Editing Loading screen
Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 9: | Line 9: | ||
===''Pikmin 2''=== | ===''Pikmin 2''=== | ||
The game's startup has | The game's startup has it's own loading screen, showing the Nintendo logo(the color varies depending on the version), with several pikmin of one type or various types dropping down on or popping up from it. After a second, the pikmin jump back down behind the logo, or a Purple Pikmin suddenly drops on the logo, knocking the others away. | ||
{{p2}} uses a very similar area loading screen to ''Pikmin'' for loading the main areas, but the name is yellow, its highlights have small glares, and a rippling effect of some text graphic occurs behind the name. When loading a [[cave]]'s sublevel in story mode, the name in white will appear to fall and bounce one letter at a time into a rippling, dripping liquid over a black screen (although the effect only covers so much text; not all letters in the [[Subterranean Complex]] produce this effect). Below that is the name of the sublevel. The same screen occurs while loading a [[Challenge Mode (Pikmin 2)|Challenge Mode]] level, except instead of the liquid effect there is a cloud of red and orange squares that slowly pulsate behind the text. | {{p2}} uses a very similar area loading screen to ''Pikmin'' for loading the main areas, but the name is yellow, its highlights have small glares, and a rippling effect of some text graphic occurs behind the name. When loading a [[cave]]'s sublevel in story mode, the name in white will appear to fall and bounce one letter at a time into a rippling, dripping liquid over a black screen (although the effect only covers so much text; not all letters in the [[Subterranean Complex]] produce this effect). Below that is the name of the sublevel. The same screen occurs while loading a [[Challenge Mode (Pikmin 2)|Challenge Mode]] level, except instead of the liquid effect there is a cloud of red and orange squares that slowly pulsate behind the text. | ||
Line 822: | Line 822: | ||
*{{transcript|Remember to be alert at all times. Stay aware of your surroundings.}} | *{{transcript|Remember to be alert at all times. Stay aware of your surroundings.}} | ||
*{{transcript|Take AR photos when you feed your Pikmin and share them with your friends!}} | *{{transcript|Take AR photos when you feed your Pikmin and share them with your friends!}} | ||
*{{transcript|The detector will be recharged with one free use every day if | *{{transcript|The detector will be recharged with one free use every day if it’s empty, so don’t forget to use it up!}} | ||
*{{transcript|Feed nectar to your Pikmin every day to raise their friendship level. Great things may happen if you become best friends!}} | *{{transcript|Feed nectar to your Pikmin every day to raise their friendship level. Great things may happen if you become best friends!}} | ||
*{{transcript|Add your favorite photos and write about your day in the lifelog. Tap the "+" button next to the date to get started.}} | *{{transcript|Add your favorite photos and write about your day in the lifelog. Tap the "+" button next to the date to get started.}} |