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{{game icons|p3=y}} | {{game icons|p3=y}} | ||
[[File: | [[File:Mission Mode main screen.jpg|thumb|The [[Mission Mode menu]] in ''Pikmin 3''.]] | ||
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'''Mission Mode''' ({{j|ミッション|Misshon|Mission}}) is an alternate gameplay mode in {{p3}}. It replaces the [[Challenge Mode]] found in previous games. In Mission Mode, the player completes challenges, with three different types existing. Each one has a time limit of between five and fifteen minutes, and awards the player with a ranking based on how well they performed on the mission. | '''Mission Mode''' ({{j|ミッション|Misshon|Mission}}) is an alternate gameplay mode in {{p3}}. It replaces the [[Challenge Mode]] found in previous games. In Mission Mode, the player completes challenges, with three different types existing. Each one has a time limit of between five and fifteen minutes, and awards the player with a ranking based on how well they performed on the mission. | ||
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The following rankings exist, and are sorted from worst to best: no medal, bronze, silver, gold, and platinum. The requirements for each ranking vary between stages and mission types. When a level is complete, a quick summary of the objects collected or enemies killed is displayed, and the player is given a final score. The player can then watch a replay of the entire session. | The following rankings exist, and are sorted from worst to best: no medal, bronze, silver, gold, and platinum. The requirements for each ranking vary between stages and mission types. When a level is complete, a quick summary of the objects collected or enemies killed is displayed, and the player is given a final score. The player can then watch a replay of the entire session. | ||
Gameplay in this mode is mostly identical to that of story mode in the way it is [[ | Unlike the Challenge Mode in previous games, this one is available from the start of the game, but certain requirements must be met in order to unlock some stages: for Collect Treasure! and Battle Enemies!, players start out with only one stage available, and they must obtain at least a bronze medal in order to unlock the next stage on the line. Bosses in Defeat Bosses! mode are only made available once they're fought in Story mode. | ||
Gameplay in this mode is mostly identical to that of story mode in the way it is [[control]]led, and that the player never starts out with any [[ultra-spicy spray]]s, although it is possible to get some via [[Burgeoning Spiderwort]]s and/or ultra-spicy nectar on certain stages. However, there are a few mission type-specific rules, and there is also the fact that the player always has the [[Dodge Whistle]] and none of the other spacesuit [[upgrade]]s. If a leader loses all of their [[health]] or if a [[Pikmin extinction]] takes place, the mission is aborted. | |||
==Types== | ==Types== | ||
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===Battle Enemies!=== | ===Battle Enemies!=== | ||
The objective of this mode is to defeat enemies to score points. Each enemy type is worth a certain amount of points; for example, the [[Swooping Snitchbug]] holds 30 points. Only a few Pikmin are available on the map, and the player must bring back enemies to the Onion in order to increase their Pikmin army. As such, the player needs a careful balance between combat and reinforcements to be efficient. The enemy's score is instantly added to the score counter the second the enemy dies. Once the timer is up, the points the player gains are counted as their score, but if all enemies are killed, the mission ends right away and the player receives extra points based on the time left | The objective of this mode is to defeat enemies to score points. Each enemy type is worth a certain amount of points; for example, the [[Swooping Snitchbug]] holds 30 points. Only a few Pikmin are available on the map, and the player must bring back enemies to the Onion in order to increase their Pikmin army. As such, the player needs a careful balance between combat and reinforcements to be efficient. The enemy's score is instantly added to the score counter the second the enemy dies. Once the timer is up, the points the player gains are counted as their score, but if all enemies are killed, the mission ends right away and the player receives extra points based on the time left. | ||
