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[[File:Bloomloading.jpg|thumb|200px|Loading screen that appears upon startup in {{pb}}, in version 33.1.]]
[[File:Bloomloading.jpg|thumb|200px|Loading screen that appears upon startup in {{pb}}, in version 33.1.]]
When {{pb}} is opened, a loading screen will appear. The background artwork has changed between versions of the app, but always contains [[Pikmin family|Pikmin]] carrying [[seedling]]s and/or [[fruit]]. A bar across the bottom will fill up with green and dark green stripes, and will advance to the [[Pikmin Bloom interface#Main menu|main menu]] when full. Above the bar there is a reminder for the player to be alert and aware of their surroundings. [[Update]] 41.0 added loading screen tips about the game that appear a few seconds after the safety reminder, changing every few seconds. Tapping the screen will also change the tip.
When {{pb}} is opened, a loading screen will appear. The background artwork has changed between versions of the app, but always contains [[Pikmin family|Pikmin]] carrying [[seedling]]s and/or [[fruit]]. A bar across the bottom will fill up with green and dark green stripes, and will advance to the [[Pikmin Bloom interface#Main menu|main menu]] when full. Above the bar there is a reminder for the player to be alert and aware of their surroundings. [[Update]] 41.0 added loading screen tips about the game that appear a few seconds after the safety reminder, changing every few seconds. Tapping the screen will also change the tip.
All of the artworks are illustrated by Amelicart ({{j|ア・メリカ|A Merika}}).
<gallery heights=260px>
<gallery heights=260px>
PB Loading 1.png|v33.1 - v47.1
PB Loading 1.png|v33.1 - v47.1
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PB Loading 5.png|v79.0 - v82.0
PB Loading 5.png|v79.0 - v82.0
PB Loading 6.png|v83.0 - v87.0
PB Loading 6.png|v83.0 - v87.0
PB Loading 7.png|v88.0 - v96.0
PB Loading 7.png|v88.0 - Now
PB Loading 8.png|v97.0 - v101.0
PB Loading 9.png|v102.0 - v108.0
PB Loading 10.png|v109.0 - Now
</gallery>
</gallery>


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==Tip==
==Tip==
Loading screens in some game modes show a [[random]]ly-selected tip.
Starting in {{p2}}, some game modes' loading screens show a [[random]]ly picked tip.


===''Pikmin 2''===
===2-Player Battle===
====2-Player Battle====
Tips for the [[2-Player Battle]] mode in ''Pikmin 2''.
Tips for the [[2-Player Battle]] mode in ''Pikmin 2''.
 
*{{transcript|You can't carry your own marble.}}
{| class="wikitable" style="text-align: center;"
*{{transcript|Pikmin lost to opposing Pikmin will become seeds.}}
! Icon || US GCN/Wii / EU GCN / NS || EU Wii
*{{transcript|Roulette creatures vanish when you defeat them.}}
|-
*{{transcript|Use your sprays wisely to turn the tide of battle!}}
|
*{{transcript|You can't pluck, throw or spray while engaging enemy Pikmin.}}
|{{color|An advisory: |red}}<br>You can't carry your own marble.
*{{transcript|Get a cherry for one roulette spin. You can store up to four.}}
|{{color|Advisory Note: |red}}<br>You can't carry your own marble.
|-
|
|{{color|An advisory: |red}}<br>Pikmin lost to opposing Pikmin will become seeds.
|{{color|Advisory Note: |red}}<br>Pikmin lost to opposing Pikmin will become seeds.
|-
|
|{{color|An advisory: |red}}<br>Roulette creatures vanish when you defeat them.
|{{color|Advisory Note: |red}}<br>Roulette creatures vanish when you defeat them.
|-
|
|{{color|An advisory: |red}}<br>Use your sprays wisely to turn the tide of battle!
|{{color|Advisory Note: |red}}<br>Use your sprays wisely to turn the tide of battle!
|-
|
|{{color|An advisory: |red}}<br>You can't pluck, throw, or spray while engaging enemy Pikmin.
|{{color|Advisory Note: |red}}<br>You can't pluck, throw, or spray while engaging enemy Pikmin.
|-
|
|{{color|An advisory: |red}}<br>Get a cherry for one roulette spin. You can store up to four.
|{{color|Advisory Note: |red}}<br>Get a cherry for one roulette spin. You can store up to four.
|-
|}


While technically, it is true that there can be up to four roulette wheel ''spins'' in queue, this can lead to players believing they can only have four ''powers'' in queue, when they can actually have five (the four queued spins plus the current power on standby).
While technically, it is true that there can be up to four roulette wheel ''spins'' in queue, this can lead to players believing they can only have four ''powers'' in queue, when they can actually have five (the four queued spins plus the current power on standby).


===''Pikmin 3''===
===Story Mode===
Tips in ''Pikmin 3'' are in the lower-left corner of the screen, and have an icon in a bubble on the left side. In the tables below, when there are 2 icons, the first one is used in the original {{p3}} and the second one is used in {{p3d}}.
Tips in ''Pikmin 3''{{'s}} story mode. They only appear on day 3 and later, and also appear when the player suffers a Game Over.
 
