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|title      = Looking for Louie
|title      = Looking for Louie
|screenshot = P3D Looking for Louie Wall.jpg
|screenshot = P3D Looking for Louie Wall.jpg
|map        = Looking for Louie Map.png
|map        =  
|size      = 250px
|size      = 250px
|story      = Olimar's Comeback
|story      = Olimar's Comeback
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|music      = [[Music in Pikmin 3#Olimar's Comeback (days 7-8)|''Olimar's Comeback (days 7-8)'']]
|music      = [[Music in Pikmin 3#Olimar's Comeback (days 7-8)|''Olimar's Comeback (days 7-8)'']]
}}
}}
{{game help|p3d|Add an image of the map layout to the infobox.}}


'''Looking for Louie''' is the seventh day of [[Olimar's Comeback]]. It takes place in the [[Twilight River]], with the unique objective of reuniting [[Olimar]] and [[Louie]].
'''Looking for Louie''' is the seventh day of [[Olimar's Comeback]]. It takes place in the [[Twilight River]], with the unique objective of reuniting with Louie.


== Plot ==
== Plot ==
Immediately after the events of [[Channel Gone Dry]], Olimar realizes that half of the fruits they collected on that mission are missing, and deducts that Louie ate them. Olimar, in response, snaps at Louie about his excessive appetite, prompting Louie to run away. Louie winds up separated from both Olimar and most of the Pikmin, leaving Olimar guilt-ridden. Throughout the mission, Olimar laments his temper and states that he has some "soul-searching" to do, and admits that Louie's "not a bad guy."
Immediately after [[Channel Gone Dry]], Olimar realizes that half of the fruits they collected on that mission are missing, and deducts that Louie ate them. Olimar, in response, snaps at Louie about his excessive appetite, prompting Louie to run away. Louie winds up separated from both Olimar and most of the Pikmin, leaving Olimar guilt-ridden. Throughout the mission, Olimar laments his temper and states that he has some "soul-searching" to do, and admits that Louie's "not a bad guy."


Once the two are reunited, Louie apologizes for his appetite and Olimar apologizes for being so rough on him. Olimar's daily report ends with the hope that he can find enough food in the future "to keep him in line," noting how he also ran away after the [[Koppai]]tes rescued him.
Once the two are reunited, Louie apologizes for his appetite and Olimar apologizes for being so rough on him. Olimar's daily report ends with the hope that he can find enough food in the future "to keep him in line," noting how he ran away after the [[Koppaites]] rescued him, too.


== Description ==
== Description ==
This day takes place in both major sections of the Twilight River, along the namesake river. After the water's disappearance on the previous day [[Channel Gone Dry]], the river has filled up again, though it is still not flowing. The upstream area is inaccessible save for the central peninsula where the [[Koppaite]] crew lands in [[Story Mode]]; most land on the southwestern side of the river and the [[Scornet Maestro]]'s tree downstream are also blocked off.
{{game help|p3d|Describe the area and the day, broadly. Remember to explain what parts of the area are or are not accessible.}}
 
Captain Olimar starts next to a [[Yellow Onion]] in the river's southeast section, in what serves as a [[Burrowing Snagret]]'s arena in Story Mode. Louie starts next to a [[Red Onion]] in the Koppaites' old landing site upstream. Separating the duo are several [[reinforced wall]]s and packs of enemies, the former of which can only be destroyed by [[bomb rock]]s. Fortunately for Olimar and Louie, their starting points give them easy access to a pair of [[seesaw block]]s, which can be used to lift Olimar up to a [[dirt mound]] containing starter bomb rocks. On Louie's side, a dirt mound containing bomb rocks for him lies on ground level next to the seesaw block.


== Objects ==
== Objects ==
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* {{icon|Electric gate|y|v=P3}} × 1
* {{icon|Electric gate|y|v=P3}} × 1
* {{icon|Seesaw blocks|y|v=P3}} × 1 pair
* {{icon|Seesaw blocks|y|v=P3}} × 1 pair
* {{icon|Dirt mound|y}} × 4 (contain a total of 13 [[bomb rock]]s)
* {{icon|Dirt mound|y}} × 4 (contain a total of 13 [[bomb rocks]])
}}
}}


=== Others ===
=== Others ===
{{columns|2|
* {{icon|Bomb rock|y}} × 20 (13 in dirt mounds, 4 inside enemies, 2 in the open, and 1 buried)
* {{icon|Bomb rock|y}} × 20 (13 in dirt mounds, 4 inside enemies, 2 in the open, and 1 buried)
}}


== Guide ==
== Guide ==
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P3D Looking for Louie Wall.jpg|A wall separating Olimar and Louie.
P3D Looking for Louie Wall.jpg|A wall separating Olimar and Louie.
P3D Looking for Louie Seesaw Block.jpg|The [[seesaw block]]s at opposite ends of the area.
P3D Looking for Louie Seesaw Block.jpg|The [[seesaw block]]s at opposite ends of the area.
Unable to reunite.png|The message that appears if you don't have enough bomb-rocks left.
</gallery>
</gallery>


== Names in other languages ==
== Names in other languages ==
{{Needs translation|Chinese|Korean}}
{{game help|p3d|Fill in the names in other languages, for the main languages at least.}}
{{foreignname
{{foreignname
|Jap  = ルーイはどこへ…
|Jap  =  
|JapR = Rūi wa Doko he…
|JapR =  
|JapM = Where did Louie...
|JapM =  
|Chi = 路易去哪了……
|Dut =  
|ChiR =
|DutM =  
|ChiM =  
|Fra  = Où est passé Louie ?
|Fra  = Où est passé Louie ?
|FraM = Where did Louie go?
|FraM = Where did Louie go?
|FraN =
|Ger  =  
|Ger  = Die Suche nach Louie
|GerM =  
|GerM = The search for Louie
|Ita  =  
|GerN =  
|ItaM =  
|Ita  = Alla ricerca di Louie
|Spa  =  
|ItaM = Looking for Louie
|SpaM =  
|ItaN =
|Kor  = 루이는 어디에…
|KorR =
|KorM =  
|Spa  = Buscando a Luis
|SpaM = Looking for Louie
|notes = y
}}
}}


== See also ==
== See also ==
* [[Valley of Repose]]
{{game help|p3d|List links to similar subjects.}}
* [[Dream Den]]


{{Side Stories}}
{{Side Stories}}

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