===Defeat Bosses!=== | ===Defeat Bosses!=== | ||
[[File:Vehemoth Phosbat.png|thumb|The Vehemoth Phosbat in 2-player Defeat Bosses!]] | [[File:Vehemoth Phosbat.png|thumb|The Vehemoth Phosbat in 2-player Defeat Bosses!]] | ||
Missions in this mode require the player to defeat one of the main [[boss]]es in the story mode, with a given assortment of Pikmin and time limit. To fight a boss in this mode, it must be defeated in story mode first. The player's medal is determined by the time left over. The Pikmin death count has nothing to do with scoring, but is still shown on the results screen. | |||
Missions in this mode require the player to defeat one of the main [[boss]]es in the story mode | |||
==Levels== | ==Levels== | ||
These are the 36 stages in Mission Mode, counting the ones available as [[downloadable content]]. [[Tropical Forest Remix]], [[Tropical Wilds Remix]], and [[Fortress of Festivity]] are only added to the game, for free, if the game is [[update]]d. | |||
All levels in Mission Mode support 2-player split-screen co-op. For the missions that aren't downloadable content, the previous mission must be beat before the next one can be unlocked. This is not the case with the boss missions, which require the player to have beaten the boss in story mode first (regardless of collecting its spoils). | |||
===Collect Treasure!=== | ===Collect Treasure!=== | ||
<gallery perrow="5"> | <gallery perrow="5"> | ||
Tropical Forest CT icon.png|[[Tropical Forest]]|link=Tropical Forest | File:Tropical Forest CT icon.png|[[Tropical Forest]]|link=Tropical Forest | ||
Silver Lake CT icon.png|[[Silver Lake]]|link=Silver Lake | File:Silver Lake CT icon.png|[[Silver Lake]]|link=Silver Lake | ||
Thirsty Desert CT icon.png|[[Thirsty Desert]]|link=Thirsty Desert | File:Thirsty Desert CT icon.png|[[Thirsty Desert]]|link=Thirsty Desert | ||
Twilight Hollow CT icon.png|[[Twilight Hollow]]|link=Twilight Hollow | File:Twilight Hollow CT icon.png|[[Twilight Hollow]]|link=Twilight Hollow | ||
Shaded Garden CT icon.png|[[Shaded Garden]]|link=Shaded Garden | File:Shaded Garden CT icon.png|[[Shaded Garden]]|link=Shaded Garden | ||
Tropical Forest Remix icon.png|[[Tropical Forest Remix]]|link=Tropical Forest Remix | File:Tropical Forest Remix icon.png|[[Tropical Forest Remix]]|link=Tropical Forest Remix | ||
Silver Lake Remix icon.png|[[Silver Lake Remix]] [[File:EShop icon.png|12px|link=Downloadable content|baseline]]|link=Silver Lake Remix | File:Silver Lake Remix icon.png|[[Silver Lake Remix]] [[File:EShop icon.png|12px|link=Downloadable content|baseline]]|link=Silver Lake Remix | ||
Thirsty Desert Remix icon.png|[[Thirsty Desert Remix]] [[File:EShop icon.png|12px|link=Downloadable content|baseline]]|link=Thirsty Desert Remix | File:Thirsty Desert Remix icon.png|[[Thirsty Desert Remix]] [[File:EShop icon.png|12px|link=Downloadable content|baseline]]|link=Thirsty Desert Remix | ||
Twilight Hollow Remix icon.png|[[Twilight Hollow Remix]] [[File:EShop icon.png|12px|link=Downloadable content|baseline]]|link=Twilight Hollow Remix | File:Twilight Hollow Remix icon.png|[[Twilight Hollow Remix]] [[File:EShop icon.png|12px|link=Downloadable content|baseline]]|link=Twilight Hollow Remix | ||
Shaded Garden Remix icon.png|[[Shaded Garden Remix]] [[File:EShop icon.png|12px|link=Downloadable content|baseline]]|link=Shaded Garden Remix | File:Shaded Garden Remix icon.png|[[Shaded Garden Remix]] [[File:EShop icon.png|12px|link=Downloadable content|baseline]]|link=Shaded Garden Remix | ||
