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|treasures = 48
|treasures = 48
|onions    = 0
|onions    = 0
|suggested = {{icon|Blue Pikmin|v=P4 HUD}} {{icon|Purple Pikmin|v=P4 HUD}} {{icon|White Pikmin|v=P4 HUD}}
}}
}}
{{game help|p4}}
{{guide}}
{{guide}}
 
{{game help|p4|Fill in the infobox and write an overview of the cave.}}
The '''Cavern for a King''' is a [[cave]] in the [[Primordial Thicket]] in {{p4}}. It is considered the game's final cave, due to it having a staggering twenty sublevels (the most of any cave in the series) as well as containing the game's final [[boss]]. It also features encounters with previous bosses, such as the [[Gildemander]] and features new encounters as well, such as the [[Toxstool]] (who is exclusive to the cave). This cave has {{sparklium|p4|2,935}} worth of treasure.
The Cavern for a King is a cave located in [[Primordial Thicket]] and many players would consider the final cave in the game. It has a twenty sublevels, the longest in any Pikmin game, and features the final boss.
 
{{spoiler section|
Initially, the entrance to this cave is hidden by a massive boulder at the very north of the Primordial Thicket. Once [[Nelle]] has been rescued and later talked to at the [[Rescue Command Post]], the boulder will be gone and the cave will be available.
 
The final sublevel contains [[Louie]] riding atop the [[Ancient Sirehound]]. As there is no exit on visits prior to defeating the boss, defeating the boss and rescuing Louie will immediately have the player leave the cave. After which, the player will be given the option to finish the current day in the Primordial Thicket or end the day. Doing either will start the game's ending cutscene.
|the final boss and ending of ''Pikmin 4''
}}
 
This cave contains six different types of [[Candypop Bud]]s, which would in theory allow all types of Pikmin to be in the player's squad at once, should other types of Pikmin be brought in to begin with. However, the game specifically prevents this from happening by changing the color of any Candypop Buds that would produce a seventh type of Pikmin. Buds are changed to Ice by default, White if Ice would also be a seventh color, and Purple if both those options are invalid. Glow Pikmin do not count for how many types are active at a time. It is likely this rule applies to all Candypop Buds in the game, though it can only be observed in this cave.
 
== How to reach ==
== How to reach ==
Before the cave can be accessed at all, the player must win [[Final Battle]], rescue [[Nelle]] and return to the Primordial Thicket on a later [[day]].
{{game help|p4|Describe how to reach the cave in the area it's found in.}}
 
The cave is guarded by [[Bogswallow]]s and has mud areas where Oatchi and your Pikmin can drown, which would be detrimental for your army. It requires 30 [[Ice Pikmin]] in order to freeze the mud, so use that for your advantage and kill the Bogswallows without having them suck up and eat your pikmin.
The cave is guarded by [[Bogswallow]]s and has [[mud]] areas where [[Oatchi]] and the player's Pikmin can drown, which would be detrimental for their army. There is a barely-visible walkable pathway through the mud, or 30 [[Ice Pikmin]] or an [[Ice Blast]] can be used to freeze the entire pool along with the Bogswallows inside.


== Notes ==
== Notes ==
=== Louie's Voyage Log ===
{{game help|p4|Transcribe Olimar's voyage log about the cave.}}
[[File:P4 Voyage Log Louie 19.png|left|200px]]
{{transcript|Finally tamed that huge dog thing. I’m gonna lie down now for a while in its den. It’s really {{color|deep|darkorange}}, and there are {{color|plenty|darkorange}} of snacks. The others will give up and go home.|block=y}}
{{clear}}


== Sublevel 1 ==
== Sublevel 1 ==
[[File:P4 Map Cavern for a King 1.png|thumb|250px|Map of sublevel 1.]]
{{game help|p4|List the objects in this sublevel, then write a guide on how to complete it. If there are multiple sublevels, copy this section for each one.}}
* '''Treasures''':
* '''Treasures''':
** {{icon|Sticky Jewel|v=P4|y}} (inside Toxstool)
** {{icon|Sticky Jewel|v=P4|y}}
* '''Enemies''':
* '''Enemies''':
** {{icon|Moldy Dwarf Bulborb|v=P4|y}} × 4
** {{icon|Moldy Dwarf Bulborb|v=P4|y}} × 4
** {{icon|Moldy Slooch|v=P4|y}} × 2
** {{icon|Moldy Slooch|v=P4|y}} × 2
** {{icon|Toxstool|v=P4|y}} × 1
** {{icon|Toxstool|v=P4|y}}
* '''Obstacles''':
* '''Obstacles''':
** {{icon|Sticky mold|v=P4|y}} (3 poison spotcaps) × 2
** {{icon|Sticky Mold|v=P4|y}}
** {{icon|Sticky mold|v=P4|y}} (4 poison spotcaps) × 2
** {{icon|Poison Spotcap|y|v=P4}} × 14 (all inside sticky mold)
** {{icon|Numbered gate|v=P4|y}} × 1 (lowered by defeating 1 Toxstool)
* '''Tools''':
* '''Tools''':
** None
**  
* '''Wild Pikmin''':
* '''Wild Pikmin''':
** {{icon|Candypop Bud|v=P4 white|y}} (White) × 2
** White {{icon|Candypop Bud|v=P4|y}}  
* '''Others''':
* '''Others''':
** None
**


