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Latest revision | Your text | ||
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|size = x150px | |size = x150px | ||
|caption = The Air Armor+'s icon. | |caption = The Air Armor+'s icon. | ||
|function = Decreases the | |function = Decreases the player's damage taken by 50% | ||
|requirements4 = Have Air Armor, have reached {{sparklium|p4|6000}}, then buy for {{icon|Raw material}} × 80 | |requirements4 = Have Air Armor, have reached {{sparklium|p4|6000}}, then buy for {{icon|Raw material}} × 80 | ||
|requirementsost = Retrieve 22 [[ship part]]s | |requirementsost = Retrieve 22 [[ship part]]s | ||
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|size = x150px | |size = x150px | ||
|caption = The Air Armor++'s icon. | |caption = The Air Armor++'s icon. | ||
|function = Decreases the | |function = Decreases the player's damage taken by 75% | ||
|requirements = Buy for {{icon|Raw material}} × 120, unlock Air Armor+ | |requirements = Buy for {{icon|Raw material}} × 120, unlock Air Armor+ | ||
}} | }} | ||
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|requirements2 = Defeat the [[Giant Breadbug]], retrieve the [[Dream Material]] | |requirements2 = Defeat the [[Giant Breadbug]], retrieve the [[Dream Material]] | ||
|requirements3 = Retrieve the capsule | |requirements3 = Retrieve the capsule | ||
|requirements4 = Have had the [[ | |requirements4 = Have had the [[Pikmin 4 player character|player character]] or [[Oatchi]] take electric [[damage]], then buy for {{icon|Raw material}} × 50 | ||
}} | }} | ||
The Anti-Electrifier, when unlocked, makes the [[leader]]s' suits immune to [[electricity]], including electrical attacks. | The Anti-Electrifier, when unlocked, makes the [[leader]]s' suits immune to [[electricity]], including electrical attacks. | ||
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|caption = The {{oatchi}} Anti-Electrifier's icon. | |caption = The {{oatchi}} Anti-Electrifier's icon. | ||
|function = Gives [[electricity]] resistance | |function = Gives [[electricity]] resistance | ||
|requirements = Have had the [[ | |requirements = Have had the [[Pikmin 4 player character|player character]] or [[Oatchi]] take electric [[damage]], then buy for {{icon|Raw material}} × 100 | ||
}} | }} | ||
The '''{{oatchi}} Anti-Electrifier''' is an upgrade for [[Oatchi]] which makes him immune to [[Electricity]] such as from an {{icon|electric gate|y|v=P3}} or from enemies like the [[shockcake]]. In ''[[Pikmin 4]]'' it can be obtained from the Lab for {{icon|Raw material}} x 100 but only after the [[ | The '''{{oatchi}} Anti-Electrifier''' is an upgrade for [[Oatchi]] which makes him immune to [[Electricity]] such as from an {{icon|electric gate|y|v=P3}} or from enemies like the [[shockcake]]. In ''[[Pikmin 4]]'' it can be obtained from the Lab for {{icon|Raw material}} x 100 but only after the [[player character]] or Oatchi takes electric [[damage]] | ||
;Gallery | ;Gallery | ||
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|caption = The Brace Boots's icon. | |caption = The Brace Boots's icon. | ||
|function = Gives resistance to [[wind]] and being sucked up | |function = Gives resistance to [[wind]] and being sucked up | ||
|requirements = Have the [[ | |requirements = Have the [[Pikmin 4 player character|player character]] hit by wind or be sucked up in a previous [[day]], then buy for {{icon|Raw material}} × 80 | ||
}} | }} | ||
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}} | }} | ||
{{see more|Charge}} | {{see more|Charge}} | ||
The Charging Horn grants the | The Charging Horn grants the player the ability to charge. | ||
;Names in other languages | ;Names in other languages | ||
