Editing Fiery Blowhog
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|heypikmin = y | |heypikmin = y | ||
|pikmin4 = y | |pikmin4 = y | ||
|image = | |image = Fiery_Blowhog_P4_icon.png | ||
|size = 270px | |size = 270px | ||
|icon = Fiery Blowhog | |icon = Fiery Blowhog P3 icon.png | ||
|name = Sus draconus | |name = Sus draconus | ||
|family = Blowhog | |family = Blowhog | ||
|areas = [[The Forest Navel]], [[Valley of Repose]], [[Perplexing Pool]], [[Wistful Wild]], [[Tropical Wilds]], [[Garden of Hope]], [[Distant Tundra]], [[Formidable Oak]], [[Sun-Speckled Terrace]], [[Blazing Winds]] | |areas = [[The Forest Navel]], [[Valley of Repose]], [[Perplexing Pool]], [[Wistful Wild]], [[Tropical Wilds]], [[Garden of Hope]], [[Distant Tundra]], [[Formidable Oak]], [[Sun-Speckled Terrace]], [[Blazing Winds]] | ||
|underground = [[White Flower Garden]], [[Shower Room]], [[Submerged Castle]], [[Cavern of Chaos]], [[Hole of Heroes]], [[Dream Den]], [[Crackling Cauldron]], [[Drafty Gallery]], [[Below-Grade Discotheque]], [[Engulfed Castle]], [[Seafloor Resort]] | |underground = [[White Flower Garden]], [[Shower Room]], [[Submerged Castle]], [[Cavern of Chaos]], [[Hole of Heroes]], [[Dream Den]], [[Crackling Cauldron]], [[Drafty Gallery]], [[Below-Grade Discotheque]], [[Engulfed Castle]], [[Seafloor Resort]], [[Frozen Inferno]], [[Trial of the Sage Leaf]] | ||
|challenge = [[The Distant Spring]], [[Creator's Garden]], [[Hot House]], [[Brawny Abyss]], [[Breeding Ground]] | |challenge = [[The Distant Spring]], [[Creator's Garden]], [[Hot House]], [[Brawny Abyss]], [[Breeding Ground]] | ||
|missionbe = [[Shaded Garden]], [[Distant Tundra Remix]], [[Fortress of Festivity]], [[Forgotten Cove]] | |missionbe = [[Shaded Garden]], [[Distant Tundra Remix]], [[Fortress of Festivity]], [[Forgotten Cove]] | ||
|missionct = [[Tropical Forest Remix]], [[Beastly Caverns]], [[Forgotten Cove]] | |missionct = [[Tropical Forest Remix]], [[Beastly Caverns]], [[Forgotten Cove]] | ||
|sidestories = [[Tundra]], [[First Part Found]], [[Channel Gone Dry]] | |sidestories = [[Tundra]], [[First Part Found]], [[Channel Gone Dry]] | ||
|dandori_c = [[Hotshock Canyon | |dandori_c = [[Hotshock Canyon]] | ||
|2p = [[Hostile Territory]] | |2p = [[Hostile Territory]] | ||
|bingo = [[Jigsaw Fortress]], [[Parched Brook]], [[Buried Pond]], [[Corroded Maze]] | |bingo = [[Jigsaw Fortress]], [[Parched Brook]], [[Buried Pond]], [[Corroded Maze]] | ||
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}} | }} | ||
The '''Fiery Blowhog''' ({{j|ブタドックリ|Buta Dokkuri|Pig Tokkuri}}) is an [[Enemy|enemy]] in {{p1}}, {{p2}}, {{p3}}, and {{p4}}, and a boss in {{hp}}. As | The '''Fiery Blowhog''' ({{j|ブタドックリ|Buta Dokkuri|Pig Tokkuri}}) is an [[Enemy|enemy]] in {{p1}}, {{p2}}, {{p3}}, and {{p4}}, and a boss in {{hp}}. As its name would imply, it shoots [[fire]] from its red snout. They are only found in [[The Forest Navel]] and are larger than in the other main ''[[Pikmin series|Pikmin]]'' games in ''Pikmin'', but are found commonly in ''Pikmin 2'' and ''Pikmin 3''. Like all bosses in ''Hey! Pikmin'', only one appears in the game, in [[Blazing Winds]]. In the first two games, when provoked by [[Pikmin family|Pikmin]], Fiery Blowhogs will buck them off into an area in front of them and shoot fire. In ''Pikmin'', it can be extremely difficult to save burning Pikmin, but blowing the whistle within the area of the Blowhog's attack will ensure that any Pikmin caught in the flames will instantly be extinguished. | ||
