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{{futuregame}}
{{game icons|pikmin4=y}}
{{game icons|pikmin4=y}}
{{Infobox pikmin
{{Infobox pikmin
|name       = Ice Pikmin
|name       = Ice Pikmin
|image       = P4 Leaf Ice Pikmin Artwork.png
|image     = Icepikminrender.png
|size       = 150px
|size       = 150px
|icon       = Ice Pikmin P4 icon.png
|icon       = Ice Pikmin P4 icon.png
|scientific = ''Pikminidae habiglacius''
|scientific = ''Pikminidae habiglacius''
|family     = [[Pikmin family|Pikmin]]
|family     = [[Pikmin]] (parasitic)
|resistance = [[Ice]]
|resistance = [[Ice]]
|strength   = Below average<sup>[[#Technical information|(?)]]</sup>
|strength   = Below average<sup>[[#Technical information|(?)]]</sup>
|mobility   = Average
|mobility   = Average
|throw       = Average
|throw     = Average
|digging     = Average
|digging   = Average
|carry       = 1
|carry     = 1
|piklopedia4 = 118
|}}
|}}
{{game help|p4}}
{{game help|p4}}
'''Ice Pikmin''' are a type of Pikmin found in {{P4}}. Their most defining characteristics are their light blue and blocky bodies, seemingly made of chunks of ice, their complete immunity to all types of [[ice|freezing]], and their ability to freeze enemies and bodies of water and mud solid. They have noticeably lower attack power in battle and additionally [[Fire|burn]] to death faster when lit aflame by sources of fire, lasting roughly 4 seconds instead of 6. They leave small snow and water vapor particles around them as they move and their [[maturity|buds and flowers]] are yellow.
{{Stub}}
'''Ice Pikmin''' are a type of Pikmin found in {{P4}}. Their most defining characteristics are their cyan, blocky bodies, seemingly made of ice chunks, their complete immunity to all types of [[ice|freezing]], and their ability to freeze enemies and bodies of water solid. However, they have noticeably lower attack power in battle, and additionally [[Fire|burn]] to death faster when lit aflame by enemies or [[hazard]]s, lasting roughly 4 seconds instead of 6. They leave small snow and water vapor particles around them as they move, and their [[maturity|buds and flowers]] are yellow.


== Traits and abilities ==
== Traits and abilities ==
{{see more|Ice}}
When attacking enemies, they will progressively freeze them, as represented by a ring-shaped gauge around the enemy's [[health wheel]]. The gauge increases every time an Ice Pikmin hits the enemy, with each enemy having a specified amount of hits to freeze. If an enemy eats an Ice Pikmin, a value equal to 10 attacks is added to the meter, at the cost of losing the Pikmin. If 12 seconds go by with no progress made, the meter will fully reset. Once the gauge is full, the enemy freezes entirely, and can no longer act. Defeating a frozen enemy besides [[Moss]] will make it shatter into chunks of ice without leaving a corpse, instead producing a drop of [[nectar]] or [[ultra spicy spray]] for stronger enemies, similar to enemies killed while petrified by [[ultra-bitter spray]]. After 6 seconds, a frozen enemy will begin shaking and eventually break out of the ice, knocking any attached Pikmin to the ground. Any enemy that is airborne when the freezing happens, whether because it is flying, jumping, or got slightly bounced in the air by a [[rush]] slam will fall to the ground and shatter, instantly dying.{{cite youtube|ElSxI2__C34|of a player instantly knocking Moss out by rushing against her just before freezing her|published={{date|9|August|2023}}|retrieved={{date|13|August|2023}}}}
[[File:P4 Ice Pikmin showcase.png|thumb|left|Ice Pikmin showcasing their ability to resist [[ice|icy]] air.]]
Ice Pikmin do not deal very much damage in combat. However, when attacking enemies, or when eaten by them, Ice Pikmin will progressively [[freeze]] them, as represented by a ring-shaped gauge around the enemy's [[health wheel]]. Once the gauge is full, the enemy freezes entirely and can no longer act, though they do take reduced damage while frozen. Defeating a frozen enemy will make it shatter into chunks of ice without leaving a corpse, instead producing drops of [[nectar]] or [[ultra-spicy spray]]. Enemies that are frozen in midair will fall to the floor and shatter immediately. If not defeated after 6 seconds, a frozen enemy will begin shaking and eventually break out of the ice, knocking any attached Pikmin to the ground. This freezing ability is highly similar to the [[ultra-bitter spray]] in ''Pikmin 2'', though involving ice instead of stone, and not being instantaneous or able to hit multiple targets at once.


