[Tropical Wilds Remix]]|link=Tropical Wilds Remix
File:Tropical Wilds Remix icon.png|[[Tropical Wilds Remix]]|link=Tropical Wilds Remix
Garden of Hope Remix icon.png|[[Garden of Hope Remix]] [[File:EShop icon.png|12px|link=Downloadable content|baseline]]|link=Garden of Hope Remix
File:Garden of Hope Remix icon.png|[[Garden of Hope Remix]] [[File:EShop icon.png|12px|link=Downloadable content|baseline]]|link=Garden of Hope Remix
Distant Tundra Remix icon.png|[[Distant Tundra Remix]] [[File:EShop icon.png|12px|link=Downloadable content|baseline]]|link=Distant Tundra Remix
File:Distant Tundra Remix icon.png|[[Distant Tundra Remix]] [[File:EShop icon.png|12px|link=Downloadable content|baseline]]|link=Distant Tundra Remix
Twilight River Remix icon.png|[[Twilight River Remix]] [[File:EShop icon.png|12px|link=Downloadable content|baseline]]|link=Twilight River Remix
File:Twilight River Remix icon.png|[[Twilight River Remix]] [[File:EShop icon.png|12px|link=Downloadable content|baseline]]|link=Twilight River Remix
Formidable Oak Remix icon.png|[[Formidable Oak Remix]] [[File:EShop icon.png|12px|link=Downloadable content|baseline]]|link=Formidable Oak Remix
File:Formidable Oak Remix icon.png|[[Formidable Oak Remix]] [[File:EShop icon.png|12px|link=Downloadable content|baseline]]|link=Formidable Oak Remix
Fortress of Festivity BE icon.png|[[Fortress of Festivity]]|link=Fortress of Festivity
File:Fortress of Festivity BE icon.png|[[Fortress of Festivity]]|link=Fortress of Festivity
The Rustyard BE icon.png|[[The Rustyard]] [[File:EShop icon.png|12px|link=Downloadable content|baseline]]|link=The Rustyard
File:The Rustyard BE icon.png|[[The Rustyard]] [[File:EShop icon.png|12px|link=Downloadable content|baseline]]|link=The Rustyard
Beastly Caverns BE icon.png|[[Beastly Caverns]] [[File:EShop icon.png|12px|link=Downloadable content|baseline]]|link=Beastly Caverns
File:Beastly Caverns BE icon.png|[[Beastly Caverns]] [[File:EShop icon.png|12px|link=Downloadable content|baseline]]|link=Beastly Caverns
Forgotten Cove BE icon.png|[[Forgotten Cove]] [[File:EShop icon.png|12px|link=Downloadable content|baseline]]|link=Forgotten Cove
File:Forgotten Cove BE icon.png|[[Forgotten Cove]] [[File:EShop icon.png|12px|link=Downloadable content|baseline]]|link=Forgotten Cove
Clockwork Chasm BE icon.png|[[Clockwork Chasm]] [[File:EShop icon.png|12px|link=Downloadable content|baseline]]|link=Clockwork Chasm
File:Clockwork Chasm BE icon.png|[[Clockwork Chasm]] [[File:EShop icon.png|12px|link=Downloadable content|baseline]]|link=Clockwork Chasm
</gallery>
</gallery>


===Defeat Bosses!===
===Defeat Bosses!===
<gallery>
<gallery>
Armored Mawdad DB icon.png|[[Armored Mawdad]]|link=Armored Mawdad
File:Armored Mawdad DB icon.png|[[Armored Mawdad]]|link=Armored Mawdad
Vehemoth Phosbat DB icon.png|[[Vehemoth Phosbat]]|link=Vehemoth Phosbat
File:Vehemoth Phosbat DB icon.png|[[Vehemoth Phosbat]]|link=Vehemoth Phosbat
Sandbelching Meerslug DB icon.png|[[Sandbelching Meerslug]]|link=Sandbelching Meerslug
File:Sandbelching Meerslug DB icon.png|[[Sandbelching Meerslug]]|link=Sandbelching Meerslug
Scornet Maestro DB icon.png|[[Scornet Maestro]]|link=Scornet Maestro
File:Scornet Maestro DB icon.png|[[Scornet Maestro]]|link=Scornet Maestro
Quaggled Mireclops DB icon.png|[[Quaggled Mireclops]]|link=Quaggled Mireclops
File:Quaggled Mireclops DB icon.png|[[Quaggled Mireclops]]|link=Quaggled Mireclops
Plasm Wraith DB icon.png|[[Plasm Wraith]]|link=Plasm Wraith
File:Plasm Wraith DB icon.png|[[Plasm Wraith]]|link=Plasm Wraith
</gallery>
</gallery>