Bringing the bodies of the [[Moldy Dwarf Bulborb]]s and [[Moldy Slooch]]es back to the [[S.S. Beagle]], or shattering them with [[Ice Pikmin]] or an [[Ice Blast]], will prevent the [[Toxstool]] from resurrecting them. From there, a focused attack from [[White Pikmin]] should be able to dispatch it. If you don’t want to break apart the enemies with ice attacks, just focus on the [[Toxstool]] for now.
Bringing the bodies of the Moldy Dwarf Bulborbs and Moldy Slooches back to the S.S. Beagle will prevent the Toxstool from resurrecting them. From there, a focused attack from White Pikmin should be able to dispatch it.
 
{{clear}}


== Sublevel 2 ==
== Sublevel 2 ==
[[File:P4 Map Cavern for a King 2.png|thumb|300px|Map of sublevel 2.]]
* '''Treasures''':
* '''Treasures''':
** {{icon|Mechanical Harp (Lullabies)|v=P4|y}}
** {{icon|Mechanichal Harp (Lullabies)|v=P4|y}}
** {{icon|Uniquely You Goo|v=P4|y}} (inside Jumbo Bulborb)
** {{icon|Uniquely You Goo|v=P4|y}}
* '''Enemies''':
* '''Enemies''':
** {{icon|Dwarf Bulborb|v=P4|y}} × 4
** {{icon|Dwarf Bulborb|v=P4|y}} × 4
** {{icon|Bulborb|v=P4|y}} × 1
** {{icon|Bulborb|v=P4|y}}
** {{icon|Jumbo Bulborb|v=P4|y}} × 1
** {{icon|Jumbo Bulborb|v=P4|y}}
* '''Obstacles''':
* '''Obstacles''':
** {{icon|Numbered gate|v=P4|y}} × 1 (lowered by defeating 1 Jumbo Bulborb, 1 Bulborb, and 4 Dwarf Bulborbs)
** {{icon|Number Gate|v=P4|y}}
* '''Tools''':
* '''Tools''':
** None
**  
* '''Wild Pikmin''':
* '''Wild Pikmin''':
** None
**  
* '''Others''':
* '''Others''':
** {{icon|Egg|y|v=P4}} × 2
**
 
The [[Jumbo Bulborb]] hides in a bush, so be wary of it when fighting the [[Dwarf Bulborb]]s and the [[Bulborb]]. It is recommended that you go for the Dwarf Bulborbs first, then work your way up. Make sure the room is clear of any stragglers before taking back the treasure.
 
{{clear}}


== Sublevel 3 ==
== Sublevel 3 ==
[[File:P4 Map Cavern for a King 3.png|thumb|200px|Map of sublevel 3.]]
* '''Treasures''':
* '''Treasures''':
** {{icon|Talisman of Life (Phoenix)|v=P4|y}} (inside one of the Burrowing Snagrets)
** {{icon|Talisman of Life (Phoenix)|v=P4|y}}
* '''Enemies''':
* '''Enemies''':
** {{icon|Burrowing Snagret|v=P4|y}} × 3
** {{icon|Moldy Dwarf Bulborb|v=P4|y}} × 3
* '''Obstacles''':
* '''Obstacles''':
** {{icon|Numbered gate|v=P4|y}} × 1 (lowers after defeating 3 Burrowing Snagrets)
** {{icon|Number Gate|v=P4|y}}
* '''Tools''':
* '''Tools''':
** None
**  
* '''Wild Pikmin''':
* '''Wild Pikmin''':
** None
**  
* '''Others''':
* '''Others''':
** {{icon|Egg|y|v=P4}} × 2
**
 
For the first time in 22 years, it's time for the Snagret triple threat. It is recommended to try and bait out and defeat each [[Burrowing Snagret]] individually. Prepare to [[rush]] each Snagret's head just as it pops out of the ground, which can deal with a Snagret in just a handful of attack cycles. Only one holds the treasure, also like the original Snagret fight.
 
