Editing Health
Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 51: | Line 51: | ||
'''Passive regeneration''' is when an enemy's health is always recovering, regardless of what the creature is doing. In most cases, the regeneration mechanic is simply to encourage the player to kill an enemy when it's attacked, and to not retreat, or else its health might be recovered on the next battle, and all the hard work will be lost. In others, it's to encourage the player to use a large number of Pikmin to attack, as a smaller number might have a hard time countering the regeneration. | '''Passive regeneration''' is when an enemy's health is always recovering, regardless of what the creature is doing. In most cases, the regeneration mechanic is simply to encourage the player to kill an enemy when it's attacked, and to not retreat, or else its health might be recovered on the next battle, and all the hard work will be lost. In others, it's to encourage the player to use a large number of Pikmin to attack, as a smaller number might have a hard time countering the regeneration. | ||
Only one enemy passively regenerates in ''Pikmin 3'': the [[ | Only one enemy passively regenerates in ''Pikmin 3'': the [[Sputtlefish]]. In ''Pikmin 2'', the [[Shearwig]] has passive and active regeneration, but only passive in ''Pikmin''. The following enemies have passive regeneration: | ||
;''Pikmin'' | ;''Pikmin'' |