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The day is themed around making a path to take the [[Main Engine]] from its starting point to the [[SPERO]] by destroying gates, building bridges, and defeating enemies that are in the way. Once the Main Engine is retrieved, the day ends. | The day is themed around making a path to take the [[Main Engine]] from its starting point to the [[SPERO]] by destroying gates, building bridges, and defeating enemies that are in the way. Once the Main Engine is retrieved, the day ends. | ||
The player plays in the main segment of the Distant Tundra with the double bridges. They start in the bottom of the three high ledges below the [[President]]-like snow statue with the Main Engine, the Yellow Onion, and no Pikmin. The main exit is blocked by two [[Kingcap]]s, one containing nectar, and three [[Spotcap]]s, all containing nectar. The opposite side has a geyser that will take the player to 5 Yellow Pikmin sprouts, strangely planted in a straight line, and 16 Blue Pikmin sprouts, also in a line, leading toward the slide on the top. Right outside that section are two Wollywogs, 5 Yellow Pikmin sprouts, an electric gate leading to the bridges, [[ | The player plays in the main segment of the Distant Tundra with the double bridges. They start in the bottom of the three high ledges below the [[President]]-like snow statue with the Main Engine, the Yellow Onion, and no Pikmin. The main exit is blocked by two [[Kingcap]]s, one containing nectar, and three [[Spotcap]]s, all containing nectar. The opposite side has a geyser that will take the player to 5 Yellow Pikmin sprouts, strangely planted in a straight line, and 16 Blue Pikmin sprouts, also in a line, leading toward the slide on the top. Right outside that section are two Wollywogs, 5 Yellow Pikmin sprouts, an electric gate leading to the bridges, a [[brick wall]] covering the Pikmin swapping point used in story mode, and Kingcaps with Spotcaps in the water blocking the entrance to the stream. | ||
== Objects == | == Objects == |