Editing Cold air

Jump to navigation Jump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{game icons|p4=y}}
{{game icons|p4=y}}
{{stub}}
{{stub}}
[[File:ColdAirFirstEncounter.jpg|thumb|right|250px|Collin commenting on the presence of cold air.]]
'''Cold air''' forms in some particularly icy [[cave]]s in [[Pikmin 4]]. While it is present, the borders of the camera will be partially frozen, and all non-[[Ice Pikmin]] that are not on [[Oatchi]]'s back or near a source of fire will occasionally drop what they are doing and shiver, putting them at risk of attracting enemy attention, becoming separated from the [[leader]], and interrupting [[treasure]] while it is being carried. [[Hydro jelly]] and bodies of water will always be frozen in cold rooms.
'''Cold air''' forms in some particularly icy [[cave]]s in {{p4}}. While it is present, the borders of the camera will be partially frozen, and all non-[[Ice Pikmin]] that are not on [[Oatchi]]'s back or near a source of fire will occasionally drop what they are doing and shiver. While not deadly, it can put them at risk of attracting enemy attention, becoming separated from the [[leader]], and interrupting a [[treasure]] while it is being carried. [[Hydro jelly]] and bodies of water will always be frozen in cold rooms, allowing the former to be broken without Ice Pikmin or an [[Ice Blast]].


In many caves, the source of the low ambient temperature is the presence of '''ice blocks'''. These are small obstacles spread across the cave floor, and all blocks must be destroyed in order to remove the cold air from the room. Ice blocks can be destroyed by being attacked by Ice Pikmin, blown up by a [[bomb rock]], coming into contact with a [[fire starter]], or being Rushed by Oatchi only if he has the Thermal Defence equipped. Some caves are cold without the presence of ice blocks, and these caves may never be permanently warmed. However, non-Ice Pikmin may work unhindered by the cold if they are in rooms containing lit [[bonfire altar]]s.
In many caves, the source of the low ambient temperature ''ice blocks'''. These are small obstacles spread across the cave floor, and all blocks must be destroyed in order to remove the cold air from the room. Ice blocks can be destroyed by being attacked by Ice Pikmin, blown up by a [[bomb rock]], coming into contact with a [[fire starter]], or being Rushed by Oatchi only if he has the Thermal Defence equipped. Some caves are cold without the presence of ice blocks, and these caves may never be permanently warmed. However, non-Ice Pikmin may work unhindered by the cold if they are in rooms containing lit [[bonfire altar]]s.


== Locations ==
== Locations ==
 
{{game help|p4|Locations}}
;Caves
*[[Subzero Sauna]]
*[[Subzero Sauna]]
**Sublevel 2: Generated by ice blocks.
***North of the base, in an alcove behind an icicle.
***Next to the next sublevel's entrance. Ice Pikmin must be thrown through the [[iron fence]] to destroy it.
***Inside [[hydro jelly]] in the room with the [[castaway]], in the north-west corner.
**Sublevel 3: Generated by ice blocks.
***All ice blocks are inside the [[Arctic Cannon Beetle]]'s arena.
*[[Frozen Inferno]]
*[[Frozen Inferno]]
**Sublevel 2: Generated by ice blocks.
*[[Strategic Freezeway]]
***In the passage connecting the base to the room to its west.
***In a small alcove in the middle of the west room, behind the [[Chillyhop]]
***In a pot of tall grass in the north-west room.
**Sublevel 3: Generated by ice blocks.
***On the raised platform in the room with the base. Will be destroyed if the [[dried plant]]s are burned.
***In the south-east corner of the sublevel, next to the [[Arctic Cannon Larva]].
***In the north-east corner, in an alcove behind the [[Freezecake]]
**Sublevel 4: Generated by the [[Snowfake Fluttertail]]
 
;Dandori Challenges
*[[Strategic Freezeway]]: Permanent. All rooms except the north-east corner can be warmed by bonfire altar.
*[[Trial of the Sage Leaf]] – Story 2: Snow Problem: Permanent. All rooms can be warmed by bonfire altar.


== Gallery ==
== Gallery ==
Line 51: Line 31:
|Ger  =  
|Ger  =  
|GerM =  
|GerM =  
|Ita  = Aria fredda
|Ita  =  
|ItaM = Cold air
|ItaM =  
|Kor  =  
|Kor  =  
|KorR =  
|KorR =  
Line 61: Line 41:
|SpaM =  
|SpaM =  
}}
}}
== Trivia ==
* Cold air only appears on sublevels using the bathroom tile tileset.


== See also ==
== See also ==
{{game help|p4|Link to similar subjects.}}
{{game help|p4|Link to similar subjects.}}
*[[Fire starter]]
*[[Fire starter]]
*[[Ice]]
 
*[[Ice Pikmin]], They are immune to cold air and can destroy Ice Blocks
<!-- Keep only one of the two templates below, depending on whether this is an obstacle or a tool. -->
<!-- Keep only one of the two templates below, depending on whether this is an obstacle or a tool. -->
{{obstacles}}
{{obstacles}}

Please note that all contributions to Pikipedia are considered to be released under the Attribution-ShareAlike 4.0 International license (see Pikipedia:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

Templates used on this page: