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{{game icons|p2=y|p3=y|hp=y|p4=y}} | {{game icons|p2=y|p3=y|hp=y|p4=y}} | ||
[[File:Exploration Kit menu.jpg|thumb|300px|The [[Exploration Kit]], as seen in {{p2}}'s pause menu.]] | [[File:Exploration Kit menu.jpg|thumb|300px|The [[Exploration Kit]], as seen in {{p2}}'s pause menu.]] | ||
{{new game spoiler|various unlocks and end-game rewards}} | |||
{{game help|p4|Fill in the requirements to unlock the items.}} | {{game help|p4|Fill in the requirements to unlock the items.}} | ||
{{ | {{Stub}} | ||
{{redirects|Upgrade|the updates to the games' software|update}} | {{redirects|Upgrade|the updates to the games' software|update}} | ||
In most [[Pikmin series|''Pikmin'' games]], players are able to obtain diverse pieces of '''gear''' that empower the main characters, typically by granting immunities to some [[hazard]]s, increasing stats, or unlocking new abilities. The method by which they are obtained depends on the game, and some pieces of gear appear in multiple games. Before {{p4}} these upgrades were not given a name, | In most [[Pikmin series|''Pikmin'' games]], players are able to obtain diverse pieces of '''gear''' that empower the main characters, typically by granting immunities to some [[hazard]]s, increasing stats, or unlocking new abilities. The method by which they are obtained depends on the game, and some pieces of gear appear in multiple games. Before {{p4}} these upgrades were not given a name, and are specifically referred to as "gear" in various places of ''Pikmin 4''. Also unique to ''Pikmin 4'' is the ability to enable or disable any upgrade (besides the [[#Survey Drone|Survey Drone]], [[#Idler's Alert|Idler's Alert]] and [[#Homesick Signal|Homesick Signal]]) once obtained. | ||
== Obtaining == | == Obtaining == | ||
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In ''Pikmin 3'', the two important pieces of gear that allow reaching new [[area]]s are cellphones that need to be retrieved to the [[S.S. Drake]], while the optional [[spacesuit]] upgrades can be found buried or off the beaten path in the form of {{w|Gashapon}} capsules; these too need to be brought back to the S.S. Drake and there isn't much of a difference between the object and the upgrade proper. | In ''Pikmin 3'', the two important pieces of gear that allow reaching new [[area]]s are cellphones that need to be retrieved to the [[S.S. Drake]], while the optional [[spacesuit]] upgrades can be found buried or off the beaten path in the form of {{w|Gashapon}} capsules; these too need to be brought back to the S.S. Drake and there isn't much of a difference between the object and the upgrade proper. | ||
In ''Pikmin 4'', upgrades can be obtained by purchasing them from [[Russ]]'s lab, or by completing certain [[Mission (Pikmin 4)|missions]]. In the case of the lab, they will have an associated [[raw material]] cost, and some only become available in the shop when certain [[ | In ''Pikmin 4'', upgrades can be obtained by purchasing them from [[Russ]]'s lab, or by completing certain [[Mission (Pikmin 4)|missions]]. In the case of the lab, they will have an associated [[raw material]] cost, and some only become available in the shop when certain [[Sparklium]] thresholds are met or when certain things happen in-game. In [[Olimar's Shipwreck Tale]], upgrades are among the rewards that Olimar may receive for each [[ship part]] he recovered during a day. | ||
== List == | == List == | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
|- | |- | ||
! Purpose || Gear || ''Pikmin 2'' || ''Pikmin 3'' || ''Pikmin 4'' | ! Purpose || Gear || ''Pikmin 2'' || ''Pikmin 3'' || ''Pikmin 4'' | ||
|- | |- | ||
| Stat improvement | | Stat improvement | ||
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| See [[#Metal Suit Z|Metal Suit Z]] | | See [[#Metal Suit Z|Metal Suit Z]] | ||
| {{yes}} | | {{yes}} | ||
|- | |- | ||
| Stat improvement | | Stat improvement | ||
| | | [[#Air Armor (Oatchi)|Air Armor (Oatchi)]] | ||
| {{no}} | | {{no}} | ||
| {{no}} | | {{no}} | ||
| {{yes}} | | {{yes}} | ||
|- | |- | ||
| Stat improvement | | Stat improvement | ||
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| {{no}} | | {{no}} | ||
| {{no}} | | {{no}} | ||
| {{yes}} | | {{yes}} | ||
|- | |- | ||
| Stat improvement | | Stat improvement | ||
| | | [[#Air Armor+ (Oatchi)|Air Armor+ (Oatchi)]] | ||
| {{no}} | | {{no}} | ||
| {{no}} | | {{no}} | ||
| {{yes}} | | {{yes}} | ||
|- | |- | ||
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| {{no}} | | {{no}} | ||
| {{yes}} | | {{yes}} | ||
|- | |- | ||
| Stat improvement | | Stat improvement | ||
| | | [[#Air Armor++ (Oatchi)|Air Armor++ (Oatchi)]] | ||
| {{no}} | | {{no}} | ||
| {{no}} | | {{no}} | ||
| {{yes}} | | {{yes}} | ||
|- | |- | ||
| Hazard immunity | | Hazard immunity | ||
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| {{yes}} | | {{yes}} | ||
| {{yes}} | | {{yes}} | ||
|- | |- | ||
| Hazard immunity | | Hazard immunity | ||
| | | [[#Anti-Electrifier (Oatchi)|Anti-Electrifier (Oatchi)]] | ||
| {{no}} | | {{no}} | ||
| {{no}} | | {{no}} | ||
| {{yes}} | | {{yes}} | ||
|- | |- | ||
| Misc. | | Misc. | ||
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| {{no}} | | {{no}} | ||
| {{yes}} | | {{yes}} | ||
|- | |- | ||
| New ability | | New ability | ||
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| {{no}} | | {{no}} | ||
| {{no}} | | {{no}} | ||
| {{yes}} | | {{yes}} | ||
|- | |- | ||
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| {{no}} | | {{no}} | ||
| {{yes}} | | {{yes}} | ||
| {{no}} | | {{no}} | ||
|- | |- | ||
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| {{no}} | | {{no}} | ||
| {{yes}} | | {{yes}} | ||
| {{no}} | | {{no}} | ||
|- | |- | ||
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| {{no}} | | {{no}} | ||
| {{yes}} | | {{yes}} | ||
|- | |- | ||
| Discovering new areas | | Discovering new areas | ||
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| {{no}} | | {{no}} | ||
| {{yes}} | | {{yes}} | ||
| {{no}} | | {{no}} | ||
|- | |- | ||
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| {{no}} | | {{no}} | ||
| {{yes}} | | {{yes}} | ||
|- | |- | ||
| Misc. | | Misc. | ||
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| {{no}} | | {{no}} | ||
| {{yes}} | | {{yes}} | ||
|- | |- | ||
| Misc. | | Misc. | ||
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| {{no}} | | {{no}} | ||
| {{yes}} | | {{yes}} | ||
|- | |- | ||
| Misc. | | Misc. | ||
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| {{no}} | | {{no}} | ||
| {{no}} | | {{no}} | ||
| {{yes}} | | {{yes}} | ||
|- | |- | ||
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| {{no}} | | {{no}} | ||
| {{no}} | | {{no}} | ||
| {{yes}} | | {{yes}} | ||
|- | |- | ||
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| {{no}} | | {{no}} | ||
| {{no}} | | {{no}} | ||
| {{yes}} | | {{yes}} | ||
|- | |- | ||
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| {{no}} | | {{no}} | ||
| {{no}} | | {{no}} | ||
| {{yes}} | | {{yes}} | ||
|- | |- | ||
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| {{no}} | | {{no}} | ||
| See [[#Power Whistle|Power Whistle]] | | See [[#Power Whistle|Power Whistle]] | ||
|- | |- | ||
| Stat improvement | | Stat improvement | ||
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| {{yes}} | | {{yes}} | ||
| See [[#Air Armor|Air Armor]] | | See [[#Air Armor|Air Armor]] | ||
|- | |- | ||
| New ability | | New ability | ||
| [[#Napsack|Napsack]] | | [[#Napsack|Napsack]] | ||
| {{yes}} | | {{yes}} | ||
| {{no}} | | {{no}} | ||
| {{no}} | | {{no}} | ||
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| {{no}} | | {{no}} | ||
| See [[#Plucking Whistle|Plucking Whistle]] | | See [[#Plucking Whistle|Plucking Whistle]] | ||
