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This sublevel places an emphasis on [[fire]]-related hazards and enemies, already putting you at an innate disadvantage due to your lack of [[Red Pikmin]]. Do not get discouraged, and keep in mind that this cavern is possible to complete. If Oatchi has been upgraded with his {{oatchi|Scorch Guard}}, this sublevel will be much easier to complete, as he can safely handle most of the enemies and hazards with minimal risk to himself. Failing that, you may wish to grow some [[Glow Pikmin]], which will be of great help throughout the entire cavern due to their immunity to all hazards.
This sublevel places an emphasis on [[fire]]-related hazards and enemies, already putting you at an innate disadvantage due to your lack of [[Red Pikmin]]. Do not get discouraged, and keep in mind that this cavern is possible to complete. If Oatchi has been upgraded with his {{oatchi|Scorch Guard}}, this sublevel will be much easier to complete, as he can safely handle most of the enemies and hazards with minimal risk to himself. Failing that, you may wish to grow some [[Glow Pikmin]], which will be of great help throughout the entire cavern due to their immunity to all hazards.


From the beginning of the sublevel, the first priority should be taking out the [[Pyroclasmic Slooch]] next to the base, as it will block the transit of the sublevel's treasures, and destroying the dirt wall guarding the exit, to allow for a hasty retreat if the Waterwraith cannot be escaped from. If Oatchi is fireproof, he can swiftly defeat it in a few chomps. If not, you will need to lure it into one of the nearby water puddles to extinguish its flames, and then charge it with your Blue Pikmin to take it out. Alternatively, if you chose to grow Glow Pikmin, a single Glowmob from a decently sized squad will quickly kill it. Once it is safely defeated, make your way towards the exit hole, which is guarded by a Fiery Blowhog, a dirt wall, and has a fire geyser nearby. There are also five wild Blue Pikmin sprouts here, if you entered the cave with 50 or less Blue Pikmin.
From the beginning of the sublevel, the first priority should be taking out the [[Pyroclasmic Slooch]] next to the base, as it will block the transit of the sublevel's treasures, and destroying the dirt wall guarding the exit, to allow for a hasty retreat if the Waterwraith cannot be escaped from. If Oatchi is fireproof, he can swiftly defeat it in a few chomps. If he is not, things will get complicated: You will need to lure it into water to extinguish its flames, and then charge it with your Blue Pikmin to take it out. Alternatively, a Glowmob from a modest Glow Pikmin squad can quickly take it out. Once it is safely defeated, make your way towards the exit hole, which is guarded by a Fiery Blowhog, a dirt wall, and has a fire geyser nearby. There are also five wild Blue Pikmin sprouts here, if you entered the cave with 50 or less Blue Pikmin.


To take out the Fiery Blowhog with no causalities, have your Pikmin charge the back, and be ready to whistle them back when it bucks forward. If Glow Pikmin are available, you may instead wish to throw a handful onto it and let them kill it as you work elsewhere; their fire immunity means the Blowhog cannot kill them. Assigning Oatchi to destroy the wall in the meantime is a good idea, as he cannot slip through the nearby iron bars. Don't forget to take out the fire geyser too or it may kill Pikmin carrying items through this area.
To take out the Fiery Blowhog with no causalities, have your Pikmin charge the back, and be ready to whistle them back when it bucks forward. If Glow Pikmin are available, you may also wish to throw a handful onto it and let them kill it as you work elsewhere, as they are immune to the fire. Assigning Oatchi to destroy the wall in the meantime is a good idea, as he cannot slip through the iron bars. Don't forget to take out the fire geyser too or it may kill Pikmin carrying items through this area.


Optionally, there are a pair of eggs dead east of the base, guarded by a single fire geyser. If any Blue Pikmin have lost their flowers from the fire, or Oatchi has taken damage, you may wish to visit it to re-flower them or heal Oatchi with the nectar.
Optionally, there are a pair of eggs dead east of the base, guarded by a single fire geyser. If any Blue Pikmin have lost their flowers from the fire, or Oatchi has taken damage, you may wish to visit it to re-flower them or heal Oatchi with the nectar.
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Regardless, as they work, move through the iron bars west of the hole (facing north). Your objective should be lowering the iron bars, which you can do via a button to the north, in the area with the green-tinted floor on the map. Ignore the [[Hoop of Passion]] for the time being, as the route the Pikmin follow if the bars aren't lowered takes them dangerously close to a [[Fiery Bulblax]]. Instead, head north to the aforementioned area. Break the fire geyser near the button, and then have your Pikmin break the dirt wall to access the button. Hit it to lower the fences, at which point Oatchi, finished with the earlier dirt wall, should attempt to make his way back to you.
Regardless, as they work, move through the iron bars west of the hole (facing north). Your objective should be lowering the iron bars, which you can do via a button to the north, in the area with the green-tinted floor on the map. Ignore the [[Hoop of Passion]] for the time being, as the route the Pikmin follow if the bars aren't lowered takes them dangerously close to a [[Fiery Bulblax]]. Instead, head north to the aforementioned area. Break the fire geyser near the button, and then have your Pikmin break the dirt wall to access the button. Hit it to lower the fences, at which point Oatchi, finished with the earlier dirt wall, should attempt to make his way back to you.


