Editing Health
Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 10: | Line 10: | ||
==Leaders== | ==Leaders== | ||
The health of leaders is represented | The health of leaders is represented on the bottom-left corner of the screen. It differs slightly from normal health wheels in that it lacks a black circle behind the main pie chart, and it beeps whenever it's below 50%. In {{p4}}, leaders use traditional health bars rather than wheels, likely due to both the the [[Gear#Air Armor|Air Armor]] and [[Gear#Tuff_Stuff|Tuff Stuff]] upgrades. | ||
Enemy attacks, hazards, and other sources of damage | Enemy attacks, hazards, and other sources of damage generally deplete a leader's health, which can eventually lead to the leader being KO'd, but getting hit by an attack will also temporarily place them in a state where they cannot be controlled by the player, meaning it's harder to take them or their Pikmin out of harm's way. | ||
* | * A weak source of damage will cause the leader to be stunned for a fraction of a second, though they are invulnerable during this period. | ||
* | * A source of damage that throws leaders about will knock them back a certain distance and onto to the ground; they can get up after a bit however, and in some games, [[Button mashing|rapidly twirling the control stick]] will make them get up faster. | ||
* | * Being crushed forces a leader to the ground on the spot immediately, and only return to normal after some seconds. | ||
In {{P1}}, if [[Captain Olimar]] loses all his health, a cutscene will play with him falling down, in black and white, then he'll appear next to the ship, go in, and take off, leaving all Pikmin on the field behind. This automatically ends the [[day]]. It's possible to heal to full health by investigating the [[S.S. Dolphin]], which is done by pressing {{button|gc|a|wii|a}} near the colored lights emitted by the ship. | |||
{{ | In {{p2}} and {{p3}}, if a leader loses all their health, they will be transported back to the landing area, and the other leaders will continue on their own. If every leader loses all their health, the day ends, as it does when Olimar falls in ''Pikmin''. The same rule applies to caves in ''Pikmin 2'', but the cave is immediately left, all salvaged treasures are lost, all Pikmin in the cave are left behind, and hence, count as deaths, and the day is instantly over afterwards. If only one leader is knocked out inside a cave, he will be lying prostrate in front of the ship even after leaving the cave. This cannot be changed unless the day ends or is reset. The only way to heal the health of a leader that is not knocked out is to enter or leave a cave. In [[Challenge Mode (Pikmin 2)|Challenge Mode]], [[Mission Mode]] and the [[Side Stories]], if any leader is defeated, the challenge or mission is over. In [[2-Player Battle]] and [[Bingo Battle]], if a player's leader faints, the other player wins. | ||
In {{p4}}, if a leader loses all their health, they will be teleported to the [[S.S. Beagle]] and slowly regain health. The remaining leader can stop the health regeneration process early and resuscitate them then and there by pressing {{button|switch|a}} nearby the downed leader. If both leaders are down, if the [[rookie Rescue Officer]] is downed before [[Oatchi]] grows, or Olimar is downed before finding [[Moss]]; the game offers the player to [[Rewind Time]]. If the offer is declined, the day ends prematurely and all Pikmin outside of the Onion's radius are left behind. | |||
There are two minor glitches in ''Pikmin 2'' related to a leader losing all of his health: [[Glitches in Pikmin 2#Ghost leader|one glitch]] has the fallen leader able to be hurt, while [[Glitches in Pikmin 2#Unbeamable leader|another one]] allows the leader to remain on the ground instead of being beamed up by the Research Pod. | |||
==Pikmin== | ==Pikmin== | ||
Line 333: | Line 315: | ||
HUD Leader health P3.jpg|The health of the three main leaders in ''Pikmin 3''. | HUD Leader health P3.jpg|The health of the three main leaders in ''Pikmin 3''. | ||
Hocotatians.png|The icons used for [[Captain Olimar]]'s and [[Louie]]'s health in ''Pikmin 3''. | Hocotatians.png|The icons used for [[Captain Olimar]]'s and [[Louie]]'s health in ''Pikmin 3''. | ||
Pikmin4Health.jpg|The health of the | Pikmin4Health.jpg|The health of the player character and Oatchi in ''Pikmin 4''. | ||
</gallery> | </gallery> | ||