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{{Infobox enemy | {{Infobox enemy | ||
|pikmin2 = y | |pikmin2 = y | ||
|image = | |image = Gatling Groink.png | ||
|size = | |size = 270px | ||
|icon = Piklopedia Gatling Groink.png | |icon = Piklopedia Gatling Groink.png | ||
|name = Megaplod calibersi | |name = Megaplod calibersi | ||
Line 9: | Line 9: | ||
|challenge = [[Collector's Room]], [[Three Color Training]], [[Secret Testing Range]], [[Sniper Room]] | |challenge = [[Collector's Room]], [[Three Color Training]], [[Secret Testing Range]], [[Sniper Room]] | ||
|2p = [[Rusty Gulch]] | |2p = [[Rusty Gulch]] | ||
|attacks = | |attacks = Fires explosive mortars | ||
|weight = 10 | |||
|esize = Body length: {{mm|118}} | |||
|max_pikmin = 20 | |||
|seeds = 12 | |||
|value = 7 | |||
|hp2 = 1200 (free)<br>700 (on tower) | |||
|piklopedia = 19 | |||
}} | }} | ||
The '''Gatling Groink''' ( | The '''Gatling Groink''' (タマコキン, ''Tamakokin'') is an enemy in ''[[Pikmin 2]]''. It is a large biomechanical creature resembling a rotund goldfish with what appears to be a windshield between its two forward-facing eyes, two long, slender legs, two upward exhaust pipes, a rotatable tail, and a mouthplate which covers both its underside and a cannon that fires mortar rounds. The origins of the mechanical parts are unknown, much like the [[Man-at-Legs]]. | ||
Groinks can usually be seen patrolling caves and are known to actively hunt the active [[leader|captain]] and his [[Pikmin Family|Pikmin]]. A different variation of the Groink is found stationary on top of hard-to-reach towers, giving it a wide attack range, which is especially annoying when they are in possession of a treasure and cannot merely be avoided. There are hence, two behaviors, one for walking around, shooting at short range, one for standing still and shooting enemies below at long range. This is evidenced by the fact that if a tower-standing Gatling Groink is taken down and left to be revived, it will not move from its spot. | |||
It attacks by initiating a cannon from its mouth and fires either one large or three small mortars (with little time between firings). When the shells hit the ground, they explode and scatter any of the Pikmin in range and kill those at the absolute center of the blast. Given unknown circumstances, Pikmin caught in the dead center will still survive. Rarely, the game may tally the surviving Pikmin for the death count. | |||
If used correctly and carefully, the Gatling Groink's cannon can be used to kill other enemies and even airborne enemies. To do this, the Gatling Groink must fire at the active | If used correctly and carefully, the Gatling Groink's cannon can be used to kill other enemies and even airborne enemies. To do this, the Gatling Groink must fire at the active captain while he is standing near or under an enemy. If this is done correctly, it should be able to kill most large ground enemies in three to four shots. The shells will not harm the Gatling Groink itself, however. It can also destroy every type of [[hazard]] except for [[bomb-rock]]s. This can be used to the player's advantage by having it destroy the two poison gates in the [[Wistful Wild]]. | ||
== | ==Fast Gatling Groink== | ||
In [[Challenge Mode]]'s [[Secret Testing Range]], if a Gatling Groink is allowed to regenerate after it dies, it will sometimes come back as a sped up version that walks and shoots four times faster than normal. Whether this is intended behavior or the result of a glitch is still unknown. | |||
{{Notes|olimar=y|louie=y}} | {{Notes|olimar=y|louie=y}} | ||
==Strategy== | ==Strategy== | ||
{{todo|Double check that it does not attack if Pikmin are thrown at its tail. It could just be that it takes damage when the Pikmin are attacking the tail, and it reaches a pre-defined "big damage" point, where it shakes; the shake being unrelated to the tail per se.}} | |||
The best method to attack it is to [[throw]] Pikmin onto its sides and back, as the front has a protective shield. | |||