In ''Hey! Pikmin'', its behavior is a quite different from the main games in the series: this beast stands on top of a pillar and shoots fire at Olimar down below. It is normally too far up to reach, but can be stunned with a [[bomb rock]], and by sneaking to its backside, the player can throw Pikmin at the part of its body that slipped off the platform. As it is now a boss, it is much larger than in the main ''Pikmin'' games. It drops the [[Shimmering Skull]] when defeated. A younger variant can be found in this game, the [[Fiery Blowlet]]. | In ''Hey! Pikmin'', its behavior is a quite different from the main games in the series: this beast stands on top of a pillar and shoots fire at Olimar down below. It is normally too far up to reach, but can be stunned with a [[bomb rock]], and by sneaking to its backside, the player can throw Pikmin at the part of its body that slipped off the platform. As it is now a boss, it is much larger than in the main ''Pikmin'' games. It drops the [[Shimmering Skull]] when defeated. A younger variant can be found in this game, the [[Fiery Blowlet]]. | ||
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Like before, if it is health reaches the last third while it's dangling, it will shake the Pikmin off, climb back up, and jump to summon boulders, but will change its attack pattern once more. From here on out, the quick inhale will be followed by three volleys of three fire balls each. The fire balls spread out, each following its own angle, and once again, the creature will slightly change direction each time it exhales. After that comes the long inhale and stream of fire, except it will rotate even faster when it spits out the stream. | Like before, if it is health reaches the last third while it's dangling, it will shake the Pikmin off, climb back up, and jump to summon boulders, but will change its attack pattern once more. From here on out, the quick inhale will be followed by three volleys of three fire balls each. The fire balls spread out, each following its own angle, and once again, the creature will slightly change direction each time it exhales. After that comes the long inhale and stream of fire, except it will rotate even faster when it spits out the stream. | ||
== | {{Notes|reel=y|olimar=y|louie=y|voyage=y|heypikmin=y|p3dpalph=y|p3dpbrittanyus=y|p3dpbrittanyeu=y|p3dpcharlieus=y|p3dpcharlieeu=y|p3dplouieus=y|p3dplouieeu=y|p3dpolimar=y}} | ||
{{ | ===Dalmo's Notes=== | ||
{{Transcript|You'll recognize it by its plump, bottle-shaped torso and round, bright-red mouth! Have you ever seen such an adorable creature?! But no matter how cute it seems, when observing this species, you had best remain behind it. Otherwise, you could end up in its path when it spits a gout of flame and get cooked right up!|block=y}} | |||
== | ===''Pikmin'' Nintendo Player's Guide=== | ||
{{transcript|This creature expels a volatile phosphorous compound from its snout that combusts upon contact with air. This fire breathing depends upon the air-to-fuel ratio at the mouth, the catalyst reaction of the expelled flammable compound and the purification process of the compound. Therefore, it is unlikely that this complex process could occur within a fallen porciferno (perhaps also to avoid the risk of spontaneous combustion within the belly of a living porciferno). However, one should still treat a porciferno with great care even after its life functions have ceased.|block=y}} | |||
{{ | |||
{{transcript|Only red Pikmin are safe from the fiery blowhog's flaming breath. If you march your Pikmin into the blowhog's back, they'll battle the beast until they've defeated it. Sic your Pikmin on the blowhog's back only if the swine's snout is pointing away from water so they won't get bucked into the drink.|block=y}} | |||
===''Pikmin | ===''Pikmin'' Nintendo Power booklet description=== | ||
{{transcript|Only red Pikmin are safe from the fiery blowhog's flaming breath. Blue and yellow Pikmin that stray too close are burnt to a blackened crisp. Attack these creatures from behind with a large group of red Pikmin.|block=y}} | |||