Fortress of Festivity CT icon.png|[[Fortress of Festivity]]|link=Fortress of Festivity | File:Fortress of Festivity CT icon.png|[[Fortress of Festivity]]|link=Fortress of Festivity | ||
The Rustyard CT icon.png|[[The Rustyard]] [[File:EShop icon.png|12px|link=Downloadable content|baseline]]|link=The Rustyard | File:The Rustyard CT icon.png|[[The Rustyard]] [[File:EShop icon.png|12px|link=Downloadable content|baseline]]|link=The Rustyard | ||
Beastly Caverns CT icon.png|[[Beastly Caverns]] [[File:EShop icon.png|12px|link=Downloadable content|baseline]]|link=Beastly Caverns | File:Beastly Caverns CT icon.png|[[Beastly Caverns]] [[File:EShop icon.png|12px|link=Downloadable content|baseline]]|link=Beastly Caverns | ||
Forgotten Cove CT icon.png|[[Forgotten Cove]] [[File:EShop icon.png|12px|link=Downloadable content|baseline]]|link=Forgotten Cove | File:Forgotten Cove CT icon.png|[[Forgotten Cove]] [[File:EShop icon.png|12px|link=Downloadable content|baseline]]|link=Forgotten Cove | ||
Clockwork Chasm CT icon.png|[[Clockwork Chasm]] [[File:EShop icon.png|12px|link=Downloadable content|baseline]]|link=Clockwork Chasm | File:Clockwork Chasm CT icon.png|[[Clockwork Chasm]] [[File:EShop icon.png|12px|link=Downloadable content|baseline]]|link=Clockwork Chasm | ||
</gallery> | </gallery> | ||
===Battle Enemies!=== | ===Battle Enemies!=== | ||
<gallery perrow="5"> | <gallery perrow="5"> | ||
Tropical Forest BE icon.png|[[Tropical Forest]]|link=Tropical Forest | File:Tropical Forest BE icon.png|[[Tropical Forest]]|link=Tropical Forest | ||
Silver Lake BE icon.png|[[Silver Lake]]|link=Silver Lake | File:Silver Lake BE icon.png|[[Silver Lake]]|link=Silver Lake | ||
Thirsty Desert BE icon.png|[[Thirsty Desert]]|link=Thirsty Desert | File:Thirsty Desert BE icon.png|[[Thirsty Desert]]|link=Thirsty Desert | ||
Twilight Hollow BE icon.png|[[Twilight Hollow]]|link=Twilight Hollow | File:Twilight Hollow BE icon.png|[[Twilight Hollow]]|link=Twilight Hollow | ||
Shaded Garden BE icon.png|[[Shaded Garden]]|link=Shaded Garden | File:Shaded Garden BE icon.png|[[Shaded Garden]]|link=Shaded Garden | ||
Tropical Wilds Remix icon.png|[[Tropical Wilds Remix]]|link=Tropical Wilds Remix | File:Tropical Wilds Remix icon.png|[[Tropical Wilds Remix]]|link=Tropical Wilds Remix | ||
Garden of Hope Remix icon.png|[[Garden of Hope Remix]] [[File:EShop icon.png|12px|link=Downloadable content|baseline]]|link=Garden of Hope Remix | File:Garden of Hope Remix icon.png|[[Garden of Hope Remix]] [[File:EShop icon.png|12px|link=Downloadable content|baseline]]|link=Garden of Hope Remix | ||
Distant Tundra Remix icon.png|[[Distant Tundra Remix]] [[File:EShop icon.png|12px|link=Downloadable content|baseline]]|link=Distant Tundra Remix | File:Distant Tundra Remix icon.png|[[Distant Tundra Remix]] [[File:EShop icon.png|12px|link=Downloadable content|baseline]]|link=Distant Tundra Remix | ||
Twilight River Remix icon.png|[[Twilight River Remix]] [[File:EShop icon.png|12px|link=Downloadable content|baseline]]|link=Twilight River Remix | File:Twilight River Remix icon.png|[[Twilight River Remix]] [[File:EShop icon.png|12px|link=Downloadable content|baseline]]|link=Twilight River Remix | ||
Formidable Oak Remix icon.png|[[Formidable Oak Remix]] [[File:EShop icon.png|12px|link=Downloadable content|baseline]]|link=Formidable Oak Remix | File:Formidable Oak Remix icon.png|[[Formidable Oak Remix]] [[File:EShop icon.png|12px|link=Downloadable content|baseline]]|link=Formidable Oak Remix | ||
Fortress of Festivity BE icon.png|[[Fortress of Festivity]]|link=Fortress of Festivity | File:Fortress of Festivity BE icon.png|[[Fortress of Festivity]]|link=Fortress of Festivity | ||