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Before starting a stage, it is possible to choose between single-player or 2-player co-op mode. In co-op, player 1 is on the left of the screen, while player 2 is on the right of the screen. Player 1 starts the stage as [[Alph]], and player 2 starts as [[Brittany]] or [[Olimar]], depending on the stage. If the level has more than two leaders available, either player can switch to the leader that is not being used. Players share [[spray]]s, so any sprays used will deduct from the counter of both players. Co-op high scores are listed separately from single-player high scores. The "[[Go Here!]]" function cannot be used in co-op.
Before starting a stage, it is possible to choose between single-player or 2-player co-op mode. In co-op, player 1 is on the left of the screen, while player 2 is on the right of the screen. Player 1 starts the stage as [[Alph]], and player 2 starts as [[Brittany]] or [[Olimar]], depending on the stage. If the level has more than two leaders available, either player can switch to the leader that is not being used. Players share [[spray]]s, so any sprays used will deduct from the counter of both players. Co-op high scores are listed separately from single-player high scores. The "[[Go Here!]]" function cannot be used in co-op.


==After Hours==
==After hours==
After Hours is a feature that was added in {{p3d}}. If the player's time is up when they are playing through a normal mission, they will be sent to the results screen, but a button labeled "Continue" (with an "After Hours" blurb) will be present. Picking this option allows the game to continue where the player left off, but without a goal or a chance to increase the score they got. This allows the player to check out how the rest of their mission would have gone if they hadn't run out of time, so they can better plan for next time, or to just complete the mission without caring for the score.
A feature that was added in {{p3d}}. If the player's time is up when they are playing through a normal mission, they will be sent to the results screen, but a button labeled "Continue" (with an "After Hours" blurb) will be present. Picking this option allows the game to continue where the player left off, but without a goal or a chance to increase the score they got. This allows the player to check out how the rest of their mission would have gone if they hadn't run out of time, so they can better plan for next time, or to just complete the mission without caring for the score.


When the mode is entered, the gameplay resumes from the exact point the player left at, after a brief "Ready... Go!" pause. Everything is the same, except now the music changes to a [[Music in Pikmin 3#After Hours|simple track]], the clock present during gameplay is replaced with a pink "After Hours" box, and the timer (now pink) counts up instead of down. This timer has no purpose other than showing to the player how much longer they are taking to complete the mission. The player can now finish the stage like normal, lose, retry the entire mission from the start, or quit from the [[pause menu]]. Finishing the stage successfully will bring the results screen up again, the game will tally everything up, and show the player a total score, although this time the results screen makes note that this was in After Hours mode, including a blurb that shows how much extra time was needed. This score is not saved and, naturally, this time there is no option to play After Hours in.
When the mode is entered, the gameplay resumes from the exact point the player left at, after a brief "Ready... Go!" pause. Everything is the same, except now the music changes to a [[Music in Pikmin 3#After hours|simple track]], the clock present during gameplay is replaced with a pink "After Hours" box, and the timer (now pink) counts up instead of down. This timer has no purpose other than showing to the player how much longer they are taking to complete the mission. The player can now finish the stage like normal, lose, retry the entire mission from the start, or quit from the [[pause menu]]. Finishing the stage successfully will bring the results screen up again, the game will tally everything up, and show the player a total score, although this time the results screen makes note that this was in after hours mode, including a blurb that shows how much extra time was needed. This score is not saved and, naturally, this time there is no option to play after hours in.