{{clear}}


== Sublevel 4 ==
== Sublevel 4 ==
[[File:P4 Map Cavern for a King 4.png|thumb|250px|Map of sublevel 4.]]
* '''Treasures''':
* '''Treasures''':
** {{icon|Orbital Communication Sphere|v=P4|y}} × 3 (inside Arctic Cannon Beetle)
** {{icon|Orbital Communication Sphere|v=P4|y}} × 3
* '''Enemies''':
* '''Enemies''':
** {{icon|Dwarf Orange Bulborb|v=P4|y}} × 6
** {{icon|Dwarf Orange Bulborb|v=P4|y}} × 6
** {{icon|Arctic Cannon Beetle|v=P4|y}} × 1
** {{icon|Arctic Cannon Beetle|v=P4|y}}
* '''Obstacles''':
* '''Obstacles''':
** {{icon|Numbered gate|v=P4|y}} × 1 (lowers after 1 Arctic Cannon Beetle is defeated)
** {{icon|Number Gate|v=P4|y}}
** {{icon|Clipboard|v=P4|y}} × 1 (weight of 20)
** {{icon|Clipboard|v=P4|y}}
** {{icon|Sticky mold|v=P4|y}} (5 poison spotcaps) × 1
** {{icon|Sticky Mold|v=P4|y}}
** {{icon|Poison Spotcap|y|v=P4|l=Spotcap}} × 5 (all inside sticky mold)
* '''Tools''':
* '''Tools''':
** {{icon|Geyser|v=P4|y}} × 1 (plugged)
**  
* '''Wild Pikmin''':
* '''Wild Pikmin''':
** None
**  
* '''Others''':
* '''Others''':
** None
**
** {{icon|Egg|y|v=P4}} × 2
 
The [[Arctic Cannon Beetle]] is placed such that the player will have to constantly dodge its snowballs just to reach it. When they do get close enough to attack, the cramped space it resides in (exacerbated further by the presence of sticky mold) puts Pikmin at significant risk of being eaten if they are not whistled away as soon as it begins to inhale. Using Oatchi is recommended to keep the squad together when dodging snowballs. Leading the [[Dwarf Orange Bulborb]]s into snowballs is an effective strategy, as they will die as soon as the snowball breaks.
 
{{clear}}


== Sublevel 5 ==
== Sublevel 5 ==
[[File:P4 Map Cavern for a King 5.png|thumb|300px|Map of sublevel 5.]]
* '''Treasures''':
* '''Treasures''':
** {{icon|Tremendous Sniffer|v=P4|y}} (inside one of the Emperor Bulblaxes)
** {{icon|Tremendous Sniffer|v=P4|y}}
* '''Enemies''':
* '''Enemies''':
** {{icon|Emperor Bulblax|v=P4|y}} × 3
** {{icon|Emperor Bulblax|v=P4|y}} × 3
* '''Obstacles''':
* '''Obstacles''':
** {{icon|Numbered gate|v=P4|y}} × 1 (lowers after defeating 3 Emperor Bulblaxes)
** {{icon|Number Gate|v=P4|y}}
* '''Tools''':
* '''Tools''':
** None
**  
* '''Wild Pikmin''':
* '''Wild Pikmin''':
** None
**  
* '''Others''':
* '''Others''':
** {{icon|Egg|y|v=P4 large}} × 1
**


While it is theoretically possible to kill each [[Emperor Bulblax]] individually, in practice the roar of one Bulblax will wake up the other two, and on this floor, it will roar as soon as possible. Despite this, the player should try to fight them one at a time rather than spread their Pikmin thin trying to fight them all at once. Using [[bomb rock|Bomb Rock]]s and [[ultra-spicy spray|Ultra-Spicy Spray]] to dispatch one of the Bulblaxes quickly is a good tactic to avoid one waking the others.
While it is theoretically possible to kill each Emperor Bulblax individually, in practice the roar of one Bulblax will wake up the other two. Despite this, the player should try to fight them one at a time rather than spread their Pikmin thin trying to fight them all at once.
 
{{clear}}


== Sublevel 6 ==
== Sublevel 6 ==
[[File:P4 Map Cavern for a King 6.png|thumb|300px|Map of sublevel 6.]]
* '''Treasures''':
* '''Treasures''':
** {{icon|Planetary Rubber Cutie|v=P4|y}} (on floating platform)
** [[Rubber duck]]
* '''Enemies''':
* '''Enemies''':
** {{icon|Honeywisp|v=P4|y}} x 2
** [[Honeywisp]] x 2
* '''Obstacles''':
* '''Obstacles''':
** {{icon|Hydro jelly|v=P4|y}} × 1
** {{icon|Hydro Jelly|v=P4|y}}
** {{icon|Clipboard|y|v=P4}} × 1 (weight of 20)
* '''Tools''':
* '''Tools''':
** {{icon|Fan|v=P4|y}} × 2
**  
** {{icon|Floating platform|v=P4|y}} × 4
* '''Wild Pikmin''':
* '''Wild Pikmin''':
** {{icon|Candypop Bud|v=P4 ice|y|n=Candypop Bud}} (Ice) × 2
** Azure {{icon|Candypop Bud|v=P4|y}} × 2
* '''Others''':
* '''Others''':
** None
**  
 
A cutscene plays with Louie lounging around before escaping further into the cavern, after that the player has the option to delve deeper or to leave the area, as an air vent is nearby.
A cutscene plays with Louie lounging around before escaping further into the cavern. After that, you can collect the treasure nearby and use the [[Candypop Bud]]s on this rest sublevel. Once you finish, the player has the option to delve deeper or to leave the area, as a [[cave exit]] is nearby.  
 
