Editing Fire starter

Jump to navigation Jump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 16: Line 16:


For combat, fire starters can be thrown at certain enemies for various effects. [[Charging]] at an enemy using a fire starter Pikmin will not work.
For combat, fire starters can be thrown at certain enemies for various effects. [[Charging]] at an enemy using a fire starter Pikmin will not work.
* [[Frosty Bulborb]]s, [[Dwarf Frosty Bulborb]]s, and [[Snowfake Fluttertail]]s lose their protective coating of [[ice]] if they have it. Doing so will make the fire starter disappear. In all cases, only one fire starter is required to remove the ice, except for when the Snowfake Fluttertail regenerates its ice coating at low health, in which case two fire starters are required.
* [[Frosty Bulborb]]s, [[Dwarf Frosty Bulborb]]s, and [[Snowflake Fluttertail]]s lose their protective coating of [[ice]] if they have it. Doing so will make the fire starter disappear. In all cases, only one fire starter is required to remove the ice, except for when the Snowflake Fluttertail regenerates its ice coating at low health, in which case two fire starters are required.
* Some enemies can also be damaged by fire starters, granted that they do not have a protective coating of ice at that moment. In all cases except for the Snowfake Fluttertail, doing so will make the fire starter disappear. The following list shows how many fire starters it takes to kill different enemies:
* Some enemies can also be damaged by fire starters, granted that they do not have a protective coating of ice at that moment. In all cases except for the Snowflake Fluttertail, doing so will make the fire starter disappear. The following list shows how many fire starters it takes to kill different enemies:
** 1 fire starter to kill: [[Dwarf Frosty Bulborb]]
** 1 fire starter to kill: [[Dwarf Frosty Bulborb]]
** 3 fire starters to kill: [[Snowy Blowhog]], [[Chillyhop]], [[Frosty Bulborb]]
** 3 fire starters to kill: [[Snowy Blowhog]], [[Chillyhop]], [[Frosty Bulborb]]
** 8 fire starters to kill: [[Icy Blowhog]]
** 8 fire starters to kill: [[Icy Blowhog]]
** 15 fire starters to kill: [[Snowfake Fluttertail]]
** 15 fire starters to kill: [[Snowflake Fluttertail]]


Throwing a fire starter at frozen [[hydro jelly]], [[ice wall]]s and [[Hazard_generator#Ice_vent|ice vents]] will instantly destroy them. In either case the fire starter disappears, and in the case of the ice wall, it is possible for the Pikmin to become frozen.
Throwing a fire starter at frozen [[hydro jelly]], [[ice wall]]s and [[Hazard_generator#Ice_vent|ice vents]] will instantly destroy them. In either case the fire starter disappears, and in the case of the ice wall, it is possible for the Pikmin to become frozen.

Please note that all contributions to Pikipedia are considered to be released under the Attribution-ShareAlike 4.0 International license (see Pikipedia:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

Templates used on this page: