Editing Engulfed Castle
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From there, the sublevel can be tackled in either direction. Going to the right requires building a ramp and taking out two more Moldy Dwarf Bulborbs next to the concealed exit before getting to the main course: a room with two fruit (the [[Insect Condo]] and [[Velvety Dreamdrop]]) and a [[Startle Spore]]. Unprepared players are almost certain to lose Pikmin to the disguised foe, so clearing the sticky mold first should be a priority. The Startle Spore should be removed before collecting the Velvety Dreamdrop, or a surprise Dweevil will make things much more complicated. | From there, the sublevel can be tackled in either direction. Going to the right requires building a ramp and taking out two more Moldy Dwarf Bulborbs next to the concealed exit before getting to the main course: a room with two fruit (the [[Insect Condo]] and [[Velvety Dreamdrop]]) and a [[Startle Spore]]. Unprepared players are almost certain to lose Pikmin to the disguised foe, so clearing the sticky mold first should be a priority. The Startle Spore should be removed before collecting the Velvety Dreamdrop, or a surprise Dweevil will make things much more complicated. | ||
Going left instead leads to one of the more infamous rooms, with many full party wipes to its name: a pair of Venom Dweevils, prepped with [[bomb rock]]s and ready to charge. While both of them are easy to see out in the open, there is a small lip to the east that prevents retreat if not riding Oatchi, which can result in being cornered and subsequent complete disaster. (This is much less of a concern if coming from the direction of the Startle Spore instead.) Once the threat has been removed, all that's left is a [[Difficult-Choice Totem]] behind a wall of easy-to-destroy Spotcaps. A set of poisonous Spotcaps block a much more direct route, but they may be difficult to remove without a [[Sniff Saver]]-equipped Oatchi or the explosive help of the nearby Dweevil. | Going left instead leads to one of the more infamous rooms, with many full party wipes to its name: a pair of Volatile Venom Dweevils, prepped with [[bomb rock]]s and ready to charge. While both of them are easy to see out in the open, there is a small lip to the east that prevents retreat if not riding Oatchi, which can result in being cornered and subsequent complete disaster. (This is much less of a concern if coming from the direction of the Startle Spore instead.) Once the threat has been removed, all that's left is a [[Difficult-Choice Totem]] behind a wall of easy-to-destroy Spotcaps. A set of poisonous Spotcaps block a much more direct route, but they may be difficult to remove without a [[Sniff Saver]]-equipped Oatchi or the explosive help of the nearby Dweevil. | ||
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