Editing Hazard Training
Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{infobox challenge | {{infobox challenge | ||
|image=Hazard Training.jpg | |image=Hazard Training.jpg | ||
|size= | |size=278px | ||
|sublevels=2 | |sublevels=2 | ||
|red=25 | |red=25 | ||
|purple=0 | |||
|white=0 | |||
|yellow=0 | |||
|blue=25 | |blue=25 | ||
|bitter=1 | |bitter=1 | ||
|spicy=1 | |spicy=1}} | ||
}} | |||
The eighteenth level in Challenge mode in [[Pikmin 2]]. | |||
This is the music of the first level:[[Image: Hazard Training.ogg]] | |||
==Sublevel 1== | |||
Start off by collecting the treasure lying around, if you want, then start looking for a [[Watery Blowhog]] and a pipe. Kill the Blowhog and go down the pipe, where you should see some [[Hazards#Fire|fire geysers]]. Continue walking and you'll see a [[Fiery Bulblax]]. Use an Ultra-bitter spray and your Reds. Snatch the key, watching the Pikmin carry it because [[Dweevil]]s might appear: make sure they don't take it. Next, grab some more treasures if you like, and then go down the hole. | |||
==Sublevel 2== | ==Sublevel 2== | ||
The high-strung, hungry [[Orange Bulborb]] has the key needed. Use your Ultra-spicy spray. Sneaking up from behind is advisable, but most of the time it's in a small room, making that impossible. If you don't like his placement, reset the cave. Grab some treasure, since there should be lots of time (there is also ''lots'' of treasure). Open the geyser and exit. | |||
The high-strung, hungry [[Orange Bulborb]] has the key needed. Use your | |||
{{CM}} | {{CM}} | ||
[[Category: Challenge Mode levels]] | |||
[[Category:Pikmin 2 Challenge Mode]] | |||
[[Category:Pikmin 2]] |