Certainly the most effective strategy is to pummel it with heavy [[Purple Pikmin]], as each one carries a chance of stunning the creature, preventing it from fighting back. Once defeated, this beast will begin to [[HP#Regeneration|regenerate]] its health, just as the [[Spotty Bulbear]] does, making it crucial to carry it to the [[Onion]], or [[Research Pod]] if underground. If not, it will [[revive]] within about two minutes, and then continue its attack. It is said in [[Olimar's notes]] that if its tail were incapacitated, it would be incapable of attacking; in fact, if Pikmin are thrown on the tail, it will be unable to use its mortar, but will attempt to shake them off. | |||
However, in the [[Cavern of Chaos]], they are accompanied by many [[Dwarf Red Bulborb]]s, in which case using an [[ultra-bitter spray]] would be wise due to the Bulborbs. In the case of patrolling Gatling Groinks, it is also possible to attract the Groink's attention, and then move to a position in which a bottomless chasm is between the leader and the Groink. The Groink's stride is often high enough to step over the safety barriers that ordinarily stop leaders, Pikmin, and other monsters from falling into the chasms. In this case, the body will be irretrievable, although any treasures it may have been carrying will fall onto a [[Randomness|random]] location on the map. If two Gatling Groinks are near each other, it is possible to have one Groink kill the other by shooting it; the other Groink should then be killed with [[Purple Pikmin]]. | |||
Another strategy is to use one lone captain as bait, to draw the Groink's attention, and then switch captains and attack the distracted creature from behind. Idle captains run about to try to avoid enemy attacks, so it's likely that the bait captain will suffer minimal damage from this strategy. | |||
==Technical information== | ==Technical information== | ||
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{{!}}- | {{!}}- | ||
{{p2 enemy property | fp12 | ゲージ出現 ~ 復活 | Revival duration | 118 }} | {{p2 enemy property | fp12 | ゲージ出現 ~ 復活 | Revival duration | 118 }} | ||
}} | }} | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:Gatling Groink shot.png|The mortar blast of a Gatling Groink. | |||
File:Gatling Groink Revive.png|A Gatling Groink regenerating life. | |||
Gatling Groink shot.png|The mortar blast of a Gatling Groink. | File:19gatlinggroink.png|A Gatling Groink in the [[Piklopedia]]. | ||
Gatling Groink Revive.png|A Gatling Groink regenerating life. | File:Pikmin 2 Gatling Cavern.png|Fighting two Gatling Groinks in an [[unused content|unused]] cave. | ||
File:Gatlinggroink.jpg|Artwork of the Gatling Groink. | |||
Pikmin 2 Gatling Cavern.png| | File:Y15.JPG|The creature's [[e-card]], #20 (15<sup>th</sup> yellow card). | ||
Y15.JPG|The | |||
</gallery> | </gallery> | ||
==Trivia== | ==Trivia== | ||
{{ | {{todo|Investigate the end of day cutscene thing further.}} | ||
*The Gatling Groink | *The Gatling Groink, along with the [[Spotty Bulbear]] in ''[[Pikmin 2]]'' are the only enemies that can [[revive]] after being defeated. | ||
*In the Wistful Wild, if the Gatling Groink is in the end of [[day]] [[cutscene]], it can actually shoot at the | *In the Wistful Wild, if the Gatling Groink is in the end of [[day]] [[cutscene]], it can actually shoot at the captains and damage them. The captains cannot be knocked down with this, however. | ||
{{Enemies}} | |||
[[Category:Pikmin 2 enemies]] | |||
[[Category:Explosion enemies]] | [[Category:Explosion enemies]] | ||
[[Category: | [[Category:Subterranean Complex]] | ||
[[Category:Reviving enemies]] | [[Category:Reviving enemies]] | ||
[[Category: | [[Category:Pikmin 2 Challenge Mode]] | ||
[[Category:Wistful Wild]] | [[Category:Wistful Wild]] | ||
[[Category:Cavern of Chaos]] | [[Category:Cavern of Chaos]] | ||
[[Category:Dream Den]] | [[Category:Dream Den]] | ||
[[Category:Pikmin 2 | [[Category:Pikmin 2 exclusive enemies]] | ||
[[Category: | [[Category:Wandering enemies]] |