===''Pikmin | ===''Pikmin 2'' Nintendo Player's Guide=== | ||
{{transcript|Among the most common creatures in the Pikmin 2 landscape are the groundbased Blowhogs, both Fiery and Watery. You can distinguish the Fiery Blowhogs by the red markings at the end of their snouts and by the flames that they spit at your leaders and troops. Attack their backs with red Pikmin.}} | |||
===''New Play Control! Pikmin'' European website=== | |||
{{transcript|Some spouts are used to put out fires, a Fiery Blowhog’s snout starts them. This beast has a lot of love to give, to things that love fire. It can shake Pikmin off its back and then blast them with a stream of fire from his nose. A similar breed of Blowhog puffs out air.}} | |||
==='' | ===''Pikmin 3'' Prima Guide=== | ||
{{transcript|A Fiery Blowhog attacks by shooting flames out of its snout. When you encounter a Fiery Blowhog, use your Red Pikmin to attack the creature without suffering any casualties. If your squad contains only a small amount of Red Pikmin, use them to distract the Fiery Blowhog, then flank the creature and have your more vulnerable Pikmin charge from the rear.}} | |||
==Biology== | ==Biology== | ||
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Because it contains such explosive materials and processes in its body, Olimar warns in his notes that it may explode when dead, as it becomes unstable. No such behavior is seen in-game though, even after it is killed, so Olimar has probably just speculated this. The reason why it can't explode may be the same reason why [[Louie]] mentions it is inflammable, and there could be a complex process preventing this that has yet to be explained in the games. | Because it contains such explosive materials and processes in its body, Olimar warns in his notes that it may explode when dead, as it becomes unstable. No such behavior is seen in-game though, even after it is killed, so Olimar has probably just speculated this. The reason why it can't explode may be the same reason why [[Louie]] mentions it is inflammable, and there could be a complex process preventing this that has yet to be explained in the games. | ||
==Strategy== | |||
[[File:Fiery Blowhog and Pikmin art P1.png|thumb|300px|Artwork of Pikmin carrying a Fiery Blowhog carcass in ''Pikmin''.]] | |||
{{guide}} | |||
=== | ===''Pikmin''=== | ||
Red Pikmin are recommended, but if you're careful, it can be taken out with any type of Pikmin. To start off, [[throw]] a single Pikmin directly onto the Fiery Blowhog (preferably a leaf Pikmin so it doesn't get deflowered). Immediately after the Blowhog throws the Pikmin off, [[Group move|swarm]] it with the entire group. If it is evident that it will survive this attack, call back the Pikmin swarming it before they can get knocked off, then re-swarm the Blowhog. Repeat until it's dead. Pikmin that are swarming a Fiery Blowhog cannot be ignited, meaning they're safe from its attack. You could also leave a group of Reds near a Fiery Blowhog, (recommended leaf), and they cannot be killed, unless the Fiery Blowhog bucks them into water. Make sure you make the Blowhog faces away from any water sources. | |||
=== | ===''Pikmin 2''=== | ||
The same strategy described above works equally well here and since they are easier to kill in ''Pikmin 2'', a large Pikmin group can swarm it right away for the kill. Obviously, throwing [[Purple Pikmin]] on it will deal serious damage to the Blowhog, as well as rendering unable to buck the Pikmin off, or breathe fire. | |||
===''Pikmin 3''=== | |||