|- | |- | ||
| New ability | | New ability | ||
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| {{no}} | | {{no}} | ||
| {{yes}} | | {{yes}} | ||
|- | |- | ||
| Stat improvement | | Stat improvement | ||
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| {{no}} | | {{no}} | ||
| {{yes}} | | {{yes}} | ||
|- | |- | ||
| New ability | | New ability | ||
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| {{yes}} | | {{yes}} | ||
| {{no}} | | {{no}} | ||
| See [[#Triple Threat|Triple Threat]] | | See [[#Triple Threat|Triple Threat]] | ||
|- | |- | ||
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| {{yes}} | | {{yes}} | ||
| {{no}} | | {{no}} | ||
| {{yes}} | | {{yes}} | ||
|- | |- | ||
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| {{yes}} | | {{yes}} | ||
| {{yes}} | | {{yes}} | ||
|- | |- | ||
| Hazard immunity | | Hazard immunity | ||
| | | [[#Scorch Guard (Oatchi)|Scorch Guard (Oatchi)]] | ||
| {{no}} | | {{no}} | ||
| {{no}} | | {{no}} | ||
| {{yes}} | | {{yes}} | ||
|- | |- | ||
| Hazard immunity | | Hazard immunity | ||
| | | [[#Sniff Saver (Oatchi)|Sniff Saver (Oatchi)]] | ||
| {{no}} | | {{no}} | ||
| {{no}} | | {{no}} | ||
| {{yes}} | | {{yes}} | ||
|- | |- | ||
| Misc. | | Misc. | ||
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| {{no}} | | {{no}} | ||
| See [[#Headlamp|Headlamp]] | | See [[#Headlamp|Headlamp]] | ||
|- | |- | ||
| Discovering new areas | | Discovering new areas | ||
| [[#Sphere Chart|Sphere Chart]] | | [[#Sphere Chart|Sphere Chart]] | ||
| {{yes}} | | {{yes}} | ||
| {{no}} | | {{no}} | ||
| {{no}} | | {{no}} | ||
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| [[#Survey Chart|Survey Chart]] | | [[#Survey Chart|Survey Chart]] | ||
| {{yes}} | | {{yes}} | ||
| {{no}} | | {{no}} | ||
| {{no}} | | {{no}} | ||
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| {{no}} | | {{no}} | ||
| {{no}} | | {{no}} | ||
| {{yes}} | | {{yes}} | ||
|- | |- | ||
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| {{no}} | | {{no}} | ||
| {{yes}} | | {{yes}} | ||
|- | |- | ||
| Hazard immunity | | Hazard immunity | ||
| | | [[#Thermal Defense (Oatchi)|Thermal Defense (Oatchi)]] | ||
| {{no}} | | {{no}} | ||
| {{no}} | | {{no}} | ||
| {{yes}} | | {{yes}} | ||
|- | |- | ||
| Misc. | | Misc. | ||
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| {{no}} | | {{no}} | ||
| {{yes}} | | {{yes}} | ||
|- | |- | ||
| Misc. | | Misc. | ||
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| {{no}} | | {{no}} | ||
| {{yes}} | | {{yes}} | ||
|- | |- | ||
| New ability | | New ability | ||
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| See [[#Rocket Fist|Rocket Fist]] | | See [[#Rocket Fist|Rocket Fist]] | ||
| {{no}} | | {{no}} | ||
| {{yes}} | | {{yes}} | ||
|- | |- | ||
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| {{no}} | | {{no}} | ||
| {{yes}} | | {{yes}} | ||
|- | |- | ||
| Stat improvement | | Stat improvement | ||
| | | [[#Tuff Stuff (Oatchi)|Tuff Stuff (Oatchi)]] | ||
| {{no}} | | {{no}} | ||
| {{no}} | | {{no}} | ||
| {{yes}} | | {{yes}} | ||
|- | |- | ||
| Stat improvement | | Stat improvement | ||
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| {{no}} | | {{no}} | ||
| {{no}} | | {{no}} | ||
| {{yes}} | | {{yes}} | ||
|- | |- | ||
| Stat improvement | | Stat improvement | ||
| | | [[#Tuff Stuff+ (Oatchi)|Tuff Stuff+ (Oatchi)]] | ||
| {{no}} | | {{no}} | ||
| {{no}} | | {{no}} | ||
| {{yes}} | | {{yes}} | ||
|- | |- | ||
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| {{no}} | | {{no}} | ||
| {{yes}} | | {{yes}} | ||
|- | |- | ||
| Stat improvement | | Stat improvement | ||
| | | [[#Tuff Stuff++ (Oatchi)|Tuff Stuff++ (Oatchi)]] | ||
| {{no}} | | {{no}} | ||
| {{no}} | | {{no}} | ||
| {{yes}} | | {{yes}} | ||
|} | |} | ||
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=== Air Armor === | === Air Armor === | ||
{{infobox upgrade | {{infobox upgrade | ||
|p4 = y | |p4 = y | ||
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|function = Increases defense | |function = Increases defense | ||
|requirements = Own [[#Tuff Stuff|Tuff Stuff]], then buy for {{icon|Raw material}} × 40 | |requirements = Own [[#Tuff Stuff|Tuff Stuff]], then buy for {{icon|Raw material}} × 40 | ||
}} | }} | ||
{{clear}} | {{clear}} | ||
=== | === Air Armor (Oatchi) === | ||
A decent if expensive strategy is to feed Oatchi 5 Scrummy Bones, nearly doubling his HP. All tiers of Air Armor also apply the damage reduction percentage to the temporary HP, making Oatchi much harder to knock down than he already is. | |||
{{infobox upgrade | {{infobox upgrade | ||
|p4 = y | |p4 = y | ||
|name = | |name = Air Armor (Oatchi) | ||
|icon = Air Armor (Oatchi) P4 icon.png | |icon = Air Armor (Oatchi) P4 icon.png | ||
|image = Air Armor (Oatchi) P4 icon.png | |image = Air Armor (Oatchi) P4 icon.png | ||
|size = x150px | |size = x150px | ||
|caption = The | |caption = The Air Armor (Oatchi)'s icon. | ||
|function = | |function = Increases defense | ||
|requirements = Own | |requirements = Own [[#Tuff Stuff (Oatchi)|Tuff Stuff (Oatchi)]], then buy for {{icon|Raw material}} × 80 | ||
}} | }} | ||
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=== Air Armor+ === | === Air Armor+ === | ||
{{infobox upgrade | {{infobox upgrade | ||
|p4 | |p4 = y | ||
|name | |name = Air Armor+ | ||
|icon | |icon = Air Armor+ P4 icon.png | ||
|image | |image = Air Armor+ P4 icon.png | ||
|size | |size = x150px | ||
|caption | |caption = The Air Armor+'s icon. | ||
|function | |function = Increases defense | ||
| | |requirements = Have Air Armor, have reached {{sparklium|p4|6000}}, then buy for {{icon|Raw material}} × 80 | ||
}} | }} | ||
{{clear}} | {{clear}} | ||
=== | === Air Armor+ (Oatchi) === | ||
{{infobox upgrade | {{infobox upgrade | ||
|p4 | |p4 = y | ||
|name | |name = Air Armor+ (Oatchi) | ||
|icon | |icon = Air Armor+ (Oatchi) P4 icon.png | ||
|image | |image = Air Armor+ (Oatchi) P4 icon.png | ||
|size | |size = x150px | ||
|caption | |caption = The Air Armor+ (Oatchi)'s icon. | ||
|function | |function = Increases defense | ||
| | |requirements = Have Air Armor (Oatchi), have reached {{sparklium|p4|6000}}, then buy for {{icon|Raw material}} × 120 | ||
}} | }} | ||
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|size = x150px | |size = x150px | ||
|caption = The Air Armor++'s icon. | |caption = The Air Armor++'s icon. | ||
|function = | |function = Increases defense | ||
|requirements = Buy for {{icon|Raw material}} × 120, unlock Air Armor+ | |requirements = Buy for {{icon|Raw material}} × 120, unlock Air Armor+ | ||
}} | }} | ||
{{clear}} | {{clear}} | ||
=== | === Air Armor++ (Oatchi) === | ||
{{infobox upgrade | {{infobox upgrade | ||
|p4 = y | |p4 = y | ||
|name = | |name = Air Armor++ (Oatchi) | ||
|icon = Air Armor++ (Oatchi) P4 icon.png | |icon = Air Armor++ (Oatchi) P4 icon.png | ||
|image = Air Armor++ (Oatchi) P4 icon.png | |image = Air Armor++ (Oatchi) P4 icon.png | ||
|size = x150px | |size = x150px | ||
|caption = The | |caption = The Air Armor++ (Oatchi)'s icon. | ||
|function = | |function = Increases defense | ||
|requirements = Buy for {{icon|Raw material}} × 160, unlock | |requirements = Buy for {{icon|Raw material}} × 160, unlock Air Armor+ (Oatchi) | ||
}} | }} | ||
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In ''Pikmin 3'', it can be found [[Dig|buried]] near the place where [[Charlie]] crashed onto the planet's surface in the [[Distant Tundra]], guarded by an [[Arctic Cannon Larva]]. The capsule has a weight of 10, and can be carried by up to 20 Pikmin. This device is particularly useful when trying to pass by electrical hazards with a group of [[Yellow Pikmin]]. | In ''Pikmin 3'', it can be found [[Dig|buried]] near the place where [[Charlie]] crashed onto the planet's surface in the [[Distant Tundra]], guarded by an [[Arctic Cannon Larva]]. The capsule has a weight of 10, and can be carried by up to 20 Pikmin. This device is particularly useful when trying to pass by electrical hazards with a group of [[Yellow Pikmin]]. | ||