{{clear}}


== Sublevel 7 ==
== Sublevel 7 ==
[[File:P4 Map Cavern for a King 7.png|thumb|250px|Map of sublevel 7.]]
* '''Treasures''':
* '''Treasures''':
** {{icon|S.S. Berry|v=P4|y}} (inside Titan Blowhog)
** {{icon|S.S. Peppermint|v=P4|y}}
** {{icon|S.S. Peppermint|v=P4|y}} (inside Blizzarding Blowhog)
** {{icon|S.S. Berry|v=P4|y}}
* '''Enemies''':
* '''Enemies''':
** {{icon|Titan Blowhog|v=P4|y}} × 1
** {{icon|Titan Blowhog|v=P4|y}}
** {{icon|Blizzarding Blowhog|v=P4|y}} × 1
** {{icon|Blizzarding Blowhog|v=P4|y}}
* '''Obstacles''':
* '''Obstacles''':
** {{icon|Numbered gate|v=P4|y}} × 1 (lowers after 1 Titan Blowhog and 1 Blizzarding Blowhog are defeated)
** {{icon|Number Gate|v=P4|y}}
* '''Tools''':
* '''Tools''':
** {{icon|Bouncy Mushroom|v=P4|y}} × 2
**  
* '''Wild Pikmin''':
* '''Wild Pikmin''':
** None
**  
* '''Others''':
* '''Others''':
** {{icon|Egg|y|v=P4}} × 2
**
 
The [[Titan Blowhog]] and the [[Blizzarding Blowhog]] have the same abilities as their smaller counterparts, only much bigger and they launch Pikmin much farther. The same strategies should be applied for each: charge your Pikmin at them, and then whistle them back when the huge Blowhogs are about to throw them. But if you don't want to fight them, you can do a very easy jump around the [[Numbered gate]].
 
{{clear}}


== Sublevel 8 ==
== Sublevel 8 ==
[[File:P4 Map Cavern for a King 8.png|thumb|300px|Map of sublevel 8.]]
* '''Treasures''':
* '''Treasures''':
** {{icon|Dapper Blob|v=P4|y}} (inside Crusted Rumpup)
** {{icon|Dapper Blob|v=P4|y}}
* '''Enemies''':
* '''Enemies''':
** {{icon|Crusted Rumpup|v=P4|y}} × 1
** {{icon|Crusted Rumpump|v=P4|y}}
* '''Obstacles''':
* '''Obstacles''':
** {{icon|Numbered gate|v=P4|y}} × 1 (lowers after defeating 1 Crusted Rumpup)
** {{icon|Number Gate|v=P4|y}}
** Swamp
* '''Tools''':
* '''Tools''':
** None
**  
* '''Wild Pikmin''':
* '''Wild Pikmin''':
** None
**  
* '''Others''':
* '''Others''':
** None
**
 
This fight is the same as on top of the sand castle only this time, [[mud]] is involved. Be careful, as the [[Crusted Rumpup]] could launch some Pikmin into the mud, putting them in peril. However, the Rumpup itself is still the same and can still be easily destroyed. Kill the Rumpup and move on.
 
{{clear}}


== Sublevel 9 ==
== Sublevel 9 ==
[[File:P4 Map Cavern for a King 9.png|thumb|300px|Map of sublevel 9.]]
* '''Treasures''':
* '''Treasures''':
** {{icon|Heroic Sword|v=P4|y}} × 2 (inside Man-at-Legs)
** {{icon|Heroic Sword|v=P4|y}} × 2
** {{icon|Bright Sword|v=P4|y}} × 2 (inside Man-at-Legs)
** {{icon|Bright Sword|v=P4|y}} × 2
* '''Enemies''':
* '''Enemies''':
** {{icon|Man-at-Legs|v=P4|y}}
** {{icon|Man-at-Legs|v=P4|y}}
* '''Obstacles''':
* '''Obstacles''':
** {{icon|Numbered gate|v=P4|y}} × 1 (lowers after 1 Man-at-Legs is defeated)
** {{icon|Number Gate|v=P4|y}}
** {{icon|Breakable pot|v=P4|y}} × 9 (2 groups of 3 pots, 1 group of 2 pots, 1 group of 1 pot)
** Clay Jars
* '''Tools''':
* '''Tools''':
** None
**  
* '''Wild Pikmin''':
* '''Wild Pikmin''':
** {{icon|Candypop Bud|v=P4 blue|y|n=Candypop Bud}} (Blue) × 2
** [[Candypop Bud]] (Blue)
* '''Others''':
* '''Others''':
** {{icon|Egg|y|v=P4 large}} × 1
**  
 
The main battleground is submerged in water, so bringing a sizable amount of blues is heavily recommended for this fight. Don't break any of the clay jars as they can be used as temporary defense against the Man-at-Legs.
The main battleground is submerged in water, so bringing a sizable amount of [[Blue Pikmin]] is heavily recommended for this fight. Don't break any of the [[breakable pot]]s
as they can be used as temporary defense against the [[Man-at-Legs]]. If [[Oatchi]] has [[upgrade]]d his Doggy-Paddle ability, he can comfortably avoid shots from the Man-At-Legs by simply swimming around at the edge of the arena. Otherwise, the starting area of this sublevel provides more than enough cover from fire.
 
