Editing Downy Snagret
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{{infobox enemy | {{infobox enemy | ||
|pikmin4 = y | |pikmin4 = y | ||
|image = | |image = Downy Snagret P4 icon.png | ||
| | |icon = | ||
| | |size = 256px | ||
|namecustom = ''Shiropedes anacondii'' (fledgling) | |namecustom = ''Shiropedes anacondii'' (fledgling) | ||
|family = Snavian | |family = Snavian | ||
|areas = [[Blossoming Arcadia]] | |areas = [[Blossoming Arcadia]] | ||
|underground = [[Drafty Gallery | |underground = [[Drafty Gallery]] | ||
|attacks = Eat Pikmin | |attacks = Eat Pikmin | ||
}} | }} | ||
{{futuregame}} | |||
{{game help|p4|Fill in the infobox and describe the enemy.}} | |||
The '''Downy Snagret''' | The '''Downy Snagret''' is an enemy in {{p4}}. It is a juvenile version of the [[Burrowing Snagret]] which is closely resembles. Unlike its adult counterpart, it does not burrow. Instead it hops around on its singular foot and pecks up Pikmin. They are often found near Burrowing Snagrets or inside [[nectar egg]]s. | ||
==Stats== | ==Stats== | ||
{{game help|p4|Fill in enemy statistics.}} | |||
{{enemy stats | {{enemy stats | ||
|weight4 = 3 | |weight4 = 3 | ||
Line 22: | Line 23: | ||
|seeds4 = 3 | |seeds4 = 3 | ||
|value4 = 3 | |value4 = 3 | ||
|hp4 = | |hp4 = | ||
|regen4 = | |regen4 = | ||
}} | }} | ||
== Behavior == | == Behavior == | ||
{{game help|p4|Describe its behavior when it sees Pikmin, when it attacks, when it shakes, when it loses interest, etc.}} | {{game help|p4|Describe its behavior when it sees Pikmin, when it attacks, when it shakes, when it loses interest, etc.}} | ||
==Appearance== | ==Appearance== | ||
{{game help|p4|Describe the appearance of the creature and, if it applies, how it compares to similar creatures.}} | |||
== Locations == | == Locations == | ||
{{game help|p4|List all places the enemy can be found in.}} | |||
== Strategy == | == Strategy == | ||
{{guide}} | |||
{{game help|p4|Add a guide on how to beat it.}} | |||
== Notes == | == Notes == | ||
=== Dalmo's | === Dalmo's Notes === | ||
{{transcript|The sight of this wee one boinging around and pecking at its food all while skillfully balanced on its one leg is truly awww-inspiring. If you get too close, it might feel vulnerable and give you a warning poke with its beak. Or it might just turn to you for comfort.|block=y}} | {{transcript|The sight of this wee one boinging around and pecking at its food all while skillfully balanced on its one leg is truly awww-inspiring. If you get too close, it might feel vulnerable and give you a warning poke with its beak. Or it might just turn to you for comfort.|block=y}} | ||
===Olimar's | ===Olimar's Notes=== | ||
{{transcript|Due to a common phenomenon known as imprinting, this baby will recognize anything that it sees or hears within a given length of time after it hatches as its parent, and consequently follows it around. | {{transcript|Due to a common phenomenon known as imprinting, this baby will recognize anything that it sees or hears within a given length of time after it hatches as its parent, and consequently follows it around. <br> However, the Downy Snagret has two specific conditions for imprinting. The first is that the target must be tall and blue, and the second is related to the sound of its cry. This means that it will never make a mistake with something as small as we are and will instead recognize it...or us...as food. <br> Since it is still a fledgling, the Downy Snagret does not go underground to feed. Instead, it stays on the surface where there is plenty of food. It looks harmless enough, but beware... Its parent may be hiding nearby until the baby is old enough to fend for itself.|block=y}} | ||
===Louie's Notes=== | |||
===Louie's | |||
{{transcript|Grind up the meat and cartilage, then mold into meatballs. The tender texture of the meat contrasts nicely with the crunchy, chewy cartilage bits.|block=y}} | {{transcript|Grind up the meat and cartilage, then mold into meatballs. The tender texture of the meat contrasts nicely with the crunchy, chewy cartilage bits.|block=y}} | ||
== Naming == | == Naming == | ||
{{see more| | {{game help|p4|Describe the enemy's names. ([[Pikipedia:General content guidelines#Naming section|Guidelines]])}} | ||
{{see more| family#Naming}} | |||
{{naming | {{naming | ||
|common = | |common = | ||
|jpcommon = | |jpcommon = | ||
|jpname = | |jpname = | ||
|scientific = | |scientific = | ||
|internal = | |internal = | ||
|prerelease = | |||
}} | }} | ||
=== Names in other languages === | === Names in other languages === | ||
{{game help|p4|Fill in the names in other languages, for the main languages at least.}} | |||
{{foreignname | {{foreignname | ||
|Jap = | |Jap = | ||
|JapR = | |JapR = | ||
|JapM = | |JapM = | ||
|ChiTrad = | |ChiTrad = | ||
|ChiTradR = | |ChiTradR = | ||
|ChiTradM = | |ChiTradM = | ||
|Dut = | |||
|DutM = | |||
|Fra = | |||
|Dut = | |FraM = | ||
|DutM = | |Ger = | ||
|GerM = | |||
|Fra = | |Ita = | ||
|FraM = | |ItaM = | ||
|Ger = | |Kor = | ||
|GerM = | |KorR = | ||
|Ita = | |KorM = | ||
|ItaM = | |Por = | ||
|PorM = | |||
|Kor = | |Spa = | ||
|KorR = | |SpaM = | ||
|KorM = | |||
|Por = | |||
|PorM = | |||
| | |||
| | |||
}} | }} | ||
== Gallery == | == Gallery == | ||
{{image | {{image}} | ||
<gallery> | <gallery> | ||
</gallery> | </gallery> | ||
== See also == | == See also == | ||
{{game help|p4|List links to similar subjects.}} | |||
{{p4enemies}} | {{p4enemies}} | ||
{{game help|p4|Add categories: | |||
[[Category: | * Any relevant category in [[:Category:Enemies by hazard]] | ||
[[Category: | * Any relevant category in [[:Category:Enemies by characteristics]] | ||
[[Category: | * Add whether it is a boss or not [[:Category:Pikmin 4 bosses]] | ||
[[ | * What [[area]]s or [[cave]]s this enemy can be found in (e.g. [[:Category:Sun-Speckled Terrace]]) | ||
[[ | }} | ||
[[Category: |