Editing Clay
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'''Clay''' is a material in {{p4}} that can be used to build structures in [[area]]s and [[cave]]s. To build with clay, Pikmin must be sent to the base of a structure, from which they will walk to the [[S.S. Beagle]] and take out a single piece of clay each, with each piece of clay converted from 1 [[raw material]]. Then they will carry the clay to the site of the structure and throw the piece towards the structure. Once all necessary pieces have been delivered, the structure will glow and then harden, becoming usable by the player. | |||
'''Clay''' is a material in {{p4}} that can be used to build structures in [[area]]s and [[cave]]s. To build with clay, Pikmin must be sent to the base of a structure, from which they will walk to the [[S.S. Beagle]] and take out a single piece of clay each, with each piece of clay converted from 1 [[raw material]]. Then they will carry the clay to the site of the structure | |||
== Clay bridge == | == Clay bridge == | ||
A '''clay bridge''' is a [[bridge]] made of clay. These allow gaps to be crossed. Clay pieces in bridges are laid in a grid, each row being made of 6 pieces, 4 as the floor and 2 as walls. | |||
A '''clay bridge''' is a [[bridge]] made of clay. These allow gaps to be crossed. Clay pieces in bridges are laid in a grid, each row being made of 6 pieces, 4 as the floor and 2 as walls. | |||
== Clay mound == | == Clay mound == | ||
A '''clay mound''' is a ramp made of clay. These allow high ledges to be ascended. Clay pieces are thrown on from the base. | |||
A '''clay mound''' is a ramp made of clay. These allow high ledges to be ascended. Clay pieces are thrown on from the base | |||
== | == Clay wall == | ||
A '''clay wall''' is a vertical wall made of clay. These can be climbed by the [[leader]] and by [[Pikmin family|Pikmin]], but cannot be climbed by [[Oatchi]]. Clay pieces are thrown on from the base in a grid pattern, but the squares in the grid pattern do not correspond with individual pieces of raw material. | |||
== Clay valve == | == Clay valve == | ||
A '''clay valve''' is a hexagonal valve handle made from clay | A '''clay valve''' is a hexagonal valve handle made from clay. Once completed, 12 Pikmin can work together to rotate it anti-clockwise to turn off a [[sprinkler]]. | ||
== Gallery == | == Gallery == | ||
{{image}} | {{image}} | ||
<gallery> | <gallery> | ||
</gallery> | </gallery> | ||
== Names in other languages == | == Names in other languages == | ||
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|Ger = | |Ger = | ||
|GerM = | |GerM = | ||
|Ita = | |Ita = | ||
|ItaM = | |ItaM = | ||
|Kor = | |Kor = | ||
|KorR = | |KorR = | ||
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|Por = Argila | |Por = Argila | ||
|PorM = Clay | |PorM = Clay | ||
|Spa = | |Spa = | ||
|SpaM = | |SpaM = | ||
}} | }} | ||
;Clay bridge | ;Clay bridge | ||
{{foreignname | {{foreignname | ||
|Jap = | |Jap = | ||
|JapR = | |JapR = | ||
|JapM = | |JapM = | ||
|ChiTrad = | |ChiTrad = | ||
|ChiTradR = | |ChiTradR = | ||
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|Ger = | |Ger = | ||
|GerM = | |GerM = | ||
|Ita = | |Ita = | ||
|ItaM = | |ItaM = | ||
|Kor = | |Kor = | ||
|KorR = | |KorR = | ||
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|Por = | |Por = | ||
|PorM = | |PorM = | ||
|Spa = | |Spa = | ||
|SpaM = | |SpaM = | ||
}} | }} | ||
;Clay mound | ;Clay mound | ||
{{foreignname | {{foreignname | ||
|Jap = | |Jap = | ||
|JapR = | |JapR = | ||
|JapM = | |JapM = | ||
|ChiTrad = | |ChiTrad = | ||
|ChiTradR = | |ChiTradR = | ||
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|Ger = | |Ger = | ||
|GerM = | |GerM = | ||
|Ita = | |Ita = | ||
|ItaM = | |ItaM = | ||
|Kor = | |Kor = | ||
|KorR = | |KorR = | ||
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}} | }} | ||
; | ;Clay wall | ||
{{foreignname | {{foreignname | ||
|Jap = | |Jap = | ||
|JapR = | |JapR = | ||
|JapM = | |JapM = | ||
|ChiTrad = | |ChiTrad = | ||
|ChiTradR = | |ChiTradR = | ||
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|Ger = | |Ger = | ||
|GerM = | |GerM = | ||
|Ita = | |Ita = | ||
|ItaM = | |ItaM = | ||
|Kor = | |Kor = | ||
|KorR = | |KorR = | ||
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|Por = | |Por = | ||
|PorM = | |PorM = | ||
|Spa = | |Spa = | ||
|SpaM = | |SpaM = | ||
}} | }} | ||
;Clay valve | ;Clay valve | ||
{{foreignname | {{foreignname | ||
|Jap = | |Jap = | ||
|JapR = | |JapR = | ||
|JapM = | |JapM = | ||
|ChiTrad = | |ChiTrad = | ||
|ChiTradR = | |ChiTradR = | ||
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|Ger = | |Ger = | ||
|GerM = | |GerM = | ||
|Ita = | |Ita = | ||
|ItaM = | |ItaM = | ||
|Kor = | |Kor = | ||
|KorR = | |KorR = | ||
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== See also == | == See also == | ||
* [[Raw material]] | *[[Raw material]] | ||
* [[Fragment]] | *[[Fragment]] | ||
{{tools}} | {{tools}} |