The Rustyard BE icon.png|[[The Rustyard]] [[File:EShop icon.png|12px|link=Downloadable content|baseline]]|link=The Rustyard | File:The Rustyard BE icon.png|[[The Rustyard]] [[File:EShop icon.png|12px|link=Downloadable content|baseline]]|link=The Rustyard | ||
Beastly Caverns BE icon.png|[[Beastly Caverns]] [[File:EShop icon.png|12px|link=Downloadable content|baseline]]|link=Beastly Caverns | File:Beastly Caverns BE icon.png|[[Beastly Caverns]] [[File:EShop icon.png|12px|link=Downloadable content|baseline]]|link=Beastly Caverns | ||
Forgotten Cove BE icon.png|[[Forgotten Cove]] [[File:EShop icon.png|12px|link=Downloadable content|baseline]]|link=Forgotten Cove | File:Forgotten Cove BE icon.png|[[Forgotten Cove]] [[File:EShop icon.png|12px|link=Downloadable content|baseline]]|link=Forgotten Cove | ||
Clockwork Chasm BE icon.png|[[Clockwork Chasm]] [[File:EShop icon.png|12px|link=Downloadable content|baseline]]|link=Clockwork Chasm | File:Clockwork Chasm BE icon.png|[[Clockwork Chasm]] [[File:EShop icon.png|12px|link=Downloadable content|baseline]]|link=Clockwork Chasm | ||
</gallery> | </gallery> | ||
===Defeat Bosses!=== | ===Defeat Bosses!=== | ||
<gallery> | <gallery> | ||
Armored Mawdad DB icon.png|[[Armored Mawdad]]|link=Armored Mawdad | File:Armored Mawdad DB icon.png|[[Armored Mawdad]]|link=Armored Mawdad | ||
Vehemoth Phosbat DB icon.png|[[Vehemoth Phosbat]]|link=Vehemoth Phosbat | File:Vehemoth Phosbat DB icon.png|[[Vehemoth Phosbat]]|link=Vehemoth Phosbat | ||
Sandbelching Meerslug DB icon.png|[[Sandbelching Meerslug]]|link=Sandbelching Meerslug | File:Sandbelching Meerslug DB icon.png|[[Sandbelching Meerslug]]|link=Sandbelching Meerslug | ||
Scornet Maestro DB icon.png|[[Scornet Maestro]]|link=Scornet Maestro | File:Scornet Maestro DB icon.png|[[Scornet Maestro]]|link=Scornet Maestro | ||
Quaggled Mireclops DB icon.png|[[Quaggled Mireclops]]|link=Quaggled Mireclops | File:Quaggled Mireclops DB icon.png|[[Quaggled Mireclops]]|link=Quaggled Mireclops | ||
Plasm Wraith DB icon.png|[[Plasm Wraith]]|link=Plasm Wraith | File:Plasm Wraith DB icon.png|[[Plasm Wraith]]|link=Plasm Wraith | ||
</gallery> | </gallery> | ||
==Co-op== | ==Co-op== | ||
Before starting a stage, it is possible to choose | Before starting a stage, it is possible to choose a single-player or 2-player mode. Unlike in ''Pikmin 2'', player 1 is on the left, while player 2 is on the right. With this, player 1 starts as [[Alph]], and player 2 starts as [[Brittany]] or [[Olimar]], depending on the stage. If the level has more than two leaders available, either player can switch to the leader that is not being used. Just like in ''[[Pikmin 2]]'''s co-op challenge mode, players share sprays, and each spray used is deducted for both players. In other words, whenever a spray is used, it'll be depleted on the counter of both players' screens. Co-op missions have a separate ranking system from the single player version of the mission. It should be noted that the "Go Here!" function will not work in co-op. | ||
==Rankings== | ==Rankings== | ||
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There are five essential rankings for each stage: No ranking, Bronze, Silver, Gold, and Platinum. No ranking simply means that the player did not get enough points to earn a medal. The criteria for getting medals is different for each game mode, with the points differing every stage. Platinum medals mean that the player has collected all treasure or defeated all enemies before the time limit. Any time after the Platinum medal is acquired will be added as a time bonus to the original score, with a certain amount of additional points per second remaining, that depends on the stage. For Defeat Bosses!, only the time matters, and the quicker a boss is defeated, the better the medal; if it is defeated too late, the player might not receive any medal. | There are five essential rankings for each stage: No ranking, Bronze, Silver, Gold, and Platinum. No ranking simply means that the