====Story Mode====
Tips in [[Story Mode]] only appear on day 3 and later, and also appear when the player suffers a Game Over.
{| class="wikitable" style="text-align: center;"
{| class="wikitable" style="text-align: center;"
! Icon || US || Europe
! Icon || US || Europe
|-
|-
| [[File:Red Pikmin P3 icon.png|24px|24px]]
|  
| Listen closely! Somewhere out of sight, Pikmin could be perishing!
| Listen closely! Somewhere out of sight, Pikmin could be perishing!
| Listen! Somewhere Pikmin are losing their lives!
| Listen! Somewhere Pikmin are losing their lives!
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| colspan="2" | Consult the Exploration Notes to master the controls!
| colspan="2" | Consult the Exploration Notes to master the controls!
|-
|-
| [[File:Red Pikmin P3 icon.png|24px|24px]]
|  
| colspan="2" | Fragments of a bridge may not all be in the same place. Search everywhere and assign your Pikmin appropriately!
| colspan="2" | Fragments of a bridge may not all be in the same place. Search everywhere and assign your Pikmin appropriately!
|-
|-
| [[File:Red Pikmin P3 icon.png|24px|24px]]
|  
| Work on multiple tasks at once to use Pikmin and time effectively!
| Work on multiple tasks at once to use Pikmin and time effectively!
| Work on multiple tasks at once to use both your Pikmin and your time effectively!
| Work on multiple tasks at once to use both your Pikmin and your time effectively!
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| colspan="2" | Use information from your radar to help you look for Brittany!
| colspan="2" | Use information from your radar to help you look for Brittany!
|-
|-
| [[File:Red Pikmin P3 icon.png|24px|24px]]
|  
| colspan="2" | If you get stuck, you can go back to a previous day and start from scratch!
| colspan="2" | If you get stuck, you can go back to a previous day and start from scratch!
|-
|-
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| After the sun goes down, fruit will be in the same place the next day. Try to get it as close to the ship as possible!
| After the sun goes down, fruit will be in the same place the next day. Try to get it as close to the ship as possible!
|-
|-
| [[File:Defeat Bosses Armored Mawdad P3 icon.png|24px|24px]]
|  
| Boss enemies you hurt will maintain their damage! Whittle their health down, and defeat them the next day!
| Boss enemies you hurt will maintain their damage! Whittle their health down, and defeat them the next day!
| Boss enemies you hurt will stay hurt the next day. Whittle their health down and finish them off tomorrow!
| Boss enemies you hurt will stay hurt the next day. Whittle their health down and finish them off tomorrow!
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| colspan="2" | You can throw Pikmin across obstacles! Explore any areas near bridges!
| colspan="2" | You can throw Pikmin across obstacles! Explore any areas near bridges!
|-
|-
| [[File:Yellow Pikmin P3 icon.png|24px|24px]]
|  
| If you're low on juice, prioritize your search for fruit!
| If you're low on juice, prioritize your search for fruit!
| If you're low on juice, make searching for fruit your priority!
| If you're low on juice, make searching for fruit your priority!
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| Go Here! is convenient when you want to return to the Onion!
| Go Here! is convenient when you want to return to the Onion!
|-
|-
| [[File:Red Pikmin P3 icon.png|24px|24px]]
|  
| "Go here" is convenient for gathering up any wayward Pikmin!
| "Go here" is convenient for gathering up any wayward Pikmin!
| Go Here! is convenient for gathering up any wayward Pikmin!
| Go Here! is convenient for gathering up any wayward Pikmin!
|}
|}


