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==Revival== | ==Revival== | ||
[[File:Revive.jpg|thumb|A Gatling Groink springing back to life.]] | [[File:Revive.jpg|thumb|A Gatling Groink springing back to life.]] | ||
In ''Pikmin 2'', ''Pikmin 3'', and ''Pikmin 4'', a few enemies are known to revive after they've been | In ''Pikmin 2'', ''Pikmin 3'', and ''Pikmin 4'', a few enemies are known to revive after they've been killed. Once their health points reach 0, a moderately slow process of revival occurs, where the enemy's health is filled up. The creature remains "dead" throughout this process, but once its health is full, two minutes later, it will be brought back to life. When its health reaches 0 during battle, the enemy will not release a [[soul]] like most enemies, further hinting that the creature is not completely defeated. | ||
Moldy enemies in ''Pikmin 4'' only revive when the [[Toxstool]] dumps its poison on them, so they will remain dead if the Toxstool is not present to revive them. | Moldy enemies in ''Pikmin 4'' only revive when the [[Toxstool]] dumps its poison on them, so they will remain dead if the Toxstool is not present to revive them. | ||
In ''Pikmin 2'', this mechanic encourages the player to dispose of the creature by bringing it to an [[Onion]] or the [[Research Pod]], before it | In ''Pikmin 2'', this mechanic encourages the player to dispose of the creature, by bringing it to an [[Onion]] or the [[Research Pod]], before it continues attacking their Pikmin. If the enemy is killed while [[ultra-bitter spray|petrified]] or [[ice|frozen]], it will not leave a corpse, and hence, cannot revive. The only exeption to this is [[Moss]]. Finally, the only other way to ensure an enemy does not revive is to have it fall off the floor of a [[cave]], if possible. In ''Pikmin 3'', the only way to defeat the Mysterious Life-Form is when it transforms into the Plasm Wraith, at which point the player may proceed to truly defeat it. | ||
The following enemies can be revived after being defeated: | The following enemies can be revived after being defeated: |