Ice Pikmin can also be thrown into bodies of [[water]] or puddles of [[mud]], making them the third type after [[Blue Pikmin]] and [[Bulbmin]] to be able to physically interact with water without suffering any harm; however, they lack the gills that Blue Pikmin possess and are only able to float in the water, meaning they can neither breathe under nor swim/explore the water as Blue Pikmin can. They are also susceptible to water-based attacks or other water hazards such as sprinklers.
Ice Pikmin can be thrown into bodies of [[water]] to freeze them, making them the second type next to [[Blue Pikmin]] to be able to physically interact with water without suffering any harm; however, they lack the gills that Blue Pikmin possess and are only able to float in the water, meaning they can neither breathe under or swim/explore the water as Blue Pikmin can, nor are they immune to water-based attacks or other water hazards such as sprinklers. When pointing the [[cursor]] at a body of water with Ice Pikmin as the standby type, a display will appear telling the player how many Ice Pikmin are needed to freeze it. When enough are thrown, the entire body of water instantly turns to ice. This transformation instantly makes the water flash white and then quickly fade to a normal icy look as a puff of water vapor appears near the Pikmin. Any enemies touching the water at that moment receive the same animation, sound, effects, and status as enemies frozen with Ice Pikmin attacks. With the water frozen, the Ice Pikmin that were thrown in get stuck with their upper bodies poking out of the ice's surface. Afterward, leaders and Pikmin can safely walk on top of the ice. [[Whistling]] the Pikmin will cause them to pop out, and after some seconds, the ice will begin cracking, indicating that it will thaw. After a few more seconds, it unfreezes completely and returns to normal.
 
If enough Ice Pikmin are thrown into a given body of water or mud, they will freeze it solid, allowing safe passage for other Pikmin types on the frozen surface. The water/mud will stay frozen for as long as the required number of Ice Pikmin stay rooted within. When there are no longer enough Ice Pikmin to keep it frozen, the water/mud will thaw out after a few seconds. How many Ice Pikmin are required to freeze a given body of water/mud can vary, mainly based on the size of the body in question, anywhere from 5 to 100.
 
In addition, Ice Pikmin can resist icy hazards and attacks, and may grapple cold enemies without being frozen solid. They may also persist in cold environments without any help from the captain or [[Oatchi]].


Ice Pikmin that get trapped in [[bubble]]s will freeze the bubble and then quickly pop it.
Ice Pikmin that get trapped in [[bubble]]s will freeze the bubble and then quickly pop it.


==Discovery==
== Discovery ==
Ice Pikmin are typically first discovered in the [[Last-Frost Cavern]], where they are seen fighting a [[Snowy Blowhog]] that shoots ice. In their introduction cutscene, they spin around and slide on their lower bodies, meaning they are at least slightly slippery. Their Onion is not found until [[Hero's Hideaway]].
Ice Pikmin are typically first discovered in the [[Last-Frost Cavern]], where they are seen fighting a [[Snowy Blowhog]] that shoots ice. In their introduction cutscene, they spin around and slide on their lower bodies, meaning they are at least slightly slippery. Their Onion is not found until [[Hero's Hideaway]].