====Mission Mode====
===Mission Mode===
{| class="wikitable" style="text-align: center;"
{| class="wikitable" style="text-align: center;"
! Icon || US || Europe
! Icon || US || Europe
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| colspan="2" | Purple Pikmin are slow, but they're as strong as 10 Pikmin!
| colspan="2" | Purple Pikmin are slow, but they're as strong as 10 Pikmin!
|-
|-
| [[File:Ultra-Spicy Nectar P3 icon.png|24px|24px]]
|  
| The red nectar is Ultra-Spicy Nectar! Spray it on your squad with {{button|wiiu|padu|wii|padu|wiiu|pcpadu}} or (icon) on {{button|wiiu|gamepad}} to get it fired up!
| The red nectar is Ultra-Spicy Nectar! Spray it on your squad with {{button|wiiu|padu|wii|padu|wiiu|pcpadu}} or (icon) on {{button|wiiu|gamepad}} to get it fired up!
| The red nectar is Ultra-Spicy Nectar! Spray it on your squad with {{button|wiiu|padu|wii|padu|wiiu|pcpadu}}, or (icon) on the {{button|wiiu|gamepad}}, to get them fired up!
| The red nectar is Ultra-Spicy Nectar! Spray it on your squad with {{button|wiiu|padu|wii|padu|wiiu|pcpadu}}, or (icon) on the {{button|wiiu|gamepad}}, to get them fired up!
|-
|-
| [[File:Nectar P3 icon.png|24px|24px]]
|  
| colspan="2" | Drinking yellow nectar makes the Pikmin's flowers bloom!
| colspan="2" | Drinking yellow nectar makes the Pikmin's flowers bloom!
|-
|-
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| colspan="2" | Golden Grenades are packed with Piktamin U! One of these gives you {{pokos|100|y}}!
| colspan="2" | Golden Grenades are packed with Piktamin U! One of these gives you {{pokos|100|y}}!
|-
|-
| [[File:Collect Treasures Lock-on P3 icon.png|24px|24px]] [[File:Collect Treasure Lock-on P3DX icon.png|24px|24px]]
|  
| Move the pointer over a piece of fruit to see how many {{icon|Poko|v=P3||x12px}} it's worth.
| Move the pointer over a piece of fruit to see how many {{icon|Poko|v=P3||x12px}} it's worth.
| Move the pointer over a piece of fruit to see how many {{icon|Poko|v=P3||x12px}} it will give you!
| Move the pointer over a piece of fruit to see how many {{icon|Poko|v=P3||x12px}} it will give you!
|-
|-
| [[File:Battle Enemies Lock-on P3 icon.png|24px|24px]] [[File:Battle Enemies Lock-on P3DX icon.png|24px|24px]]
|  
| colspan="2" | Move the pointer over a creature to see how many {{bepoints}} points it's worth!
| colspan="2" | Move the pointer over a creature to see how many {{bepoints}} points it's worth!
|-
|-
| [[File:Bronze Medal only P3 icon.png|24px|24px]]
|  
| Earn a bronze medal here to unlock the next mission!
| Earn a bronze medal here to unlock the next mission!
| Earn a bronze medal in this course to unlock the next stage!
| Earn a bronze medal in this course to unlock the next stage!
|-
|-
| [[File:Platinum Medal only P3 icon.png|24px|24px]]
|  
| Defeat all enemies or collect all of the treasure to earn a platinum medal!
| Defeat all enemies or collect all of the treasure to earn a platinum medal!
| Complete the mission to earn a platinum medal!
| Complete the mission to earn a platinum medal!
|-
|-
| [[File:Defeat Bosses Armored Mawdad P3 icon.png|24px|24px]]
|  
| colspan="2" | Defeating a boss in Story mode unlocks it as an opponent in Mission mode!
| colspan="2" | Defeating a boss in Story mode unlocks it as an opponent in Mission mode!
|-
|-
| [[File:Bronze Medal only P3 icon.png|24px|24px]]
|  
| colspan="2" | A bronze medal makes you a lieutenant!
| colspan="2" | A bronze medal makes you a lieutenant!
|-
|-
| [[File:Silver Medal only P3 icon.png|24px|24px]]
|  
| colspan="2" | A silver medal makes you a captain!
| colspan="2" | A silver medal makes you a captain!
|-
|-
| [[File:Gold Medal only P3 icon.png|24px|24px]]
|  
| colspan="2" | A gold medal makes you a general!
| colspan="2" | A gold medal makes you a general!
|-
|-
| [[File:Platinum Medal only P3 icon.png|24px|24px]]
|  
| colspan="2" | A platinum medal makes you royalty!
| colspan="2" | A platinum medal makes you royalty!
|}
|}


====Bingo Battle====
To note is that on the game files, the "Throw Pikmin into a Candypop Bud to turn them into sprouts that are the same color as the flower!" message is declared twice, for either region.
 