The strategy described for the first game works just fine still, only you don't need to take as much caution, since Pikmin cannot be deflowered by the bucking attack now. This means that unless a Blowhog can potentially buck them into water, it poses virtually no threat to Red Pikmin. Henceforth, to save time, its easy to just leave a small group of Red Pikmin attack a Fiery Blowhog, go off and accomplish some other task, and by the time you return, the creature should be dead, and all your Pikmin should be fine. Or if you have a large army of Red Pikmin, just send them all charging at the creature and it will be dead within a few seconds. If it manages to buck them all off, just whistle them back and repeat the process. You can be particularly careless if you've obtained the [[Scorch Guard]] upgrade, prevent your [[leader]]s from being damaged by the fire. | |||
If no Red Pikmin are available, take caution and attack from the rear. Whistle the Pikmin off every time the Blowhog begins to buck and repeat the process to take it out without much of a problem. If any [[clover]]s are nearby, this process becomes even easier, and you can lose its attention to get a shot at the rear. | |||
=== | ===''Hey! Pikmin''=== | ||
Start by luring the Blowhog into inhaling near the center of the arena. While it's inhaling and spitting fire, it will not turn to you, so take this time to grab a bomb rock. When it begins inhaling again, throw a bomb rock at the snout. If its fire touches the bomb rock, the Pikmin holding on will let it go, and the timer will start counting down, so beware. As soon as you throw the bomb rock, enter a doorway to go to the other side of the stage, and quickly throw Pikmin at its backside. If you're quick, the creature's health will freeze at the two thirds mark, and it will shake the Pikmin off, but if not, you'll have to repeat the cycle until that happens. Every time it climbs back up, it will jump on its platform and cause boulders to fall, but these can be easily avoided by standing near the edges of the arena. | |||
Once its health is at two thirds or less, it will start each cycle by inhaling quickly and shooting three fire balls. Dodge each one, and try to obtain a bomb rock during this time, but don't swap sides, since that will just cause the creature to turn around and restart the fire ball sequence. Afterwards, it will do the long inhale and spit a stream of fire, but this time, it will slowly turn to you. Throw the bomb rock at its snout while it's still inhaling, like before, but if you can't, escape from the stream however you can, even if you have to enter doorways. | |||
Just like before, this pattern will be repeated until you get its health down to the last third. From here on out, when it does the quick inhale, it will shoot 3 volleys of 3 fire balls each, which spread out. These fire balls aren't particularly hard to dodge as Olimar, but it is very difficult to avoid having a bomb-carrying Pikmin touch one. As such, you should try to obtain a bomb rock right after it shoots out its third volley. To make sure that you have enough time and space to get a bomb rock, go on one corner of the arena at the start of the cycle, lure it into shooting the first volley near that edge of the arena, and by the time it starts the second, race to the opposite end. The Blowhog will not turn enough to shoot the final three fire balls at the other corner of the arena, giving you enough time to grab a bomb rock, and to get ready to throw it during the long inhale attack. If you couldn't, and the creature ended up launching fire, know that it will follow Olimar even faster, perhaps making it impossible to dodge by simply running to one side of the arena. Enter a doorway to escape, if you must. | |||