Another method of fighting this [[Man-at-Legs]] is to freeze the water after activating the boss. The puddle of water will freeze with 50 [[Ice Pikmin]] (one [[Ice blast]] can be used too, but the freeze is only temporary), leaving you the other 50 Pikmin to break the boss while frozen.
 
{{clear}}


== Sublevel 10 ==
== Sublevel 10 ==
[[File:P4 Map Cavern for a King 10.png|thumb|300px|Map of sublevel 10.]]
* '''Treasures''':
* '''Treasures''':
** {{icon|Wayward Moon|v=P4|y}} (inside Smoky Progg)
** {{icon|Wayward Moon|v=P4|y}}
* '''Enemies''':
* '''Enemies''':
** {{icon|Smoky Progg|v=P4|y}} × 1
** {{icon|Smoky Progg|v=P4|y}}
* '''Obstacles''':
* '''Obstacles''':
** {{icon|Numbered gate|v=P4|y}} × 1 (lowers after 1 Smoky Progg is defeated)
** {{icon|Number Gate|v=P4|y}}
* '''Tools''':
* '''Tools''':
** None
**  
* '''Wild Pikmin''':
* '''Wild Pikmin''':
** None
* '''Others''':
* '''Others''':
** {{icon|Egg|y|v=P4 large}} × 1
The [[Smoky Progg]] is significantly easier than how it was in {{P1}}, but can still cause mass Pikmin casualties if the player is unprepared. A good strategy is to use Oatchi's [[rush]] skill to send all of your Pikmin onto it, defeating it quickly. Just be sure to jump to avoid the shockwaves produced by its projectiles, and whistle after it shakes off your Pikmin to ensure they don't panic directly into the path of its [[Gloom]] or into the swamp surrounding its arena. However, it's possible to break the egg by either using an [[ultra-spicy spray]], the [[Rush Boots]], a [[Oatchi#Rush|rush]] and tight movement{{cite youtube|_oROvjbABxg|of the Smoky Progg's egg being destroyed before it hatches|published={{date|21|August|2023}}|retrieved={{date|24|August|2023}}}}, or by watching the egg breaking [[cutscene]], leaving the cave and coming back.
{{clear}}
== Sublevel 11 ==
[[File:P4 Map Cavern for a King 11.png|thumb|300px|Map of sublevel 11.]]
* '''Treasures''':
** {{icon|Neon Goo|v=P4|y}}
** {{icon|Disk of Sorrowful Wisdom|v=P4|y}}
** {{icon|Disk of Amusing Wisdom|v=P4|y}}
** {{icon|Sphere of Desire|v=P4|y}} (Pulled out of the ground through the use of a fishing rope)
* '''Enemies''':
** {{icon|Bloomcap Bloyster|v=P4|y}} × 3
* '''Obstacles''':
** {{icon|Numbered gate|v=P4|y}} × 1 (lowers after 3 Bloomcap Bloysters are defeated)
** {{icon|Fishing rope|v=P4|y}} × 1 (weight of 7)
** {{icon|Iron fence|v=P4|y}} × 1
* '''Tools''':
* '''Wild Pikmin''':
** {{icon|Candypop Bud|v=P4 blue|y|n =Candypop Bud}} (Blue) × 1
* '''Others''':
** {{icon|Egg|y|v=P4 large}}
[[Louie]] appears once again on this sublevel, only to run off. It's a good idea to lure the [[Bloomcap Bloyster]]s out of any water in the cave, so you can deal with them with a whole squad. If you still have [[Ice Pikmin]], use them to freeze the water so the Bloysters crawl over it, making them easier to kill. The Bloysters can eat the treasures they come across in this sublevel, so be sure to you grab the treasure they may spit out.
{{clear}}
== Sublevel 12 ==
[[File:P4 Map Cavern for a King 12.png|thumb|300px|Map of sublevel 12.]]
* '''Treasures''':
** {{icon|Unfinished Statue|v=P4|y}}
* '''Enemies''':
** {{icon|Iridescent Glint Beetle|v=P4|y}} × 1
** {{icon|White Spectralids|v=P4|y}} × 2
** {{icon|Yellow Spectralids|v=P4|y}} × 2
** {{icon|Red Spectralids|v=P4|y}} × 3
* '''Obstacles''':
** None
* '''Tools''':
** {{icon|Tunnel|v=P4|y}} × 1
* '''Wild Pikmin''':
** {{icon|Candypop Bud|v=P4 purple|y|n=Candypop Bud}} (Purple) × 2
* '''Others''':
** None
A rest sublevel reminiscent of [[Shower Room#Sublevel 4|the 4th sublevel of the Shower Room]] from {{p2}}. There is a [[cave exit]] to escape to the surface here, if the player is running low on Pikmin. If you don’t have many [[Purple Pikmin]], try using the [[Candypop Bud]]s to produce more, for they are very handy for the final boss.
{{clear}}
== Sublevel 13 ==
[[File:P4 Map Cavern for a King 13.png|thumb|300px|Map of sublevel 13.]]
* '''Treasures''':
** {{icon|Memory Fragment (Center Right)|v=P4|y}} (inside breakable pot)
** {{icon|Mysterious Carriage|v=P4|y}} (inside Gildemander)
* '''Enemies''':
** {{icon|Gildemander|v=P4|y}} × 1
* '''Obstacles''':
** {{icon|Sticky mold|v=P4|y}} (6 poison spotcaps) × 2
** {{icon|Sticky mold|v=P4|y}} (2 posion spotcaps) × 1
** {{icon|Poison emitter|v=P4|y}} × 2
** {{icon|Breakable pot|v=P4|y}} × 2 (1 group of 2)
** {{icon|Poison Spotcap|y|v=P4|l=Spotcap}} × 14 (all inside sticky mold)
** {{icon|Numbered gate|y|v=P4}} × 1 (lowers after 1 Gildemander is defeated)
* '''Tools''':
** None
* '''Wild Pikmin''':
** {{icon|Candypop Bud|v=P4 white|y|n=Candypop Bud}} (White) × 1
* '''Others''':
** None
This room is very cramped, so it is recommended to use Oatchi or a small group of [[White Pikmin]] to clear the sticky mold before engaging with the boss. Try to lead the [[Gildemander]] away from the walls, as gold that is knocked off its back may land in a spot where it is hard to destroy. It is highly recommended to clear the sticky mold before engaging in combat with the boss, for your Pikmin will go for the mold first.
{{clear}}
== Sublevel 14 ==
[[File:P4 Map Cavern for a King 14.png|thumb|300px|Map of sublevel 14.]]
* '''Treasures''':
** {{icon|Foolish Fruit|v=P4|y}} (inside Horned Cannon Beetle)
* '''Enemies''':
** {{icon|Horned Cannon Beetle|v=P4|y}} × 1
** {{icon|Armored Cannon Larva|v=P4|y}} × 3
* '''Obstacles''':
** {{icon|Numbered gate|v=P4|y}} × 1 (lowers after 3 Armored Cannon Larva and 1 Horned Cannon Beetle are defeated)
* '''Tools''':
** None
* '''Wild Pikmin''':
** None
* '''Others''':
** {{icon|Egg|y|v=P4 large}} × 1
Take down the [[Armored Cannon Larva]] before dealing with the main boss of this sublevel. Be wary of their unusual boulder paths, which curve around the arena. A fairly useful strategy is to position yourself behind an Armored Cannon Larva so that the [[Horned Cannon Beetle]]'s boulder rolls towards it and kills it in one hit. Alternatively, you can lead the Armored Cannon Larva's boulders into the Horned Cannon Beetle, dealing damage to it even when its shell is closed.
{{clear}}
== Sublevel 15 ==
[[File:P4 Map Cavern for a King 15.png|thumb|300px|Map of sublevel 15.]]
* '''Treasures''':
** {{icon|Trap Lid|v=P4|y}} × 10 (all inside Baldy Long Legs)
* '''Enemies''':
** {{icon|Baldy Long Legs|v=P4|y}} × 1
* '''Obstacles''':
** {{icon|Numbered gate|v=P4|y}} × 1 (lowers after 1 Baldy Long Legs is defeated)
** {{icon|Water spout|y|v=P4}} × 3
* '''Tools''':