===Bingo Battle===
{| class="wikitable" style="text-align: center;"
{| class="wikitable" style="text-align: center;"
! Icon || US || Europe
! Icon || US || Europe
|-
|-
| [[File:Pikmin Team Colors P3 icon.png|24px|24px]]
|  
| You can tell your Pikmin apart from your opponent's by the color of the tops of their heads.
| You can tell your Pikmin apart from your opponent's by the color of the tops of their heads.
| You can tell your Pikmin apart from your opponent's by the colour of the tops of their heads.
| You can tell your Pikmin apart from your opponent's by the colour of the tops of their heads.
|-
|-
| [[File:Pikmin Team Colors P3 icon.png|24px|24px]]
|  
| When you find Pikmin of your color buried in the ground, pluck them and make them part of your squad!
| When you find Pikmin of your color buried in the ground, pluck them and make them part of your squad!
| When you come across Pikmin of your colour buried in the ground, pluck them and make them part of your squad!
| When you come across Pikmin of your colour buried in the ground, pluck them and make them part of your squad!
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| colspan="2" | This item activates one square of your bingo card.
| colspan="2" | This item activates one square of your bingo card.
|-
|-
| [[File:Bingo Card P3 icon.png|24px|24px]]
|  
| colspan="2" | Gather fruit and defeated creatures to complete one line of your bingo card and claim victory!
| colspan="2" | Gather fruit and defeated creatures to complete one line of your bingo card and claim victory!
|-
|-
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| colspan="2" | Retrieve a Cupid's Grenade to spin the roulette wheel!
| colspan="2" | Retrieve a Cupid's Grenade to spin the roulette wheel!
|-
|-
| [[File:D-pad Down Tip P3 icon.png|24px|24px]] [[File:Action Menu Tip P3DX icon.png|24px|24px]]
|  
| Press {{button|wiiu|padd|wii|padd|wiiu|pcpadd}} or tap (icon) on {{button|wiiu|gamepad}} to use an item!
| Press {{button|wiiu|padd|wii|padd|wiiu|pcpadd}} or tap (icon) on {{button|wiiu|gamepad}} to use an item!
| Press {{button|wiiu|padd|wii|padd|wiiu|pcpadd}} or touch (icon) on the {{button|wiiu|gamepad}} to use an item!
| Press {{button|wiiu|padd|wii|padd|wiiu|pcpadd}} or touch (icon) on the {{button|wiiu|gamepad}} to use an item!
|-
|-
| [[File:Blue Victory Macaroon P3 icon.png|24px|24px]]
|  
| Retrieve your opponent's Victory Macaroon to win!
| Retrieve your opponent's Victory Macaroon to win!
| You can win by retrieving your opponent's Victory Macaroon!
| You can win by retrieving your opponent's Victory Macaroon!
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| This item spawns a Bomb Rock nearby. Throw a Pikmin at it to retrieve it.
| This item spawns a Bomb Rock nearby. Throw a Pikmin at it to retrieve it.
|-
|-
| [[File:Bingo Battle Shuffle icon.png|24px|24px]]
|  
| Scramble your opponent's bingo card!
| Scramble your opponent's bingo card!
| This item scrambles your opponent's bingo card!
| This item scrambles your opponent's bingo card!
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| This item warps your opponent somewhere!
| This item warps your opponent somewhere!
|-
|-
| [[File:Bingo Battle Macaroon Recovery icon.png|24px|24px]]
|  
| Retrieve your stolen Victory Macaroon!
| Retrieve your stolen Victory Macaroon!
| This item retrieves your stolen Victory Macaroon!
| This item retrieves your stolen Victory Macaroon!
|-
|-
| [[File:Yellow Pikmin P3 icon.png|24px|24px]]
| [[File:Yellow Pikmin P3 icon.png|24px|24px]]
| colspan="2" | ~Yellow Pikmin~<br>
| colspan="2" | '''Yellow Pikmin'''<br>
The fastest diggers of all the Pikmin!
The fastest diggers of all the Pikmin!
|-
|-
| [[File:Rock Pikmin P3 icon.png|24px|24px]]
| [[File:Rock Pikmin P3 icon.png|24px|24px]]
| colspan="2" | ~Rock Pikmin~<br>
| colspan="2" | '''Rock Pikmin'''<br>
Throw and land a direct hit for tremendous damage!
Throw and land a direct hit for tremendous damage!
|-
|-
| [[File:Blue Pikmin P3 icon.png|24px|24px]]
| [[File:Blue Pikmin P3 icon.png|24px|24px]]
| colspan="2" | ~Blue Pikmin~<br>
| colspan="2" | '''Blue Pikmin'''<br>
Happy to go into the water!
Happy to go into the water!
|-
|-
| [[File:White Pikmin P3 icon.png|24px|24px]]
|  
| colspan="2" | - White Pikmin -<br>
| colspan="2" | '''Reinforced Wall'''<br>
Light-footed and poisonous!
|-
| [[File:Purple Pikmin P3 icon.png|24px|24px]]
| colspan="2" | - Purple Pikmin -<br>
Slow-footed, but 10 times as powerful!
|-
| [[File:Reinforced Wall Tip P3 icon.png|24px|24px]]
| colspan="2" | ~Reinforced Wall~<br>
Destroy it with Bomb Rocks!
Destroy it with Bomb Rocks!
|-
|-
| [[File:Bamboo Gate Tip P3 icon.png|24px|24px]]
|  
| colspan="2" | ~Bamboo Gate~<br>
| colspan="2" | '''Bamboo Gate'''<br>
Lift it up with Winged Pikmin!
Lift it up with Winged Pikmin!
|-
|-
| [[File:Crystal Wall Tip P3 icon.png|24px|24px]]
|  
| colspan="2" | ~Crystal Wall~<br>
| colspan="2" | '''Crystal Wall'''<br>
Destroy it with Rock Pikmin!
Destroy it with Rock Pikmin!
|-
|-
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===''Pikmin 4''===
===''Pikmin 4''===
{{game help|p4|Document where certain loading screen tips appear.}}
{{game help|p4|Document where certain loading screen tips appear.}}
Tips in ''Pikmin 4''{{'s}} story mode. They start appearing after entering the [[Burrow of Beginnings]].


