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{{game icons|pikmin=y|pikmin2=y|pikmin3=y|pikmin4=y|heypikmin=y|pikminadventure=y}}
#REDIRECT [[Hazard#Explosion]]
 
[[File:Explosion.png|thumb|A bomb-rock exploding in ''Pikmin 2''.]]
'''Explosions''' are a [[hazard]] that appear throughout the [[Pikmin series|''Pikmin'' series]]. Explosions are capable of damaging nearby [[enemy|enemies]], [[leader]]s, some [[obstacle]]s and knocking back and subsequently killing any [[Pikmin family|Pikmin]]. Leaders are unable to become immune to explosives unlike a number of other hazards.
 
== Sources ==
Some tools and enemies can generate explosions, either by self-detonation or by releasing exploding projectiles.
 
*{{icon|Bomb Rock|v=P4|y}} – A bomb that explodes after being thrown or interacted with.
*{{icon|Careening Dirigibug|y}} – A flying enemy that generates and throws down Bomb Rocks.
*{{icon|Gatling Groink|y}} – A grounded enemy that shoots out explosive mortars.
*{{icon|Man-at-Legs|v=P4|y}} – A [[boss]] that shoots several rounds of explosions.
*{{icon|Mine|v=P4|y}} – A bomb that explodes after detecting nearby movement.
*{{icon|Swooping Snitchbug|v=P4|y}} – A flying enemy that can carry and throw Bomb Rocks in ''Pikmin 3'' and ''Pikmin 4''.
*{{icon|Trackonator|v=P4|y}} – A bomb that moves toward a target before exploding.
*{{icon|Volatile Dweevil|y}} – A [[Dweevil]] that carries a Bomb Rock that explodes after noticing a nearby player.
 
== Destroying obstacles ==
Explosions can also be used to destroy certain [[obstacle]]s and objects:
 
*{{icon|Black bramble gate|y}}
*{{icon|Breakable pot|v=P4|y}}
*{{icon|Cobblestone block|y}}
*{{icon|Crystal wall|v=P4|y}}
*{{icon|Dirt wall|v=P4|y}}
*{{icon|Egg|v=P4|y}}
*{{icon|Electrical wire|y}}
*{{icon|Fire geyser|y}} (''Pikmin 2'' only)
*{{icon|Poison emitter|v=P2|y}}
*{{icon|Reinforced wall|v=P4|y}}
*{{icon|White bramble gate|y}}
 
== In ''Pikmin Adventure'' ==
In {{pa}}, explosions are used as both a tool and hazard that can be used by both players and enemies. Unlike in the [[Pikmin series|main series]], explosions slowly grow in size while active. Explosions can also vary in size depending on the scale of the bomb that explodes. The following enemies can utilize explosions.
 
*[[Bombardier Beeb]] – A mobile enemy that explodes after noticing a nearby player.
*[[Telescoping Pumphog]] – A stationary enemy that can sometimes shoot out bombs.
 
== Gallery ==
{{image|More images of explosions in {{p2}}, {{p3}}, {{hp}}, and {{pa}}.}}
<gallery>
PikShotBoom.jpg|An explosion in {{npcp1}}.
Bulblax3.jpg|The [[Emperor Bulblax]] exploding after eating a [[bomb-rock]].
Dwarf Frosty Bulborb Watches Explosion.jpg|A [[Frosty Bulborb]] exploding after eating an explosive item.
</gallery>
 
== Names in other languages ==
{{Needs translation|Italian}}
{{Foreignname
|Jap  = 爆発
|JapR  = Bakuhatsu
|JapM  = Explosion
|Fra  = Explosion
|FraM = -
|Spa  = Explosión
|SpaM  = Explosion
|Ita  = Esplosione
|ItaM  =
|Ger  = Explosion
|GerM  = -
}}
 
== Trivia ==
* Explosions are counted by ''Pikmin 2''{{'s}} [[high scores menu]] as a hazard that Pikmin can die to, but they are not shown as a hazard in the screen shown before entering a [[cave]].
* Any Pikmin that are currently under the effect of another hazard are not affected by explosions in ''Pikmin'', ''Pikmin 2'', and ''Pikmin 3''.
 
== See also ==
*[[Bomb Rock]]
*[[Trackonator]]
*[[Mine]]
*[[Fire]]
*[[Gloom]]
 
{{hazards}}

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