** None
* '''Wild Pikmin''':
** {{icon|Candypop Bud|v=P4 blue|y}} (Blue) × 2
* '''Others''':
** None
[[Louie]] shows up before running off yet again in this sublevel. A [[Baldy Long Legs]] stomps between a water-filled pit and a mud patch, both of which are surrounded by blocks, so [[Blue Pikmin]] are recommended. Additionally, using ten [[Ice Pikmin]] (if you happen to have any left over) to freeze the water (or the mud) will also freeze the boss, which can be used to the player's advantage. The mud patch is shallow though, so you don’t need Ice Pikmin.
{{clear}}
== Sublevel 16 ==
[[File:P4 Map Cavern for a King 16.png|thumb|300px|Map of sublevel 16.]]
* '''Treasures''':
** {{icon|Connection Detector|v=P4|y}} (inside one of the Waterwraiths)
* '''Enemies''':
** {{icon|Waterwraith|v=P4|y}} × 2
* '''Obstacles''':
**{{icon|Dirt wall|v=P4|y}} × 2
**{{icon|Potted plant|v=P4|y}} × 2
**{{icon|Numbered gate|v=P4|y}} × 1 (lowers after 2 Waterwraiths are defeated)
* '''Tools''':
** None
* '''Wild Pikmin''':
** {{icon|Candypop Bud|v=P4 purple|y|n=Candypop Bud}} (Purple) × 2
* '''Others''':
** None
Two [[Waterwraith]]s spawn almost immediately after entering this sublevel. However, they do not pose much threat if the player brought Purple Pikmin. If they did not, there are [[Violet Candypop Bud]]s blocked by sand walls available to create some. One of the Waterwraiths holds the [[Connection Detector]]. It is required to defeat both to unlock the path to the next sublevel.
{{clear}}
== Sublevel 17 ==
[[File:P4 Map Cavern for a King 17.png|thumb|200px|Map of sublevel 17.]]
* '''Treasures''':
** {{icon|Fire-Breathing Feast|v=P4|y}} (inside Empress Bulblax)
* '''Enemies''':
** {{icon|Empress Bulblax|v=P4|y}} × 1
** {{icon|Bulborb Larva|v=P4|y}} × 10 (a group of 10 will fall from the ceiling every time Empress Bulblax hits the wall the second time during her attack)
* '''Obstacles''':
** {{icon|Numbered gate|v=P4|y}} × 1 (lowers after 1 Empress Bulblax is defeated)
* '''Tools''':
** {{icon|Geyser|v=P4|y}} × 2
* '''Wild Pikmin''':
** None
* '''Others''':
** None
The Empress Bulblax on this sublevel occupies a small chamber which, unlike any other encounter with it, means that there is no single place to stand to avoid its rolling attack. Instead, there are two [[geyser]]s which shoot you to the opposite sides of the arena and a small passage in the back. The intended method is to use these to jump over the top of the boss or to slip behind it before making your way back to the arena, but it is far easier to use six or so [[bomb rock]]s and finish the job before it can even attack. Don't [[rush]] with Oatchi as that triggers its roll attack immediately.  Alternatively, [[Rock Pikmin]] can be used for their immunity to being crushed against the soft floor of the sublevel. Be careful though as other Pikmin can be crushed by its rolling attack as well as the boulders that spawn after it hits the wall. Rock Pikmin can also be eaten by the Bulborb larva that fall from the ceiling, so be careful of those as well.
{{clear}}
== Sublevel 18 ==
[[File:P4 Map Cavern for a King 18.png|thumb|200px|Map of sublevel 18.]]
* '''Treasures''':
** {{icon|Don't-See-It Specs|v=P4|y}} (inside Sovereign Bulblax)
* '''Enemies''':
** {{icon|Sovereign Bulblax|v=P4|y}} × 1
* '''Obstacles''':
** {{icon|Numbered gate|v=P4|y}} × 1 (lowers after 1 Sovereign Bulblax is defeated)
* '''Tools''':
** None
* '''Wild Pikmin''':
** {{icon|Candypop Bud|v=P4 blue|y|n=Candypop Bud}} (Blue) × 3
* '''Others''':
** {{icon|Egg|y|v=P4 large}} × 1
The [[Sovereign Bulblax]]'s arena is unique in that it can be changed during the fight. The boss's crushing slam and jump attack (as well as the boulders that come crashing down after it lands) can deform the landscape, which can create small pools of water. For this reason, using [[bomb rock]]s and [[ultra-spicy spray]] to defeat the Bulblax before it can make the arena too hard to navigate is a good strategy. Note that the [[Don't-See-It Specs]] and the Sovereign Bulblax's corpse will need to be carried over or through the small ring of water surrounding the main arena, so use Blue Pikmin or an [[Ice Blast]] (it takes 50 Ice Pikmin to freeze the water here), or [[upgrade]] [[Oatchi]]'s super buff to allow him to carry through water.
{{clear}}
== Sublevel 19 ==
[[File:P4 Map Cavern for a King 19.png|thumb|300px|Map of sublevel 19.]]
* '''Treasures''':
** {{icon|Cupid's Grenade|v=P4|y}} × 3
** {{icon|Zest Bomb|v=P4|y}}
** {{icon|Blonde Impostor|v=P4|y}}
** {{icon|Juicy Gaggle|v=P4|y}}
** {{icon|Sunseed Berry|v=P4|y}}
** {{icon|Heroine's Tear|v=P4|y}}
** {{icon|Pocked Airhead|v=P4|y}} (buried)
* '''Enemies''':
** {{icon|Honeywisp|v=P4|y}} × 7
* '''Obstacles''':
** None
* '''Tools''':
** None
* '''Wild Pikmin''':
** {{icon|Candypop Bud|v=P4|y|n=Candypop Bud}} × 5 (Red, Yellow, Blue, Ice, and White)
* '''Others''':
** None
The penultimate sublevel of this cave is a very forgiving one, with no hostile enemies. A shallow body of [[water]] contains a few of the treasures, so use Blue Pikmin to retrieve them. It is also recommended to utilize the [[Candypop Bud]]s to create some more Pikmin types, as they will be very useful in the upcoming sublevel. There is a [[cave exit]] present to escape, and the final sublevel entrance is buried under a pile of sand near the broken green bucket.
{{clear}}
== Sublevel 20 ==
[[File:P4 Map Cavern for a King 20.png|thumb|250px|Map of sublevel 20.]]
* '''Treasures''':
** {{icon|Gift of Friendship|v=P4|y}} (on Ancient Sirehound)
* '''Enemies''':
** {{icon|Ancient Sirehound|v=P4|y}} (Does not return after first defeat)
* '''Obstacles''':
** None
* '''Tools''':
** None
* '''Wild Pikmin''':
** None
* '''Others''':
** {{icon|Castaway|n=Louie|y|v=P4}} × 1 (on Ancient Sirehound)
{{see also|Ancient Sirehound#Strategy}}
This sublevel contains a landing area for the [[S.S. Beagle]], and a large arena where [[Louie]] and the [[Ancient Sirehound]] are found. It drops the [[Gift of Friendship]]. The player does not need to actually transport the Gift of Friendship or Louie, as it happens during a cutscene immediately after defeating the Ancient Sirehound. Additionally, on the first visit, this final sublevel contains no [[cave exit]], as the player, Oatchi, and their Pikmin will use the S.S. Beagle to fly out of the cave instead. On return visits, a cave exit will appear next to the base.
{{clear}}


