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Latest revision | Your text | ||
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| align="center"|{{button|wii|-|size=x24px}} | | align="center"|{{button|wii|-|size=x24px}} | ||
| align="center"|{{button|switch|y|size=x24px}} | | align="center"|{{button|switch|y|size=x24px}} | ||
| | | Only if the other leader is not in the active one's group. | ||
|- | |- | ||
| [[Pluck]] sprout | | [[Pluck]] sprout | ||
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| [[Pause]]/resume | | [[Pause]]/resume | ||
| align="center"|{{button|gc|start|size=x24px}} | | align="center"|{{button|gc|start|size=x24px}} | ||
| align="center"|{{button|wii| | | align="center"|{{button|wii|-|size=x24px}} | ||
| align="center"|{{button|switch|+|size=x24px}} | | align="center"|{{button|switch|+|size=x24px}} | ||
| | | | ||
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! Notes | ! Notes | ||
|- | |- | ||
| Move | | Move | ||
| align="center"|{{button|switch|lstick|size=x24px}} | | align="center"|{{button|switch|lstick|size=x24px}}<br>fully held | ||
| align="center"|{{button|switch|stick|size=x24px}} | | align="center"|{{button|switch|stick|size=x24px}}<br>fully held | ||
| | | | ||
|- | |||
| Move [[cursor]] – main | |||
| align="center"|{{button|switch|lstick|size=x24px}}<br>lightly or fully held | |||
| align="center"|{{button|switch|stick|size=x24px}}<br> lightly or fully held | |||
| | |||
|- | |- | ||
| Move | | Move cursor – alternate | ||
| align="center"|Move the right Joy-Con / Move the Pro Controller | | align="center"|Move the right Joy-Con / Move the Pro Controller | ||
| align="center"|Move the Joy-Con | | align="center"|Move the Joy-Con | ||
| Only while whistling or throwing | | Only while whistling or throwing. | ||
|- | |- | ||
| [[ | | Hold and [[throw]] Pikmin/Send [[Oatchi]] | ||
| align="center"|{{button|switch|a|size=x24px}} | | align="center"|{{button|switch|a|size=x24px}} | ||
| align="center"|{{button|switch|facer|size=x24px}} | | align="center"|{{button|switch|facer|size=x24px}} | ||
| Pressing holds a Pikmin, releasing throws it. | | Pressing holds a Pikmin, releasing throws it. | ||
|- | |- | ||
| | | [[Whistle]] | ||
| align="center"|{{button|switch|b|size=x24px}} | | align="center"|{{button|switch|b|size=x24px}} | ||
| align="center"|{{button|switch|faced|size=x24px}} | | align="center"|{{button|switch|faced|size=x24px}} | ||
| Holding it down longer increases the | | Holding it down longer increases the range. | ||
|- | |- | ||
| Manual | | Manual lock-on | ||
| align="center"|{{button|switch|zr|size=x24px}} | | align="center"|{{button|switch|zr|size=x24px}} | ||
| align="center"|N/A | | align="center"|N/A | ||
| Only if a [[ | | Only if a [[lock-on]] target is available. | ||
|- | |- | ||
| Cancel | | Cancel manual lock-on | ||
| align="center"|{{button|switch|b|size=x24px}} | | align="center"|{{button|switch|b|size=x24px}} | ||
| align="center"|N/A | | align="center"|N/A | ||
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| Only when riding or playing as Oatchi. | | Only when riding or playing as Oatchi. | ||
|- | |- | ||
| | | Change next Pikmin type – right | ||
| align="center"|{{button|switch|r|size=x24px}} | | align="center"|{{button|switch|r|size=x24px}} | ||
| align="center"|{{button|switch|sr|size=x24px}} | | align="center"|{{button|switch|sr|size=x24px}} | ||
| rowspan="2" | Pressing {{button|switch|l|size=x24px}} and {{button|switch|r|size=x24px}} at the same time sets the next Pikmin type to Oatchi. | | rowspan="2" | Pressing {{button|switch|l|size=x24px}} and {{button|switch|r|size=x24px}} at the same time sets the next Pikmin type to Oatchi. | ||
|- | |- | ||
| | | Change next Pikmin type – left | ||
| align="center"|{{button|switch|l|size=x24px}} | | align="center"|{{button|switch|l|size=x24px}} | ||
| align="center"|N/A | | align="center"|N/A | ||
|- | |- | ||
| [[Swarm | | [[Swarm]] | ||
| align="center"|{{button|switch|zl|size=x24px}} + {{button|switch|rstick|size=x24px}} | | align="center"|{{button|switch|zl|size=x24px}} + {{button|switch|rstick|size=x24px}} | ||
| align="center"|{{button|switch|sr|size=x24px}} + {{button|switch|stick|size=x24px}} | | align="center"|{{button|switch|sr|size=x24px}} + {{button|switch|stick|size=x24px}} | ||
| Only after obtaining the [[Lineup Trumpet]], and when not riding Oatchi | | Only after obtaining the [[Lineup Trumpet]], and when not riding Oatchi. | ||
|- | |- | ||