==Uses==
== Notes ==
{{game help|p4|Add required/recommended uses like other Pikmin pages (don't forget to add uses in Dandori caves)}}
=== Dalmo's Notes ===
 
{{transcript|With the frigid air welling up endlessly from inside their icy bodies, they can freeze anything at all! If you throw enough of them in a pond, they'll freeze the surface so solidly that you can walk right across it! They're just like little ice wizards!}}
===Required uses===
{{stub|section=y|Document what Dandori caves need Ice Pikmin.}}
 
===Recommended uses===
Although not mandatory, Ice Pikmin are important in the completion of the following tasks.
*Treasures
**{{icon|Aspiration-Ritual Pole|v=P4|y}}: There's a [[hydro jelly]] on a platform, but with careful movements, [[Oatchi]] can walk around it. An [[Ice Blast]] can also be used to destroy it without Ice Pikmin.
**{{icon|Empty Vase|v=P4|y}}: The treasure is found inside of a hydro jelly. Alternatively, an ice blast can be used to freeze the hydro jelly.
**{{icon|Mama Doll Head|v=P4|y}}: The treasure is on a raise platform beyond some [[water]], so 10 Ice Pikmin are supposed to be used to freeze the water to reach it, but either Oatchi at [[Oatchi#Doggy-Paddle|Doggy-Paddle]] level 3 and [[Oatchi#Super Buff|Super Buff]] level 4 or higher, or Oatchi with Doggy-Paddle level 1 or higher and [[Blue Pikmin|Blue]] or [[Glow Pikmin]] can be used.
**{{icon|Talisman of Life (Crane)|v=P4|y}}: The treasure is found inside of a hydro jelly. Alternatively, an ice blast can be used to freeze the hydro jelly.
*Obstacles
**{{icon|Hydro jelly|v=P4|y}}: Hydro jellies can only be damaged while being frozen, which can be achieved by using either Ice Pikmin or an ice blast.
**{{icon|Ice vent|v=P4|y}}: While ice vents can be attacked by any Pikmin, Ice Pikmin are the only ones that don't risk getting frozen.
**{{icon|Ice wall|v=P4|y}}: Due to their icy material, only Ice Pikmin can attack this gates without being frozen. They can also be destroyed by Oatchi when equipped with his [[Thermal Defense]] upgrade, by [[fire starter]]s,or by [[bomb rock]]s.
*Others
**{{icon|Castaway|v=P4|y}} ([[Last-Frost Cavern]]): The castaway is found behind two hydro jellies. Alternatively, an ice blast can be used to freeze the hydro jellies.
**{{icon|Castaway|v=P4|y}} ([[Aquiferous Summit]]): The castaway is found inside of an hydro jelly. Alternatively, an ice blast can be used to freeze the hydro jelly.
 
Ice Pikmin’s freezing ability also makes them useful for enemies with moments of vulnerability. If timed correctly, they can be stuck in these moments longer than normal. Ice Pikmin are also useful as a backup in case an enemy ends up eating a bunch of Pikmin. In that case, the enemy will be frozen, and you will have a chance to either destroy them or flee. [[White Pikmin]] can also be used for this purpose, though they have a slightly different function if used in this situation.
 
==Notes==
=== Dalmo's notes ===
{{transcript|With the frigid air welling up endlessly from inside their icy bodies, they can freeze anything at all! If you throw enough of them in a pond, they'll freeze the surface so solidly that you can walk right across it! They're just like little ice wizards!|block=y}}
 
=== Olimar's notes ===
{{transcript|Pikmin supposedly evolved from plants, yet there are also Pikmin species with bodies made of ice, known as Ice Pikmin. How is this possible?


=== Olimar's Notes ===
{{transcript|Pikmin supposedly evolved from plants, yet there are also Pikmin species with bodies made of ice, known as ice Pikmin. How is this possible?
The answer to this question lies in the fact that Ice Pikmin are parasitic by nature, and the ice serves as their host. The composition of this type of ice is, predictably, mostly water, but it resembles saline solution with faint concentrations of trace sodium ions, potassium ions, and calcium ions that function as neural transmitters.
The answer to this question lies in the fact that Ice Pikmin are parasitic by nature, and the ice serves as their host. The composition of this type of ice is, predictably, mostly water, but it resembles saline solution with faint concentrations of trace sodium ions, potassium ions, and calcium ions that function as neural transmitters.
Interestingly, the ice exhibits no visual signs of melting or dripping when exposed to sunlight. This is due to its low-temperature core, which continuously creates more ice in order to maintain a consistent size.}}