====Story Mode====
Tips in ''Pikmin 4''{{'s}} story mode. They start appearing after entering the [[Burrow of Beginnings]].
{{clean|Add horizontal mode buttons, and fix that [[Co-op Mode]] buttons doesn't exist in Pikipedia in [[Template:Button]]}}
{| class="wikitable" style="text-align: center;"
{| class="wikitable" style="text-align: center;"
! Tip Title || Tip Text
! Tip Title || Tip Text
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|Tips||Information about exploration and related topics will be shown here. Put that knowledge to good use in your rescue work!
|Tips||Information about exploration and related topics will be shown here. Put that knowledge to good use in your rescue work!
|-
|-
|Rush||Press {{button|switch|x}}{{button|switch|hold}} to use Oatchi's Rush technique. He can shake objects loose and break things on impact.
|Rush||Press {{button|switch|x}}{{button|switch|hold}} to use [[Oatchi]]'s Rush technique. He can shake objects loose and break things on impact.
|-
|-
|Rescue Command Post||Don't worry about time at the Rescue Command Post. Walk around, talk to folks, and make sure you're prepared before you go explore.
|Rescue Command Post||Don't worry about time at the Rescue Command Post. Walk around, talk to folks, and make sure you're prepared before you go explore.
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|Things to Do at the Rescue Command Post||If you want to visit someone while at the Rescue Command Post, select them via their ID badge to go directly to them.
|Things to Do at the Rescue Command Post||If you want to visit someone while at the Rescue Command Post, select them via their ID badge to go directly to them.
|-
|-
|Visiting the Lab||Russ, the Rescue Corps scientist, can make you all kinds of helpful gear and items in exchange for raw materials.
|Visiting the Lab||[[Russ]], the Rescue Corps scientist, can make you all kinds of helpful gear and items in exchange for raw materials.
|-
|-
|Visiting the Lab||Whenever a new item is developed in the Lab, a single prototype will be available so you can give it a free test run.
|Visiting the Lab||Whenever a new item is developed in the Lab, a single prototype will be available so you can give it a free test run.
|-
|-
|Equipping and Unequipping Gear||You can equip and unequip gear from yourself and Oatchi using the Tablet's Gear and Skills app.
|Equipping and Unequipping Gear||You can equip and unequip gear from yourself and [[Oatchi]] using the Tablet's Gear and Skills app.
|-
|-
|Piklopedia||Whenever you encounter a new creature for the first time, it will be registered in the Piklopedia.
|Piklopedia||Whenever you encounter a new creature for the first time, it will be registered in the Piklopedia.
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|About Treasures||Whenever you complete a treasure series, you'll receive additional sparklium.
|About Treasures||Whenever you complete a treasure series, you'll receive additional sparklium.
|-
|-
|Moving Your Base||If you move your base, the S.S. Beagle will bring Oatchi, along with any Rescue Officers and Pikmin that were waiting near the previous base.
|Moving Your Base||If you move your base, the S.S. Beagle will bring [[Oatchi]], along with any Rescue Officers and Pikmin that were waiting near the previous base.
|-
|-
|Battle Tips||If you defeat a creature while it's frozen, nectar and ultra-spicy nectar will come flying out.
|Battle Tips||If you defeat a creature while it's frozen, nectar and ultra-spicy nectar will come flying out.
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|Purple Pikmin||The shock waves created when Purple Pikmin land on the ground can do significant damage to creatures.
|Purple Pikmin||The shock waves created when Purple Pikmin land on the ground can do significant damage to creatures.
|-
|-
|Rush||If you spot treasure on high ground that can't be reached by throwing Pikmin, try using Oatchi's Rush to make it fall.
|Rush||If you spot treasure on high ground that can't be reached by throwing Pikmin, try using [[Oatchi]]'s Rush to make it fall.
|-
|-
|Pikmin Ecology||If you have Oatchi transport prey on the surface, a seed for the type of Pikmin you have the least of that have an Onion will be produced.
|Pikmin Ecology||If you have [[Oatchi]] transport prey on the surface, a seed for the type of Pikmin you have the least of that have an Onion will be produced.
|-
|-
|Command||If you Command Oatchi to Pick Up a Scent, he'll try to sniff out whatever it is you need to find.
|Command||If you Command [[Oatchi]] to Pick Up a Scent, he'll try to sniff out whatever it is you need to find.
|-
|-
|Command||If the number of Pikmin without an Onion starts to dwindle, have Oatchi search for that Pikmin type's scent.
|Command||If the number of Pikmin without an Onion starts to dwindle, have [[Oatchi]] search for that Pikmin type's scent.
|-
|-
|Things Oatchi Can't Do||Unfortunately, Oatchi can't climb up a climbing wall or climbing ropes.
|Things [[Oatchi]] Can't Do||Unfortunately, [[Oatchi]] can't climb up a climbing wall or climbing ropes.
|-
|-
|Pluck||If you teach Oatchi the Pluck skill, he'll pluck Pikmin sprouts for you.
|Pluck||If you teach [[Oatchi]] the Pluck skill, he'll pluck Pikmin sprouts for you.
|-
|-
|Jump||You can clear small ledges with Oatchi's Jump.
|Jump||You can clear small ledges with [[Oatchi]]'s Jump.
|-
|-
|Doggy-Paddle||If you teach Oatchi the Doggy-Paddle skill, he can carry Pikmin on his back across bodies of water.
|Doggy-Paddle||If you teach [[Oatchi]] the Doggy-Paddle skill, he can carry Pikmin on his back across bodies of water.
|-
|-
|A Legendary Skill||Once all other skills have been mastered, you can finally learn...the legendary skill.
|A Legendary Skill||Once all other skills have been mastered, you can finally learn...the legendary skill.
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|}
|}


====Night expeditions====
===Night Expeditions===
Tips for [[night expedition]]s in {{p4}}.
Tips for the [[Night expedition|Night Expeditons]] in {{p4}}.


