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{{game icons|p=y|p2=y|p3=y|p4=y|hp=y}} | {{game icons|p=y|p2=y|p3=y|p4=y|hp=y}} | ||
[[File:Rock Pikmin P3 resistance.jpg|thumb|Some Rock Pikmin showing their resistance to crushing.]] | [[File:Rock Pikmin P3 resistance.jpg|thumb|Some Rock Pikmin showing their resistance to crushing.]] | ||
{{game help|hp|record all ways to get crushed, both from enemies and obstacles.}} | {{game help|hp|record all ways to get crushed, both from enemies and obstacles.}} | ||
'''Crushing''' is a non-elemental [[hazard]] in the [[Pikmin series|''Pikmin'' series]]. While soft-bodied Pikmin that get crushed die right away, [[Rock Pikmin]] can withstand the weight, although [[Winged Pikmin]] also | '''Crushing''' is a non-elemental [[hazard]] in the [[Pikmin series|''Pikmin'' series]]. While soft-bodied Pikmin that get crushed die right away, [[Rock Pikmin]] can withstand the weight, although [[Winged Pikmin]] are also mostly immune to being crushed. | ||
==Overview== | ==Overview== | ||
[[Pikmin family|Pikmin]] have weak bodies that cannot resist most forms of '''crushing''' forces, except for [[Rock Pikmin]]. Once a Pikmin is crushed, it becomes flat in whatever direction it was crushed, then disappears with a [[soul]], with no way to save it. However, Rock Pikmin merely become partially buried in the ground and unharmed, and must be left to unearth themselves automatically after some seconds. | [[Pikmin family|Pikmin]] have weak bodies that cannot resist most forms of '''crushing''' forces, except for [[Rock Pikmin]]. Once a Pikmin is crushed, it becomes flat in whatever direction it was crushed, then disappears with a [[soul]], with no way to save it. However, Rock Pikmin merely become partially buried in the ground and unharmed, and must be left to unearth themselves automatically after some seconds. The time it takes for them to unearth does not depend on their maturity and is [[random]] between six and eleven seconds. | ||
[[Leader]]s are not immune to crushing either. If a leader is crushed, they will become flat for a second, and slowly return to their original size. Being crushed normally causes considerable [[Health|damage]], and the prolonged damage animation may allow the leader to be hit by a different attack while they are unable to react. | [[Leader]]s are not immune to crushing either. If a leader is crushed, they will become flat for a second, and slowly return to their original size. Being crushed normally causes considerable [[Health|damage]], and the prolonged damage animation may allow the leader to be hit by a different attack while they are unable to react. | ||
Interestingly however, [[Winged Pikmin]] can't get crushed by anything but the [[Quaggled Mireclops]] and the crystal cubes from the [[Plasm Wraith]] | Interestingly however, [[Winged Pikmin]] can't get crushed by anything but the [[Quaggled Mireclops]] and the crystal cubes from the [[Plasm Wraith]]: these attacks will just push Winged Pikmin away, even if they are grounded. | ||
Pikmin standing below a lowered [[elevator platform]] or [[paper bag]]/[[tin box]] pushed off a ledge will not be crushed by it; instead they will just be pushed out of the way. | Pikmin standing below a lowered [[elevator platform]] or [[paper bag]]/[[tin box]] pushed off a ledge will not be crushed by it; instead they will just be pushed out of the way. | ||
In ''Pikmin'' and ''Pikmin 2'', crushing can be identified by the distinct sound Pikmin make when killed. In ''Pikmin 3 | In ''Pikmin'' and ''Pikmin 2'', crushing can be identified by the distinct sound Pikmin make when killed. In ''Pikmin 3'', any attack that a Rock Pikmin can survive by becoming buried counts as a crushing attack. | ||
===Ways to get crushed=== | ===Ways to get crushed=== |