Interestingly, the ice exhibits no visual signs of melting or dripping when exposed to sunlight. This is due to its low-temperature core, which continuously creates more ice in order to maintain a consistent size.|block=y}}
=== Louie's Notes ===
 
=== Louie's notes ===
{{transcript|A kitchen essential used for freezing ingredients and storing leftovers.|block=y}}
{{transcript|A kitchen essential used for freezing ingredients and storing leftovers.|block=y}}
===Pikmin Garden===
'''Text'''
{{transcript|
ヤドリピクミンの一種。体内に低温の核を持ち、大気中の水分を凍らせてできた氷に寄生することで、体を獲得している。
特徴 その1 凍らせる
:冷たい体で獲物をたたいて、凍らせてしまう。
:(Image text: 比重が軽いため、水に浮く → 数が集まれば、広い水場も凍らせてしまう)
特徴 その2 寒さに強い
:寒さに強く、こごえることはない。
:(Image text: 火には弱く、他のピクミンが燃えるよりも速く溶けてしまう)
|block=y}}
'''Translation'''
{{transcript|
A kind of Hermikmin. It has a low-temperature core inside its body and acquires its body by parasitizing ice formed by freezing water in the atmosphere.
Feature #1: Freezing
:It strikes its prey with its cold body and freezes it.
:(Image text: "They float in the water due to their low relative density → When gathered in large numbers, they can freeze large bodies of water")
Feature #2: Resistant to cold
:It is resistant to cold and does not freeze.
:(Image text: "It is weak to fire and melts faster than other Pikmin burn")
|block=y}}


== Technical information ==
== Technical information ==
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=== Names in other languages ===
=== Names in other languages ===
{{foreignname
{{foreignname
|Jap = 氷ピクミン
|Jap=氷ピクミン
|JapR = Kōri Pikumin
|JapR=Kōri Pikumin
|JapM = Ice Pikmin
|JapM=Ice Pikmin
|ChiTrad = 冰凍皮克敏
|ChiTrad=冰凍皮克敏
|ChiTradR = Bīngdòng Píkèmǐn
|ChiTradR=Bīngdòng Píkèmǐn
|ChiTradM = Freeze Pikmin
|ChiTradM=Frozen Pikmin
|ChiSimp = 冰冻皮克敏
|ChiSimp=冰冻皮克敏
|ChiSimpR = Bīngdòng Píkèmǐn
|ChiSimpR=Bīngdòng Píkèmǐn
|ChiSimpM = Freeze Pikmin
|ChiSimpM=Frozen Pikmin
|Dut = IJs-Pikmin
|Dut=IJs-Pikmin
|DutM = Ice Pikmin
|DutM=Ice Pikmin
|Fra = Pikmin glace
|Fra=Pikmin glace
|FraM = Ice Pikmin
|FraM=Ice Pikmin
|Ger = Eis-Pikmin
|Ger=Eis-Pikmin
|GerM = Ice Pikmin
|GerM=Ice Pikmin
|Ita = Pikmin gelato
|Ita=Pikmin gelato
|ItaM = Ice Pikmin
|ItaM=Ice Pikmin
|Kor = 얼음피크민
|Kor=얼음피크민
|KorR = Eoreum-Pikeumin
|KorR=eol-eum pikeumin
|KorM = Ice Pikmin
|KorM=Ice Pikmin
|Por = Pikmin gelo
|Por=Pikmin gelo
|PorM = Ice Pikmin
|PorM=Ice Pikmin
|Spa  = Pikmin gélido
|PorB = Pikmin gelo
|SpaM = Icy Pikmin
|PorBM = Ice Pikmin
|Dan  = Is-Pikmin
|Spa=Pikmin gélido
|DanM = Ice Pikmin
|SpaM=Icy Pikmin
|Fin  = Jää-Pikmin
|FinM = Ice Pikmin
|Swe  = Is-Pikmin
|SweM = Ice Pikmin
}}
}}