<gallery> | <gallery> | ||
P3 Anti-Electrifier Artwork.png|The Anti-Electrifier's capsule in ''Pikmin 3''. | P3 Anti-Electrifier Artwork.png|The Anti-Electrifier's capsule in ''Pikmin 3''. | ||
P3 Anti-Electrifier Analysis.jpg|Analysis of the Anti-Electrifier. | P3 Anti-Electrifier Analysis.jpg|Analysis of the Anti-Electrifier. | ||
RubberSuit.jpg|Close up of the Anti-Electrifier after being dug up. | RubberSuit.jpg|Close up of the Anti-Electrifier after being dug up. | ||
</gallery> | </gallery> | ||
{{clear}} | {{clear}} | ||
=== | === Anti-Electrifier (Oatchi) === | ||
{{infobox upgrade | {{infobox upgrade | ||
|p4 = y | |p4 = y | ||
|name = | |name = Anti-Electrifier (Oatchi) | ||
|icon = Anti-Electrifier (Oatchi) P4 icon.png | |icon = Anti-Electrifier (Oatchi) P4 icon.png | ||
|image = Anti-Electrifier (Oatchi) P4 icon.png | |image = Anti-Electrifier (Oatchi) P4 icon.png | ||
|size = x150px | |size = x150px | ||
|caption = The | |caption = The Anti-Electrifier (Oatchi)'s icon. | ||
|function = Gives [[electricity]] resistance | |function = Gives [[electricity]] resistance | ||
|requirements = Have had the [[Pikmin 4 player character|player character]] or [[Oatchi]] take electric [[damage]], then buy for {{icon|Raw material}} × 100 | |requirements = Have had the [[Pikmin 4 player character|player character]] or [[Oatchi]] take electric [[damage]], then buy for {{icon|Raw material}} × 100 | ||
}} | }} | ||
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|function = Gives resistance to [[wind]] and being sucked up | |function = Gives resistance to [[wind]] and being sucked up | ||
|requirements = Have the [[Pikmin 4 player character|player character]] hit by wind or be sucked up in a previous [[day]], then buy for {{icon|Raw material}} × 80 | |requirements = Have the [[Pikmin 4 player character|player character]] hit by wind or be sucked up in a previous [[day]], then buy for {{icon|Raw material}} × 80 | ||
}} | }} | ||
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=== Charging Horn === | === Charging Horn === | ||
{{infobox upgrade | {{infobox upgrade | ||
|p4 | |p4 = y | ||
|name | |name = Charging Horn | ||
|icon | |icon = Charging Horn P4 icon.png | ||
|image | |image = Charging Horn P4 icon.png | ||
|size | |size = x150px | ||
|caption | |caption = The Charging Horn's icon. | ||
|function | |function = Unlocks the ability to [[charge]] | ||
| | |requirements = Have reached {{sparklium|p4|450}}, then buy for {{icon|Raw material}} × 20 | ||
}} | }} | ||
{{see more|Charge}} | {{see more|Charge}} | ||
The Charging Horn grants the player the ability to charge. | The Charging Horn grants the player the ability to charge. | ||
{{clear}} | {{clear}} | ||
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The Data Glutton is an old cellphone, and is found within the belly of the [[Armored Mawdad]] in the [[Garden of Hope]]. It has a weight of 10, and can be carried by up to 20 Pikmin. It emits a signal that [[Alph]] and [[Brittany]] first assume to be [[Charlie]]. Upon collecting the device, Alph uses its technology to boost the signal strength of the [[S.S. Drake]], allowing them to access the [[Distant Tundra]]. | The Data Glutton is an old cellphone, and is found within the belly of the [[Armored Mawdad]] in the [[Garden of Hope]]. It has a weight of 10, and can be carried by up to 20 Pikmin. It emits a signal that [[Alph]] and [[Brittany]] first assume to be [[Charlie]]. Upon collecting the device, Alph uses its technology to boost the signal strength of the [[S.S. Drake]], allowing them to access the [[Distant Tundra]]. | ||
<gallery> | <gallery> | ||
Dataglutton2.jpg|The Data Glutton being scanned. | Dataglutton2.jpg|The Data Glutton being scanned. | ||
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DataGluttonCarry.png|Carrying the Data Glutton. | DataGluttonCarry.png|Carrying the Data Glutton. | ||
</gallery> | </gallery> | ||
{{clear}} | {{clear}} | ||
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Collecting it allows the leaders to [[dodge]] left or right, guiding the Pikmin. It is done in a straight line normally, or in an arc around a [[lock-on]] target (in the original ''Pikmin 3'' only). When rolling, the leaders do not lose height, making certain [[sequence breaks]] possible. | Collecting it allows the leaders to [[dodge]] left or right, guiding the Pikmin. It is done in a straight line normally, or in an arc around a [[lock-on]] target (in the original ''Pikmin 3'' only). When rolling, the leaders do not lose height, making certain [[sequence breaks]] possible. | ||
[[File:DodgeWhistle.jpg|thumb|200px|left|Closeup of the Dodge Whistle's capsule.]] | |||
DodgeWhistle.jpg|thumb|200px|left|Closeup of the Dodge Whistle's capsule. | |||
{{clear}} | {{clear}} | ||
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|function = Allows the [[Pikmin 4 player character|player character]] to carry objects, with a carrying weight of 1 | |function = Allows the [[Pikmin 4 player character|player character]] to carry objects, with a carrying weight of 1 | ||
|requirements = Complete all of Louie's [[Mission (Pikmin 4)#Side Mission|side missions]] | |requirements = Complete all of Louie's [[Mission (Pikmin 4)#Side Mission|side missions]] | ||
}} | }} | ||
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|requirements = Defeat the Sandbelching Meerslug, retrieve the cellphone | |requirements = Defeat the Sandbelching Meerslug, retrieve the cellphone | ||
}} | }} | ||
The '''Folded Data Glutton''' is a folding cellphone, found within the belly of the [[Sandbelching Meerslug]] in the [[Tropical Wilds]]. It emits a signal that the leaders first assume to be [[Olimar]]. Upon collecting the device, Alph uses its technology to boost the signal strength of the Drake, allowing them to access the [[Twilight River]]. It has a weight of 10, and can be carried by up to 20 Pikmin. | The '''Folded Data Glutton''' is a more modern, folding cellphone, found within the belly of the [[Sandbelching Meerslug]] in the [[Tropical Wilds]]. It emits a signal that the leaders first assume to be [[Olimar]]. Upon collecting the device, Alph uses its technology to boost the signal strength of the Drake, allowing them to access the [[Twilight River]]. It has a weight of 10, and can be carried by up to 20 Pikmin. | ||
This cellphone has an image of two {{W|ferret}}s on its display. Despite its supposed lack of recent use, the interface on the phone claims that its current battery life is quite high, implying that it was either recently charged, or has been only recently turned back on after a long period of dormancy. | This cellphone has an image of two {{W|ferret}}s on its display. Despite its supposed lack of recent use, the interface on the phone claims that its current battery life is quite high, implying that it was either recently charged, or has been only recently turned back on after a long period of dormancy. | ||