== Gallery ==
== Gallery ==
{{image}}
{{image}}
<gallery>
<gallery>
P4 Baldy Long Legs Water CfaK.jpg|The Baldy Long Legs on sublevel 15 while in the watery portion of the arena.
P4 Baldy Long Legs Mud CfaK.jpg|The Baldy Long Legs on sublevel 15 while in the muddy portion of the arena.
P4 Walking Waterwraith.jpg|A Waterwraith with its rollers destroyed on sublevel 16 near the [[S.S. Beagle]].
</gallery>
</gallery>
== Trivia ==
* It's possible that the name of this cave is based on [[Louie]]'s name as a treasure in {{p2}}: [[King of Bugs]]. Louie himself rarely uses the name Cavern for a King however, instead opting for descriptions such as "the dog-thing's den" (in his [[Pikmin 4 voyage log|voyage log]]) or "the giant dog's den" (in his explanation of the sixth Fit for a Feast [[Side Mission]], when requesting a single [[Sovereign Bulblax]]).
* This is the longest cave in any ''Pikmin'' game, beating the [[Hole of Heroes]]'s 15 sublevels by five. It is more than three times as long as the second longest cave in ''Pikmin 4'', which only contains 6 sublevels: the [[Kingdom of Beasts]].
* The skybox of sublevel 19 is the same as [[Blossoming Arcadia]] at night.
* The outside of the arena on sublevel 20 is littered with various objects from various areas of the game. These include:
** Plant pots.
** Wellington boots.
** Bricks.
** Empty metal cans.
** A yellow fork.
** Cardboard takeaway containers.
** Pillows.
** A paper cup.
** Various shoes.
** Toy trains.
** A yellow plastic bucket.
** A toy digger.