Players can only enter After Hours when they run out of time, so the option isn't present if the goal was met, if a leader was knocked out, or if all Pikmin have been lost. In addition, it is not present during [[Defeat Bosses!]] missions, and although the [[Side Stories]] game mode is similar to Mission Mode, it does not have After Hours. When the player presses the button to enter After Hours mode, the game asks if they are sure they wish to continue playing, and reminds them that no record will be saved. Regardless of the player's choice, the game will save the score obtained so far and then proceed to leave or to resume gameplay, depending on the choice. If the player loses the mission during After Hours, the game simply marks the stage as played, saves, and returns to the mission category's mission selection menu. But by completing the stage successfully, the game will save when the results screen is left in order to mark the mission as complete, but nothing else. This is useful, for instance, to unlock stages 6 to 10 of a category, since the player needs to have completed stages 1 to 5 first.
Players can only enter after hours when they run out of time, so the option isn't present if the goal was met, if a leader was knocked out, or if all Pikmin have been lost. In addition, it is not present during [[Defeat Bosses!]] missions, and although the [[Side Stories]] game mode is similar to Mission Mode, it does not have after hours. When the player presses the button to enter after hours mode, the game asks if they are sure they wish to continue playing, and reminds them that no record will be saved. Regardless of the player's choice, the game will save the score obtained so far and then proceed to leave or to resume gameplay, depending on the choice. If the player loses the mission during after hours, the game simply marks the stage as played, saves, and returns to the mission category's mission selection menu. But by completing the stage successfully, the game will save when the results screen is left in order to mark the mission as complete, but nothing else. This is useful, for instance, to unlock stages 6 to 10 of a category, since the player needs to have completed stages 1 to 5 first.


Oddly, due to a [[Glitches in Pikmin 3#Aesthetic 2|glitch]], playing in handheld mode will result in the rendering resolution to be increased when the game enters After Hours mode.
Oddly, due to a [[Glitches in Pikmin 3#Aesthetic 2|glitch]], playing in handheld mode will result in the rendering resolution to be increased when the game enters after hours mode.


==Rankings==
==Rankings==
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==Downloadable content==
==Downloadable content==
{{main|Downloadable content}}
{{main|Downloadable content}}
{{p3}} is the first ''Pikmin'' game in the series to have downloadable content. On {{date|1|October|2013}} &ndash; during that month's Nintendo Direct &ndash; Iwata announced downloadable content for ''Pikmin 3''{{'s}} Mission Mode. These stages are for Collect Treasure! mode, and Nintendo offers [[Tropical Forest Remix]] for free if players update their game.
On {{date|1|October|2013}} &ndash; during that month's Nintendo Direct &ndash; Iwata announced downloadable content for ''[[Pikmin 3]]''{{'s}} Mission Mode. These stages are for Collect Treasure! mode, and Nintendo offers [[Tropical Forest Remix]] for free if players update ''Pikmin 3''.


On {{date|6|November|2013}}, a second DLC pack was made available for purchase. This DLC consists of five remixed Story mode maps for Battle Enemies! Nintendo offers [[Tropical Wilds Remix]] for free if players update ''Pikmin 3''.
On {{date|6|November|2013}}, a second DLC pack was made available for purchase. This DLC consists of five remixed Story mode maps for Battle Enemies! Nintendo offers [[Tropical Wilds Remix]] for free if players update ''Pikmin 3''.
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On {{date|2|December|2013}}, a third DLC pack became available for purchase. This consists of five stages for Collect Treasure! and Battle Enemies! (totaling in ten levels) and takes place on entirely new areas. [[Olimar]] and [[Louie]] are playable in stages 13 through 15, but Louie must be rescued before he can be used. Nintendo offers both versions of [[Fortress of Festivity]] for free for those who update ''[[Pikmin 3]]''.
On {{date|2|December|2013}}, a third DLC pack became available for purchase. This consists of five stages for Collect Treasure! and Battle Enemies! (totaling in ten levels) and takes place on entirely new areas. [[Olimar]] and [[Louie]] are playable in stages 13 through 15, but Louie must be rescued before he can be used. Nintendo offers both versions of [[Fortress of Festivity]] for free for those who update ''[[Pikmin 3]]''.


All downloadable stages are part of the base game in {{p3d}}.
All downloadable stages are part of the base game in ''Pikmin 3 Deluxe''.


==Badges==
==Badges==
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<gallery>
<gallery>
Pikmin 3 SPERO artwork.jpg|Artwork of the [[SPERO]], made for the Official Nintendo Magazine.
Pikmin 3 SPERO artwork.jpg|Artwork of the [[SPERO]], made for the Official Nintendo Magazine.
Pikmin3Fruit.png|Some of the fruits from ''[[Pikmin 2]]'' and ''[[Pikmin 3]]''.
Defeat Bosses! Armored Mawdad edition!.jpg|The results screen for fighting against the [[Armored Mawdad]].
Defeat Bosses! Armored Mawdad edition!.jpg|The results screen for fighting against the [[Armored Mawdad]].
Mission Mode main screen.jpg|The main [[Mission Mode menu]] in ''Pikmin 3''.
Mission Mode main screen.jpg|The main [[Mission Mode menu]] in ''Pikmin 3''.

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