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One can [[throw]] Pikmin at it when it is first found and have them [[dig]] it out without triggering the cutscene where the boss awakens. This is possible if the leaders are positioned just far away enough to not trigger the event, but still close enough for the Pikmin throw to reach. However, the Pikmin will never make any progress towards digging it out, forcing the player to face the boss. Alternatively, using a [[sequence break]] involving the Dodge Whistle, it is possible to observe this behavior regardless of proximity, by reaching the Meerslug's arena before rescuing Charlie from the [[Vehemoth Phosbat]]. | One can [[throw]] Pikmin at it when it is first found and have them [[dig]] it out without triggering the cutscene where the boss awakens. This is possible if the leaders are positioned just far away enough to not trigger the event, but still close enough for the Pikmin throw to reach. However, the Pikmin will never make any progress towards digging it out, forcing the player to face the boss. Alternatively, using a [[sequence break]] involving the Dodge Whistle, it is possible to observe this behavior regardless of proximity, by reaching the Meerslug's arena before rescuing Charlie from the [[Vehemoth Phosbat]]. | ||
<gallery> | <gallery> | ||
Folded Data Glutton analysis.jpg|The Folded Data Glutton being scanned. | Folded Data Glutton analysis.jpg|The Folded Data Glutton being scanned. | ||
P3 Buried Folded Data Glutton.jpg|The Folded Data Glutton buried in the sand. | P3 Buried Folded Data Glutton.jpg|The Folded Data Glutton buried in the sand. | ||
FDGMeerslug1.png|The Folded Data Glutton next to a deceased [[Sandbelching Meerslug]]. | FDGMeerslug1.png|The Folded Data Glutton next to a deceased [[Sandbelching Meerslug]]. | ||
FDataGluttonCarry.jpeg|Pikmin carrying the Folded Data Glutton. | |||
</gallery> | </gallery> | ||
=== Gunk Busters === | === Gunk Busters === | ||
{{game help|p4|Test if Gunk Busters can be unlocked through Shallow Mud, and not just Sticky Mold, then update the box accordingly.}} | |||
{{infobox upgrade | {{infobox upgrade | ||
|p4 = y | |p4 = y | ||
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|caption = The Gunk Buster's icon. | |caption = The Gunk Buster's icon. | ||
|function = Allows normal movement on [[sticky mold]] and shallow [[mud]] | |function = Allows normal movement on [[sticky mold]] and shallow [[mud]] | ||
|requirements = Have gone through sticky mold | |requirements = Have gone through sticky mold, then buy for {{icon|Raw material}} × 240 | ||
}} | }} | ||
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}} | }} | ||
The '''Headlamp''' dramatically increases the amount of light given off by leaders in caves. | The '''Headlamp''' dramatically increases the amount of light given off by leaders in caves. Certain caves are considered "dark" and will warn the player to not enter without a Headlamp, though this warning may be disregarded. Exploring a dark cave without a Headlamp will also result in nothing at all being revealed on the radar map. | ||
{{clear}} | {{clear}} | ||
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|function = Increases the light in dark caves | |function = Increases the light in dark caves | ||
|requirements = Own [[#Headlamp|Headlamp]] and have reached {{sparklium|p4|5500}}, then buy for {{icon|Raw material}} × 100 | |requirements = Own [[#Headlamp|Headlamp]] and have reached {{sparklium|p4|5500}}, then buy for {{icon|Raw material}} × 100 | ||
}} | }} | ||
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=== Homesick Signal === | === Homesick Signal === | ||
{{infobox upgrade | {{infobox upgrade | ||
|p4 | |p4 = y | ||
|name | |name = Homesick Signal | ||
|icon | |icon = Homesick Signal P4 icon.png | ||
|image | |image = Homesick Signal P4 icon.png | ||
|size | |size = x150px | ||
|caption | |caption = The Homesick Signal's icon. | ||
|function | |function = Calls all Pikmin not with a leader towards the base | ||
| | |requirements = Have reached {{sparklium|p4|4500}}, then buy for {{icon|Raw material}} × 80 | ||
}} | }} | ||
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=== Idle Counter === | === Idle Counter === | ||
{{infobox upgrade | {{infobox upgrade | ||
|p4 | |p4 = y | ||
|name | |name = Idle Counter | ||
|icon | |icon = Idle Counter P4 icon.png | ||
|image | |image = Idle Counter P4 icon.png | ||
|size | |size = x150px | ||
|caption | |caption = The Idle Counter's icon. | ||
|function | |function = Shows an indicator of how many Pikmin are [[idling]] | ||
| | |requirements = Have reached {{sparklium|p4|2500}}, then buy for {{icon|Raw material}} × 40 | ||
}} | }} | ||
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=== Idler's Alert === | === Idler's Alert === | ||
{{infobox upgrade | {{infobox upgrade | ||
|p4 | |p4 = y | ||
|name | |name = Idler's Alert | ||
|icon | |icon = Idler's Alert P4 icon.png | ||
|image | |image = Idler's Alert P4 icon.png | ||
|size | |size = x150px | ||
|caption | |caption = The Idler's Alert's icon. | ||
|function | |function = Calls all [[idle]] Pikmin to wherever it was used | ||
| | |requirements = Have reached {{sparklium|p4|3500}}, then buy for {{icon|Raw material}} × 80 | ||
}} | }} | ||
{{clear}} | {{clear}} | ||
=== Lineup Trumpet === | === Lineup Trumpet === | ||
{{infobox upgrade | {{infobox upgrade | ||
|p4 | |p4 = y | ||
|name | |name = Lineup Trumpet | ||
|icon | |icon = Lineup Trumpet P4 icon.png | ||
|image | |image = Lineup Trumpet P4 icon.png | ||
|size | |size = x150px | ||
|caption | |caption = The Lineup Trumpet's icon. | ||
|function | |function = Unlocks the ability to [[swarm]] | ||
| | |requirements = Complete all of [[Frisé]]'s side missions | ||
}} | }} | ||
{{see more|Swarm}} | {{see more|Swarm}} | ||
The Lineup Trumpet grants the player the ability to swarm. | The Lineup Trumpet grants the player the ability to swarm. | ||
{{clear}} | {{clear}} | ||
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|p2 = y | |p2 = y | ||
|name = Mega Tweeter | |name = Mega Tweeter | ||
|image = | |image = Amplified Amplifier.png | ||
|size = 200px | |size = 200px | ||
|caption = The Amplified Amplifier. | |caption = The Amplified Amplifier. | ||
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The Mega Tweeter ({{j|メガ・スピーカー|Mega Supīkā|Mega Speaker}}) is obtained by defeating the [[Ranging Bloyster]] in the [[Shower Room]], and collecting the [[Amplified Amplifier]]. This upgrade increases the range of the whistles of all [[leader]]s. The diameter of the visible circle projected on the ground increases to about 144% of its original size, thus more than doubling the area the whistle affects. This makes it easier to call scattered [[Pikmin family|Pikmin]] to the leader's side. | The Mega Tweeter ({{j|メガ・スピーカー|Mega Supīkā|Mega Speaker}}) is obtained by defeating the [[Ranging Bloyster]] in the [[Shower Room]], and collecting the [[Amplified Amplifier]]. This upgrade increases the range of the whistles of all [[leader]]s. The diameter of the visible circle projected on the ground increases to about 144% of its original size, thus more than doubling the area the whistle affects. This makes it easier to call scattered [[Pikmin family|Pikmin]] to the leader's side. | ||
{{clear}} | {{clear}} | ||
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This upgrade is useful for attempts in defeating a large [[Bulborb]] or [[Spotty Bulbear]] with [[leader]]s alone without coming to much harm. The [[Hocotate ship]] in ''Pikmin 2'' claims that it will make enemy bites and being stepped on produce minimal pain. This is a gross simplification on its part, intended to avoid having to explain the intricacies in detail. In reality, all sources of pain will be reduced dramatically, not just those two, and enemies like [[Shearwig]]s and [[Wollywog]]s will still produce a significant amount of damage. | This upgrade is useful for attempts in defeating a large [[Bulborb]] or [[Spotty Bulbear]] with [[leader]]s alone without coming to much harm. The [[Hocotate ship]] in ''Pikmin 2'' claims that it will make enemy bites and being stepped on produce minimal pain. This is a gross simplification on its part, intended to avoid having to explain the intricacies in detail. In reality, all sources of pain will be reduced dramatically, not just those two, and enemies like [[Shearwig]]s and [[Wollywog]]s will still produce a significant amount of damage. | ||
