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Due to the importance of having a large amount of Pikmin in the first game's [[Challenge Mode (Pikmin)|Challenge Mode]], the total Pikmin counter is larger than the rest. In contrast, this number is entirely absent in ''Pikmin 2'''s [[Challenge Mode (Pikmin 2)|Challenge Mode]], [[2-Player Battle]] mode, and while inside a [[cave]] in story mode, as that information is not important during those times.
Due to the importance of having a large amount of Pikmin in the first game's [[Challenge Mode (Pikmin)|Challenge Mode]], the total Pikmin counter is larger than the rest. In contrast, this number is entirely absent in ''Pikmin 2'''s [[Challenge Mode (Pikmin 2)|Challenge Mode]], [[2-Player Battle]] mode, and while inside a [[cave]] in story mode, as that information is not important during those times.


In ''Pikmin'' and ''Pikmin 2'', the in-party number is slightly larger than the rest. A multiplication sign also appears between the standby Pikmin icon and the number of in-party Pikmin. In addition, in the first game, the in-party counter's bubble is always green, and the field counter's bubble becomes red when there are [[Pikmin limit|100 Pikmin on the field]].
In ''Pikmin'' and ''Pikmin 2'', the in-party number is slightly larger than the rest. A multiplication sign also appears between the standby Pikmin icon and the number of in-party Pikmin. In addition, in the first game, the in-party counter's bubble is always green, and the field counter's bubble becomes red when there are [[100 Pikmin limit|100 Pikmin on the field]].


In ''Hey! Pikmin'', the Pikmin counter is at the top of the top screen to the right of Olimar's health. It contains a Pikmin icon and the number of Pikmin currently in the area. If not all of those Pikmin are in Olimar's squad, the number will turn from white to gray, and if some Pikmin have been separated for some time, the number will flash red.
In ''Hey! Pikmin'', the Pikmin counter is at the top of the top screen to the right of Olimar's health. It contains a Pikmin icon and the number of Pikmin currently in the area. If not all of those Pikmin are in Olimar's squad, the number will turn from white to gray, and if some Pikmin have been separated for some time, the number will flash red.

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