{| class="wikitable" style="text-align: center;"
{| class="wikitable" style="text-align: center;"
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|}
|}


====Caves====
===Caves===
Tips for standard [[cave]]s in ''Pikmin 4''.
Tips for standard [[Cave|Standard Caves]] in {{p4}}


{| class="wikitable" style="text-align: center;"
{| class="wikitable" style="text-align: center;"
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|Numbered Gates||In order to open a numbered gate, you'll need to defeat any creatures protecting it.
|Numbered Gates||In order to open a numbered gate, you'll need to defeat any creatures protecting it.
|-
|-
|Pup Tunnels||Only Oatchi can pass through to the other side of pup tunnels. Switch to Oatchi and explore.
|Pup Tunnels||Only [[Oatchi]] can pass through to the other side of pup tunnels. Switch to [[Oatchi]] and explore.
|-
|-
|Rush||You can run against the direction of a moving walkway by using Rush.
|Rush||You can run against the direction of a moving walkway by using Rush.
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|}
|}


====Dandori Challenges====
===Dandori Challenges===
Tips for [[Dandori Challenge]]s in ''Pikmin 4''.
Tips for [[Dandori Challenge]]s in {{p4}}


{| class="wikitable" style="text-align: center;"
{| class="wikitable" style="text-align: center;"
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|Dandori Challenge||Don't worry if you're unsuccessful. You can restart Dandori Challenges as many times as you want.
|Dandori Challenge||Don't worry if you're unsuccessful. You can restart Dandori Challenges as many times as you want.
|-
|-
|Dandori Challenge||When it looks like it will be impossible to clear a challenge, you can have the ranger Dingo help you.
|Dandori Challenge||When it looks like it will be impossible to clear a challenge, you can have the ranger [[Dingo]] help you.
|-
|-
|Dandori Challenge Tips||Once you've gathered Pikmin, it's a good idea to start making shortcuts right away.
|Dandori Challenge Tips||Once you've gathered Pikmin, it's a good idea to start making shortcuts right away.
|-
|-
|Battle Tips||It's hard to aim at the leaf-mimicking Skitter Leaf. Try having your Pikmin charge, or set Oatchi on it.
|Battle Tips||It's hard to aim at the leaf-mimicking Skitter Leaf. Try having your Pikmin charge, or set [[Oatchi]] on it.
|-
|-
|Dandori Challenge Tips||Dirt walls can be quickly destroyed with a charge from a large group of Pikmin or with Oatchi's Rush.
|Dandori Challenge Tips||Dirt walls can be quickly destroyed with a charge from a large group of Pikmin or with [[Oatchi]]'s Rush.
|-
|-
|Dandori Challenge Tips||It's best to leave the transporting to the Blue Pikmin and the fighting to the Rock Pikmin.
|Dandori Challenge Tips||It's best to leave the transporting to the Blue Pikmin and the fighting to the Rock Pikmin.
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|Dandori Challenge Tips||Pikmin can't freeze in rooms where a bonfire altar is burning. Build a clay bridge across the middle to make a considerable shortcut.
|Dandori Challenge Tips||Pikmin can't freeze in rooms where a bonfire altar is burning. Build a clay bridge across the middle to make a considerable shortcut.
|-
|-
|Dandori Challenge Tips||If you want to move Yellow Pikmin across a body of water, you can have them ride on Oatchi.
|Dandori Challenge Tips||If you want to move Yellow Pikmin across a body of water, you can have them ride on [[Oatchi]].
|-
|-
|Dandori Challenge Tips||If a gate is shut, Pikmin will go around the long way. Flipping switches at the right time is key.
|Dandori Challenge Tips||If a gate is shut, Pikmin will go around the long way. Flipping switches at the right time is key.
|-
|-
|Dandori Challenge Tips||Splitting into two groups to explore shows good Dandori technique. Place Oatchi on a cliff, and throw Pikmin up to him.
|Dandori Challenge Tips||Splitting into two groups to explore shows good Dandori technique. Place [[Oatchi]] on a cliff, and throw Pikmin up to him.
|-
|-
|Dandori Challenge Tips||Hurry to collect raw materials and get right to building.
|Dandori Challenge Tips||Hurry to collect raw materials and get right to building.
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|}
|}


====Dandori Battles====
===Dandori Battles===
Tips for [[Dandori Battle]]s in ''Pikmin 4''.
Tips for [[Dandori Battle]]s in {{p4}}


{| class="wikitable" style="text-align: center;"
{| class="wikitable" style="text-align: center;"
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|Dandori Battle Tips||You can turn things around in one fell swoop with a Sneak Bomb. Don't give up on a battle before it's over.
|Dandori Battle Tips||You can turn things around in one fell swoop with a Sneak Bomb. Don't give up on a battle before it's over.
|-
|-
|Dandori Battle||If it looks like you can't win, have the ranger Dingo help you.
|Dandori Battle||If it looks like you can't win, have the ranger [[Dingo]] help you.
|-
|-
|Dandori Battle Tips||Gathering Pikmin is crucial to success. The more you have, the more things you can transport.
|Dandori Battle Tips||Gathering Pikmin is crucial to success. The more you have, the more things you can transport.
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|Dandori Battle Tips||Don't get involved with Bulborbs if you don't have many Pikmin. Wait until your opponent defeats them, then steal them.
|Dandori Battle Tips||Don't get involved with Bulborbs if you don't have many Pikmin. Wait until your opponent defeats them, then steal them.
|-
|-
|Dandori Battle Tips||Yellow Pikmin are excellent diggers, but they're not great at fighting. If you don't have very many, have them work together with Oatchi.
|Dandori Battle Tips||Yellow Pikmin are excellent diggers, but they're not great at fighting. If you don't have very many, have them work together with [[Oatchi]].
|-
|-
|Dandori Battle Tips||Purposefully ignore some creatures to let them interfere with your opponent's strategy.
|Dandori Battle Tips||Purposefully ignore some creatures to let them interfere with your opponent's strategy.
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|Dandori Battle Tips||Stacks of straw will burn up when touched by fire starters or fiery creatures.
|Dandori Battle Tips||Stacks of straw will burn up when touched by fire starters or fiery creatures.
|-
|-
|Dandori Battle Tips||If some creatures are difficult to defeat using Winged Pikmin, leave them for Glow Pikmin or Oatchi.
|Dandori Battle Tips||If some creatures are difficult to defeat using Winged Pikmin, leave them for Glow Pikmin or [[Oatchi]].
|-
|-
|Dandori Battle Tips||If you transport Bonus Finds, you'll get extra points. Bonus Finds change over time, so don't pass them up.
|Dandori Battle Tips||If you transport Bonus Finds, you'll get extra points. Bonus Finds change over time, so don't pass them up.
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|}
|}