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|size = x150px | |size = x150px | ||
|caption = The Extra Hand's icon. | |caption = The Extra Hand's icon. | ||
|function = Allows the [[ | |function = Allows the [[Pikmin 4 player character|player character]] to carry objects, with a carrying weight of 1 | ||
|requirements = Complete all of Louie's [[Mission (Pikmin 4)#Side Mission|side missions]] | |requirements = Complete all of Louie's [[Mission (Pikmin 4)#Side Mission|side missions]] | ||
}} | }} | ||
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The Extra Hand can be obtained after finishing all of [[Louie]]'s [[Mission (Pikmin 4)#Side Mission|side missions]], which unlock once he's rescued from the [[Ancient Sirehound]]. | The Extra Hand can be obtained after finishing all of [[Louie]]'s [[Mission (Pikmin 4)#Side Mission|side missions]], which unlock once he's rescued from the [[Ancient Sirehound]]. | ||
It grants the [[ | It grants the [[Pikmin 4 player character|player character]] the ability to carry objects like the Pikmin (with a carrying weight of 1). | ||
;Names in other languages | ;Names in other languages | ||
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}} | }} | ||
The Gunk Busters affect both the | The Gunk Busters affect both the player character and Oatchi. They remove the moving speed debuff when walking on mud or sticky mold. | ||
;Names in other languages | ;Names in other languages | ||
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|requirements2 = Defeat the Emperor Bulblax, retrieve the [[Forged Courage]] | |requirements2 = Defeat the Emperor Bulblax, retrieve the [[Forged Courage]] | ||
|requirements3 = Retrieve the capsule | |requirements3 = Retrieve the capsule | ||
|requirements4 = Have had the [[ | |requirements4 = Have had the [[Pikmin 4 player character|player character]] or [[Oatchi]] take fire [[damage]], buy for {{icon|Raw material}} × 50 | ||
}} | }} | ||
The '''Scorch Guard''' is an armor upgrade that makes all [[leader]]s' suits impervious to [[fire]]. In ''Pikmin 2'', it is obtained by defeating the [[Emperor Bulblax]] in the [[Bulblax Kingdom]], and collecting the [[Forged Courage]]. In ''Pikmin 3'', it can be found [[Dig|buried]] on a ledge to the north of the strip of wood Pikmin and leaders hop to when the [[lily pad]] ride ends. The [[Burrowing Snagret]] and [[Desiccated Skitter Leaf|Desiccated Skitter Leaves]] could stop the Pikmin from carrying this piece back. Should the [[paper bag]] outside the Snagret's arena not be pushed down, the Pikmin may take a longer route to the Drake, which involves some Desiccated Skitter Leaves, an [[Arachnode]], and a [[Flighty Joustmite]]. | The '''Scorch Guard''' is an armor upgrade that makes all [[leader]]s' suits impervious to [[fire]]. In ''Pikmin 2'', it is obtained by defeating the [[Emperor Bulblax]] in the [[Bulblax Kingdom]], and collecting the [[Forged Courage]]. In ''Pikmin 3'', it can be found [[Dig|buried]] on a ledge to the north of the strip of wood Pikmin and leaders hop to when the [[lily pad]] ride ends. The [[Burrowing Snagret]] and [[Desiccated Skitter Leaf|Desiccated Skitter Leaves]] could stop the Pikmin from carrying this piece back. Should the [[paper bag]] outside the Snagret's arena not be pushed down, the Pikmin may take a longer route to the Drake, which involves some Desiccated Skitter Leaves, an [[Arachnode]], and a [[Flighty Joustmite]]. | ||
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|caption = The {{oatchi}} Scorch Guard's icon. | |caption = The {{oatchi}} Scorch Guard's icon. | ||
|function = Gives fire resistance | |function = Gives fire resistance | ||
|requirements = Have had the [[ | |requirements = Have had the [[Pikmin 4 player character|player character]] or [[Oatchi]] take fire [[damage]], buy for {{icon|Raw material}} × 100 | ||
