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The '''Gatling Groink''' ({{j|タマコキン|Tama Ko Kin|Bullet Child Goldfish}}) is an | The '''Gatling Groink''' ({{j|タマコキン|Tama Ko Kin|Bullet Child Goldfish}}) is an enemy in {{p2}}. It is a biomechatronical creature similar in size to an [[Bulborb (disambiguation)|adult Bulborb]]. It reminds of a rotund goldfish, including a skin that resembles fish-scales and sports the typical orange and white coloring of goldfish. It further has two slender legs that end in web- or fin-like feet, what appears to be a windshield between its two forward-facing eyes, two upward exhaust pipes, a rotatable fin-like tail, and a mouthplate which covers both its underside and its retractable cannon. The cannon fires mortar rounds and is placed where a fish's mouth would typically be. The origins of the mechanical parts are quite vague, much like the [[Man-at-Legs]] and [[Fireflinger Groink]]. | ||
Gatling Groinks can usually be seen patrolling caves and are known to seek out the active [[leader]] and his [[Pikmin family|Pikmin]]. A different variation of the groink is found stationary on top of hard-to-reach towers, giving it a wide attack range, which is especially annoying when they are in possession of a treasure and cannot merely be avoided. There are hence, two behaviors, one for walking around, shooting at short range, one for standing still and shooting enemies below at long range. This is evidenced by the fact that if a tower-standing Gatling Groink is taken down and left to be revived, it will not move from its spot. When roaming a metal-type sublevel, it is entirely possible that the Gatling Groink may walk off into the abyss, most commonly in sublevel 7 of the [[Subterranean Complex]]. | Gatling Groinks can usually be seen patrolling caves and are known to seek out the active [[leader]] and his [[Pikmin family|Pikmin]]. A different variation of the groink is found stationary on top of hard-to-reach towers, giving it a wide attack range, which is especially annoying when they are in possession of a treasure and cannot merely be avoided. There are hence, two behaviors, one for walking around, shooting at short range, one for standing still and shooting enemies below at long range. This is evidenced by the fact that if a tower-standing Gatling Groink is taken down and left to be revived, it will not move from its spot. When roaming a metal-type sublevel, it is entirely possible that the Gatling Groink may walk off into the abyss, most commonly in sublevel 7 of the [[Subterranean Complex]]. | ||
It attacks by initiating a cannon from its mouth and fires either one large or three small mortars (with little time between firings). When the shells hit the ground, they explode and scatter any of the Pikmin in range and kill those at the absolute center of the blast for the large mortar. The 3-shot mortars have one deadly mortar which will kill pikmin along the entire radius while the 2 others simply knock pikmin away. | |||
If used correctly and carefully, the Gatling Groink's cannon can be used to kill other enemies and even airborne enemies. To do this, the Gatling Groink must fire at the active leader while he is standing near or under an enemy. If this is done correctly, it should be able to kill most large ground enemies in three to four shots. The shells will not harm the Gatling Groink itself, however. It can also destroy every type of [[hazard]] except for [[bomb-rock]]s. This can be used to the player's advantage by having it destroy the two poison gates in the [[Wistful Wild]]. | If used correctly and carefully, the Gatling Groink's cannon can be used to kill other enemies and even airborne enemies. To do this, the Gatling Groink must fire at the active leader while he is standing near or under an enemy. If this is done correctly, it should be able to kill most large ground enemies in three to four shots. The shells will not harm the Gatling Groink itself, however. It can also destroy every type of [[hazard]] except for [[bomb-rock]]s. This can be used to the player's advantage by having it destroy the two poison gates in the [[Wistful Wild]]. | ||
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However, in the [[Cavern of Chaos]], they are accompanied by many [[Dwarf Bulborb|Dwarf Red Bulborb]]s, in which case using an [[ultra-bitter spray]] would be wise due to the Bulborbs. In the case of patrolling Gatling Groinks, it is also possible to attract the Groink's attention, and then move to a position in which a bottomless chasm is between the leader and the Groink. The Groink's stride is often high enough to step over the safety barriers that ordinarily stop leaders, Pikmin, and other monsters from falling into the chasms. In this case, the body will be irretrievable, although any treasures it may have been carrying will show up elsewhere on the sublevel. If two Gatling Groinks are near each other, it is possible to have one Groink kill the other by shooting it; the other Groink should then be killed with [[Purple Pikmin]]. | However, in the [[Cavern of Chaos]], they are accompanied by many [[Dwarf Bulborb|Dwarf Red Bulborb]]s, in which case using an [[ultra-bitter spray]] would be wise due to the Bulborbs. In the case of patrolling Gatling Groinks, it is also possible to attract the Groink's attention, and then move to a position in which a bottomless chasm is between the leader and the Groink. The Groink's stride is often high enough to step over the safety barriers that ordinarily stop leaders, Pikmin, and other monsters from falling into the chasms. In this case, the body will be irretrievable, although any treasures it may have been carrying will show up elsewhere on the sublevel. If two Gatling Groinks are near each other, it is possible to have one Groink kill the other by shooting it; the other Groink should then be killed with [[Purple Pikmin]]. | ||