[[File:MetalSuitZ1.jpeg|thumb|200px|left|Close up of the Metal Suit Z.]] | |||
MetalSuitZ1.jpeg|thumb|200px|left|Close up of the Metal Suit Z | |||
{{clear}} | |||
{{ | |||
}} | |||
=== Napsack === | === Napsack === | ||
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|p2 = y | |p2 = y | ||
|name = Napsack | |name = Napsack | ||
|image = | |image = Five-man Napsack.jpg | ||
|size = 200px | |size = 200px | ||
|caption = The Five-man Napsack. | |caption = The Five-man Napsack. | ||
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}} | }} | ||
{{see more|Lie down}} | {{see more|Lie down}} | ||
The Napsack can be obtained by defeating the [[Burrowing Snagret]] in the [[White Flower Garden]], and collecting the [[Five-Man Napsack]]. This upgrade provides a quick method of returning to the Pikmin [[Onion]]s above ground or the [[Research Pod]] when [[cave|underground]], which is achieved by holding {{button|gc|x|wii|c}} once it has been obtained. When used, the [[leader]] in control [[lie down|falls asleep]], and any nearby [[Pikmin family|Pikmin]], up to a maximum of four, [[carry]] him to their associated Onion (or Research Pod), a minimum of just one being required | The Napsack can be obtained by defeating the [[Burrowing Snagret]] in the [[White Flower Garden]], and collecting the [[Five-Man Napsack]]. This upgrade provides a quick method of returning to the Pikmin [[Onion]]s above ground or the [[Research Pod]] when [[cave|underground]], which is achieved by holding {{button|gc|x|wii|c}} once it has been obtained. When used, the [[leader]] in control [[lie down|falls asleep]], and any nearby [[Pikmin family|Pikmin]], up to a maximum of four, [[carry]] him to their associated Onion (or Research Pod), a minimum of just one being required. | ||
{{clear}} | |||
{{ | |||
}} | |||
=== Pluckaphone === | === Pluckaphone === | ||
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|p2 = y | |p2 = y | ||
|name = Pluckaphone | |name = Pluckaphone | ||
|image = | |image = Professional Noisemaker.png | ||
|size = 200px | |size = 200px | ||
|caption = The Professional Noisemaker. | |caption = The Professional Noisemaker. | ||
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The Pluckaphone is obtained by defeating the [[Waterwraith]] in the [[Submerged Castle]] and collecting the [[Professional Noisemaker]]. It is an upgrade that allows the [[leader]]s' whistles to call buried [[Pikmin family|Pikmin]] out from the ground, saving precious time that would otherwise be spent [[pluck]]ing them out. As well as picking newly produced Pikmin at the [[Onion]]s, this is useful for calling out Pikmin that were planted by a [[Mamuta]] or a [[Swooping Snitchbug]], as well as transformed by [[Candypop Bud]]s. | The Pluckaphone is obtained by defeating the [[Waterwraith]] in the [[Submerged Castle]] and collecting the [[Professional Noisemaker]]. It is an upgrade that allows the [[leader]]s' whistles to call buried [[Pikmin family|Pikmin]] out from the ground, saving precious time that would otherwise be spent [[pluck]]ing them out. As well as picking newly produced Pikmin at the [[Onion]]s, this is useful for calling out Pikmin that were planted by a [[Mamuta]] or a [[Swooping Snitchbug]], as well as transformed by [[Candypop Bud]]s. | ||
In the first trailer for {{p1}}, Olimar is seen calling Pikmin from the ground, so the Pluckaphone may be an implementation of a [[Pikmin prerelease information|prerelease element]] from the first ''Pikmin'' game. | In the first trailer for {{p1}}, Olimar is seen calling Pikmin from the ground, so the Pluckaphone may be an implementation of a [[Pikmin prerelease information|prerelease element]] from the first ''Pikmin'' game. | ||
{{clear}} | |||
{{ | |||
}} | |||
=== Plucking Whistle === | === Plucking Whistle === | ||
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The Plucking Whistle is [[Russ]]'s final upgrade, available for purchase once all other gear is bought. It works identical to the Pluckaphone from ''Pikmin 2'', uprooting Pikmin from the ground by using the [[whistle]]. This is particularly useful for several [[Dandori Challenge]] stages and [[Trial of the Sage Leaf]] floors, as some Pikmin can be called from a distance and save precious time. | The Plucking Whistle is [[Russ]]'s final upgrade, available for purchase once all other gear is bought. It works identical to the Pluckaphone from ''Pikmin 2'', uprooting Pikmin from the ground by using the [[whistle]]. This is particularly useful for several [[Dandori Challenge]] stages and [[Trial of the Sage Leaf]] floors, as some Pikmin can be called from a distance and save precious time. | ||
{{clear}} | {{clear}} | ||
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|function = Increases the whistle's range | |function = Increases the whistle's range | ||
|requirements = Buy for {{icon|Raw material}} × 120, further requirements unknown | |requirements = Buy for {{icon|Raw material}} × 120, further requirements unknown | ||
}} | }} | ||
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|p2 = y | |p2 = y | ||
|name = Rocket Fist | |name = Rocket Fist | ||
|image = | |image = Brute Knuckles.jpg | ||
|size = | |size = 200px | ||
|caption = The Brute Knuckles. | |caption = The Brute Knuckles. | ||
|function = Gives leaders a punch combo | |function = Gives leaders a punch combo | ||
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{{see more|Punch}} | {{see more|Punch}} | ||
The Rocket Fist can be obtained by defeating one of the [[Mamuta]] in the [[Frontier Cavern]], and collecting the [[Brute Knuckles]]. It enables a new, stronger [[punch]]ing combo attack for use by the [[leader]]s, which makes defeating [[Enemy|enemies]] with leaders alone much easier and more efficient. Without the upgrade, the {{button|gc|a|wii|a}} button will produce a simple right punch. Once this treasure has been collected, pressing {{button|gc|a|wii|a}} a second time will perform a left-hook, and a third time launches a devastating wind-up punch. Due to [[Glitches in Pikmin 2#Sped up punching|a glitch]], punching while moving makes the attacks come out faster, which greatly boosts the Rocket Fist's effectiveness. | The Rocket Fist can be obtained by defeating one of the [[Mamuta]] in the [[Frontier Cavern]], and collecting the [[Brute Knuckles]]. It enables a new, stronger [[punch]]ing combo attack for use by the [[leader]]s, which makes defeating [[Enemy|enemies]] with leaders alone much easier and more efficient. Without the upgrade, the {{button|gc|a|wii|a}} button will produce a simple right punch. Once this treasure has been collected, pressing {{button|gc|a|wii|a}} a second time will perform a left-hook, and a third time launches a devastating wind-up punch. Due to [[Glitches in Pikmin 2#Sped up punching|a glitch]], punching while moving makes the attacks come out faster, which greatly boosts the Rocket Fist's effectiveness. | ||
{{clear}} | {{clear}} | ||
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=== Rush Boots === | === Rush Boots === | ||
{{infobox upgrade | {{infobox upgrade | ||
|p2 | |p2 = y | ||
|p4 | |p4 = y | ||
|name | |name = Rush Boots | ||
|image | |image = Rush Boots P4 icon.png | ||
|icon | |icon = Rush Boots P4 icon.png | ||
|size | |size = x150px | ||
|caption | |caption = The Rush Boots’ icon in Pikmin 4. | ||
|function | |function = Makes leaders run faster | ||
|requirements2 | |requirements2 = Defeat the Empress Bulblax, retrieve the [[Repugnant Appendage]] | ||