With the entire sublevel accessible, there are a few paths to take. You can safely assign three Pikmin to carry back the Hoop of Passion with the bars lowered. There is a treasure inside the Fiery Bulblax, which will require some effort to defeat. If Oatchi is not fireproof, your only chance is to extinguish its flames by luring it into a nearby pond, and then Rushing Oatchi into its back before it reignites. Given the Waterwraith's impending arrival, you may wish to instead use items on it to save time. A single [[Ice Blast]] will extinguish its flames on the spot and will freeze it solid, allowing you to Rush into it for massive damage, hopefully shattering it before it can thaw. Otherwise, using two [[bomb rock]]s will instantly kill it, and even a single one will dramatically simplify the battle. If Oatchi is fireproof, you may also simply have him attack the Fiery Bulblax while working on collecting the treasure on the west side of the sublevel to be efficient. However, bear in mind that he will take a significant amount of damage from its bites and may be knocked out. Keep an eye on his health and be prepared to use a [[Scrummy Bone]], or to rouse him at the base if he is knocked out. Whatever the case, the Bulblax will spit up the [[Vanishing Cookie]] when it dies. With it dead, you can also safely assign Pikmin or Oatchi to carry the nearby [[Secured Satchel]] back, as well.
With the entire sublevel accessible, there are a few paths to take. You can safely assign three Pikmin to carry back the Hoop of Passion with the bars lowered. There is a treasure inside the Fiery Bulblax, which will require some effort to defeat. If Oatchi is not fireproof, your only chance is to extinguish its flames by luring it into a nearby pond, and then Rushing Oatchi into its back before it reignites. Given the Waterwraith's impending arrival, you may wish to instead use items on it to save time. In particular, using two [[bomb rock]]s will instantly kill it, and even a single one will dramatically simplify the battle. If Oatchi is fireproof, you may also simply have him attack the Fiery Bulblax while working on collecting the treasure on the west side of the sublevel to be efficient. However, bear in mind that he will take a significant amount of damage from its bites and may be knocked out. Keep an eye on his health and be prepared to use a [[Scrummy Bone]], or to rouse him at the base if he is knocked out. Whatever the case, the Bulblax will spit up the [[Vanishing Cookie]] when it dies. With it dead, you can also safely assign Pikmin or Oatchi to carry the nearby [[Secured Satchel]] back, as well.


There are two treasures on the west side of the sublevel, a [[Juicy Gaggle]] and an [[Ice Sword]], guarded by a handful of fire geysers, a Fiery Blowhog and a Pyroclasmic Slooch. Defeat these two enemies and destroy the geysers the same way you did earlier and assign Pikmin to carry the two treasures back. If you have been relatively efficient, it is possible to collect all the treasures before the Waterwraith's arrival. If not, note that the Waterwraith will refuse to enter areas with grassy floors, such as the ones around the Secured Satchel and the exit hole. If the Waterwraith is blocking the Pikmin's route, hide in those spots until it moves away, letting you continue carrying the treasures.
There are two treasures on the west side of the sublevel, a [[Juicy Gaggle]] and an [[Ice Sword]], guarded by a handful of fire geysers, a Fiery Blowhog and a Pyroclasmic Slooch. Defeat these two enemies and destroy the geysers the same way you did earlier and assign Pikmin to carry the two treasures back. If you have been relatively efficient, it is possible to collect all the treasures before the Waterwraith's arrival. If not, note that the Waterwraith will refuse to enter areas with grassy floors, such as the ones around the Secured Satchel and the exit hole. If the Waterwraith is blocking the Pikmin's route, hide in those spots until it moves away, letting you continue carrying the treasures.

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