}} | }} | ||
The '''{{oatchi}} Scorch Guard''' is an upgrade that makes [[Oatchi]] immune to all [[fire]] [[hazard]]s. It's only in ''[[Pikmin 4]]'' and can be obtained from the lab for {{icon|Raw material}} x 100 but only after the [[ | The '''{{oatchi}} Scorch Guard''' is an upgrade that makes [[Oatchi]] immune to all [[fire]] [[hazard]]s. It's only in ''[[Pikmin 4]]'' and can be obtained from the lab for {{icon|Raw material}} x 100 but only after the [[player character]] or Oatchi take fire [[damage]]. | ||
With this upgrade, Oatchi doesn't need to worry about being hurt whilst attacking [[fire geyser]]s or fiery enemies such as a [[Fiery Bulblax]]. The upgrade is also able to be toggled off and on. | With this upgrade, Oatchi doesn't need to worry about being hurt whilst attacking [[fire geyser]]s or fiery enemies such as a [[Fiery Bulblax]]. The upgrade is also able to be toggled off and on. | ||
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}} | }} | ||
The '''{{oatchi}} Sniff Saver''' makes Oatchi immune to [[poison]] hazards, allowing him to take out [[poison emitter]]s, [[Poison Spotcap]]s, and [[Poison Kingcap]]s safely. As the | The '''{{oatchi}} Sniff Saver''' makes Oatchi immune to [[poison]] hazards, allowing him to take out [[poison emitter]]s, [[Poison Spotcap]]s, and [[Poison Kingcap]]s safely. As the player character is naturally immune to poison, there is no Rescue Gear equivalent. | ||
;Names in other languages | ;Names in other languages | ||
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|caption = The Thermal Defense's icon. | |caption = The Thermal Defense's icon. | ||
|function = Grants [[ice]] immunity | |function = Grants [[ice]] immunity | ||
|requirements = Have had the [[ | |requirements = Have had the [[Pikmin 4 player character|player character]] or [[Oatchi]] freeze/take ice [[damage]], buy for {{icon|Raw material}} × 50 | ||
}} | }} | ||
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|caption = The {{oatchi}} Thermal Defense's icon. | |caption = The {{oatchi}} Thermal Defense's icon. | ||
|function = Grants [[ice]] immunity | |function = Grants [[ice]] immunity | ||
|requirements = Have had the [[ | |requirements = Have had the [[Pikmin 4 player character|player character]] or [[Oatchi]] freeze/take ice [[damage]], buy for {{icon|Raw material}} × 100 | ||
}} | }} | ||
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* In the North American version of the ''New Play Control!'' game, with the language set to French, the Sphere Chart is called "Carte Sphérique" (Spherical Map) in the [[Ship's dialogs]] and "Système Solaire" (Solar System) in the pause menu. Since another upgrade is also called "Système Solaire" (the [[Upgrade#Solar System|Solar System]]), this is likely a [[mistake]]. | * In the North American version of the ''New Play Control!'' game, with the language set to French, the Sphere Chart is called "Carte Sphérique" (Spherical Map) in the [[Ship's dialogs]] and "Système Solaire" (Solar System) in the pause menu. Since another upgrade is also called "Système Solaire" (the [[Upgrade#Solar System|Solar System]]), this is likely a [[mistake]]. | ||
* If Oatchi is fed 5 Scrummy Bones, he gets extra health equivalent to a full health bar with Tuff Stuff equipped. | * If Oatchi is fed 5 Scrummy Bones, he gets extra health equivalent to a full health bar with Tuff Stuff equipped. | ||
* The Idler's Alert and the Homesick Signal change color based on what color the | * The Idler's Alert and the Homesick Signal change color based on what color [[Pikmin 4 player character|the player's]] suit is. The Idler's Alert is always red for Olimar, while the Homesick Signal looks completely different. | ||
== See also == | == See also == |