Editing Coppeller
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{{infobox enemy | {{infobox enemy | ||
| | |hey_pikmin = y | ||
|image = Coppeller.png | |image = Coppeller.png | ||
|size = 200px | |size = 200px | ||
|caption = | |caption = | ||
| | |name = Viridelacus Princeps | ||
|family = Scarpanid | |family = Scarpanid | ||
|areas = | |areas = | ||
|attacks = | |attacks = Kills Pikmin by flying away with them | ||
}} | }} | ||
The '''Coppeller''' | The '''Coppeller''' is an enemy found in ''[[Hey! Pikmin]]''. It is a small quadrupedal insectoid creature with flower petal-like wings that rotate like a helicopter's blades. | ||
== Stats == | == Stats == | ||
{{enemy stats | {{enemy stats | ||
| | ||weightp = | ||
| | |carriersp = | ||
| | |seedsp = | ||
|valuep = | |||
|hpp = | |||
|regenp = | |||
}} | }} | ||
{{todo|Fill in the stats table.}} | |||
== Behavior == | == Behavior == | ||
Coppellers spawn into levels carrying various items, including [[Sparklium]], | |||
Coppellers spawn into levels carrying various items, including [[Sparklium]], health, and even captured Pikmin. They fly in set patterns, but only stay on-screen for a limited amount of time; if they are allowed to escape, the items they hold will be lost. | |||
== Locations == | == Locations == | ||
{{todo|List all places the enemy can be found in.}} | |||
== Strategy == | == Strategy == | ||
Coppellers can be killed with a single well-timed Pikmin throw. | |||
While Coppellers cannot directly kill Pikmin, any Pikmin they spawn carrying will be considered killed if they aren't rescued before their captor flies away. | |||
== | == Notes == | ||
===''Hey! Pikmin'' Log=== | |||
''"It carries Pikmin and high-energy objects away somewhere. Back to its nest, I assume. Maybe if I keep observing its behavior, I can begin to understand why my wife has a hard time throwing anything away."'' | |||
== | |||
== Gallery == | == Gallery == | ||
== See also == | == See also == | ||
{{todo|List links to similar subjects.}} | |||
{{ | |||