====Olimar's Shipwreck Tale====
===Olimar's Shipwreck Tale===
Tips for [[Olimar's Shipwreck Tale]].
Tips for [[Olimar's Shipwreck Tale]].


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! Tip Title || Tip Text
! Tip Title || Tip Text
|-
|-
|Olimar's Shipwreck Tale||You must gather 30 ship parts within 15 days' time. Olimar's fate rests in the strength of your Dandori practice.
|[[Olimar's Shipwreck Tale|Olimar]]'s Shipwreck Tale||You must gather 30 ship parts within 15 days' time. [[Olimar's Shipwreck Tale|Olimar]]'s fate rests in the strength of your Dandori practice.
|-
|-
|Olimar's Shipwreck Tale||As you gather ship parts, the area you can explore will expand.
|[[Olimar's Shipwreck Tale|Olimar]]'s Shipwreck Tale||As you gather ship parts, the area you can explore will expand.
|-
|-
|Olimar's Shipwreck Tale||While gathering ship parts, you will also obtain gear and items.
|[[Olimar's Shipwreck Tale|Olimar]]'s Shipwreck Tale||While gathering ship parts, you will also obtain gear and items.
|-
|-
|Olimar's Shipwreck Tale||Moss will learn skills while you collect ship parts.
|[[Olimar's Shipwreck Tale|Olimar]]'s Shipwreck Tale||[[Moss]] will learn skills while you collect ship parts.
|-
|-
|Olimar's Shipwreck Tale||Falling Bomb Rocks will fall again three days later.
|[[Olimar's Shipwreck Tale|Olimar]]'s Shipwreck Tale||Falling Bomb Rocks will fall again three days later.
|-
|-
|Olimar's Shipwreck Tale||During Olimar's Shipwreck Tale, days are shorter than in Story mode. You'll need good Dandori skills to collect all the ship parts.
|[[Olimar's Shipwreck Tale|Olimar]]'s Shipwreck Tale||During Olimar's Shipwreck Tale, days are shorter than in Story mode. You'll need good Dandori skills to collect all the ship parts.
|-
|-
|Olimar's Shipwreck Tale||If you get stuck while exploring, try starting from a different area.
|[[Olimar's Shipwreck Tale|Olimar]]'s Shipwreck Tale||If you get stuck while exploring, try starting from a different area.
|-
|-
|Olimar's Shipwreck Tale||You can always restart the day or return to a previous one if your explorations aren't going as planned.
|[[Olimar's Shipwreck Tale|Olimar]]'s Shipwreck Tale||You can always restart the day or return to a previous one if your explorations aren't going as planned.
|-
|-
|Olimar's Shipwreck Tale||If you find yourself thinking you should have done something differently, using Rewind and Retry is a valid strategy.
|[[Olimar's Shipwreck Tale|Olimar]]'s Shipwreck Tale||If you find yourself thinking you should have done something differently, using Rewind and Retry is a valid strategy.
|-
|-
|Olimar's Shipwreck Tale||Taking a break is a good way to get fresh ideas! Don't be afraid to quit at any time. You can resume playing from that point later on.
|[[Olimar's Shipwreck Tale|Olimar]]'s Shipwreck Tale||Taking a break is a good way to get fresh ideas! Don't be afraid to quit at any time. You can resume playing from that point later on.
|}
|}
===''Pikmin Adventure''===
===''Pikmin Adventure''===
{{game help|pa}}
{{game help|pa}}
Line 794: Line 753:
! US || Europe
! US || Europe
|-
|-
| colspan="2" | You can move Olimar by touching and holding the stylus on the touch screen.
| You can move Olimar by touching and holding the stylus on the touch screen.
| You can move Olimar by touching and holding the stylus on the touch screen.
|-
|-
| colspan="2" | Press {{button|wiiu|+}} to pause the game. You can calibrate the controllers while paused.
| Press {{button|wiiu|+}} to pause the game. You can calibrate the controllers while paused.
| Press {{button|wiiu|+}} to pause the game. You can calibrate the controllers while paused.
|-
|-
| colspan="2" | You can also gather Pikmin as Olimar with {{button|wiiu|zl}} or {{button|wiiu|zr}}.
| You can also gather Pikmin as Olimar with {{button|wiiu|zl}} or {{button|wiiu|zr}}.
| You can also gather Pikmin as Olimar with {{button|wiiu|zl}} or {{button|wiiu|zr}}.
|-
|-
|  colspan="2" | If you're trying to master the challenges, ignore the assist blocks and rely on your own abilities.
| If you're trying to master the challenges, ignore the assist blocks and rely on your own abilities.
| If you're trying to master a challenge, ignore the Assist Block with an exclamation mark and rely on your own abilities.
|-
|-
| colspan="2" | Remember to take a break from time to time. Press {{button|wiiu|+}} during play to pause the game.
| Remember to take a break from time to time. Press {{button|wiiu|+}} during play to pause the game.
| Remember to take a break from time to time. Press {{button|wiiu|+}} during play to pause the game.
|-
|-
| colspan="2" | Pikmin players can hold to charge up. Release to launch a powerful attack.
| Pikmin players can hold {{button|wii|1}} to charge up. Release to launch a powerful attack.
| Pikmin players can hold {{button|wii|1}} to charge up. Release to launch a powerful attack.
|-
|-
| colspan="2" | If you want to ignore Olimar's attempt to call you back to him, just shake the Wii Remote.
| If you want to ignore Olimar's attempt to call you back to him, just shake the Wii Remote.
| If you want to ignore Olimar's attempt to call you back to him, just shake the Wii Remote.
|-
|-
|  colspan="2" | Flick the touch screen with the stylus to make Olimar jump. This can be handy for avoiding enemy attacks.
| Flick the touch screen with the stylus to make Olimar jump. This can be handy for avoiding enemy attacks.
| ...
|-
|-
|  colspan="2" | Pikmin are invincible while being gathered by Olimar. Call Pikmin to quickly put them out of trouble.
| Pikmin are invincible while being gathered by Olimar. Call Pikmin to quickly put them out of trouble.
| ...
|-
|-
|  colspan="2" | As Olimar, you'll have to show good leadership. Make sure you choose the right moments to gather your Pikmin.
| As Olimar, you'll have to show good leadership. Make sure you choose the right moments to gather your Pikmin.
| ...
|-
|-
| Attacking an opponent will knock candy from them.
|Attacking an opponent will knock candy from them.
| Attacking an opponent will knock sweets from them.
| ...
|-
|-
| Native creatures have a tendency to attack the winning side. They might just turn the tide of battle in your favor.
|Native creatures have a tendency to attack the winning side. They might just turn the tide of battle in your favor.
| Native creatures have a tendency to attack the winning side. They might just turn the tide in your favour.
| ...
|}
|}


