Editing Glitches in Pikmin
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| prerequisites = Have at least one ship part uncollected in the area (besides the [[Main Engine]]). | | prerequisites = Have at least one ship part uncollected in the area (besides the [[Main Engine]]). | ||
| howto = As Pikmin approach the S.S. Dolphin with the ship part, hold or repeatedly tap {{button|gc|a|wii|a}} next to either another ship part or the ship itself, while the Pikmin move into position of the ship's tractor beam. If done correctly, the monolog that should trigger after the ship's cutscene plays will instead be displayed during it. Navigating through the text quickly enough will return control to the player earlier than intended. If you press the button too early, simply traverse the monolog that appears and try again. | | howto = As Pikmin approach the S.S. Dolphin with the ship part, hold or repeatedly tap {{button|gc|a|wii|a}} next to either another ship part or the ship itself, while the Pikmin move into position of the ship's tractor beam. If done correctly, the monolog that should trigger after the ship's cutscene plays will instead be displayed during it. Navigating through the text quickly enough will return control to the player earlier than intended. If you press the button too early, simply traverse the monolog that appears and try again. | ||
| notes = This works best if you don't have any Pikmin in your group. This glitch can be used to save time during a [[speedrun]]. This glitch does not work with the Main Engine, as that part has a special cutscene and text linked to it alongside sending the player to | | notes = This works best if you don't have any Pikmin in your group. This glitch can be used to save time during a [[speedrun]]. This glitch does not work with the Main Engine, as that part has a special cutscene and text linked to it alongside sending the player to Sunset. | ||
| explanation = When Olimar inspects a ship part or the S.S. Dolphin by pressing {{button|gc|a|wii|a}} next to it, it signals the game to open one of his monologs. However, for a short time after the signal is sent, the game will keep progressing, allowing Pikmin to keep carrying something a few steps forward. When a ship part is collected during this short window, the text for Olimar's monolog will instead be replaced by the text concerning the recovered ship part. Progressing through this monolog will return the camera and control of Olimar to the player while the ship part cutscene is playing. | | explanation = When Olimar inspects a ship part or the S.S. Dolphin by pressing {{button|gc|a|wii|a}} next to it, it signals the game to open one of his monologs. However, for a short time after the signal is sent, the game will keep progressing, allowing Pikmin to keep carrying something a few steps forward. When a ship part is collected during this short window, the text for Olimar's monolog will instead be replaced by the text concerning the recovered ship part. Progressing through this monolog will return the camera and control of Olimar to the player while the ship part cutscene is playing. | ||
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