player did not get enough points to earn a medal. The criteria for getting medals is different for each game mode, with the points differing every stage. Platinum medals mean that the player has collected all treasure or defeated all enemies before the time limit. Any time after the Platinum medal is acquired will be added as a time bonus to the original score, with a certain amount of additional points per second remaining, that depends on the stage. For Defeat Bosses!, only the time matters, and the quicker a boss is defeated, the better the medal; if it is defeated too late, the player might not receive any medal. | ||
The game keeps track of the five best scores | The game keeps track of the five best scores. These scores are only accessible on the results screen at the end of a successful mission, but the top score is available on the screen before the mission begins. | ||
===Details=== | === Details === | ||
Each medal has a different look based on its ranking and the game mode. The loading screen tips state that each medal gives the player an honorary title, though nothing change in the game whatsoever. In the score tally screen, when a medal is obtained, a Pikmin can also be heard cheering the player. While hard to understand due to the Pikmin's voice, when slowed down, the different voice clips can be figured out.{{cite youtube|mGla9ZOj9KI|of sound effect trivia in ''Pikmin 3''|m=2|s=27|published={{date|10|June|2019}}|retrieved={{date|11|June|2019}}}} The following table illustrates the medals for all rankings, as well as the title given by the tips and the cheers said by the Pikmin. | Each medal has a different look based on its ranking and the game mode. The loading screen tips state that each medal gives the player an honorary title, though nothing change in the game whatsoever. In the score tally screen, when a medal is obtained, a Pikmin can also be heard cheering the player. While hard to understand due to the Pikmin's voice, when slowed down, the different voice clips can be figured out.{{cite youtube|mGla9ZOj9KI|of sound effect trivia in ''Pikmin 3''|m=2|s=27|published={{date|10|June|2019}}|retrieved={{date|11|June|2019}}}} The following table illustrates the medals for all rankings, as well as the title given by the tips and the cheers said by the Pikmin. | ||
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|} | |} | ||
The medals are visible on the screen with the mission's briefings. A second medal appears if the challenge was completed in co-op mode. The platinum medals also have the [[Koppaite text]] {{kt|P|I|K|M|I|N}} {{kt|P|L|A|T|I|N|U|M}} on them, which means "Pikmin | The medals are visible on the screen with the mission's briefings. A second medal appears if the challenge was completed in co-op mode. The platinum medals also have the [[Koppaite text]] {{kt|P|I|K|M|I|N}} {{kt|P|L|A|T|I|N|U|M}} on them, which means "Pikmin platinum". | ||
The fanfare that plays when the player acquires a platinum medal or successfully defeats a boss: | The fanfare that plays when the player acquires a platinum medal or successfully defeats a boss: | ||
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==Downloadable content== | ==Downloadable content== | ||
{{main|Downloadable content}} | {{main|Downloadable content}} | ||
On {{date|1|October|2013}} – during that month's Nintendo Direct – Iwata announced downloadable content for ''[[Pikmin 3]]'''s Mission Mode. These stages are for Collect Treasure! mode, and Nintendo offers [[Tropical Forest Remix]] for free if players update ''Pikmin 3''. | |||
On {{date|6|November|2013}}, a second DLC pack was made available for purchase. This DLC consists of five remixed Story mode maps for Battle Enemies! Nintendo offers [[Tropical Wilds Remix]] for free if players update ''Pikmin 3''. | On {{date|6|November|2013}}, a second DLC pack was made available for purchase. This DLC consists of five remixed Story mode maps for Battle Enemies! Nintendo offers [[Tropical Wilds Remix]] for free if players update ''Pikmin 3''. | ||