If you want to be quick, as soon as the boss battle begins, run to the left and get a bomb rock. The creature should be turning to face you just as the Pikmin returns to you, so quickly throw the bomb rock Pikmin at its snout, since it will start inhaling very quickly. Afterwards, just make sure to have a bomb rock ready every time it starts the long inhale attack. Use the strategies in the previous paragraphs to help make sure the bomb rock isn't dropped during the other attacks. | |||
To note is that the bomb rock explosions cannot reach the creature when it's dangling. | |||
' | |||
==In ''Super Smash Bros. Brawl''== | |||
The Fiery Blowhog appears as a trophy in ''Super Smash Bros. Brawl''. | The Fiery Blowhog appears as a trophy in ''Super Smash Bros. Brawl''. | ||
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|obtain = Random appearance. | |obtain = Random appearance. | ||
}} | }} | ||
==Technical information== | ==Technical information== | ||
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|size = Body length: {{mm|52}} | |size = Body length: {{mm|52}} | ||
|piklopedia = 13 | |piklopedia = 13 | ||
}} | }} | ||
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|Jap = ブタドックリ | |Jap = ブタドックリ | ||
|JapR = Buta Dokkuri | |JapR = Buta Dokkuri | ||
|JapM = Pig | |JapM = Pig [https://en.wiktionary.org/wiki/とっくり#Japanese Tokkuri] | ||
|ChiTrad = 豬德古利 | |ChiTrad = 豬德古利 | ||
|ChiTradR = Zhū Dégǔlì | |ChiTradR = Zhū Dégǔlì | ||
|ChiTradM = Pig Tokkuri | |ChiTradM = Pig Tokkuri | ||
|ChiSimp = 猪德古利 | |ChiSimp = 猪德古利 | ||
|ChiSimpR = Zhū Dégǔlì | |ChiSimpR = Zhū Dégǔlì | ||
|ChiSimpM = Pig Tokkuri | |ChiSimpM = Pig Tokkuri | ||
|Dut = Vurige Blowhog{{cite web|https://www.nintendo.nl/Games/Wii/NEW-PLAY-CONTROL-Pikmin-282343.html#De_wezens|De wezens|the official Dutch ''NEW PLAY CONTROL! Pikmin'' website|retrieved={{date|9|September|2023}}}}<br>Vlammend snuitzwijn (''Pikmin 4'') | |Dut = Vurige Blowhog{{cite web|https://www.nintendo.nl/Games/Wii/NEW-PLAY-CONTROL-Pikmin-282343.html#De_wezens|De wezens|the official Dutch ''NEW PLAY CONTROL! Pikmin'' website|retrieved={{date|9|September|2023}}}}<br>Vlammend snuitzwijn (''Pikmin 4'') | ||
|DutM = Fiery Blowhog<br>Flaming snouthog (''Pikmin 4'') | |DutM = Fiery Blowhog<br>Flaming snouthog (''Pikmin 4'') | ||
|DutN = Name taken from ''NEW PLAY CONTROL! Pikmin'' website | |DutN = <br> Name taken from ''NEW PLAY CONTROL! Pikmin'' website | ||
|Fra = Crachefeu (''Pikmin'')<br>Puffy Crachefeu<br>Puffy crachefeu (''Hey! Pikmin'', ''Pikmin 4'') | |Fra = Crachefeu (''Pikmin'')<br>Puffy Crachefeu<br>Puffy crachefeu (''Hey! Pikmin'', ''Pikmin 4'') | ||
|FraM = Fire-spitter (''Pikmin'')<br>Fire-spitter Puffy<br>Fire-spitter puffy (''Hey! Pikmin'', ''Pikmin 4'') | |FraM = Fire-spitter (''Pikmin'')<br>Fire-spitter Puffy<br>Fire-spitter puffy (''Hey! Pikmin'', ''Pikmin 4'') | ||
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|Ger = Rüsselignis | |Ger = Rüsselignis | ||
|GerM = Trunk-Ignis | |GerM = Trunk-Ignis | ||
|GerN = The name is a portmanteau of | |GerN = The name is a portmanteau of latin ''"ignis"'' (fire) and German ''"Rüssel"'' (trunk/proboscis) | ||
|Ita = Eruptor igneo | |Ita = Eruptor igneo | ||
|ItaM = Fiery eruptor | |ItaM = Fiery eruptor | ||
|Kor = 돼지호롱 | |Kor = 돼지호롱 | ||
|KorR = Dwaeji-Horong | |KorR = Dwaeji-Horong | ||
|KorM = Pig Oil Lamp | |KorM = Pig Oil Lamp | ||
|Spa = Verraco dragón | |Spa = Verraco dragón | ||
|SpaM = Dragon pig | |SpaM = Dragon pig | ||
|SpaN = | |SpaN = | ||
|Por = Cusporco-dragão | |Por = Cusporco-dragão | ||
|PorM = Dragon spitpig | |PorM = Dragon spitpig | ||
|PorN = ''"Cusporco"'' is a portmanteau of ''"cuspir"'' (to spit) and ''"porco"'' (pig) | |PorN = ''"Cusporco"'' is a portmanteau of ''"cuspir"'' (to spit) and ''"porco"'' (pig) | ||
|notes=y | |notes=y | ||
}} | }} | ||
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Fiery Blowhog P1 art.png|Artwork of the Fiery Blowhog. | Fiery Blowhog P1 art.png|Artwork of the Fiery Blowhog. | ||
