Editing Glitches in Pikmin
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===Seeds with maturity=== | ===Seeds with maturity=== | ||
{{glitch | reproducibility = High | consequences = Harmless | p1 = Yes | npcp1 | {{glitch | reproducibility = High | consequences = Harmless | p1 = Yes | npcp1 = Yes | image = Pikmin seed (bud).png | ||
| effects = Makes an Onion spit out a seed that has a [[Maturity|bud or a flower]]. This only affects the seed in mid-air; the buried Pikmin will still be a leaf when its stem pops out of the ground. | | effects = Makes an Onion spit out a seed that has a [[Maturity|bud or a flower]]. This only affects the seed in mid-air; the buried Pikmin will still be a leaf when its stem pops out of the ground. | ||
| howto = Pluck a bud or flower Pikmin. It does not matter how this Pikmin became buried in the first place. Straight afterwards, make any Onion spit out a seed. This new seed will have a bud or flower, matching the type of the plucked Pikmin. This can extend over multiple Pikmin, too. For clarity's sake, imagine there's a queue. Whenever you pluck a Pikmin, its maturity gets placed on that queue. Whenever a seed is expelled, it will use the same maturity as the head of the queue. If the queue is empty, the seed will be a leaf. | | howto = Pluck a bud or flower Pikmin. It does not matter how this Pikmin became buried in the first place. Straight afterwards, make any Onion spit out a seed. This new seed will have a bud or flower, matching the type of the plucked Pikmin. This can extend over multiple Pikmin, too. For clarity's sake, imagine there's a queue. Whenever you pluck a Pikmin, its maturity gets placed on that queue. Whenever a seed is expelled, it will use the same maturity as the head of the queue. If the queue is empty, the seed will be a leaf. | ||
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===Silent whistle=== | ===Silent whistle=== | ||
{{glitch | reproducibility = High | consequences = Harmless | p1 = Yes | npcp1 = Yes | {{glitch | reproducibility = High | consequences = Harmless | p1 = Yes | npcp1 = Yes | ||
| effects = Makes the [[whistle]] not produce any sound. It will still work like normal, though. | | effects = Makes the [[whistle]] not produce any sound. It will still work like normal, though. | ||
| howto = Whistle once and hold it. When you let go, press and hold {{button|gc|b|wii|b}} again ''almost instantly'' afterwards. If you're having trouble, it might be easier to mash the button two or three times very quickly, and holding on the last time. | | howto = Whistle once and hold it. When you let go, press and hold {{button|gc|b|wii|b}} again ''almost instantly'' afterwards. If you're having trouble, it might be easier to mash the button two or three times very quickly, and holding on the last time. |