On {{date|2|December|2013}}, a third DLC pack became available for purchase. This consists of five stages for Collect Treasure! and Battle Enemies! (totaling in ten levels) and takes place on entirely new areas. [[Olimar]] and [[Louie]] are playable in stages 13 through 15, but Louie must be rescued before he can be used. Nintendo offers both versions of [[Fortress of Festivity]] for free for those who update ''[[Pikmin 3]]''. | On {{date|2|December|2013}}, a third DLC pack became available for purchase. This consists of five stages for Collect Treasure! and Battle Enemies! (totaling in ten levels) and takes place on entirely new areas. [[Olimar]] and [[Louie]] are playable in stages 13 through 15, but Louie must be rescued before he can be used. Nintendo offers both versions of [[Fortress of Festivity]] for free for those who update ''[[Pikmin 3]]''. | ||
==Gallery== | ==Gallery== | ||
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Pikmin3Fruit.png|Some of the fruits from ''[[Pikmin 2]]'' and ''[[Pikmin 3]]''. | Pikmin3Fruit.png|Some of the fruits from ''[[Pikmin 2]]'' and ''[[Pikmin 3]]''. | ||
Defeat Bosses! Armored Mawdad edition!.jpg|The results screen for fighting against the [[Armored Mawdad]]. | Defeat Bosses! Armored Mawdad edition!.jpg|The results screen for fighting against the [[Armored Mawdad]]. | ||
Mission Mode main screen.jpg|The main | Mission Mode main screen.jpg|The main Mission Mode menu. | ||
Battle Enemies! menu.jpg|Battle Enemies! stage selection menu. | Battle Enemies! menu.jpg|Battle Enemies! stage selection menu. | ||
</gallery> | </gallery> | ||
==Trivia== | ==Trivia== | ||
[[File: | [[File:BorkedPW.jpeg|thumb|right|An odd second enemy bubble to the west of the map, when the Plasm Wraith's mission is highlighted.]] | ||
*Mission Mode and [[Bingo Battle]] are the only modes in ''[[Pikmin 3]]'' in which players can find [[Purple Pikmin|Purple]] and [[White Pikmin]]. | *Mission Mode and [[Bingo Battle]] are the only modes in ''[[Pikmin 3]]'' in which players can find [[Purple Pikmin|Purple]] and [[White Pikmin]]. | ||
*The music that plays during all stages, with the exception of stages 11 to 15, was used in all of the ''Pikmin 3'' trailers. | *The music that plays during all stages, with the exception of stages 11 to 15, was used in all of the ''Pikmin 3'' trailers. | ||
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*If a new record is achieved, and said record does not fit on the world rankings chart, the word "Unexpected" (US), "Invalid" (Europe), or "{{j|想定外|Sōtei-gai|unexpected|f=tp}}" (Japanese) will appear in the score's bubble on the ranking screen. The bubble will also be pointing outside of the chart to the right.{{cite youtube|lJvCkMJzSa8|of a run that triggered the "Unexpected" message|m=2|s=36}}{{cite youtube|sAb5Hg5S1LA|of a world record that triggered the "Invalid" message|m=2|s=8}} This is true for {{p3d}} as well.{{cite web|https://www.reddit.com/r/Pikmin/comments/jpiu07/got_a_high_score_in_silver_lake_past_the/|Got a high score in Silver Lake, past the leaderboards graphics into the unknowns of "unexpected"!|Reddit post|published={{date|7|November|2020}}|retrieved={{date|1|December|2020}}}} | *If a new record is achieved, and said record does not fit on the world rankings chart, the word "Unexpected" (US), "Invalid" (Europe), or "{{j|想定外|Sōtei-gai|unexpected|f=tp}}" (Japanese) will appear in the score's bubble on the ranking screen. The bubble will also be pointing outside of the chart to the right.{{cite youtube|lJvCkMJzSa8|of a run that triggered the "Unexpected" message|m=2|s=36}}{{cite youtube|sAb5Hg5S1LA|of a world record that triggered the "Invalid" message|m=2|s=8}} This is true for {{p3d}} as well.{{cite web|https://www.reddit.com/r/Pikmin/comments/jpiu07/got_a_high_score_in_silver_lake_past_the/|Got a high score in Silver Lake, past the leaderboards graphics into the unknowns of "unexpected"!|Reddit post|published={{date|7|November|2020}}|retrieved={{date|1|December|2020}}}} | ||