|requirements4 | |requirements4 = Have reached {{sparklium|p4|5100}}, buy for {{icon|Raw material}} × 120 | ||
}} | }} | ||
The Rush Boots can be obtained by defeating the [[Empress Bulblax]] in the [[Frontier Cavern]], and collecting the [[Repugnant Appendage]]. It is a modification to the [[leader]]s' footwear that allows them to run more quickly, around 1.3 times faster,{{cite youtube|TdI0nSfJO_8|comparing the same trek with and without the Rush Boots|published={{date|12|April|2019}}|retrieved={{date|12|April|2019}}}} or at around the same speed as flowered [[White Pikmin]]. The Rush Boots also renders the blowing attack of [[Puffy Blowhog|Puffy]] and [[Withering Blowhog]]s ineffective against leaders (in ''Pikmin 2'' only; this effect requires the [[#Brace Boots|Brace Boots]] in ''Pikmin 4''). The ship explains both functions as the result of lowered air resistance. It can provide to be a minor hindrance however, as the Pikmin's speed is not increased alongside the leader's, so they fall behind, are harder to control and often get stuck when going around corners. | The Rush Boots can be obtained by defeating the [[Empress Bulblax]] in the [[Frontier Cavern]], and collecting the [[Repugnant Appendage]]. It is a modification to the [[leader]]s' footwear that allows them to run more quickly, around 1.3 times faster,{{cite youtube|TdI0nSfJO_8|comparing the same trek with and without the Rush Boots|published={{date|12|April|2019}}|retrieved={{date|12|April|2019}}}} or at around the same speed as flowered [[White Pikmin]]. The Rush Boots also renders the blowing attack of [[Puffy Blowhog|Puffy]] and [[Withering Blowhog]]s ineffective against leaders (in ''Pikmin 2'' only; this effect requires the [[#Brace Boots|Brace Boots]] in ''Pikmin 4''). The ship explains both functions as the result of lowered air resistance. It can provide to be a minor hindrance however, as the Pikmin's speed is not increased alongside the leader's, so they fall behind, are harder to control and often get stuck when going around corners. | ||
<gallery> | <gallery> | ||
Repugnant Appendage.jpg|The Repugnant Appendage. | |||
</gallery> | </gallery> | ||
{{clear}} | {{clear}} | ||
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With this upgrade, there is no need to worry about being hurt when destroying [[fire geyser]]s, or fighting enemies such as the [[Fiery Blowhog]] or [[Fiery Bulblax]]. However, the [[Titan Dweevil]]'s Flare Cannon will still be able to stun leaders, even if it does not harm them. | With this upgrade, there is no need to worry about being hurt when destroying [[fire geyser]]s, or fighting enemies such as the [[Fiery Blowhog]] or [[Fiery Bulblax]]. However, the [[Titan Dweevil]]'s Flare Cannon will still be able to stun leaders, even if it does not harm them. | ||
<gallery> | <gallery> | ||
ScorchGuardArt.png|The Scorch Guard's capsule in ''Pikmin 3''. | ScorchGuardArt.png|The Scorch Guard's capsule in ''Pikmin 3''. | ||
Scorch Guard location P3.jpg|Location of the Scorch Guard. | Scorch Guard location P3.jpg|Location of the Scorch Guard. | ||
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Scorch Guard P3 carried.jpg|Blue Pikmin carry the Scorch Guard. | Scorch Guard P3 carried.jpg|Blue Pikmin carry the Scorch Guard. | ||
</gallery> | </gallery> | ||
{{clear}} | {{clear}} | ||
=== | === Scorch Guard (Oatchi) === | ||
{{infobox upgrade | {{infobox upgrade | ||
|p4 = y | |p4 = y | ||
|name = | |name = Scorch Guard (Oatchi) | ||
|icon = Scorch Guard (Oatchi) P4 icon.png | |icon = Scorch Guard (Oatchi) P4 icon.png | ||
|image = Scorch Guard (Oatchi) P4 icon.png | |image = Scorch Guard (Oatchi) P4 icon.png | ||
|size = x150px | |size = x150px | ||
|caption = The | |caption = The Scorch Guard (Oatchi)'s icon. | ||
|function = Gives fire resistance | |function = Gives fire resistance | ||
|requirements = Have had the [[Pikmin 4 player character|player character]] or [[Oatchi]] take fire [[damage]], buy for {{icon|Raw material}} × 100 | |requirements = Have had the [[Pikmin 4 player character|player character]] or [[Oatchi]] take fire [[damage]], buy for {{icon|Raw material}} × 100 | ||
}} | }} | ||
{{clear}} | |||
}} | |||
=== | === Sniff Saver (Oatchi) === | ||
{{infobox upgrade | {{infobox upgrade | ||
|p4 = y | |p4 = y | ||
|name = | |name = Sniff Saver (Oatchi) | ||
|icon = Sniff Saver (Oatchi) P4 icon.png | |icon = Sniff Saver (Oatchi) P4 icon.png | ||
|image = Sniff Saver (Oatchi) P4 icon.png | |image = Sniff Saver (Oatchi) P4 icon.png | ||
|size = x150px | |size = x150px | ||
|caption = The | |caption = The Sniff Saver (Oatchi)'s icon. | ||
|function = Grants [[poison]] immunity | |function = Grants [[poison]] immunity | ||
|requirements = Have had [[Oatchi]] take poison [[damage]], buy for {{icon|Raw material}} × 100 | |requirements = Have had [[Oatchi]] take poison [[damage]], buy for {{icon|Raw material}} × 100 | ||
}} | }} | ||
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|p2 = y | |p2 = y | ||
|name = Solar System | |name = Solar System | ||
|image = | |image = Stellar Orb.jpg | ||
|size = 200px | |size = 200px | ||
|caption = The Stellar Orb. | |caption = The Stellar Orb. | ||
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When it is collected, the game gradually changes the cave's lighting to fit the new, brighter settings. This lasts around 3 seconds, and can be seen on the retrieved treasure analysis cutscene. | When it is collected, the game gradually changes the cave's lighting to fit the new, brighter settings. This lasts around 3 seconds, and can be seen on the retrieved treasure analysis cutscene. | ||
<gallery> | <gallery> | ||
File:Stellar Orb nolight.jpg|The final sublevel of the Subterranean Complex, before retrieving the Stellar Orb. | File:Stellar Orb nolight.jpg|The final sublevel of the Subterranean Complex, before retrieving the Stellar Orb. | ||
File:Stellar-Orb-With light.jpg|Same sublevel, after retrieving the Stellar Orb. | File:Stellar-Orb-With light.jpg|Same sublevel, after retrieving the Stellar Orb. | ||
</gallery> | </gallery> | ||
==== Cavern of Chaos 10 ==== | ==== Cavern of Chaos 10 ==== | ||
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|p2 = y | |p2 = y | ||
|name = Sphere Chart | |name = Sphere Chart | ||
|image = | |image = Spherical Atlas.jpg | ||
|size = 200px | |size = 200px | ||
|caption = The Spherical Atlas. | |caption = The Spherical Atlas. | ||
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The Sphere Chart is the name given by the ship to the data found within the [[Spherical Atlas]]. By collecting the Spherical Atlas from the [[Emergence Cave]], the ship is able to create charts of the [[Awakening Wood]], allowing the player to explore that area. | The Sphere Chart is the name given by the ship to the data found within the [[Spherical Atlas]]. By collecting the Spherical Atlas from the [[Emergence Cave]], the ship is able to create charts of the [[Awakening Wood]], allowing the player to explore that area. | ||
{{clear}} | {{clear}} | ||
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|p2 = y | |p2 = y | ||
|name = Survey Chart | |name = Survey Chart | ||
|image = | |image = Geographic Projection TH.jpg | ||
|size = 200px | |size = 200px | ||
|caption = The Geographic Projection. | |caption = The Geographic Projection. | ||
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The Survey Chart is the name given by the ship to the data found within the [[Geographic Projection]]. By collecting the Geographical Projection from the [[Awakening Wood]], the ship is able to create charts of the [[Perplexing Pool]], allowing the player to explore that area. | The Survey Chart is the name given by the ship to the data found within the [[Geographic Projection]]. By collecting the Geographical Projection from the [[Awakening Wood]], the ship is able to create charts of the [[Perplexing Pool]], allowing the player to explore that area. | ||
