Editing Controls
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Latest revision | Your text | ||
Line 741: | Line 741: | ||
! Notes | ! Notes | ||
|- | |- | ||
| Move | | Move and move [[cursor]] | ||
| align="center"|{{button|switch|lstick|size=x24px}} | | align="center"|{{button|switch|lstick|size=x24px}} | ||
| align="center"|{{button|switch|stick|size=x24px}} | | align="center"|{{button|switch|stick|size=x24px}} | ||
| Holding it lightly will move the leader slower. | | Holding it lightly will move the leader slower. | ||
|- | |- | ||
| Move | | Move cursor – alternate | ||
| align="center"|Move the right Joy-Con / Move the Pro Controller | | align="center"|Move the right Joy-Con / Move the Pro Controller | ||
| align="center"|Move the Joy-Con | | align="center"|Move the Joy-Con | ||
| Only while whistling or throwing | | Only while whistling or throwing. | ||
|- | |- | ||
| [[ | | Hold and [[throw]] Pikmin/Send [[Oatchi]] | ||
| align="center"|{{button|switch|a|size=x24px}} | | align="center"|{{button|switch|a|size=x24px}} | ||
| align="center"|{{button|switch|facer|size=x24px}} | | align="center"|{{button|switch|facer|size=x24px}} | ||
| Pressing holds a Pikmin, releasing throws it. | | Pressing holds a Pikmin, releasing throws it. | ||
|- | |- | ||
| | | [[Whistle]] | ||
| align="center"|{{button|switch|b|size=x24px}} | | align="center"|{{button|switch|b|size=x24px}} | ||
| align="center"|{{button|switch|faced|size=x24px}} | | align="center"|{{button|switch|faced|size=x24px}} | ||
| Holding it down longer increases the radius. | | Holding it down longer increases the radius. | ||
|- | |- | ||
| | | Cycle lock-on target | ||
| align="center"|{{button|switch|zr|size=x24px}} | | align="center"|{{button|switch|zr|size=x24px}} | ||
| align="center"|N/A | | align="center"|N/A | ||
| Only | | Only after previously locked on to an object, or other targets are available. | ||
|- | |- | ||
| Cancel | | Cancel lock-on | ||
| align="center"|{{button|switch|b|size=x24px}} | | align="center"|{{button|switch|b|size=x24px}} | ||
| align="center"|N/A | | align="center"|N/A | ||
Line 786: | Line 786: | ||
| Only when riding or playing as Oatchi. | | Only when riding or playing as Oatchi. | ||
|- | |- | ||
| | | Change next Pikmin type – right | ||
| align="center"|{{button|switch|r|size=x24px}} | | align="center"|{{button|switch|r|size=x24px}} | ||
| align="center"|{{button|switch|sr|size=x24px}} | | align="center"|{{button|switch|sr|size=x24px}} | ||
| rowspan="2" | Pressing {{button|switch|l|size=x24px}} and {{button|switch|r|size=x24px}} at the same time sets the next Pikmin type to Oatchi. | | rowspan="2" | Pressing {{button|switch|l|size=x24px}} and {{button|switch|r|size=x24px}} at the same time sets the next Pikmin type to Oatchi. | ||
|- | |- | ||
| | | Change next Pikmin type – left | ||
| align="center"|{{button|switch|l|size=x24px}} | | align="center"|{{button|switch|l|size=x24px}} | ||
| align="center"|N/A | | align="center"|N/A | ||
|- | |- | ||
| [[Swarm | | [[Swarm]] | ||
| align="center"|{{button|switch|zl|size=x24px}} + {{button|switch|rstick|size=x24px}} | | align="center"|{{button|switch|zl|size=x24px}} + {{button|switch|rstick|size=x24px}} | ||
| align="center"|{{button|switch|sr|size=x24px}} + {{button|switch|stick|size=x24px}} | | align="center"|{{button|switch|sr|size=x24px}} + {{button|switch|stick|size=x24px}} | ||
| Only after obtaining the [[Lineup Trumpet]], and when not riding Oatchi. With horizontal controls, doing this will disable movement as long as the button is held. | | Only after obtaining the [[Lineup Trumpet]], and when not riding Oatchi. With horizontal controls, doing this will disable movement as long as the button is held. | ||
|- | |- | ||
| | | Use [[action menu]] | ||
| align="center"|{{button|switch|y|size=x24px}}{{button|switch|hold|size=x24px}} | | align="center"|{{button|switch|y|size=x24px}}{{button|switch|hold|size=x24px}} | ||
| align="center"|{{button|switch|facel|size=x24px}}{{button|switch|hold|size=x24px}} | | align="center"|{{button|switch|facel|size=x24px}}{{button|switch|hold|size=x24px}} | ||
| Allows the player to [[ | | Allows the player to [[disband]], give a command to [[Oatchi]], open the [[Pack]], or either dismount Oatchi or switch between the player character and Oatchi. | ||
|- | |- | ||
| [[Pluck]] | | [[Pluck]] sprout | ||
| align="center"|{{button|switch|a|size=x24px}} | | align="center"|{{button|switch|a|size=x24px}} | ||
| align="center"|{{button|switch|facer|size=x24px}} | | align="center"|{{button|switch|facer|size=x24px}} | ||
| Only when near a Pikmin sprout. | | Only when near a Pikmin sprout. | ||
|- | |- | ||
| [[Punch]] | | [[Punch]] or [[Oatchi#Chomp|Chomp]] | ||
| align="center"|{{button|switch|a|size=x24px}} | | align="center"|{{button|switch|a|size=x24px}} | ||
| align="center"|{{button|switch|facer|size=x24px}} | | align="center"|{{button|switch|facer|size=x24px}} | ||
Line 820: | Line 820: | ||
| Only when Oatchi is the selected type, or when riding or playing as Oatchi. | | Only when Oatchi is the selected type, or when riding or playing as Oatchi. | ||
|- | |- | ||
| | | Rotate camera | ||
| align="center"|{{button|switch|rsticklr|size=x24px}} | | align="center"|{{button|switch|rsticklr|size=x24px}} | ||
| align="center"|N/A | | align="center"|N/A | ||
| | | | ||
|- | |- | ||
| | | Rotate camera (alternate) | ||
| align="center"|{{button|switch|zl|size=x24px}} + | | align="center"|{{button|switch|zl|size=x24px}} + move | ||
| align="center"|{{button|switch|sl|size=x24px}} + | | align="center"|{{button|switch|sl|size=x24px}} + move | ||
| | | | ||
|- | |- | ||
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| | | | ||
|- | |- | ||
| | | Face [[camera]] towards leader's direction | ||
| align="center"|{{button|switch|zl|size=x24px}} | | align="center"|{{button|switch|zl|size=x24px}} | ||
| align="center"|{{button|switch|sl|size=x24px}} | | align="center"|{{button|switch|sl|size=x24px}} |