| | | Use [[action menu]] | ||
| align="center"|{{button|switch|y|size=x24px}}{{button|switch|hold|size=x24px}} | | align="center"|{{button|switch|y|size=x24px}}{{button|switch|hold|size=x24px}} | ||
| align="center"|{{button|switch|facel|size=x24px}}{{button|switch|hold|size=x24px}} | | align="center"|{{button|switch|facel|size=x24px}}{{button|switch|hold|size=x24px}} | ||
| Allows the player to [[ | | Allows the player to [[disband]], give a command to [[Oatchi]], open the [[Pack]], or either dismount Oatchi or switch between the player character and Oatchi. | ||
|- | |- | ||
| [[Pluck]] | | [[Pluck]] sprout | ||
| align="center"|{{button|switch|a|size=x24px}} | | align="center"|{{button|switch|a|size=x24px}} | ||
| align="center"|{{button|switch|facer|size=x24px}} | | align="center"|{{button|switch|facer|size=x24px}} | ||
| Only when near a Pikmin sprout. | | Only when near a Pikmin sprout. | ||
|- | |- | ||
| [[Punch]] | | [[Punch]] or Bite | ||
| align="center"|{{button|switch|a|size=x24px}} | | align="center"|{{button|switch|a|size=x24px}} | ||
| align="center"|{{button|switch|facer|size=x24px}} | | align="center"|{{button|switch|facer|size=x24px}} | ||
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| Only when Oatchi is the selected type, or when riding or playing as Oatchi. | | Only when Oatchi is the selected type, or when riding or playing as Oatchi. | ||
|- | |- | ||
| | | Rotate camera | ||
| align="center"|{{button|switch|rsticklr|size=x24px}} | | align="center"|{{button|switch|rsticklr|size=x24px}} | ||
| align="center"|N/A | | align="center"|N/A | ||
| | | | ||
|- | |- | ||
| | | Rotate camera (alternate) | ||
| align="center"|{{button|switch|zl|size=x24px}} + | | align="center"|{{button|switch|zl|size=x24px}} + {{button|switch|lsticklr|size=x24px}} | ||
| align="center"|N/A | |||
| | | | ||
|- | |- | ||
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| | | | ||
|- | |- | ||
| | | Face [[camera]] towards leader's direction | ||
| align="center"|{{button|switch|zl|size=x24px}} | | align="center"|{{button|switch|zl|size=x24px}} | ||
| align="center"|{{button|switch|sl|size=x24px}} | | align="center"|{{button|switch|sl|size=x24px}} | ||
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| align="center"|{{button|switch|-|switch|+|size=x24px}} | | align="center"|{{button|switch|-|switch|+|size=x24px}} | ||
| align="center"|{{button|switch|-|switch|+|size=x24px}} | | align="center"|{{button|switch|-|switch|+|size=x24px}} | ||
|} | |} | ||
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===Onions=== | ===Onions=== | ||
In the first two games and the ''[[New Play Control!]]'' | In the first two games and the ''[[New Play Control!]]'' remakes, the [[Onion menu]] allows the player to withdraw or save Pikmin using a simple control interface. | ||
*Pressing up or down on the D-Pad or main Analog Stick of the controller allows the player to change the amount of [[Pikmin family|Pikmin]] of that type in the party. Missing or excessive Pikmin will be automatically withdrawn or stored accordingly. Up increases the amount of Pikmin in the Onion, while down increases the amount in the group. | *Pressing up or down on the D-Pad or main Analog Stick of the controller allows the player to change the amount of [[Pikmin family|Pikmin]] of that type in the party. Missing or excessive Pikmin will be automatically withdrawn or stored accordingly. Up increases the amount of Pikmin in the Onion, while down increases the amount in the group. | ||
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| Toggle Olimar's voyage log | | Toggle Olimar's voyage log | ||
| align="center"|{{button|gc|y|size=x24px}} | | align="center"|{{button|gc|y|size=x24px}} | ||
| align="center"|{{button|wii| | | align="center"|{{button|wii|-|size=x24px}} | ||
| align="center"|{{button|switch|+|size=x24px}} | | align="center"|{{button|switch|+|size=x24px}} | ||
| | | | ||
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{{main|Easter eggs#Title screen secrets|t1=Title screen secrets}} | {{main|Easter eggs#Title screen secrets|t1=Title screen secrets}} | ||
Some Easter eggs exist on the [[title screen]] for ''Pikmin 2'' and the ''New Play Control!'' | Some Easter eggs exist on the [[title screen]] for ''Pikmin 2'' and the ''New Play Control!'' remake. These allow the player to change the words the Pikmin spell out, and allows the spawn and control of an enemy. | ||
==Button-mashing== | ==Button-mashing== |