== Names in other languages ==
== Names in other languages ==
{{game help|p4|Fill in the names in other languages, for the main languages at least.}}
{{foreignname
{{foreignname
|Jap  = 王の穴
|Jap  =  
|JapR = Ō no Ana
|JapR =  
|JapM = King's Hole
|JapM =  
|ChiTrad  = 王之洞穴
|ChiTrad  =  
|ChiTradR = Wáng zhī Dòngxué
|ChiTradR =  
|ChiTradM = King's Cavern
|ChiTradM =  
|ChiSimp  = 王之洞穴
|Dut  =  
|ChiSimpR = Wáng zhī Dòngxué
|DutM =  
|ChiSimpM = King's Cavern
|Fra  =  
|Dut  = Koningsgrot
|FraM =  
|DutM = King's cave
|Ger  =  
|Fra  = Caverne du roi
|GerM =  
|FraM = Cavern of the king
|Ita  =  
|Ger  = Kaverne des Königs
|ItaM =  
|GerM = King's Cavern
|Kor  =  
|Ita  = Caverna regale
|KorR =  
|ItaM = Regal cavern
|KorM =  
|Kor  = 왕의 굴
|Por =  
|KorR = Wang-ui Gul
|PorM =  
|KorM = King's Cave
|Spa =  
|Spa = Caverna del Rey
|SpaM =  
|SpaM = Cavern of the King
|Por = Gruta real
|PorM = Royal grotto
}}
}}


== See also ==
== See also ==
*[[Primordial Thicket]]
{{game help|p4|Link to similar subjects.}}
*[[Ancient Sirehound]]
*[[Louie]]
*[[Dream Den]]
*[[Hole of Heroes]]


== References ==
{{p4 caves}}
{{refs}}


{{Primordial Thicket}}
{{game help|p4|Place this article in the category of the area it's in.}}
{{p4 caves}}
[[Category:Cavern for a King| ]]

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