Fiery Blowhog screenshot.jpg|A Fiery Blowhog spewing fire at Red Pikmin in [[The Forest Navel]]. | Fiery Blowhog screenshot.jpg|A Fiery Blowhog spewing fire at Red Pikmin in [[The Forest Navel]]. | ||
Reel9 Fiery Blowhog.png|The Fiery Blowhog in the [[enemy reel]]. | Reel9 Fiery Blowhog.png|The Fiery Blowhog in the [[enemy reel]]. | ||
P1 Firey Blowhog Sketch.png|Drawings of the Firey Blowhog from the ''Pikmin'' Official Player's Guide. | P1 Firey Blowhog Sketch.png|Drawings of the Firey Blowhog from the ''Pikmin'' Official Player's Guide. | ||
</gallery> | </gallery> | ||
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<gallery> | <gallery> | ||
FieryBlowhog.png|A Fiery Blowhog shooting flames. | FieryBlowhog.png|A Fiery Blowhog shooting flames. | ||
Fiery Blowhog | Fiery Blowhog E-Card.jpg|The creature's [[e-card]], #15 (4<sup>th</sup> red card). | ||
</gallery> | </gallery> | ||
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<gallery> | <gallery> | ||
Fiery blowhog.png|Artwork of the Fiery Blowhog. | Fiery blowhog.png|Artwork of the Fiery Blowhog. | ||
Fiery Blowhog.png|A Fiery Blowhog. | |||
WUPP Pikmin3 Ev05 scrn09.png|Two Fiery Blowhogs in a [[Pikmin 3 prerelease information|prerelease version]] of ''Pikmin 3''. | |||
Pikmin 3 Fiery Blowhog.png|[[Alph]] attacking a lone Fiery Blowhog with his squad of Red Pikmin. | |||
Rock Pikmin carrying carcass P3.png|A dead Fiery Blowhog being carried by Rock Pikmin. | |||
Fiery Blowhog and a Data File P3.jpg|A Fiery Blowhog with a [[data file]] in the background. | |||
Fiery Blowhogs in rain P3.jpg|Fiery Blowhogs in the rain. | |||
Fiery Blowhog P3 screenshot.jpg|Closeup of a Fiery Blowhog. | Fiery Blowhog P3 screenshot.jpg|Closeup of a Fiery Blowhog. | ||
</gallery> | </gallery> | ||
===''Pikmin 4''=== | ===''Pikmin 4''=== | ||
<gallery> | <gallery> | ||
Pikmin 4 area screenshot.jpg|A Fiery Blowhog walking around a new area. | |||
Pikmin 4 area screenshot.jpg|A Fiery Blowhog walking around | |||
Pikmin 4 fiery blowhog.jpg|A Fiery Blowhog fighting some Red Pikmin. | Pikmin 4 fiery blowhog.jpg|A Fiery Blowhog fighting some Red Pikmin. | ||
</gallery> | </gallery> | ||
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Fiery Blowhog HP dead.jpg|Dead. | Fiery Blowhog HP dead.jpg|Dead. | ||
Fiery Blowhog Creature Log.png|In the [[Creature Log]]. | Fiery Blowhog Creature Log.png|In the [[Creature Log]]. | ||
</gallery> | </gallery> | ||
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{{hpenemies}} | {{hpenemies}} | ||
[[Category:Fire enemies]] | [[Category:Fire enemies]] | ||
[[Category:Cavern of Chaos]] | |||
[[Category:Dream Den]] | |||
[[Category:The Forest Navel]] | [[Category:The Forest Navel]] | ||
[[Category:The Distant Spring]] | |||
[[Category:Valley of Repose]] | [[Category:Valley of Repose]] | ||
[[Category:Wistful Wild]] | |||
[[Category:Pikmin 2 Challenge Mode]] | |||
[[Category:Perplexing Pool]] | [[Category:Perplexing Pool]] | ||
[[Category: | [[Category:2-Player Battle]] | ||
[[Category:White Flower Garden]] | [[Category:White Flower Garden]] | ||
[[Category:Shower Room]] | [[Category:Shower Room]] | ||
[[Category:Hole of Heroes]] | |||
[[Category:Submerged Castle]] | [[Category:Submerged Castle]] | ||
[[Category: | [[Category:Pikmin 1 Challenge Mode]] | ||
[[Category:Tropical Wilds]] | [[Category:Tropical Wilds]] | ||
[[Category:Garden of Hope]] | [[Category:Garden of Hope]] | ||
[[Category:Distant Tundra]] | [[Category:Distant Tundra]] | ||
[[Category:Sweltering Parchlands]] | [[Category:Sweltering Parchlands]] | ||
[[Category:Super Smash Bros. series]] | [[Category:Super Smash Bros. series]] | ||
[[Category:Hey! Pikmin bosses]] | [[Category:Hey! Pikmin bosses]] |