== Gallery ==
== Gallery ==
<gallery>
<gallery>
P4 Leaf Ice Pikmin Artwork.jpg|Artwork of an Ice Pikmin in the leaf stage.
Ice Bud Pikmin.png|Artwork of an Ice Pikmin in the bud stage.
Ice Flower Pikmin.png|Artwork of an Ice Pikmin in the flower stage.
Ice Pikmin Walking.png|Artwork of an Ice Pikmin walking in the leaf stage.
Ice Flower Pikmin Walking.png|Artwork of an Ice Pikmin walking in the flower stage.
Pikmin Garden Ice Pikmin render.png|A render of the Ice Pikmin from the [[Pikmin Garden]] Piklopedia.
Ice Pikmin P4 icon.png|The Piklopedia icon of the Ice Pikmin in ''Pikmin 4''.
Pikmin 4 Captioned Ice Pikmin.png|Artwork of an Ice Pikmin with Korean text.
Pikmin 4 ice pikmin vs bulborb.jpg|Ice Pikmin fighting against a [[Bulborb]].
Pikmin 4 ice pikmin vs bulborb.jpg|Ice Pikmin fighting against a [[Bulborb]].
Pikmin 4 Bulborb Frozen.png|A successfully frozen Bulborb.
Pikmin 4 Bulborb Frozen.png|A successfully frozen Bulborb.
Pikmin 4 ice pikmin introduction.jpg|The Ice Pikmin's introduction [[cutscene]] in [[Last-Frost Cavern]].
Pikmin 4 ice pikmin introduction.jpg|Introduction [[cutscene]].
Pikmin 4 ice pikmin freezing water 1.jpg|Ice Pikmin being thrown at a body of water to freeze it.
Pikmin 4 ice pikmin freezing water 1.jpg|Ice Pikmin being thrown at a body of water to freeze it.
Pikmin 4 ice pikmin freezing water 2.jpg|The same body of water in the process of freezing.
Pikmin 4 ice pikmin freezing water 2.jpg|The same body of water in the process of freezing.
Pikmin 4 frozen water.jpg|A leader and their Pikmin walking on top of the now-frozen water.
Pikmin 4 frozen water.jpg|A leader and their Pikmin walking on top of the now-frozen water.
P4 Ice Battle L-FC.jpg|Some Ice Pikmin fighting a Snowy Blowhog in the Last-Frost Cavern.
P4 Ice Pikmin Spin L-FC.jpg|An Ice Pikmin finishing its spin after it is discovered.
</gallery>
</gallery>


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* Ice Pikmin are the first type of Pikmin since the introduction of [[White Pikmin]] to be immune to an elemental [[hazard]], and the first type with the ability to alter the environment.
* Ice Pikmin are the first type of Pikmin since the introduction of [[White Pikmin]] to be immune to an elemental [[hazard]], and the first type with the ability to alter the environment.
* White Pikmin and Ice Pikmin are the only types of Pikmin to use their specific resistant elements in combat, with White Pikmin poisoning enemies when eaten and Ice Pikmin freezing them after a certain amount of hits or being eaten as well.
* White Pikmin and Ice Pikmin are the only types of Pikmin to use their specific resistant elements in combat, with White Pikmin poisoning enemies when eaten and Ice Pikmin freezing them after a certain amount of hits or being eaten as well.
* Similar to [[Rock Pikmin]], Ice Pikmin are referred to as parasitic. It is implied that they both belong to the same subset of Pikmin, known as "Hermikmin", which store their organs inside blocky, solid surfaces. However, it would be inaccurate to label either of them as parasites, as they simply use an inanimate object as a vessel—similar to their subset's namesake, the hermit crab—and do not rely on other organisms.
* Not counting the Pikmin in ''[[Pikmin Bloom]]'', Ice Pikmin are the first Pikmin whose flower color does not match the possible colors of ''[[Chaenostoma cordatum]]'' (white, lavender, or violet).
* This type of Pikmin is the most recommended for overworld [[area]]s in the ''Pikmin 4''. They are recommended in all but [[Giant's Hearth]], for a total of 5 of the game's 6 areas.
*In the [[Piklopedia (Pikmin 4)|Piklopedia]], [[Dalmo]]'s entry makes a reference to cryomancy, ice magic.


== See also ==
== See also ==
* [[Pikmin family]]
* [[Pikmin family]]
== References ==
{{refs}}


{{Pikmin}}
{{Pikmin}}

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