{{clear}} | {{clear}} | ||
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=== Survey Drone === | === Survey Drone === | ||
{{infobox upgrade | {{infobox upgrade | ||
|p4 | |p4 = y | ||
|name | |name = Survey Drone | ||
|icon | |icon = Survey Drone P4 icon.png | ||
|image | |image = Survey Drone P4 icon.png | ||
|size | |size = x150px | ||
|caption | |caption = The Survey Drone's icon. | ||
|function | |function = Allows a birds-eye view of the area, and can place beacons over points of interest | ||
| | |requirements = Have reached {{sparklium|p4|600}}, buy for {{icon|Raw material}} × 10 | ||
}} | }} | ||
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|caption = The Thermal Defense's icon. | |caption = The Thermal Defense's icon. | ||
|function = Grants [[ice]] immunity | |function = Grants [[ice]] immunity | ||
|requirements = Have had the [[Pikmin 4 player character|player character]] or [[Oatchi]] | |requirements = Have had the [[Pikmin 4 player character|player character]] or [[Oatchi]] take ice [[damage]], buy for {{icon|Raw material}} × 50 | ||
}} | }} | ||
{{clear}} | {{clear}} | ||
=== | === Thermal Defense (Oatchi) === | ||
{{infobox upgrade | {{infobox upgrade | ||
|p4 = y | |p4 = y | ||
|name = | |name = Thermal Defense (Oatchi) | ||
|icon = Thermal Defense (Oatchi) P4 icon.png | |icon = Thermal Defense (Oatchi) P4 icon.png | ||
|image = Thermal Defense (Oatchi) P4 icon.png | |image = Thermal Defense (Oatchi) P4 icon.png | ||
|size = x150px | |size = x150px | ||
|caption = The | |caption = The Thermal Defense (Oatchi)'s icon. | ||
|function = Grants [[ice]] immunity | |function = Grants [[ice]] immunity | ||
|requirements = Have had the [[Pikmin 4 player character|player character]] or [[Oatchi]] | |requirements = Have had the [[Pikmin 4 player character|player character]] or [[Oatchi]] take ice [[damage]], buy for {{icon|Raw material}} × 100 | ||
}} | }} | ||
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|size = 200px | |size = 200px | ||
|caption = The Treasure Gauge's icon in ''Pikmin 4''. | |caption = The Treasure Gauge's icon in ''Pikmin 4''. | ||
|function = Shows a treasure | |function = Shows a treasure proximity indicator | ||
|requirements2 = Defeat the Empress Bulblax, retrieve the [[Prototype Detector]] | |requirements2 = Defeat the Empress Bulblax, retrieve the [[Prototype Detector]] | ||
|requirements4 = Have reached {{sparklium|p4|1000}}, buy for {{icon|Raw material}} × 40 | |requirements4 = Have reached {{sparklium|p4|1000}}, buy for {{icon|Raw material}} × 40 | ||
}} | }} | ||
{{see more|HUD#Treasure Gauge|t1=HUD}} | {{see more|HUD#Treasure Gauge|t1=HUD}} | ||
The Treasure Gauge is a device found in ''Pikmin 2 | The Treasure Gauge is a helpful device found in ''Pikmin 2'' that helps with tracking down every treasure in the game, no matter if is out in the open, an enemy has it or it is buried. It is obtained by collecting the [[Prototype Detector]] from the [[Empress Bulblax]] in the [[Hole of Beasts]]. When it is in the Exploration Kit, a gauge appears on the [[HUD]]. In it, there is a needle that wiggles continuously when a treasure is in the current field or cave, and the closer the current leader is to a treasure, the farther to the right it goes, and the harder it beeps. If there are no treasures in a given area or sublevel, the gauge will be greyed out, and a chime will sound shortly after collecting the last treasure. It can be interfered with by the [[Antenna Beetle]], the only Exploration Kit upgrade to be specifically targeted in gameplay. | ||
<gallery> | <gallery> | ||
Prototype Detector | Prototype Detector.jpg|The Prototype Detector. | ||
</gallery> | </gallery> | ||
{{clear}} | {{clear}} | ||
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|caption = The Treasure Gauge+'s icon. | |caption = The Treasure Gauge+'s icon. | ||
|function = Shows the total amount and location of treasures | |function = Shows the total amount and location of treasures | ||
|requirements = Buy for {{icon|Raw material}} × 100, further requirements unknown | |requirements = Buy for {{icon|Raw material}} × 100, further requirements unknown | ||
}} | }} | ||
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=== Triple Threat === | === Triple Threat === | ||
{{infobox upgrade | {{infobox upgrade | ||
|p4 | |p4 = y | ||
|name | |name = Triple Threat | ||
|icon | |icon = Triple Threat P4 icon.png | ||
|image | |image = Triple Threat P4 icon.png | ||
|size | |size = x150px | ||
|caption | |caption = The Triple Threat's icon. | ||
|function | |function = Gives leaders a punch combo | ||
| | |requirements = Have reached {{sparklium|p4|8500}}, then buy for {{icon|Raw material}} × 40 | ||
}} | }} | ||
Line 2,202: | Line 996: | ||
|function = Adds approximately 33% more health to the Leader | |function = Adds approximately 33% more health to the Leader | ||
|requirements = Have reached {{sparklium|p4|3200}}, buy for {{icon|Raw material}} × 40 | |requirements = Have reached {{sparklium|p4|3200}}, buy for {{icon|Raw material}} × 40 | ||
}} | }} | ||
{{clear}} | {{clear}} | ||
=== | === Tuff Stuff (Oatchi) === | ||
{{infobox upgrade | {{infobox upgrade | ||
|p4 = y | |p4 = y | ||
|name = | |name = Tuff Stuff (Oatchi) | ||
|icon = Tuff Stuff (Oatchi) P4 icon.png | |icon = Tuff Stuff (Oatchi) P4 icon.png | ||
|image = Tuff Stuff (Oatchi) P4 icon.png | |image = Tuff Stuff (Oatchi) P4 icon.png | ||
|size = x150px | |size = x150px | ||
|caption = The | |caption = The Tuff Stuff (Oatchi)'s icon. | ||
|function = Adds approximately | |function = Adds approximately 33% more health to Oatchi | ||
|requirements = Have reached {{sparklium|p4|3200}}, buy for {{icon|Raw material}} × 80 | |requirements = Have reached {{sparklium|p4|3200}}, buy for {{icon|Raw material}} × 80 | ||
}} | }} | ||
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=== Tuff Stuff+ === | === Tuff Stuff+ === | ||
{{infobox upgrade | {{infobox upgrade | ||
|p4 | |p4 = y | ||
|name | |name = Tuff Stuff+ | ||
|icon | |icon = Tuff Stuff+ P4 icon.png | ||
|image | |image = Tuff Stuff+ P4 icon.png | ||
|size | |size = x150px | ||
|caption | |caption = The Tuff Stuff+'s icon. | ||
|function | |function = Adds approximately 66% more health to the Leader | ||
| | |requirements = Have reached {{sparklium|p4|6000}}, then buy for {{icon|Raw material}} × 80 | ||
}} | }} | ||
{{clear}} | {{clear}} | ||
=== | === Tuff Stuff+ (Oatchi) === | ||
{{infobox upgrade | {{infobox upgrade | ||
|p4 = y | |p4 = y | ||
|name = | |name = Tuff Stuff+ (Oatchi) | ||
|icon = Tuff Stuff+ (Oatchi) P4 icon.png | |icon = Tuff Stuff+ (Oatchi) P4 icon.png | ||
|image = Tuff Stuff+ (Oatchi) P4 icon.png | |image = Tuff Stuff+ (Oatchi) P4 icon.png | ||
|size = x150px | |size = x150px | ||
|caption = The | |caption = The Tuff Stuff+ (Oatchi)'s icon. | ||
|function | |function = Adds approximately 66% more health to Oatchi | ||
| | |requirements = Have reached {{sparklium|p4|6000}} then buy for {{icon|Raw material}} × 120 | ||
}} | }} | ||
Line 2,374: | Line 1,050: | ||
|size = x150px | |size = x150px | ||
|caption = The Tuff Stuff++'s icon. | |caption = The Tuff Stuff++'s icon. | ||
|function = | |function = Adds approximately double health to the Leader | ||
|requirements = Buy for {{icon|Raw material}} × 120, further requirements unknown | |requirements = Buy for {{icon|Raw material}} × 120, further requirements unknown | ||
}} | }} | ||
{{clear}} | {{clear}} | ||
=== | === Tuff Stuff++ (Oatchi) === | ||
{{infobox upgrade | {{infobox upgrade | ||
