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The '''Mammoth Snootwhacker''' ({{j|オオハナタタキ|Oo Hana Tataki|Large Nose-Knocker}}) is a large | The '''Mammoth Snootwhacker''' ({{j|オオハナタタキ|Oo Hana Tataki|Large Nose-Knocker}}) is a large enemy in {{p4}}. It is the older variant of the [[Miniature Snootwhacker]]. Like its younger form, it has a thick skin that prevents most attacks and allows it to [[crush]] non-[[Rock Pikmin]] with the weight of its trunk. These attacks pose a greater threat and larger radius given the increased size. Unlike the smaller version, it takes two charges from [[Oatchi]] to damage it, as only one will simply stun it instead of exposing the belly, its weak point. | ||
==Stats== | ==Stats== | ||
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== Behavior == | == Behavior == | ||
{{game help|p4|Describe its behavior when it sees Pikmin, when it attacks, when it shakes, when it loses interest, etc.}} | |||
The Mammoth Snootwhacker will patrol a given area where it naturally spawns. When a Captain, Pikmin, or Oatchi enters this area, it will attempt to run at the Captain and begin attacking. Its first attack, the sweeping attack, is a long-range movement of its trunk in the area surrounding it, sending Pikmin every which way when it connects. The Snootwhacker telegraphs this attack with a few circular movements of its trunk. This attack will knock the player off of Oatchi, as well as knock both down if they are caught in the swing, but is otherwise non-lethal. After this attack, it will usually try to attack by curling its trunk up before slamming it down on anything directly in front of it. This will [[crush]] anything caught in the attack (except for [[Rock Pikmin]], provided they are on soft ground). The player can, of course, send Oatchi at it with a Rush, causing it to trip up for a while. If hit again, it will be flipped over, exposing its belly. If given enough time in either knocked-down state, it will get back up and immediately use its crushing attack. If the player leaves its patroling area, the Snootwhacker will go back to normal, patrolling the area as expected. | The Mammoth Snootwhacker will patrol a given area where it naturally spawns. When a Captain, Pikmin, or Oatchi enters this area, it will attempt to run at the Captain and begin attacking. Its first attack, the sweeping attack, is a long-range movement of its trunk in the area surrounding it, sending Pikmin every which way when it connects. The Snootwhacker telegraphs this attack with a few circular movements of its trunk. This attack will knock the player off of Oatchi, as well as knock both down if they are caught in the swing, but is otherwise non-lethal. After this attack, it will usually try to attack by curling its trunk up before slamming it down on anything directly in front of it. This will [[crush]] anything caught in the attack (except for [[Rock Pikmin]], provided they are on soft ground). The player can, of course, send Oatchi at it with a Rush, causing it to trip up for a while. If hit again, it will be flipped over, exposing its belly. If given enough time in either knocked-down state, it will get back up and immediately use its crushing attack. If the player leaves its patroling area, the Snootwhacker will go back to normal, patrolling the area as expected. | ||
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== Strategy == | == Strategy == | ||
{{guide}} | {{guide}} | ||
Much like its miniature version, [[Oatchi]] is required to defeat this creature | Much like its miniature version, [[Oatchi]] is required to defeat this creature. With Oatchi, Rush down the Snootwhacker from its sides to cause it to enter a stunned state. After that, the player has ample time to follow up with another Rush, allowing you to expose its soft underbelly, the time window on this can be difficult to accomplish if Oatchi's Rush skill is not levelled up and Ultra-Spicy Spray is not used. It will typically flip itself back up after it takes about a third of its health, meaning you will need to repeat this process a few times to fell the beast. Simply being mindful of if and when it is going to attack, and which attack it will use is the main key to this fight, and it will give ample time to telegraph its attack and allow the player to position themselves accordingly. Provided the player has the appropriate upgrades connected to his Rush, Oatchi can usually knock down the Snootwhacker before it can even begin to attack the second time around. While it typically will not appear in an area where it can send Pikmin into more perilous situations (except for the one found in the [[Trial of the Sage Leaf]]), the player should still be mindful of where Pikmin end up if they are knocked away, as it can still crush Pikmin with its second attack. | ||