*If the player goes into the Defeat Bosses! mission selection screen and highlights the Plasm Wraith's mission, they can then pan the radar on the GamePad to the northwest, where they will find a second enemy bubble, out of bounds. This bubble represents the [[Mysterious Life-Form]], according to the game's files.<ref><code>/content/CMCmn/generator/mapE/mis_boss.szs/1.txt</code>, line 93 – <code>Metaboss</code>'s (Mysterious Life-Form) coordinates are at <code>-5650.00000000 0.00000000 6330.00000000</code>. Same file, line 12 – <code>Metaboss2</code>'s (Plasm Wraith) coordinates are at <code>4000.00000000 0.00000000 -5750.00000000</code>. File <code>default.txt</code>, line 12 – <code>UFO</code>'s (S.S. Drake) coordinates are at <code>4880.00000000 150.00000000 -5440.00000000</code>.</ref> | *If the player goes into the Defeat Bosses! mission selection screen and highlights the Plasm Wraith's mission, they can then pan the radar on the GamePad to the northwest, where they will find a second enemy bubble, out of bounds. This bubble represents the [[Mysterious Life-Form]], according to the game's files.<ref><code>/content/CMCmn/generator/mapE/mis_boss.szs/1.txt</code>, line 93 – <code>Metaboss</code>'s (Mysterious Life-Form) coordinates are at <code>-5650.00000000 0.00000000 6330.00000000</code>. Same file, line 12 – <code>Metaboss2</code>'s (Plasm Wraith) coordinates are at <code>4000.00000000 0.00000000 -5750.00000000</code>. File <code>default.txt</code>, line 12 – <code>UFO</code>'s (S.S. Drake) coordinates are at <code>4880.00000000 150.00000000 -5440.00000000</code>.</ref> | ||
==Names in other languages== | ==Names in other languages== | ||
''Mission Mode'' | |||
{{Foreignname | {{Foreignname | ||
|Jap=ミッション | |Jap=ミッション | ||
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|notes=y | |notes=y | ||
}} | }} | ||
''Collect Treasure!'' | |||
{{foreignname | {{foreignname | ||
|Jap = お宝をあつめろ! | |Jap = お宝をあつめろ! | ||
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|KorR=bomul-eul moara | |KorR=bomul-eul moara | ||
|KorM=Collect treasure | |KorM=Collect treasure | ||
| | |Spa=¡Hazte con todo! | ||
|SpaM=Get it all! | |||
| | |||
}} | }} | ||
''Battle Enemies!'' | |||
{{foreignname | {{foreignname | ||
|Jap = 原生生物を倒せ! | |Jap = 原生生物を倒せ! | ||
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|ChiSimpM= | |ChiSimpM= | ||
|Fra=Sus aux créatures | |Fra=Sus aux créatures | ||
|FraM=Search for | |FraM=Search for treasure | ||
|Ger=Besiege die Kreaturen! | |Ger=Besiege die Kreaturen! | ||
|GerM=Defeat the creatures! | |GerM=Defeat the creatures! | ||
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|SpaM=Defeat the enemies! | |SpaM=Defeat the enemies! | ||
}} | }} | ||
''Defeat Bosses!'' | |||
{{foreignname | {{foreignname | ||
|Jap = 巨大生物をたおせ! | |Jap = 巨大生物をたおせ! | ||
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|KorM=Defeat the giant creatues! | |KorM=Defeat the giant creatues! | ||
|Spa=¡Vence al ser colosal! | |Spa=¡Vence al ser colosal! | ||
|SpaM= | |SpaM=Battle the giants! | ||
}} | }} | ||
==See also== | ==See also== | ||
*[[Challenge Mode]] | *[[Challenge Mode]] | ||
*[[ | *[[Bingo Battle]] | ||
*[[Mission Mode menu]] | *[[Mission Mode menu]] | ||
*[[Fruit]] | *[[Fruit]] | ||
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{{featured|{{date|1|August|2019}}|{{date|1|October|2019}}}} | {{featured|{{date|1|August|2019}}|{{date|1|October|2019}}}} | ||
[[Category:Mission Mode| ]] | [[Category:Mission Mode| ]] | ||
[[Category:Downloadable content| ]] | [[Category:Downloadable content| ]] | ||
[[Category:Alternative game modes]] | |||
[[Category:Multiplayer modes]] | [[Category:Multiplayer modes]] |