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==Gallery==
==Gallery==
{{image|More loading screens in {{p1}}, {{p2}}, {{p4}}, {{hp}}, and {{pa}}.}}
{{image|More loading screens in {{p1}}, {{p2}}, {{hp}}, and {{pa}}.}}
;Game loading screens
;Game loading screens
<gallery>
<gallery>
Line 876: Line 845:
;Area loading screens
;Area loading screens
<gallery>
<gallery>
P1S Impact Site Loading Screen.jpg|The loading screen for [[The Impact Site]] in ''Pikmin 1 (Nintendo Switch)''.
P3D Loading Story Mode (Objective).jpg|The [[Story Mode]] loading screen in ''Pikmin 3 Deluxe'' when an [[objective]] applies to the area being landed in.
P3D Loading Story Mode (Objective).jpg|The [[Story Mode]] loading screen in ''Pikmin 3 Deluxe'' when an [[objective]] applies to the area being landed in.
P3D Loading Story Mode (No Objective).jpg|The Story Mode loading screen in ''Pikmin 3 Deluxe'' when no objective applies to the area being landed in.
P3D Loading Story Mode (No Objective).jpg|The Story Mode loading screen in ''Pikmin 3 Deluxe'' when no objective applies to the area being landed in.
Line 884: Line 852:
LoadingBingoBattle.jpg|Loading [[Corroded Maze]] in [[Bingo Battle]].
LoadingBingoBattle.jpg|Loading [[Corroded Maze]] in [[Bingo Battle]].
P3D Loading Side Stories.jpg|Loading [[Pikmin Reunion]] in the [[Side Stories]].
P3D Loading Side Stories.jpg|Loading [[Pikmin Reunion]] in the [[Side Stories]].
PA Loading Screen tip.png|The loading screen when entering a level in ''Pikmin Adventure''.
</gallery>
</gallery>


Line 893: Line 860:
** [[2-Player Battle]] stages have the letter look as if they were burning by using an animated flame graphic displayed behind it, representing fire.
** [[2-Player Battle]] stages have the letter look as if they were burning by using an animated flame graphic displayed behind it, representing fire.
** [[Challenge Mode (Pikmin 2)|Challenge Mode]] caves have a cluster of brown, orange, and red squares behind the title, representing earth.
** [[Challenge Mode (Pikmin 2)|Challenge Mode]] caves have a cluster of brown, orange, and red squares behind the title, representing earth.
* In the files of ''Pikmin 3'', the "Throw Pikmin into a Candypop Bud to turn them into sprouts that are the same color as the flower!" message is declared twice, for either region.


==See also==
==See also==

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