Another strategy is to use one lone leader as bait, to draw the Groink's attention, and then switch leaders and attack the distracted creature from behind. Idle leaders run about to try to avoid enemy attacks, so it's likely that the bait leader will suffer minimal damage from this strategy | Another strategy is to use one lone leader as bait, to draw the Groink's attention, and then switch leaders and attack the distracted creature from behind. Idle leaders run about to try to avoid enemy attacks, so it's likely that the bait leader will suffer minimal damage from this strategy. | ||
Against Groinks atop pillars, [[Yellow Pikmin]] are the most likely to reach them, but it is possible with other types depending on the height of the pillar. Since ultra-bitter sprays may have trouble reaching them, the decoy method is typically preferred. Placing a leader close to the base of the pillar will keep the Groink's attention, even when approached closely from behind. In some cases, such as the toybox themed [[sublevel]]s, the pillar is slightly conical, and can potentially block the Groink's bullets – this allows the use of a Pikmin decoy, freeing up the second leader. | Against Groinks atop pillars, [[Yellow Pikmin]] are the most likely to reach them, but it is possible with other types depending on the height of the pillar. Since ultra-bitter sprays may have trouble reaching them, the decoy method is typically preferred. Placing a leader close to the base of the pillar will keep the Groink's attention, even when approached closely from behind. In some cases, such as the toybox themed [[sublevel]]s, the pillar is slightly conical, and can potentially block the Groink's bullets – this allows the use of a Pikmin decoy, freeing up the second leader. | ||
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{{naming | {{naming | ||
|common = Gatling Groink. The word "Gatling" is a reference to the {{w|Rotary cannon|Gatling-type cannons}} in real life. The name "Groink" seems entirely made up; it is possible to extract the onomatopoeia for pig grunts, "oink", thus contracting "grunt" and "oink" to "Groink". Though it's difficult to see how pigs factor into the creature's design, the "grunt" component is found again in the German localization. "Groink" could also stem as an attempt at translating a possible play on words with "testicles" in the Japanese name (see below), wherein the translators kept the same thing as well as the "surplus" {{j|コ|Ko}} character. | |common = Gatling Groink. The word "Gatling" is a reference to the {{w|Rotary cannon|Gatling-type cannons}} in real life. The name "Groink" seems entirely made up; it is possible to extract the onomatopoeia for pig grunts, "oink", thus contracting "grunt" and "oink" to "Groink". Though it's difficult to see how pigs factor into the creature's design, the "grunt" component is found again in the German localization. "Groink" could also stem as an attempt at translating a possible play on words with "testicles" in the Japanese name (see below), wherein the translators kept the same thing as well as the "surplus" {{j|コ|Ko}} character. | ||
|scientific = ''Megaplod calibersi''. It could be a corruption of the {{w|Megapode|megapodes}} family of birds, though the similarity between the Groink and these birds are few; it is perhaps worth noting that the megapodes build mounds, and the Groink's signature placement in the game is also atop of a mound, or rather a form of pillar. It is | |scientific = ''Megaplod calibersi''. It could be a corruption of the {{w|Megapode|''megapodes''}} family of birds, though the similarity between the Groink and these birds are few; it is perhaps worth noting that the ''megapodes'' build mounds, and the Groink's signature placement in the game is also atop of a mound, or rather a form of pillar. It is likely that the word "explosion" was worked into the name as well due to the Groink's explosive attack. "Calibersi" seems to be a corruption of "caliber", a measure for the size of projectiles. | ||
|jpcommon = {{j|タマコキン|Tama Ko Kin}}. It translates to "Bullet Child Goldfish", referring to how it looks like a goldfish and fires bullets. The word "child" suggests it is a juvenile member of its species. Also possible is a wordplay on {{j|きんたま|Kintama}}, which translates to "gold ball" and is a slang term for human testicles. | |jpcommon = {{j|タマコキン|Tama Ko Kin}}. It translates to "Bullet Child Goldfish", referring to how it looks like a goldfish and fires bullets. The word "child" suggests it is a juvenile member of its species. Also possible is a wordplay on {{j|きんたま|Kintama}}, which translates to "gold ball" and is a slang term for human testicles. | ||
|jpname = {{j|テッポウコキン|Teppou Ko Kin|Gun Child Goldfish}}. | |jpname = {{j|テッポウコキン|Teppou Ko Kin|Gun Child Goldfish}}. | ||
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==Trivia== | ==Trivia== | ||
{{game help|p2|Investigate the end of day cutscene thing further.}} | {{game help|p2|Investigate the end of day cutscene thing further.}} | ||
*The Gatling Groink | *The Gatling Groink, along with the [[Spotty Bulbear]] in ''[[Pikmin 2]]'' are the only enemies that can [[revive]] after being defeated. | ||
*In the Wistful Wild, if the Gatling Groink is in the end of [[day]] [[cutscene]], it can actually shoot at the leaders and damage them. The leaders cannot be knocked down with this, however. | *In the Wistful Wild, if the Gatling Groink is in the end of [[day]] [[cutscene]], it can actually shoot at the leaders and damage them. The leaders cannot be knocked down with this, however. | ||
**Its mortars can also damage enemies and even kill them very rarely, showing that if an enemy dies in the end of day cutscene their corpse vanishes. | **Its mortars can also damage enemies and even kill them very rarely, showing that if an enemy dies in the end of day cutscene their corpse vanishes. |