If the player finds the fight with this creature in [[Dream Home]] tedious, or is performing a speedrun, a quick way to defeat this boss in one go is using [[Ice Pikmin]]. Bring around 20 Ice Pikmin into the cave - Yellow and Purple pikmin are reccomended but technically not required - then use a spicy spray when the boss is in your sights. The spicy spray not only lets you more rapidly charge Oatchi's rush but also increases the amount Ice Pikmin both freeze and damage enemies by a lot. If you have a large squad of Pikmin the boss should be defeated soon after it freezes since it cannot get up whilst frozen. If you would rather not use items, around 60 [[Rock Pikmin]] can be brought into the cave. Rock pikmin deal extra damage when rushed with Oatchi onto frozen enemies, allowing 60 Rock Pikmin to defeat a frozen Snootwhacker in two rushes. This requires excellent reaction time and sacrificing many other Pikmin for the cave, however. | If the player finds the fight with this creature in [[Dream Home]] tedious, or is performing a speedrun, a quick way to defeat this boss in one go is using [[Ice Pikmin]]. Bring around 20 Ice Pikmin into the cave - Yellow and Purple pikmin are reccomended but technically not required - then use a spicy spray when the boss is in your sights. The spicy spray not only lets you more rapidly charge Oatchi's rush but also increases the amount Ice Pikmin both freeze and damage enemies by a lot. If you have a large squad of Pikmin the boss should be defeated soon after it freezes since it cannot get up whilst frozen. If you would rather not use items, around 60 [[Rock Pikmin]] can be brought into the cave. Rock pikmin deal extra damage when rushed with Oatchi onto frozen enemies, allowing 60 Rock Pikmin to defeat a frozen Snootwhacker in two rushes. This requires excellent reaction time and sacrificing many other Pikmin for the cave, however. | ||
== Notes == | == Notes == | ||
=== Dalmo's | {{game help|p4|Transcribe notes about this enemy, though remember that all transcribed notes will be replaced with notes from the game files eventually.}} | ||
=== Dalmo's Notes === | |||
{{transcript|If you get close, it will whip its trunk around and around, then smash it on the ground. It might be a chance for an exciting jump-rope workout! If you try throwing a bomb at it, it will use that dexterous trunk to shoot it right back at you. Those are some nose skills that could impress any athlete!|block=y}} | {{transcript|If you get close, it will whip its trunk around and around, then smash it on the ground. It might be a chance for an exciting jump-rope workout! If you try throwing a bomb at it, it will use that dexterous trunk to shoot it right back at you. Those are some nose skills that could impress any athlete!|block=y}} | ||
=== Olimar's | ===Olimar's Notes=== | ||
{{transcript|The long nose on this specimen has neither bone nor cartilage but is made up entirely of muscle and can be flexibly curved and extended. | {{transcript|The long nose on this specimen has neither bone nor cartilage but is made up entirely of muscle and can be flexibly curved and extended. | ||
Its tough hide consists of densely layered collagen lattices that cover almost its entire body, leaving only the regular skin on the belly exposed. | Its tough hide consists of densely layered collagen lattices that cover almost its entire body, leaving only the regular skin on the belly exposed. | ||
The fully developed trunk is large and quite heavy, so the Mammoth Snootwhacker usually rolls it inward to carry it closer to its center of gravity. But if its territory is invaded, it will extend the trunk and | The fully developed trunk is large and quite heavy, so the Mammoth Snootwhacker usually rolls it inward to carry it closer to its center of gravity. But if its territory is invaded, it will extend the | ||
trunk and frail it around, even using it to strike a perceived enemy. | |||
Just like a juvenile Snootwhacker, their nose comprises a disproportional amount of their body weight, resulting in poor balance. If attacked from behind or from the side, even an adult of the species is easily knocked over.|block=y}} | Just like a juvenile Snootwhacker, their nose comprises a disproportional amount of their body weight, resulting in poor balance. If attacked from behind or from the side, even an adult of the species is easily knocked over.|block=y}} | ||
=== Louie's | ===Louie's Notes=== | ||
{{transcript|The bitter flavor fades as they grow, replaced by a sweet mellow aroma. Stew the base of the trunk, grill the middle, or smoke the tip. The possibilities are endless!|block=y}} | {{transcript|The bitter flavor fades as they grow, replaced by a sweet mellow aroma. Stew the base of the trunk, grill the middle, or smoke the tip. The possibilities are endless!|block=y}} | ||
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|jpcommon = {{j|オオハナタタキ|Oo Hana Tataki|Large Nose-Knocker}}. "Large" is used to distinguish itself from the [[Miniature Snootwhacker]]. | |jpcommon = {{j|オオハナタタキ|Oo Hana Tataki|Large Nose-Knocker}}. "Large" is used to distinguish itself from the [[Miniature Snootwhacker]]. | ||
|jpname = {{j|クロスジマキバナウリ|Kuro Suji Maki Bana Uri|Black-streaked Coiled Nose Melon}}. | |jpname = {{j|クロスジマキバナウリ|Kuro Suji Maki Bana Uri|Black-streaked Coiled Nose Melon}}. | ||
|scientific = ''Naspiralum melona''. | |scientific = ''Naspiralum melona''. "Melona" is similar to "melon", to describe its thick, green exterior. | ||
|internal = <code>SHIPPO</code>. "Shippo" means tail, which could refer to how it swings its trunk like a tail. | |internal = <code>SHIPPO</code>. "Shippo" means tail, which could refer to how it swings its trunk like a tail. | ||
}} | }} | ||
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Mammoth Snootwhacker backside.jpg|The backside of a Mammoth Snootwhacker. | Mammoth Snootwhacker backside.jpg|The backside of a Mammoth Snootwhacker. | ||
Mammoth Snootwhacker size comparison.jpg|The corpse of a Mammoth Snootwhacker and [[Miniature Snootwhacker]] for a size comparison between the two. | Mammoth Snootwhacker size comparison.jpg|The corpse of a Mammoth Snootwhacker and [[Miniature Snootwhacker]] for a size comparison between the two. | ||
</gallery> | </gallery> | ||
== See also == | == See also == | ||
* [[Miniature Snootwhacker]] | * [[Miniature Snootwhacker]] | ||
{{bosses}} | {{bosses}} |