|p4 = y | |p4 = y | ||
|name = | |name = Tuff Stuff++ (Oatchi) | ||
|icon = Tuff Stuff++ (Oatchi) P4 icon.png | |icon = Tuff Stuff++ (Oatchi) P4 icon.png | ||
|image = Tuff Stuff++ (Oatchi) P4 icon.png | |image = Tuff Stuff++ (Oatchi) P4 icon.png | ||
|size = x150px | |size = x150px | ||
|caption = The | |caption = The Tuff Stuff++ (Oatchi)'s icon. | ||
|function = Adds approximately | |function = Adds approximately double health to Oatchi | ||
|requirements = Buy for {{icon|Raw material}} × 240, further requirements unknown | |requirements = Buy for {{icon|Raw material}} × 240, further requirements unknown | ||
}} | }} | ||
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| 4 [[health]] bars || 6,000 || Gives Captain Olimar an extra bar of health. | | 4 [[health]] bars || 6,000 || Gives Captain Olimar an extra bar of health. | ||
|- | |- | ||
| | | Enemy logs || 10,000 || Allows access to the enemy category in the logs. | ||
|- | |- | ||
| Extended [[jetpack]] duration || 14,000 || Allows the jetpack to fly for longer. | | Extended [[jetpack]] duration || 14,000 || Allows the jetpack to fly for longer. | ||
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== Trivia == | == Trivia == | ||
* In the North American version of the ''New Play Control!'' game, with the language set to French, the Sphere Chart is called "Carte Sphérique" (Spherical Map) in the [[Ship's dialogs]] and "Système Solaire" (Solar System) in the pause menu. Since another upgrade is also called "Système Solaire" (the [[Upgrade#Solar System|Solar System]]), this is likely a [[mistake]]. | * In the North American version of the ''New Play Control!'' game, with the language set to French, the Sphere Chart is called "Carte Sphérique" (Spherical Map) in the [[Ship's dialogs]] and "Système Solaire" (Solar System) in the pause menu. Since another upgrade is also called "Système Solaire" (the [[Upgrade#Solar System|Solar System]]), this is likely a [[mistake]]. | ||
* If Oatchi is fed 5 Scrummy Bones, he gets extra health | * If Oatchi is fed 5 Scrummy Bones, an Item from Pikmin 4, he gets extra health equivilent to a full healthbar with Tuff Stuff equipped. | ||
== Names in other languages == | |||
'''Sphere Chart''' | |||
{{Foreignname | |||
|Jap=わくせいデータ | |||
|JapR=Wakusei Dēta | |||
|JapM=Planet Data | |||
|FraA=Carte Sphérique ([[Ship's dialogs]])<br>Système solaire (pause menu) | |||
|FraAM=Spherical map<br>Solar system | |||
|FraE=Pôle Nord | |||
|FraEM=North Pole | |||
|Ger=Sphärenkarte | |||
|GerM=Sphere Map | |||
|Ita=Mapposfera | |||
|ItaM=Sphere Map | |||
|Spa=Carta esférica | |||
|SpaM=Spherical map | |||
}} | |||
'''Survey Chart''' | |||
{{Foreignname | |||
|Jap=たんさデータ | |||
|JapR=Tansa Dēta | |||
|JapM=Search Data | |||
|FraA=Carte topographique | |||
|FraAM=Topographical map | |||
|FraE=Pôle Sud | |||
|FraEM=South Pole | |||
|Ger=Übersichtskarte | |||
|GerM=Overlook Map | |||
|Ita=Mappa rilievo | |||
|ItaM=Overlook Map | |||
|Spa=Mapa de cotas | |||
|SpaM=Heightmap | |||
}} | |||
'''Data Glutton''' | |||
{{Foreignname | |||
|Jap=いにしえのパケシス | |||
|JapR=Inishie no Pakeshisu | |||
|JapM= | |||
|SpaA=Fósil de datos | |||
|SpaAM=Data fossil | |||
}} | |||
'''Folded Data Glutton''' | |||
{{Foreignname | |||
|Jap=折れたパケシス | |||
|JapR=Oreta Pakeshisu | |||
|JapM= | |||
}} | |||
'''Scorch Guard''' | |||
{{Foreignname | |||
|Jap=フレア・ガード | |||
|JapR=Furea Gādo | |||
|JapM=Flare Guard | |||
|ChiTrad=防火装 | |||
|ChiTradR= | |||
|ChiTradM=Fire Guard | |||
|ChiSimp=防火装 | |||
|ChiSimpR= | |||
|ChiSimpM=Fire Guard | |||
|Fra=Para-brûlure | |||
|FraM=Burn counter | |||
|Ger=Flammschutz | |||
|GerM=Fire Protection | |||
|Ita=Parafuoco | |||
|ItaM=Fire suit | |||
|Kor=방화복 | |||
|KorR=banghwabog | |||
|KorM=Fire Suit | |||
|Spa=Antillamas | |||
|SpaM=Anti-flames | |||
}} | |||
'''Anti-Electrifier''' | |||
{{Foreignname | |||
|Jap=アンチ・エレキ | |||
|JapR=Anchi Ereki | |||
|JapM=Anti Electric | |||
|ChiTrad=抗電装 | |||
|ChiTradR= | |||
|ChiTradM=Anti-electric equipment | |||
|ChiSimp=抗电装 | |||
|ChiSimpR= | |||
|ChiSimpM=Anti-electric equipment | |||
|Fra=Anti-choc | |||
|FraM=Anti-shock | |||
|Ger=Elektroschutz | |||
|GerM=Electric Protection | |||
|Ita=Anti-shock | |||
|ItaM=Anti-Shock | |||
|Kor=방진복 | |||
|KorR=bangjinbog | |||
|KorM= | |||
|Spa=Anti-eléctric (''Pikmin 2'')<br>Antieléctrico (''Pikmin 3'') | |||
|SpaM=Anti-"electric"<br>Anti-electric | |||
}} | |||
'''Metal Suit Z''' | |||
{{Foreignname | |||
|Jap=メタルスーツZ | |||
|JapR=Metarusūtsu Z | |||
|JapM=Metal Suit Z | |||
|ChiTrad=金屬装Z | |||
|ChiTradR= | |||
|ChiTradM=Metal Pack Z | |||
|ChiSimp=金属装Z | |||
|ChiSimpR= | |||
|ChiSimpM=Metal Pack Z | |||
|FraA=Combinaison Z | |||
|FraAM=Z Suit | |||
|FraE=Combifer | |||
|FraEM=Ironsuit | |||
|FraEN=Portmanteau of "Combinaison" (suit) and "fer" (iron). | |||
|Ger=Metallanzug Z | |||
|GerM=Metal Suit z | |||
|Ita=Tuta metallo Z | |||
|ItaM=Metal Suit z | |||
|Kor=강철복 Z | |||
|KorR=gangcheolbog Z | |||
|KorM=Stel Suit Z | |||
|Spa=Armadura Z | |||
|SpaM=Armor Z | |||
|notes=y | |||
}} | |||
'''Napsack''' | |||
{{Foreignname | |||
|Jap=たんけんねぶくろ | |||
|JapR=Tanken Nebukuro | |||
|JapM=Expedition Sleeping Bag | |||
|FraA=Sacdodo | |||
|FraAM=Napsack | |||
|FraE=Sac Zzzz | |||
|FraEM=Zzzz sack | |||
|Ger=Schlafsack | |||
|GerM=Sleep Bag | |||
|Ita=Sacconanna | |||
|ItaM=Sleepy Time Bag | |||
|Spa=Saco de dormir | |||
|SpaM=Sleeping bag | |||
}} | |||
'''Rocket Fist''' | |||
{{Foreignname | |||
|Jap=ロケットパンチ | |||
|JapR=Roketto Panchi | |||
|JapM=Rocket Punch | |||
|Fra=Poing Fusée | |||
|FraM=Rocket Fist | |||
|Ger=Raketenfaust | |||
|GerM=Rocket Fist | |||
|Ita=Pugno razzo | |||
|ItaM=Rocket punch | |||
|Spa=Puño volador | |||
|SpaM=Flying fist | |||
}} | |||
'''Rush Boots''' | |||
{{Foreignname | |||
|Jap=ダッシュブーツ | |||
|JapR=Dasshu Būtsu | |||
|JapM=Dash Boots | |||
|FraA=Bottes grand V | |||
|FraAM=Very fast boots | |||
|FraE=Bottes Grand V | |||
|FraEM=Very Fast Boots | |||
|Ger=Flinkstiefel | |||
|GerM=Fast Boots | |||
|Ita=Stivali lesti | |||
|ItaM=Ready boots | |||
|Spa=Velocibotas | |||
|SpaM=Speed-boots | |||
}} | |||
'''Mega Tweeter''' | |||
{{Foreignname | |||
|Jap=メガ・スピーカー | |||
|JapR=Mega Supīkā | |||
|JapM=Mega Speaker | |||
|FraA=Haut-parleur d'aigus | |||
|FraAM=High-pitched sound (producing) loudspeaker | |||
|FraE=Méga Tweeter | |||
|FraEM=Mega Tweeter | |||
|Ger=Mega-Pleife | |||
|GerM= | |||
|Ita=Megaspeaker | |||
|ItaM=Mega Speaker | |||
|Spa=Megabocina | |||
|SpaM=Mega-siren | |||
}} | |||
'''Pluckaphone''' | |||
{{Foreignname | |||
|Jap=ひきぬきメガホン | |||
|JapR=Hikinuki Megahon | |||
|JapM= | |||
|Fra=Déterraphone | |||
|FraM=Pluckaphone | |||
|Ger=Pflückerfon | |||
|GerM=Pluckaphone | |||
|Ita=Sradicofono | |||
|ItaM=Pluckaphone | |||
|SpaA=Cosecháfono | |||
|SpaAM=Harvestphone | |||
}} | |||
'''Solar System''' | |||
{{Foreignname | |||
|Jap=ソーラーシステム | |||
|JapR=Sōrā Shisutemu | |||
|JapM=Solar System | |||
|FraA=Système solaire | |||
|FraAM=Solar system | |||
|FraE=Système Solaire | |||
|FraEM=Solar System | |||
|Ger=Sonnensystem | |||
|GerM=Solar System | |||
|Ita=Sistema solare | |||
|ItaM=Solar System | |||
|Spa=Sistema solar | |||
|SpaM=Solar system | |||
}} | |||
'''Treasure Gauge''' | |||
{{Foreignname | |||
|Jap=おたからセンサー | |||
|JapR=Otakara Sensā | |||
|JapM=Treasure Sensor | |||
|FraA=Jauge à trésors | |||
|FraAM=Treasure gauge | |||
|FraE=Senseur | |||
|FraEM=Sensor | |||
|Ger=Schatzanzeiger | |||
|GerM=Treasure Seeker | |||
|Ita=Tesorometro | |||
|ItaM=Treasure meter | |||
|Spa=Tesorímetro | |||
|SpaM=Treasure meter | |||
}} | |||
== See also == | == See also == | ||
Line 2,522: | Line 1,381: | ||
{{refs}} | {{refs}} | ||
[[Category:Gameplay]] | [[Category:Gameplay]] | ||
[[Category:Boss rewards]] | [[Category:Boss rewards]] |